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3428 lines
105 KiB
3428 lines
105 KiB
![]()
4 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "tf_hud_mainmenuoverride.h"
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#include "ienginevgui.h"
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#include "tf_viewport.h"
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#include "clientmode_tf.h"
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#include "confirm_dialog.h"
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#include <vgui/ILocalize.h>
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#include "tf_controls.h"
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#include "tf_gamerules.h"
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#include "tf_statsummary.h"
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#include "rtime.h"
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#include "tf_gcmessages.h"
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#include "econ_notifications.h"
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#include "c_tf_freeaccount.h"
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#include "econ_gcmessages.h"
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#include "econ_item_inventory.h"
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#include "gcsdk/gcclient.h"
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#include "gcsdk/gcclientjob.h"
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#include "econ_item_system.h"
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#include <vgui_controls/AnimationController.h>
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#include "store/store_panel.h"
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#include "gc_clientsystem.h"
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#include <vgui_controls/ScrollBarSlider.h>
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#include "filesystem.h"
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#include "tf_hud_disconnect_prompt.h"
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#include "tf_gc_client.h"
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#include "sourcevr/isourcevirtualreality.h"
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#include "materialsystem/imaterialsystem.h"
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#include "materialsystem/materialsystem_config.h"
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#include "tf_warinfopanel.h"
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#include "quest_log_panel.h"
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#include "tf_item_inventory.h"
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#include "quest_log_panel.h"
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#include "econ_quests.h"
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#include "tf_streams.h"
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#include "tf_matchmaking_shared.h"
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#include "tf_lobby_container_frame_comp.h"
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#include "tf_lobby_container_frame_mvm.h"
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#include "tf_lobby_container_frame_casual.h"
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#include "replay/ireplaysystem.h"
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#include "replay/ienginereplay.h"
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#include "replay/vgui/replayperformanceeditor.h"
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#include "materialsystem/itexture.h"
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#include "imageutils.h"
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#include "icommandline.h"
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#include "vgui/ISystem.h"
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#include "report_player_dialog.h"
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#ifdef SAXXYMAINMENU_ENABLED
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#include "tf_hud_saxxycontest.h"
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#endif
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#include "c_tf_gamestats.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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void AddSubKeyNamed( KeyValues *pKeys, const char *pszName );
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extern const char *g_sImagesBlue[];
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extern int EconWear_ToIntCategory( float flWear );
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void cc_tf_safemode_toggle( IConVar *pConVar, const char *pOldString, float flOldValue )
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{
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CHudMainMenuOverride *pMMOverride = (CHudMainMenuOverride*)( gViewPortInterface->FindPanelByName( PANEL_MAINMENUOVERRIDE ) );
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if ( pMMOverride )
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{
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pMMOverride->InvalidateLayout();
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}
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}
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ConVar tf_recent_achievements( "tf_recent_achievements", "0", FCVAR_ARCHIVE );
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ConVar tf_training_has_prompted_for_training( "tf_training_has_prompted_for_training", "0", FCVAR_ARCHIVE, "Whether the user has been prompted for training" );
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ConVar tf_training_has_prompted_for_offline_practice( "tf_training_has_prompted_for_offline_practice", "0", FCVAR_ARCHIVE, "Whether the user has been prompted to try offline practice." );
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ConVar tf_training_has_prompted_for_forums( "tf_training_has_prompted_for_forums", "0", FCVAR_ARCHIVE, "Whether the user has been prompted to view the new user forums." );
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ConVar tf_training_has_prompted_for_options( "tf_training_has_prompted_for_options", "0", FCVAR_ARCHIVE, "Whether the user has been prompted to view the TF2 advanced options." );
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ConVar tf_training_has_prompted_for_loadout( "tf_training_has_prompted_for_loadout", "0", FCVAR_ARCHIVE, "Whether the user has been prompted to equip something in their loadout." );
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ConVar cl_ask_bigpicture_controller_opt_out( "cl_ask_bigpicture_controller_opt_out", "0", FCVAR_ARCHIVE, "Whether the user has opted out of being prompted for controller support in Big Picture." );
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ConVar cl_mainmenu_operation_motd_start( "cl_mainmenu_operation_motd_start", "0", FCVAR_ARCHIVE | FCVAR_HIDDEN );
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ConVar cl_mainmenu_operation_motd_reset( "cl_mainmenu_operation_motd_reset", "0", FCVAR_ARCHIVE | FCVAR_HIDDEN );
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ConVar cl_mainmenu_safemode( "cl_mainmenu_safemode", "0", FCVAR_NONE, "Enable safe mode", cc_tf_safemode_toggle );
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ConVar cl_mainmenu_updateglow( "cl_mainmenu_updateglow", "1", FCVAR_ARCHIVE | FCVAR_HIDDEN );
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void cc_promotional_codes_button_changed( IConVar *pConVar, const char *pOldString, float flOldValue )
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{
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IViewPortPanel *pMMOverride = ( gViewPortInterface->FindPanelByName( PANEL_MAINMENUOVERRIDE ) );
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if ( pMMOverride )
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{
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( (CHudMainMenuOverride*)pMMOverride )->UpdatePromotionalCodes();
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}
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}
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ConVar cl_promotional_codes_button_show( "cl_promotional_codes_button_show", "1", FCVAR_ARCHIVE, "Toggles the 'View Promotional Codes' button in the main menu for players that have used the 'RIFT Well Spun Hat Claim Code'.", cc_promotional_codes_button_changed );
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extern bool Training_IsComplete();
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//-----------------------------------------------------------------------------
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// Callback to launch the lobby UI
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//-----------------------------------------------------------------------------
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static void CL_OpenMatchmakingLobby( const CCommand &args )
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{
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if ( GTFGCClientSystem()->GetMatchmakingUIState() != eMatchmakingUIState_InGame )
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{
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const char *arg1 = "";
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if ( args.ArgC() > 1 )
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{
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arg1 = args[1];
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}
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// Make sure we are connected to steam, or they are going to be disappointed
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if ( steamapicontext == NULL
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|| steamapicontext->SteamUtils() == NULL
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|| steamapicontext->SteamMatchmakingServers() == NULL
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|| steamapicontext->SteamUser() == NULL
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|| !steamapicontext->SteamUser()->BLoggedOn()
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) {
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Warning( "Steam not properly initialized or connected.\n" );
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ShowMessageBox( "#TF_MM_GenericFailure_Title", "#TF_MM_GenericFailure", "#GameUI_OK" );
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return;
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}
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// Make sure we have a GC connection
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if ( !GCClientSystem()->BConnectedtoGC() )
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{
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Warning( "Not connected to GC.\n" );
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ShowMessageBox( "#TF_MM_NoGC_Title", "#TF_MM_NoGC", "#GameUI_OK" );
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return;
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}
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// If we're idle, use our argument to start matchmaking.
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if ( GTFGCClientSystem()->GetMatchmakingUIState() == eMatchmakingUIState_Inactive )
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{
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TF_MatchmakingMode mode = TF_Matchmaking_LADDER;
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if ( FStrEq( args[1], "mvm" ) )
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{
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mode = TF_Matchmaking_MVM;
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}
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else if ( FStrEq( args[1], "ladder" ) )
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{
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mode = TF_Matchmaking_LADDER;
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}
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else if ( FStrEq( args[1], "casual" ) )
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{
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mode = TF_Matchmaking_CASUAL;
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}
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GTFGCClientSystem()->BeginMatchmaking( mode );
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}
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}
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CHudMainMenuOverride* pMMOverride = (CHudMainMenuOverride*)( gViewPortInterface->FindPanelByName( PANEL_MAINMENUOVERRIDE ) );
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if ( pMMOverride )
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{
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switch( GTFGCClientSystem()->GetSearchMode() )
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{
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case TF_Matchmaking_MVM:
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pMMOverride->OpenMvMMMPanel();
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break;
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case TF_Matchmaking_LADDER:
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pMMOverride->OpenCompMMPanel();
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break;
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case TF_Matchmaking_CASUAL:
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pMMOverride->OpenCasualMMPanel();
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default:
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return;
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}
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}
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}
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static ConCommand openmatchmakinglobby_command( "OpenMatchmakingLobby", &CL_OpenMatchmakingLobby, "Activates the matchmaking lobby." );
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static void CL_ReloadMMPanels( const CCommand &args )
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{
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CHudMainMenuOverride* pMMOverride = (CHudMainMenuOverride*)( gViewPortInterface->FindPanelByName( PANEL_MAINMENUOVERRIDE ) );
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if ( pMMOverride )
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{
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pMMOverride->ReloadMMPanels();
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}
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}
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ConCommand reload_mm_panels( "reload_mm_panels", &CL_ReloadMMPanels );
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//-----------------------------------------------------------------------------
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// Purpose: Prompt the user and ask if they really want to start training (if they are in a game)
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//-----------------------------------------------------------------------------
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class CTFConfirmTrainingDialog : public CConfirmDialog
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{
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DECLARE_CLASS_SIMPLE( CTFConfirmTrainingDialog, CConfirmDialog );
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public:
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CTFConfirmTrainingDialog( const char *pText, const char *pTitle, vgui::Panel *parent ) : BaseClass(parent), m_pText( pText ), m_pTitle( pTitle ) {}
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virtual const wchar_t *GetText()
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{
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return g_pVGuiLocalize->Find( m_pText );
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}
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme )
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{
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BaseClass::ApplySchemeSettings( pScheme );
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// Set the X to be bright, and the rest dull
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if ( m_pConfirmButton )
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{
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m_pConfirmButton->SetText( "#TF_Training_Prompt_ConfirmButton" );
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}
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if ( m_pCancelButton )
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{
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m_pCancelButton->SetText( "#TF_Training_Prompt_CancelButton" );
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}
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CExLabel *pTitle = dynamic_cast< CExLabel* >( FindChildByName( "TitleLabel" ) );
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if ( pTitle )
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{
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pTitle->SetText( m_pTitle );
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}
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}
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protected:
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const char *m_pText;
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const char *m_pTitle;
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};
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class CCompetitiveAccessInfoPanel : public EditablePanel, public CLocalSteamSharedObjectListener
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{
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DECLARE_CLASS_SIMPLE( CCompetitiveAccessInfoPanel, EditablePanel );
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public:
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CCompetitiveAccessInfoPanel( Panel* pParent, const char* pszName )
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: EditablePanel( pParent, pszName )
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{
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m_pPhoneButton = NULL;
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m_pPremiumButton = NULL;
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m_pPhoneCheckImage = NULL;
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m_pPremiumCheckImage = NULL;
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}
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virtual void ApplySchemeSettings( IScheme *pScheme ) OVERRIDE
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{
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BaseClass::ApplySchemeSettings( pScheme );
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LoadControlSettings( "resource/ui/CompetitiveAccessInfo.res" );
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m_pPhoneButton = FindControl< CExImageButton >( "PhoneButton", true );
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m_pPremiumButton = FindControl< CExImageButton >( "PremiumButton", true );
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m_pPhoneCheckImage = FindControl< ImagePanel >( "PhoneCheckImage", true );
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m_pPremiumCheckImage = FindControl< ImagePanel >( "PremiumCheckImage", true );
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}
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virtual void PerformLayout() OVERRIDE
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{
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BaseClass::PerformLayout();
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bool bIsFreeAccount = IsFreeTrialAccount();
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if ( m_pPremiumButton )
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{
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m_pPremiumButton->SetEnabled( bIsFreeAccount );
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}
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if ( m_pPremiumCheckImage )
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{
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m_pPremiumCheckImage->SetVisible( !bIsFreeAccount );
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}
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bool bIsPhoneVerified = GTFGCClientSystem()->BIsPhoneVerified();
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bool bIsPhoneIdentifying = GTFGCClientSystem()->BIsPhoneIdentifying();
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bool bPhoneReady = bIsPhoneVerified && bIsPhoneIdentifying;
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if ( m_pPhoneButton )
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{
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m_pPhoneButton->SetEnabled( !bPhoneReady );
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}
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if ( m_pPhoneCheckImage )
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{
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m_pPhoneCheckImage->SetVisible( bPhoneReady );
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}
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}
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virtual void OnCommand( const char *command ) OVERRIDE
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{
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if ( FStrEq( command, "close" ) )
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{
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SetVisible( false );
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return;
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}
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else if ( FStrEq( command, "addphone" ) )
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{
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if ( steamapicontext && steamapicontext->SteamFriends() )
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{
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steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( "https://support.steampowered.com/kb_article.php?ref=8625-WRAH-9030#addphone" );
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}
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return;
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}
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else if ( FStrEq( command, "addpremium" ) )
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{
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if ( steamapicontext && steamapicontext->SteamFriends() )
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{
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steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( "https://steamcommunity.com/sharedfiles/filedetails/?id=143430756" );
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}
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return;
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}
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BaseClass::OnCommand( command );
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}
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virtual void SOCreated( const CSteamID & steamIDOwner, const CSharedObject *pObject, ESOCacheEvent eEvent ) OVERRIDE
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{
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if ( pObject->GetTypeID() != CEconGameAccountClient::k_nTypeID )
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return;
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if ( GTFGCClientSystem()->BHasCompetitiveAccess() )
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{
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SetVisible( false );
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}
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else
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{
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InvalidateLayout();
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}
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}
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virtual void SOUpdated( const CSteamID & steamIDOwner, const CSharedObject *pObject, ESOCacheEvent eEvent ) OVERRIDE
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{
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if ( pObject->GetTypeID() != CEconGameAccountClient::k_nTypeID )
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return;
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if ( GTFGCClientSystem()->BHasCompetitiveAccess() )
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{
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SetVisible( false );
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}
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else
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{
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InvalidateLayout();
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}
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}
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private:
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CExImageButton *m_pPhoneButton;
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CExImageButton *m_pPremiumButton;
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ImagePanel *m_pPhoneCheckImage;
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ImagePanel *m_pPremiumCheckImage;
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};
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DECLARE_BUILD_FACTORY( CCompetitiveAccessInfoPanel );
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class CMainMenuPlayListEntry : public EditablePanel
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{
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DECLARE_CLASS_SIMPLE( CMainMenuPlayListEntry, EditablePanel );
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public:
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enum EDisabledStates_t
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{
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NOT_DISABLED = 0,
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DISABLED_NO_COMP_ACCESS,
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DISABLED_NO_GC,
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DISABLED_MATCH_RUNNING,
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NUM_DISABLED_STATES
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};
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CMainMenuPlayListEntry( Panel* pParent, const char* pszName )
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: EditablePanel( pParent, pszName )
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{
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m_pToolTip = NULL;
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}
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~CMainMenuPlayListEntry()
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{
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if (m_pToolTip != NULL)
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||
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{
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delete m_pToolTip;
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m_pToolTip = NULL;
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}
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}
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virtual void ApplySchemeSettings( IScheme *pScheme ) OVERRIDE
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{
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BaseClass::ApplySchemeSettings( pScheme );
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LoadControlSettings( "resource/ui/MainMenuPlayListEntry.res" );
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CExImageButton *pLockImage = FindControl< CExImageButton >("LockImage");
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if (pLockImage)
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{
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EditablePanel *pToolTipPanel = FindControl< EditablePanel >("TooltipPanel");
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if (pToolTipPanel)
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||
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{
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m_pToolTip = new CTFTextToolTip(this);
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m_pToolTip->SetEmbeddedPanel(pToolTipPanel);
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||
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pToolTipPanel->MakePopup(false, true);
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pToolTipPanel->SetKeyBoardInputEnabled(false);
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pToolTipPanel->SetMouseInputEnabled(false);
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m_pToolTip->SetText("#TF_Competitive_Requirements");
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m_pToolTip->SetTooltipDelay(0);
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pLockImage->SetTooltip(m_pToolTip, "#TF_Competitive_Requirements");
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||
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}
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}
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||
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SetDisabledReason( NOT_DISABLED );
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||
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}
|
||
|
|
||
|
virtual void ApplySettings( KeyValues *inResourceData ) OVERRIDE
|
||
|
{
|
||
|
BaseClass::ApplySettings( inResourceData );
|
||
|
|
||
|
m_strImageName = inResourceData->GetString( "image_name" );
|
||
|
m_strButtonCommand = inResourceData->GetString( "button_command" );
|
||
|
m_strButtonToken = inResourceData->GetString( "button_token" );
|
||
|
m_strDescToken = inResourceData->GetString( "desc_token" );
|
||
|
}
|
||
|
|
||
|
void SetDisabledReason( EDisabledStates_t eReason )
|
||
|
{
|
||
|
static const DisabledStateDesc_t s_DisabledStates[] = { { NULL, NULL, NULL } // NOT_DISABLED
|
||
|
, { "#TF_Competitive_Requirements", "comp_access_info", "locked_icon" } // DISABLED_NO_COMP_ACCESS
|
||
|
, { "#TF_MM_NoGC", NULL, "gc_dc" } // DISABLED_NO_GC
|
||
|
, { "#TF_Competitive_MatchRunning", NULL, NULL } }; // DISABLED_MATCH_RUNNING
|
||
|
|
||
|
COMPILE_TIME_ASSERT( ARRAYSIZE( s_DisabledStates ) == NUM_DISABLED_STATES );
|
||
|
|
||
|
const DisabledStateDesc_t& stateDisabled = s_DisabledStates[ eReason ];
|
||
|
|
||
|
SetControlEnabled( "ModeButton", stateDisabled.m_pszLocToken == NULL );
|
||
|
SetControlVisible( "LockImage", stateDisabled.m_pszLocToken != NULL );
|
||
|
|
||
|
CExImageButton *pLockImage = FindControl< CExImageButton >("LockImage");
|
||
|
if ( pLockImage )
|
||
|
{
|
||
|
if ( stateDisabled.m_pszImageName )
|
||
|
{
|
||
|
pLockImage->SetSubImage( stateDisabled.m_pszImageName );
|
||
|
}
|
||
|
|
||
|
// Button behavior
|
||
|
pLockImage->SetEnabled( stateDisabled.m_pszButtonCommand != NULL );
|
||
|
pLockImage->SetCommand( stateDisabled.m_pszButtonCommand );
|
||
|
pLockImage->GetImage()->SetVisible( stateDisabled.m_pszImageName != NULL );
|
||
|
|
||
|
m_pToolTip->SetText( stateDisabled.m_pszLocToken );
|
||
|
pLockImage->SetTooltip( m_pToolTip, stateDisabled.m_pszLocToken );
|
||
|
m_pToolTip->PerformLayout();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
virtual void PerformLayout() OVERRIDE
|
||
|
{
|
||
|
BaseClass::PerformLayout();
|
||
|
|
||
|
ImagePanel* pModeImage = FindControl< ImagePanel >( "ModeImage" );
|
||
|
if ( pModeImage )
|
||
|
{
|
||
|
pModeImage->SetImage( m_strImageName );
|
||
|
}
|
||
|
|
||
|
Button* pButton = FindControl< Button >( "ModeButton" );
|
||
|
if ( pButton )
|
||
|
{
|
||
|
pButton->SetCommand( m_strButtonCommand );
|
||
|
}
|
||
|
|
||
|
Label* pLabel = FindControl< Label >( "ModeButton" );
|
||
|
if ( pLabel )
|
||
|
{
|
||
|
pLabel->SetText( m_strButtonToken );
|
||
|
}
|
||
|
pLabel = FindControl< Label >( "DescLabel" );
|
||
|
if ( pLabel )
|
||
|
{
|
||
|
pLabel->SetText( m_strDescToken );
|
||
|
}
|
||
|
pLabel = FindControl< Label >( "DescLabelShadow" );
|
||
|
if ( pLabel )
|
||
|
{
|
||
|
pLabel->SetText( m_strDescToken );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
private:
|
||
|
|
||
|
struct DisabledStateDesc_t
|
||
|
{
|
||
|
const char* m_pszLocToken;
|
||
|
const char* m_pszButtonCommand;
|
||
|
const char* m_pszImageName;
|
||
|
};
|
||
|
|
||
|
CUtlString m_strImageName;
|
||
|
CUtlString m_strButtonCommand;
|
||
|
CUtlString m_strButtonToken;
|
||
|
CUtlString m_strDescToken;
|
||
|
|
||
|
CTFTextToolTip *m_pToolTip;
|
||
|
};
|
||
|
|
||
|
DECLARE_BUILD_FACTORY( CMainMenuPlayListEntry );
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CHudMainMenuOverride::CHudMainMenuOverride( IViewPort *pViewPort ) : BaseClass( NULL, PANEL_MAINMENUOVERRIDE )
|
||
|
{
|
||
|
// We don't want the gameui to delete us, or things get messy
|
||
|
SetAutoDelete( false );
|
||
|
SetVisible( true );
|
||
|
|
||
|
m_bPlayListExpanded = false;
|
||
|
m_pVRModeButton = NULL;
|
||
|
m_pVRModeBackground = NULL;
|
||
|
|
||
|
m_pButtonKV = NULL;
|
||
|
m_pQuitButton = NULL;
|
||
|
m_pDisconnectButton = NULL;
|
||
|
m_pBackToReplaysButton = NULL;
|
||
|
m_pStoreHasNewItemsImage = NULL;
|
||
|
|
||
|
m_nLastMOTDRequestAt = 0;
|
||
|
m_nLastMOTDRequestLanguage = k_Lang_English;
|
||
|
m_bReloadedAllMOTDs = false;
|
||
|
m_iCurrentMOTD = -1;
|
||
|
m_bInitMOTD = false;
|
||
|
|
||
|
m_pMOTDPanel = NULL;
|
||
|
m_pMOTDShowPanel = NULL;
|
||
|
m_pMOTDURLButton = NULL;
|
||
|
m_pMOTDNextButton = NULL;
|
||
|
m_pMOTDPrevButton = NULL;
|
||
|
m_iNotiPanelWide = 0;
|
||
|
|
||
|
m_pFeaturedItemPanel = NULL;//new CItemModelPanel( m_pStoreSpecialPanel, "FeaturedItemModelPanel" );
|
||
|
m_bReapplyButtonKVs = false;
|
||
|
|
||
|
m_pMouseOverItemPanel = vgui::SETUP_PANEL( new CItemModelPanel( this, "mouseoveritempanel" ) );
|
||
|
m_pMouseOverTooltip = new CItemModelPanelToolTip( this );
|
||
|
m_pMouseOverTooltip->SetupPanels( this, m_pMouseOverItemPanel );
|
||
|
|
||
|
m_pMOTDHeaderLabel = NULL;
|
||
|
m_pMOTDHeaderIcon = NULL;
|
||
|
m_pMOTDTitleLabel = NULL;
|
||
|
m_pMOTDTitleImageContainer = NULL;
|
||
|
m_pMOTDTitleImage = NULL;
|
||
|
m_hTitleLabelFont = vgui::INVALID_FONT;
|
||
|
|
||
|
m_pQuestLogButton = new EditablePanel( this, "QuestLogButton" );
|
||
|
|
||
|
#ifdef STAGING_ONLY
|
||
|
m_bGeneratingIcons = false;
|
||
|
m_pIconData = NULL;
|
||
|
#endif
|
||
|
|
||
|
m_bHaveNewMOTDs = false;
|
||
|
m_bMOTDShownAtStartup = false;
|
||
|
|
||
|
m_pCharacterImagePanel = NULL;
|
||
|
m_iCharacterImageIdx = -1;
|
||
|
|
||
|
#ifdef SAXXYMAINMENU_ENABLED
|
||
|
m_pSaxxyAwardsPanel = NULL;
|
||
|
m_pSaxxySettings = NULL;
|
||
|
#endif
|
||
|
|
||
|
m_pWarLandingPage = new CWarLandingPanel( this, "WarPanel" );
|
||
|
|
||
|
m_flCheckTrainingAt = 0;
|
||
|
m_bWasInTraining = false;
|
||
|
m_flLastWarNagTime = 0.f;
|
||
|
|
||
|
ScheduleItemCheck();
|
||
|
|
||
|
m_pToolTip = new CMainMenuToolTip( this );
|
||
|
m_pToolTipEmbeddedPanel = new vgui::EditablePanel( this, "TooltipPanel" );
|
||
|
m_pToolTipEmbeddedPanel->MakePopup( false, true );
|
||
|
m_pToolTipEmbeddedPanel->SetKeyBoardInputEnabled( false );
|
||
|
m_pToolTipEmbeddedPanel->SetMouseInputEnabled( false );
|
||
|
m_pToolTip->SetEmbeddedPanel( m_pToolTipEmbeddedPanel );
|
||
|
m_pToolTip->SetTooltipDelay( 0 );
|
||
|
|
||
|
ListenForGameEvent( "gc_connected" );
|
||
|
ListenForGameEvent( "item_schema_initialized" );
|
||
|
ListenForGameEvent( "store_pricesheet_updated" );
|
||
|
ListenForGameEvent( "inventory_updated" );
|
||
|
ListenForGameEvent( "gameui_activated" );
|
||
|
ListenForGameEvent( "party_updated" );
|
||
|
|
||
|
// Create our MOTD scrollable section
|
||
|
m_pMOTDPanel = new vgui::EditablePanel( this, "MOTD_Panel" );
|
||
|
m_pMOTDPanel->SetVisible( true );
|
||
|
m_pMOTDTextPanel = new vgui::EditablePanel( this, "MOTD_TextPanel" );
|
||
|
m_pMOTDTextScroller = new vgui::ScrollableEditablePanel( m_pMOTDPanel, m_pMOTDTextPanel, "MOTD_TextScroller" );
|
||
|
|
||
|
m_pMOTDTextScroller->GetScrollbar()->SetAutohideButtons( true );
|
||
|
m_pMOTDTextScroller->GetScrollbar()->SetPaintBorderEnabled( false );
|
||
|
m_pMOTDTextScroller->GetScrollbar()->SetPaintBackgroundEnabled( false );
|
||
|
m_pMOTDTextScroller->GetScrollbar()->GetButton(0)->SetPaintBorderEnabled( false );
|
||
|
m_pMOTDTextScroller->GetScrollbar()->GetButton(0)->SetPaintBackgroundEnabled( false );
|
||
|
m_pMOTDTextScroller->GetScrollbar()->GetButton(1)->SetPaintBorderEnabled( false );
|
||
|
m_pMOTDTextScroller->GetScrollbar()->GetButton(1)->SetPaintBackgroundEnabled( false );
|
||
|
m_pMOTDTextScroller->GetScrollbar()->SetAutoResize( PIN_TOPRIGHT, AUTORESIZE_DOWN, -24, 0, -16, 0 );
|
||
|
|
||
|
m_pMOTDTextLabel = NULL;
|
||
|
|
||
|
m_pNotificationsShowPanel = NULL;
|
||
|
m_pNotificationsPanel = new vgui::EditablePanel( this, "Notifications_Panel" );
|
||
|
m_pNotificationsControl = NotificationQueue_CreateMainMenuUIElement( m_pNotificationsPanel, "Notifications_Control" );
|
||
|
m_pNotificationsScroller = new vgui::ScrollableEditablePanel( m_pNotificationsPanel, m_pNotificationsControl, "Notifications_Scroller" );
|
||
|
|
||
|
m_iNumNotifications = 0;
|
||
|
|
||
|
m_pFeaturedItemMouseOverPanel = new CItemModelPanel( this, "FeaturedItemMouseOverItemPanel" );
|
||
|
m_pFeaturedItemToolTip = new CSimplePanelToolTip( this );
|
||
|
m_pFeaturedItemToolTip->SetControlledPanel( m_pFeaturedItemMouseOverPanel );
|
||
|
|
||
|
m_pBackground = new vgui::ImagePanel( this, "Background" );
|
||
|
m_pEventPromoContainer = new EditablePanel( this, "EventPromo" );
|
||
|
m_pSafeModeContainer = new EditablePanel( this, "SafeMode" );
|
||
|
|
||
|
// Cause the quest UI to be created
|
||
|
GetQuestLog();
|
||
|
|
||
|
m_bStabilizedInitialLayout = false;
|
||
|
|
||
|
m_bBackgroundUsesCharacterImages = true;
|
||
|
|
||
|
m_pWatchStreamsPanel = new CTFStreamListPanel( this, "StreamListPanel" );
|
||
|
|
||
|
vgui::ivgui()->AddTickSignal( GetVPanel(), 50 );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CHudMainMenuOverride::~CHudMainMenuOverride( void )
|
||
|
{
|
||
|
C_CTFGameStats::ImmediateWriteInterfaceEvent( "interface_close", "main_menu_override" );
|
||
|
|
||
|
if ( GetClientModeTFNormal()->GameUI() )
|
||
|
{
|
||
|
GetClientModeTFNormal()->GameUI()->SetMainMenuOverride( NULL );
|
||
|
}
|
||
|
|
||
|
if ( m_pButtonKV )
|
||
|
{
|
||
|
m_pButtonKV->deleteThis();
|
||
|
m_pButtonKV = NULL;
|
||
|
}
|
||
|
|
||
|
// Stop Animation Sequences
|
||
|
if ( m_pNotificationsShowPanel )
|
||
|
{
|
||
|
g_pClientMode->GetViewportAnimationController()->CancelAnimationsForPanel( m_pNotificationsShowPanel );
|
||
|
}
|
||
|
|
||
|
vgui::ivgui()->RemoveTickSignal( GetVPanel() );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Override painting traversal to suppress main menu painting if we're not ready to show yet
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::PaintTraverse( bool Repaint, bool allowForce )
|
||
|
{
|
||
|
// Ugly hack: disable painting until we're done screwing around with updating the layout during initialization.
|
||
|
// Use -menupaintduringinit command line parameter to reinstate old behavior
|
||
|
if ( m_bStabilizedInitialLayout || CommandLine()->CheckParm("-menupaintduringinit") )
|
||
|
{
|
||
|
BaseClass::PaintTraverse( Repaint, allowForce );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::OnTick()
|
||
|
{
|
||
|
if ( m_iNumNotifications != NotificationQueue_GetNumNotifications() )
|
||
|
{
|
||
|
m_iNumNotifications = NotificationQueue_GetNumNotifications();
|
||
|
UpdateNotifications();
|
||
|
CheckForNewQuests();
|
||
|
}
|
||
|
else if ( m_pNotificationsPanel->IsVisible() )
|
||
|
{
|
||
|
AdjustNotificationsPanelHeight();
|
||
|
}
|
||
|
|
||
|
static bool s_bRanOnce = false;
|
||
|
if ( !s_bRanOnce )
|
||
|
{
|
||
|
s_bRanOnce = true;
|
||
|
if ( char const *szConnectAdr = CommandLine()->ParmValue( "+connect" ) )
|
||
|
{
|
||
|
Msg( "Executing deferred connect command: %s\n", szConnectAdr );
|
||
|
engine->ExecuteClientCmd( CFmtStr( "connect %s -%s\n", szConnectAdr, "ConnectStringOnCommandline" ) );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// See if its time to nag about joining the war
|
||
|
float flTimeSinceWarNag = Plat_FloatTime() - m_flLastWarNagTime;
|
||
|
if ( !m_bPlayListExpanded && m_pHighlightAnims[ MMHA_WAR ] && ( flTimeSinceWarNag > 300.f || m_flLastWarNagTime == 0.f ) )
|
||
|
{
|
||
|
// Make sure our SOCache is ready
|
||
|
GCSDK::CGCClientSharedObjectCache *pSOCache = NULL;
|
||
|
if ( steamapicontext && steamapicontext->SteamUser() )
|
||
|
{
|
||
|
CSteamID steamID = steamapicontext->SteamUser()->GetSteamID();
|
||
|
pSOCache = GCClientSystem()->GetSOCache( steamID );
|
||
|
}
|
||
|
|
||
|
// Need to be initialized. If we're not, we'll get false positives
|
||
|
// when we actually go to look for our war data
|
||
|
if ( pSOCache && pSOCache->BIsInitialized() )
|
||
|
{
|
||
|
m_flLastWarNagTime = Plat_FloatTime();
|
||
|
|
||
|
// Get war data
|
||
|
const CWarDefinition* pWarDef = GetItemSchema()->GetWarDefinitionByIndex( PYRO_VS_HEAVY_WAR_DEF_INDEX );
|
||
|
CWarData *pWarData = GetLocalPlayerWarData( pWarDef->GetDefIndex() );
|
||
|
war_side_t nAffiliation = INVALID_WAR_SIDE;
|
||
|
if ( pWarData )
|
||
|
{
|
||
|
// Get affiliation if they have one.
|
||
|
nAffiliation = pWarData->Obj().affiliation();
|
||
|
}
|
||
|
|
||
|
// They haven't joined the war! Nag 'em
|
||
|
if ( nAffiliation == INVALID_WAR_SIDE && pWarDef->IsActive() )
|
||
|
{
|
||
|
StartHighlightAnimation( MMHA_WAR );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
#ifdef STAGING_ONLY
|
||
|
if ( m_bGeneratingIcons )
|
||
|
{
|
||
|
GenerateIconsThink();
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::AttachToGameUI( void )
|
||
|
{
|
||
|
C_CTFGameStats::ImmediateWriteInterfaceEvent( "interface_open", "main_menu_override" );
|
||
|
|
||
|
if ( GetClientModeTFNormal()->GameUI() )
|
||
|
{
|
||
|
GetClientModeTFNormal()->GameUI()->SetMainMenuOverride( GetVPanel() );
|
||
|
}
|
||
|
|
||
|
SetKeyBoardInputEnabled( true );
|
||
|
SetMouseInputEnabled( true );
|
||
|
SetCursor(dc_arrow);
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
ConVar tf_last_store_pricesheet_version( "tf_last_store_pricesheet_version", "0", FCVAR_CLIENTDLL | FCVAR_ARCHIVE | FCVAR_DONTRECORD | FCVAR_HIDDEN );
|
||
|
|
||
|
void CHudMainMenuOverride::FireGameEvent( IGameEvent *event )
|
||
|
{
|
||
|
const char * type = event->GetName();
|
||
|
|
||
|
if ( FStrEq( type, "gameui_activated" ) )
|
||
|
{
|
||
|
g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( this, "MMenu_PlayList_Collapse_Immediate", false );
|
||
|
m_bPlayListExpanded = false;
|
||
|
return;
|
||
|
}
|
||
|
if ( Q_strcmp( type, "gc_connected" ) == 0 )
|
||
|
{
|
||
|
char uilanguage[ 64 ];
|
||
|
uilanguage[0] = 0;
|
||
|
engine->GetUILanguage( uilanguage, sizeof( uilanguage ) );
|
||
|
|
||
|
//V_strcpy_safe( uilanguage, "german" );
|
||
|
|
||
|
ELanguage nCurLang = PchLanguageToELanguage( uilanguage );
|
||
|
|
||
|
// If we've changed language from when we last requested, we ask for all MOTDs again.
|
||
|
if ( nCurLang != m_nLastMOTDRequestLanguage )
|
||
|
{
|
||
|
m_nLastMOTDRequestAt = 0;
|
||
|
m_nLastMOTDRequestLanguage = nCurLang;
|
||
|
m_bReloadedAllMOTDs = true;
|
||
|
}
|
||
|
|
||
|
// Ask the GC for the MOTD
|
||
|
GCSDK::CGCMsg<MsgGCMOTDRequest_t> msg( k_EMsgGCMOTDRequest );
|
||
|
msg.Body().m_eLanguage = nCurLang;
|
||
|
msg.Body().m_nLastMOTDRequest = m_nLastMOTDRequestAt;
|
||
|
GCClientSystem()->BSendMessage( msg );
|
||
|
|
||
|
// Roll our last asked time forward here. It won't get written to our
|
||
|
// cache file if we don't get a response from the GC.
|
||
|
CRTime cTimeHack;
|
||
|
m_nLastMOTDRequestAt = CRTime::RTime32TimeCur();
|
||
|
|
||
|
// Load the store info, so we can display the current special
|
||
|
CStorePanel::RequestPricesheet();
|
||
|
CheckForNewQuests();
|
||
|
UpdatePlaylistEntries();
|
||
|
}
|
||
|
else if ( Q_strcmp( type, "item_schema_initialized" ) == 0 )
|
||
|
{
|
||
|
// Tell the schema to load its MOTD block from our clientside cache file
|
||
|
CUtlVector< CUtlString > vecErrors;
|
||
|
KeyValues *pEntriesKV = new KeyValues( "motd_entries");
|
||
|
if ( pEntriesKV->LoadFromFile( g_pFullFileSystem, GC_MOTD_CACHE_FILE ) )
|
||
|
{
|
||
|
// Extract our last MOTD request time
|
||
|
const char *pszTime = pEntriesKV->GetString( "last_request_time", NULL );
|
||
|
m_nLastMOTDRequestAt = ( pszTime && pszTime[0] ) ? CRTime::RTime32FromString(pszTime) : 0;
|
||
|
|
||
|
const char *pszLang = pEntriesKV->GetString( "last_request_language", NULL );
|
||
|
m_nLastMOTDRequestLanguage = ( pszLang && pszLang[0] ) ? PchLanguageToELanguage(pszLang) : k_Lang_English;
|
||
|
|
||
|
// Parse the entries
|
||
|
GetMOTDManager().BInitMOTDEntries( pEntriesKV, &vecErrors );
|
||
|
GetMOTDManager().PurgeUnusedMOTDEntries( pEntriesKV );
|
||
|
}
|
||
|
}
|
||
|
else if ( Q_strcmp( type, "store_pricesheet_updated" ) == 0 )
|
||
|
{
|
||
|
// If the contents of the store have changed since the last time we went in and/or launched
|
||
|
// the game, change the button color so that players know there's new content available.
|
||
|
if ( EconUI() &&
|
||
|
EconUI()->GetStorePanel() &&
|
||
|
EconUI()->GetStorePanel()->GetPriceSheet() )
|
||
|
{
|
||
|
const CEconStorePriceSheet *pPriceSheet = EconUI()->GetStorePanel()->GetPriceSheet();
|
||
|
|
||
|
// The cvar system can't deal with integers that lose data when represented as floating point
|
||
|
// numbers. We don't really care about supreme accuracy for detecting changes -- worst case if
|
||
|
// we change the price sheet almost exactly 18 hours apart, some subset of players won't get the
|
||
|
// "new!" label and that's fine.
|
||
|
const uint32 unPriceSheetVersion = (uint32)pPriceSheet->GetVersionStamp() & 0xffff;
|
||
|
|
||
|
if ( unPriceSheetVersion != (uint32)tf_last_store_pricesheet_version.GetInt() )
|
||
|
{
|
||
|
tf_last_store_pricesheet_version.SetValue( (int)unPriceSheetVersion );
|
||
|
|
||
|
if ( m_pStoreHasNewItemsImage )
|
||
|
{
|
||
|
m_pStoreHasNewItemsImage->SetVisible( true );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// might as well do this here too
|
||
|
UpdatePromotionalCodes();
|
||
|
|
||
|
LoadCharacterImageFile();
|
||
|
|
||
|
if ( NeedsToChooseMostHelpfulFriend() )
|
||
|
{
|
||
|
NotifyNeedsToChooseMostHelpfulFriend();
|
||
|
}
|
||
|
}
|
||
|
else if ( FStrEq( "inventory_updated", type ) )
|
||
|
{
|
||
|
CheckForNewQuests();
|
||
|
}
|
||
|
else if ( FStrEq( "party_updated", type ) )
|
||
|
{
|
||
|
UpdatePlaylistEntries();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::ApplySettings( KeyValues *inResourceData )
|
||
|
{
|
||
|
BaseClass::ApplySettings( inResourceData );
|
||
|
|
||
|
KeyValues *pItemKV = inResourceData->FindKey( "button_kv" );
|
||
|
if ( pItemKV )
|
||
|
{
|
||
|
if ( m_pButtonKV )
|
||
|
{
|
||
|
m_pButtonKV->deleteThis();
|
||
|
}
|
||
|
m_pButtonKV = new KeyValues("button_kv");
|
||
|
pItemKV->CopySubkeys( m_pButtonKV );
|
||
|
|
||
|
m_bReapplyButtonKVs = true;
|
||
|
}
|
||
|
|
||
|
#ifdef SAXXYMAINMENU_ENABLED
|
||
|
KeyValues *pSaxxySettings = inResourceData->FindKey( "SaxxySettings" );
|
||
|
if ( pSaxxySettings )
|
||
|
{
|
||
|
if ( m_pSaxxySettings )
|
||
|
{
|
||
|
m_pSaxxySettings->deleteThis();
|
||
|
}
|
||
|
m_pSaxxySettings = pSaxxySettings->MakeCopy();
|
||
|
|
||
|
if ( m_pSaxxyAwardsPanel )
|
||
|
{
|
||
|
m_pSaxxyAwardsPanel->ApplySettings( m_pSaxxySettings );
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
m_bPlayListExpanded = false;
|
||
|
|
||
|
UpdatePlaylistEntries();
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::ApplySchemeSettings( IScheme *scheme )
|
||
|
{
|
||
|
// We need to re-hook ourselves up to the TF client scheme, because the GameUI will try to change us their its scheme
|
||
|
vgui::HScheme pScheme = vgui::scheme()->LoadSchemeFromFileEx( enginevgui->GetPanel( PANEL_CLIENTDLL ), "resource/ClientScheme.res", "ClientScheme");
|
||
|
SetScheme(pScheme);
|
||
|
SetProportional( true );
|
||
|
|
||
|
m_pFeaturedItemMouseOverPanel->InvalidateLayout( true, true );
|
||
|
m_bBackgroundUsesCharacterImages = true;
|
||
|
|
||
|
bool bHolidayActive = false;
|
||
|
KeyValues *pConditions = NULL;
|
||
|
const char *pszHoliday = UTIL_GetActiveHolidayString();
|
||
|
if ( pszHoliday && pszHoliday[0] )
|
||
|
{
|
||
|
pConditions = new KeyValues( "conditions" );
|
||
|
|
||
|
char szCondition[64];
|
||
|
Q_snprintf( szCondition, sizeof( szCondition ), "if_%s", pszHoliday );
|
||
|
AddSubKeyNamed( pConditions, szCondition );
|
||
|
|
||
|
if ( FStrEq( pszHoliday, "halloween" ) )
|
||
|
{
|
||
|
// for Halloween we also want to pick a random background
|
||
|
int nBackground = RandomInt( 0, 4 );
|
||
|
AddSubKeyNamed( pConditions, CFmtStr( "if_halloween_%d", nBackground ) );
|
||
|
if ( ( nBackground == 3 ) || ( nBackground == 4 ) )
|
||
|
{
|
||
|
m_bBackgroundUsesCharacterImages = false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bHolidayActive = true;
|
||
|
}
|
||
|
|
||
|
if ( !bHolidayActive )
|
||
|
{
|
||
|
FOR_EACH_MAP_FAST( GetItemSchema()->GetOperationDefinitions(), iOperation )
|
||
|
{
|
||
|
CEconOperationDefinition *pOperation = GetItemSchema()->GetOperationDefinitions()[iOperation];
|
||
|
if ( !pOperation || !pOperation->IsActive() || !pOperation->IsCampaign() )
|
||
|
continue;
|
||
|
|
||
|
if ( !pConditions )
|
||
|
pConditions = new KeyValues( "conditions" );
|
||
|
|
||
|
AddSubKeyNamed( pConditions, "if_operation" );
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( !pConditions )
|
||
|
{
|
||
|
pConditions = new KeyValues( "conditions" );
|
||
|
}
|
||
|
|
||
|
// Put in ratio condition
|
||
|
float aspectRatio = engine->GetScreenAspectRatio();
|
||
|
AddSubKeyNamed( pConditions, aspectRatio >= 1.6 ? "if_wider" : "if_taller" );
|
||
|
|
||
|
RemoveAllMenuEntries();
|
||
|
|
||
|
LoadControlSettings( "resource/UI/MainMenuOverride.res", NULL, NULL, pConditions );
|
||
|
|
||
|
BaseClass::ApplySchemeSettings( vgui::scheme()->GetIScheme(pScheme) );
|
||
|
|
||
|
if ( pConditions )
|
||
|
{
|
||
|
pConditions->deleteThis();
|
||
|
}
|
||
|
|
||
|
m_pQuitButton = dynamic_cast<CExButton*>( FindChildByName("QuitButton") );
|
||
|
m_pDisconnectButton = dynamic_cast<CExButton*>( FindChildByName("DisconnectButton") );
|
||
|
m_pBackToReplaysButton = dynamic_cast<CExButton*>( FindChildByName("BackToReplaysButton") );
|
||
|
m_pStoreHasNewItemsImage = dynamic_cast<ImagePanel*>( FindChildByName( "StoreHasNewItemsImage", true ) );
|
||
|
|
||
|
{
|
||
|
Panel *pButton = FindChildByName( "VRModeButton" );
|
||
|
if( pButton )
|
||
|
{
|
||
|
m_pVRModeButton = dynamic_cast< CExButton *>( pButton->GetChild( 0 ) );
|
||
|
}
|
||
|
}
|
||
|
m_pVRModeBackground = FindChildByName( "VRBGPanel" );
|
||
|
|
||
|
bool bShowVR = materials->GetCurrentConfigForVideoCard().m_nVRModeAdapter == materials->GetCurrentAdapter();
|
||
|
if ( m_pVRModeBackground )
|
||
|
{
|
||
|
m_pVRModeBackground->SetVisible( bShowVR );
|
||
|
}
|
||
|
|
||
|
m_bIsDisconnectText = true;
|
||
|
|
||
|
// Tell all the MOTD buttons that we want their messages
|
||
|
m_pMOTDPrevButton = dynamic_cast<CExImageButton*>( m_pMOTDPanel->FindChildByName("MOTD_PrevButton") );
|
||
|
m_pMOTDNextButton = dynamic_cast<CExImageButton*>( m_pMOTDPanel->FindChildByName("MOTD_NextButton") );
|
||
|
m_pMOTDURLButton = dynamic_cast<CExButton*>( m_pMOTDPanel->FindChildByName("MOTD_URLButton") );
|
||
|
|
||
|
// m_pNotificationsShowPanel shows number of unread notifications. Pressing it pops up the first notification.
|
||
|
m_pNotificationsShowPanel = dynamic_cast<vgui::EditablePanel*>( FindChildByName("Notifications_ShowButtonPanel") );
|
||
|
|
||
|
m_iNotiPanelWide = m_pNotificationsPanel->GetWide();
|
||
|
|
||
|
// m_pMOTDShowPanel shows that the player has an unread MOTD. Pressing it pops up the MOTD.
|
||
|
m_pMOTDShowPanel = dynamic_cast<vgui::EditablePanel*>( FindChildByName("MOTD_ShowButtonPanel") );
|
||
|
|
||
|
vgui::EditablePanel* pHeaderContainer = dynamic_cast<vgui::EditablePanel*>( m_pMOTDPanel->FindChildByName( "MOTD_HeaderContainer" ) );
|
||
|
if ( pHeaderContainer )
|
||
|
{
|
||
|
m_pMOTDHeaderLabel = dynamic_cast<vgui::Label*>( pHeaderContainer->FindChildByName( "MOTD_HeaderLabel" ) );
|
||
|
}
|
||
|
|
||
|
m_pMOTDHeaderIcon = dynamic_cast<vgui::ImagePanel*>( m_pMOTDPanel->FindChildByName("MOTD_HeaderIcon") );
|
||
|
|
||
|
m_pMOTDTitleLabel = dynamic_cast<vgui::Label*>( m_pMOTDPanel->FindChildByName("MOTD_TitleLabel") );
|
||
|
if ( m_pMOTDTitleLabel )
|
||
|
{
|
||
|
m_hTitleLabelFont = m_pMOTDTitleLabel->GetFont();
|
||
|
}
|
||
|
|
||
|
m_pMOTDTextLabel = dynamic_cast<vgui::Label*>( m_pMOTDTextPanel->FindChildByName( "MOTD_TextLabel" ) );
|
||
|
|
||
|
m_pMOTDTitleImageContainer = dynamic_cast<vgui::EditablePanel*>( m_pMOTDPanel->FindChildByName("MOTD_TitleImageContainer") );
|
||
|
if ( m_pMOTDTitleImageContainer )
|
||
|
{
|
||
|
m_pMOTDTitleImage = dynamic_cast<vgui::ImagePanel*>( m_pMOTDTitleImageContainer->FindChildByName("MOTD_TitleImage") );
|
||
|
}
|
||
|
|
||
|
m_pNotificationsScroller->GetScrollbar()->SetAutohideButtons( true );
|
||
|
m_pNotificationsScroller->GetScrollbar()->SetPaintBorderEnabled( false );
|
||
|
m_pNotificationsScroller->GetScrollbar()->SetPaintBackgroundEnabled( false );
|
||
|
m_pNotificationsScroller->GetScrollbar()->GetButton(0)->SetPaintBorderEnabled( false );
|
||
|
m_pNotificationsScroller->GetScrollbar()->GetButton(0)->SetPaintBackgroundEnabled( false );
|
||
|
m_pNotificationsScroller->GetScrollbar()->GetButton(1)->SetPaintBorderEnabled( false );
|
||
|
m_pNotificationsScroller->GetScrollbar()->GetButton(1)->SetPaintBackgroundEnabled( false );
|
||
|
|
||
|
// Add tooltips for various buttons
|
||
|
CExImageButton *pImageButton = dynamic_cast<CExImageButton *>( FindChildByName("CommentaryButton") );
|
||
|
if ( pImageButton )
|
||
|
{
|
||
|
pImageButton->SetTooltip( m_pToolTip, "#MMenu_Tooltip_Commentary" );
|
||
|
}
|
||
|
pImageButton = dynamic_cast<CExImageButton *>( FindChildByName("CoachPlayersButton") );
|
||
|
if ( pImageButton )
|
||
|
{
|
||
|
pImageButton->SetTooltip( m_pToolTip, "#MMenu_Tooltip_Coach" );
|
||
|
}
|
||
|
pImageButton = dynamic_cast<CExImageButton *>( FindChildByName("ReportBugButton") );
|
||
|
if ( pImageButton )
|
||
|
{
|
||
|
pImageButton->SetTooltip( m_pToolTip, "#MMenu_Tooltip_ReportBug" );
|
||
|
}
|
||
|
pImageButton = dynamic_cast<CExImageButton *>( FindChildByName("AchievementsButton") );
|
||
|
if ( pImageButton )
|
||
|
{
|
||
|
pImageButton->SetTooltip( m_pToolTip, "#MMenu_Tooltip_Achievements" );
|
||
|
}
|
||
|
pImageButton = dynamic_cast<CExImageButton *>( FindChildByName("NewUserForumsButton") );
|
||
|
if ( pImageButton )
|
||
|
{
|
||
|
pImageButton->SetTooltip( m_pToolTip, "#MMenu_Tooltip_NewUserForum" );
|
||
|
}
|
||
|
pImageButton = dynamic_cast<CExImageButton *>( FindChildByName("ReplayButton") );
|
||
|
if ( pImageButton )
|
||
|
{
|
||
|
pImageButton->SetTooltip( m_pToolTip, "#MMenu_Tooltip_Replay" );
|
||
|
}
|
||
|
pImageButton = dynamic_cast<CExImageButton *>( FindChildByName("WorkshopButton") );
|
||
|
if ( pImageButton )
|
||
|
{
|
||
|
pImageButton->SetTooltip( m_pToolTip, "#MMenu_Tooltip_Workshop" );
|
||
|
}
|
||
|
|
||
|
// Highlights
|
||
|
m_pHighlightAnims[ MMHA_TUTORIAL ] = FindControl< CExplanationPopup >( "TutorialHighlight" );
|
||
|
m_pHighlightAnims[ MMHA_PRACTICE ] = FindControl< CExplanationPopup >( "PracticeHighlight" );
|
||
|
m_pHighlightAnims[ MMHA_NEWUSERFORUM ] = FindControl< CExplanationPopup >( "NewUserForumHighlight" );
|
||
|
m_pHighlightAnims[ MMHA_OPTIONS ] = FindControl< CExplanationPopup >( "OptionsHighlightPanel" );
|
||
|
m_pHighlightAnims[ MMHA_LOADOUT ] = FindControl< CExplanationPopup >( "LoadoutHighlightPanel" );
|
||
|
m_pHighlightAnims[ MMHA_STORE ] = FindControl< CExplanationPopup >( "StoreHighlightPanel" );
|
||
|
m_pHighlightAnims[ MMHA_WAR ] = FindControl< CExplanationPopup >( "WarHighlightPanel" );
|
||
|
|
||
|
m_pCompetitiveAccessInfo = dynamic_cast<vgui::EditablePanel*>( FindChildByName("CompetitiveAccessInfoPanel") );
|
||
|
|
||
|
LoadCharacterImageFile();
|
||
|
|
||
|
RemoveAllMenuEntries();
|
||
|
LoadMenuEntries();
|
||
|
|
||
|
UpdateNotifications();
|
||
|
UpdatePromotionalCodes();
|
||
|
|
||
|
ScheduleTrainingCheck( false );
|
||
|
|
||
|
PerformKeyRebindings();
|
||
|
CheckForNewQuests();
|
||
|
|
||
|
// Asking for these will create them if they dont already exist.
|
||
|
GetCasualLobbyPanel()->InvalidateLayout( false, true );
|
||
|
GetCompLobbyPanel()->InvalidateLayout( false, true );
|
||
|
GetMvMLobbyPanel()->InvalidateLayout( false, true );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::LoadCharacterImageFile( void )
|
||
|
{
|
||
|
if ( !m_bBackgroundUsesCharacterImages )
|
||
|
return;
|
||
|
|
||
|
m_pCharacterImagePanel = dynamic_cast<vgui::ImagePanel*>( FindChildByName( "TFCharacterImage" ) );
|
||
|
if ( m_pCharacterImagePanel )
|
||
|
{
|
||
|
KeyValues *pCharacterFile = new KeyValues( "CharacterBackgrounds" );
|
||
|
|
||
|
if ( pCharacterFile->LoadFromFile( g_pFullFileSystem, "scripts/CharacterBackgrounds.txt" ) )
|
||
|
{
|
||
|
CUtlVector<KeyValues *> vecUseableCharacters;
|
||
|
|
||
|
const char* pszActiveWarName = NULL;
|
||
|
const WarDefinitionMap_t& mapWars = GetItemSchema()->GetWarDefinitions();
|
||
|
FOR_EACH_MAP_FAST( mapWars, i )
|
||
|
{
|
||
|
const CWarDefinition* pWarDef = mapWars[i];
|
||
|
if ( pWarDef->IsActive() )
|
||
|
{
|
||
|
pszActiveWarName = pWarDef->GetDefName();
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Count the number of possible characters.
|
||
|
FOR_EACH_SUBKEY( pCharacterFile, pCharacter )
|
||
|
{
|
||
|
EHoliday eHoliday = (EHoliday)UTIL_GetHolidayForString( pCharacter->GetString( "holiday_restriction" ) );
|
||
|
const char* pszAssociatedWar = pCharacter->GetString( "war_restriction" );
|
||
|
|
||
|
int iWeight = 1;
|
||
|
|
||
|
// If a War is active, that's all we want to show. If not, then bias towards holidays
|
||
|
if ( pszActiveWarName != NULL )
|
||
|
{
|
||
|
if ( !FStrEq( pszAssociatedWar, pszActiveWarName ) )
|
||
|
{
|
||
|
iWeight = 0;
|
||
|
}
|
||
|
}
|
||
|
else if ( eHoliday != kHoliday_None )
|
||
|
{
|
||
|
iWeight = UTIL_IsHolidayActive( eHoliday ) ? 6 : 0;
|
||
|
}
|
||
|
|
||
|
for ( int i = 0; i < iWeight; i++ )
|
||
|
{
|
||
|
vecUseableCharacters.AddToTail( pCharacter );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Pick a character at random.
|
||
|
if ( m_iCharacterImageIdx < 0 && vecUseableCharacters.Count() > 0 )
|
||
|
{
|
||
|
m_iCharacterImageIdx = rand() % vecUseableCharacters.Count();
|
||
|
}
|
||
|
|
||
|
// Make sure we found a character we can use.
|
||
|
if ( vecUseableCharacters.IsValidIndex( m_iCharacterImageIdx ) )
|
||
|
{
|
||
|
KeyValues *pCharacter = vecUseableCharacters[m_iCharacterImageIdx];
|
||
|
|
||
|
if ( IsFreeTrialAccount( ) && m_pHighlightAnims[ MMHA_STORE ] && !m_bPlayListExpanded )
|
||
|
{
|
||
|
const char* text = pCharacter->GetString( "store_text" );
|
||
|
if ( text )
|
||
|
{
|
||
|
m_pHighlightAnims[ MMHA_STORE ]->SetDialogVariable( "highlighttext", g_pVGuiLocalize->Find( text ) );
|
||
|
StartHighlightAnimation( MMHA_STORE );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
const char* image_name = pCharacter->GetString( "image" );
|
||
|
m_pCharacterImagePanel->SetImage( image_name );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
pCharacterFile->deleteThis();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::LoadMenuEntries( void )
|
||
|
{
|
||
|
KeyValues *datafile = new KeyValues("GameMenu");
|
||
|
datafile->UsesEscapeSequences( true ); // VGUI uses escape sequences
|
||
|
bool bLoaded = datafile->LoadFromFile( g_pFullFileSystem, "Resource/GameMenu.res", "custom_mod" );
|
||
|
if ( !bLoaded )
|
||
|
{
|
||
|
bLoaded = datafile->LoadFromFile( g_pFullFileSystem, "Resource/GameMenu.res", "vgui" );
|
||
|
if ( !bLoaded )
|
||
|
{
|
||
|
// only allow to load loose files when using insecure mode
|
||
|
if ( CommandLine()->FindParm( "-insecure" ) )
|
||
|
{
|
||
|
bLoaded = datafile->LoadFromFile( g_pFullFileSystem, "Resource/GameMenu.res" );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (KeyValues *dat = datafile->GetFirstSubKey(); dat != NULL; dat = dat->GetNextKey())
|
||
|
{
|
||
|
const char *label = dat->GetString("label", "<unknown>");
|
||
|
const char *cmd = dat->GetString("command", NULL);
|
||
|
const char *name = dat->GetName();
|
||
|
int iStyle = dat->GetInt("style", 0 );
|
||
|
|
||
|
if ( !cmd || !cmd[0] )
|
||
|
{
|
||
|
int iIdx = m_pMMButtonEntries.AddToTail();
|
||
|
m_pMMButtonEntries[iIdx].pPanel = NULL;
|
||
|
m_pMMButtonEntries[iIdx].bOnlyInGame = dat->GetBool( "OnlyInGame" );
|
||
|
m_pMMButtonEntries[iIdx].bOnlyInReplay = dat->GetBool( "OnlyInReplay" );
|
||
|
m_pMMButtonEntries[iIdx].bOnlyAtMenu = dat->GetBool( "OnlyAtMenu" );
|
||
|
m_pMMButtonEntries[iIdx].bOnlyVREnabled = dat->GetBool( "OnlyWhenVREnabled" );
|
||
|
m_pMMButtonEntries[iIdx].iStyle = iStyle;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
// Create the new editable panel (first, see if we have one already)
|
||
|
vgui::EditablePanel *pPanel = dynamic_cast<vgui::EditablePanel *>( FindChildByName( name, true ) );
|
||
|
if ( !pPanel )
|
||
|
{
|
||
|
Assert( false ); // We don't want to do this anymore. We need an actual hierarchy so things can slide
|
||
|
// around when the play buttin is pressed and the play options expand
|
||
|
pPanel = new vgui::EditablePanel( this, name );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// It already exists in our .res file. Note that it's a custom button.
|
||
|
iStyle = MMBS_CUSTOM;
|
||
|
}
|
||
|
|
||
|
if ( pPanel )
|
||
|
{
|
||
|
if ( m_pButtonKV && iStyle != MMBS_CUSTOM )
|
||
|
{
|
||
|
pPanel->ApplySettings( m_pButtonKV );
|
||
|
}
|
||
|
|
||
|
int iIdx = m_pMMButtonEntries.AddToTail();
|
||
|
m_pMMButtonEntries[iIdx].pPanel = pPanel;
|
||
|
m_pMMButtonEntries[iIdx].bOnlyInGame = dat->GetBool( "OnlyInGame" );
|
||
|
m_pMMButtonEntries[iIdx].bOnlyInReplay = dat->GetBool( "OnlyInReplay" );
|
||
|
m_pMMButtonEntries[iIdx].bOnlyAtMenu = dat->GetBool( "OnlyAtMenu" );
|
||
|
m_pMMButtonEntries[iIdx].bOnlyVREnabled = dat->GetBool( "OnlyWhenVREnabled" );
|
||
|
m_pMMButtonEntries[iIdx].iStyle = iStyle;
|
||
|
m_pMMButtonEntries[iIdx].pszImage = dat->GetString( "subimage" );
|
||
|
m_pMMButtonEntries[iIdx].pszTooltip = dat->GetString( "tooltip", NULL );
|
||
|
|
||
|
// Tell the button that we'd like messages from it
|
||
|
CExImageButton *pButton = dynamic_cast<CExImageButton*>( pPanel->FindChildByName("SubButton") );
|
||
|
if ( pButton )
|
||
|
{
|
||
|
if ( m_pMMButtonEntries[iIdx].pszTooltip )
|
||
|
{
|
||
|
pButton->SetTooltip( m_pToolTip, m_pMMButtonEntries[iIdx].pszTooltip );
|
||
|
}
|
||
|
|
||
|
pButton->SetText( label );
|
||
|
pButton->SetCommand( cmd );
|
||
|
pButton->SetMouseInputEnabled( true );
|
||
|
pButton->AddActionSignalTarget( GetVPanel() );
|
||
|
|
||
|
if ( m_pMMButtonEntries[iIdx].pszImage && m_pMMButtonEntries[iIdx].pszImage[0] )
|
||
|
{
|
||
|
pButton->SetSubImage( m_pMMButtonEntries[iIdx].pszImage );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
OnUpdateMenu();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::RemoveAllMenuEntries( void )
|
||
|
{
|
||
|
FOR_EACH_VEC_BACK( m_pMMButtonEntries, i )
|
||
|
{
|
||
|
if ( m_pMMButtonEntries[i].pPanel )
|
||
|
{
|
||
|
// Manually remove anything that's not going to be removed automatically
|
||
|
if ( m_pMMButtonEntries[i].pPanel->IsBuildModeDeletable() == false )
|
||
|
{
|
||
|
m_pMMButtonEntries[i].pPanel->MarkForDeletion();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
m_pMMButtonEntries.Purge();
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::PerformLayout( void )
|
||
|
{
|
||
|
BaseClass::PerformLayout();
|
||
|
|
||
|
bool bFirstButton = true;
|
||
|
|
||
|
int iYPos = m_iButtonY;
|
||
|
FOR_EACH_VEC( m_pMMButtonEntries, i )
|
||
|
{
|
||
|
bool bIsVisible = (m_pMMButtonEntries[i].pPanel ? m_pMMButtonEntries[i].pPanel->IsVisible() : m_pMMButtonEntries[i].bIsVisible);
|
||
|
if ( !bIsVisible )
|
||
|
continue;
|
||
|
|
||
|
if ( bFirstButton && m_pMMButtonEntries[i].pPanel != NULL )
|
||
|
{
|
||
|
m_pMMButtonEntries[i].pPanel->NavigateTo();
|
||
|
bFirstButton = false;
|
||
|
}
|
||
|
|
||
|
// Don't reposition it if it's a custom button
|
||
|
if ( m_pMMButtonEntries[i].iStyle == MMBS_CUSTOM )
|
||
|
continue;
|
||
|
|
||
|
// If we're a spacer, just leave a blank and move on
|
||
|
if ( m_pMMButtonEntries[i].pPanel == NULL )
|
||
|
{
|
||
|
iYPos += YRES(20);
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
m_pMMButtonEntries[i].pPanel->SetPos( (GetWide() * 0.5) + m_iButtonXOffset, iYPos );
|
||
|
iYPos += m_pMMButtonEntries[i].pPanel->GetTall() + m_iButtonYDelta;
|
||
|
}
|
||
|
|
||
|
if ( m_pFeaturedItemMouseOverPanel->IsVisible() )
|
||
|
{
|
||
|
m_pFeaturedItemMouseOverPanel->SetVisible( false );
|
||
|
}
|
||
|
|
||
|
if ( m_pEventPromoContainer && m_pSafeModeContainer )
|
||
|
{
|
||
|
m_pEventPromoContainer->SetVisible( !cl_mainmenu_safemode.GetBool() );
|
||
|
m_pSafeModeContainer->SetVisible( cl_mainmenu_safemode.GetBool() );
|
||
|
if ( cl_mainmenu_safemode.GetBool() )
|
||
|
{
|
||
|
g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( m_pSafeModeContainer, "MMenu_SafeMode_Blink" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
g_pClientMode->GetViewportAnimationController()->CancelAnimationsForPanel( m_pSafeModeContainer );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Make the glows behind the update buttons pulse
|
||
|
if ( m_pEventPromoContainer && cl_mainmenu_updateglow.GetInt() )
|
||
|
{
|
||
|
EditablePanel* pUpdateBackground = m_pEventPromoContainer->FindControl< EditablePanel >( "Background", true );
|
||
|
if ( pUpdateBackground )
|
||
|
{
|
||
|
g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( pUpdateBackground, "MMenu_UpdateButton_StartGlow" );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::OnUpdateMenu( void )
|
||
|
{
|
||
|
// The dumb gameui.dll basepanel calls this every damn frame it's visible.
|
||
|
// So try and do the least amount of work if nothing has changed.
|
||
|
|
||
|
bool bSomethingChanged = false;
|
||
|
bool bInGame = engine->IsInGame();
|
||
|
#if defined( REPLAY_ENABLED )
|
||
|
bool bInReplay = g_pEngineClientReplay->IsPlayingReplayDemo();
|
||
|
#else
|
||
|
bool bInReplay = false;
|
||
|
#endif
|
||
|
bool bIsVREnabled = materials->GetCurrentConfigForVideoCard().m_nVRModeAdapter == materials->GetCurrentAdapter();
|
||
|
|
||
|
// First, reapply any KVs we have to reapply
|
||
|
if ( m_bReapplyButtonKVs )
|
||
|
{
|
||
|
m_bReapplyButtonKVs = false;
|
||
|
|
||
|
if ( m_pButtonKV )
|
||
|
{
|
||
|
FOR_EACH_VEC( m_pMMButtonEntries, i )
|
||
|
{
|
||
|
if ( m_pMMButtonEntries[i].iStyle != MMBS_CUSTOM && m_pMMButtonEntries[i].pPanel )
|
||
|
{
|
||
|
m_pMMButtonEntries[i].pPanel->ApplySettings( m_pButtonKV );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Hide the character if we're in game.
|
||
|
if ( bInGame || bInReplay )
|
||
|
{
|
||
|
if ( m_pCharacterImagePanel && m_pCharacterImagePanel->IsVisible() )
|
||
|
{
|
||
|
m_pCharacterImagePanel->SetVisible( false );
|
||
|
}
|
||
|
}
|
||
|
else if ( !bInGame && !bInReplay )
|
||
|
{
|
||
|
if ( m_pCharacterImagePanel && !m_pCharacterImagePanel->IsVisible() )
|
||
|
{
|
||
|
m_pCharacterImagePanel->SetVisible( true );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Position the entries
|
||
|
FOR_EACH_VEC( m_pMMButtonEntries, i )
|
||
|
{
|
||
|
bool shouldBeVisible = true;
|
||
|
if ( m_pMMButtonEntries[i].bOnlyInGame && !bInGame )
|
||
|
{
|
||
|
shouldBeVisible = false;
|
||
|
}
|
||
|
else if ( m_pMMButtonEntries[i].bOnlyInReplay && !bInReplay )
|
||
|
{
|
||
|
shouldBeVisible = false;
|
||
|
}
|
||
|
else if ( m_pMMButtonEntries[i].bOnlyAtMenu && (bInGame || bInReplay) )
|
||
|
{
|
||
|
shouldBeVisible = false;
|
||
|
}
|
||
|
else if ( m_pMMButtonEntries[i].bOnlyVREnabled && ( !bIsVREnabled || ShouldForceVRActive() ) )
|
||
|
{
|
||
|
shouldBeVisible = false;
|
||
|
}
|
||
|
|
||
|
// Set the right visibility
|
||
|
bool bIsVisible = (m_pMMButtonEntries[i].pPanel ? m_pMMButtonEntries[i].pPanel->IsVisible() : m_pMMButtonEntries[i].bIsVisible);
|
||
|
if ( bIsVisible != shouldBeVisible )
|
||
|
{
|
||
|
m_pMMButtonEntries[i].bIsVisible = shouldBeVisible;
|
||
|
if ( m_pMMButtonEntries[i].pPanel )
|
||
|
{
|
||
|
m_pMMButtonEntries[i].pPanel->SetVisible( shouldBeVisible );
|
||
|
}
|
||
|
bSomethingChanged = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( m_pQuitButton && m_pDisconnectButton && m_pBackToReplaysButton )
|
||
|
{
|
||
|
bool bShowQuit = !( bInGame || bInReplay );
|
||
|
bool bShowDisconnect = bInGame && !bInReplay;
|
||
|
|
||
|
if ( m_pQuitButton->IsVisible() != bShowQuit )
|
||
|
{
|
||
|
m_pQuitButton->SetVisible( bShowQuit );
|
||
|
}
|
||
|
|
||
|
if ( m_pBackToReplaysButton->IsVisible() != bInReplay )
|
||
|
{
|
||
|
m_pBackToReplaysButton->SetVisible( bInReplay );
|
||
|
}
|
||
|
|
||
|
if ( m_pDisconnectButton->IsVisible() != bShowDisconnect )
|
||
|
{
|
||
|
m_pDisconnectButton->SetVisible( bShowDisconnect );
|
||
|
}
|
||
|
|
||
|
if ( bShowDisconnect )
|
||
|
{
|
||
|
bool bIsDisconnectText = GTFGCClientSystem()->GetCurrentServerAbandonStatus() != k_EAbandonGameStatus_AbandonWithPenalty;
|
||
|
if ( m_bIsDisconnectText != bIsDisconnectText )
|
||
|
{
|
||
|
m_bIsDisconnectText = bIsDisconnectText;
|
||
|
m_pDisconnectButton->SetText( m_bIsDisconnectText ? "#GameUI_GameMenu_Disconnect" : "#TF_MM_Rejoin_Abandon" );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( m_pBackground )
|
||
|
{
|
||
|
if ( cl_mainmenu_operation_motd_reset.GetBool() && cl_mainmenu_operation_motd_start.GetBool() )
|
||
|
{
|
||
|
cl_mainmenu_operation_motd_start.SetValue( 0 );
|
||
|
cl_mainmenu_operation_motd_reset.SetValue( 0 );
|
||
|
}
|
||
|
|
||
|
if ( !cl_mainmenu_operation_motd_start.GetInt() )
|
||
|
{
|
||
|
char sztime[k_RTimeRenderBufferSize];
|
||
|
CRTime::RTime32ToString( CRTime::RTime32TimeCur(), sztime );
|
||
|
cl_mainmenu_operation_motd_start.SetValue( sztime );
|
||
|
}
|
||
|
|
||
|
bool bShouldBeVisible = bInGame == false;
|
||
|
if ( m_pBackground->IsVisible() != bShouldBeVisible )
|
||
|
{
|
||
|
m_pBackground->SetVisible( bShouldBeVisible );
|
||
|
|
||
|
// Always show this on startup when we have a new campaign
|
||
|
if ( m_bStabilizedInitialLayout && bShouldBeVisible && ( m_bHaveNewMOTDs || !m_bMOTDShownAtStartup ) )
|
||
|
{
|
||
|
RTime32 rtFirstLaunchTime = CRTime::RTime32FromString( cl_mainmenu_operation_motd_start.GetString() );
|
||
|
RTime32 rtThreeDaysFromStart = CRTime::RTime32DateAdd( rtFirstLaunchTime, 7, k_ETimeUnitDay );
|
||
|
if ( m_bHaveNewMOTDs || CRTime::RTime32TimeCur() < rtThreeDaysFromStart )
|
||
|
{
|
||
|
SetMOTDVisible( true );
|
||
|
m_bMOTDShownAtStartup = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( bSomethingChanged )
|
||
|
{
|
||
|
InvalidateLayout();
|
||
|
|
||
|
ScheduleItemCheck();
|
||
|
}
|
||
|
|
||
|
if ( !bInGame && m_flCheckTrainingAt && m_flCheckTrainingAt < engine->Time() )
|
||
|
{
|
||
|
m_flCheckTrainingAt = 0;
|
||
|
CheckTrainingStatus();
|
||
|
}
|
||
|
|
||
|
if ( !bInGame && m_flCheckUnclaimedItems && m_flCheckUnclaimedItems < engine->Time() )
|
||
|
{
|
||
|
m_flCheckUnclaimedItems = 0;
|
||
|
CheckUnclaimedItems();
|
||
|
}
|
||
|
|
||
|
#ifdef SAXXYMAINMENU_ENABLED
|
||
|
const bool bSaxxyShouldBeVisible = !bInGame && !bInReplay;
|
||
|
if ( !m_pSaxxyAwardsPanel && bSaxxyShouldBeVisible )
|
||
|
{
|
||
|
m_pSaxxyAwardsPanel = new CSaxxyAwardsPanel( this, "SaxxyPanel" );
|
||
|
|
||
|
if ( m_pSaxxySettings )
|
||
|
{
|
||
|
m_pSaxxyAwardsPanel->ApplySettings( m_pSaxxySettings );
|
||
|
}
|
||
|
|
||
|
m_pSaxxyAwardsPanel->InvalidateLayout( true, true );
|
||
|
}
|
||
|
else if ( m_pSaxxyAwardsPanel && !bSaxxyShouldBeVisible )
|
||
|
{
|
||
|
m_pSaxxyAwardsPanel->MarkForDeletion();
|
||
|
m_pSaxxyAwardsPanel = NULL;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
if ( m_pVRModeButton && m_pVRModeButton->IsVisible() )
|
||
|
{
|
||
|
if( UseVR() )
|
||
|
m_pVRModeButton->SetText( "#MMenu_VRMode_Deactivate" );
|
||
|
else
|
||
|
m_pVRModeButton->SetText( "#MMenu_VRMode_Activate" );
|
||
|
}
|
||
|
|
||
|
if ( !IsLayoutInvalid() )
|
||
|
{
|
||
|
m_bStabilizedInitialLayout = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Check to see if we need to hound the player about unclaimed items.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::CheckUnclaimedItems()
|
||
|
{
|
||
|
// Only do this if we don't have a notification about unclaimed items already.
|
||
|
for ( int i=0; i<NotificationQueue_GetNumNotifications(); i++ )
|
||
|
{
|
||
|
CEconNotification* pNotification = NotificationQueue_Get( i );
|
||
|
if ( pNotification )
|
||
|
{
|
||
|
if ( !Q_strcmp( pNotification->GetUnlocalizedText(), "TF_HasNewItems") )
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Only provide a notification if there are items to pick up.
|
||
|
if ( TFInventoryManager()->GetNumItemPickedUpItems() == 0 )
|
||
|
return;
|
||
|
|
||
|
TFInventoryManager()->GetLocalTFInventory()->NotifyHasNewItems();
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::OnConfirm( KeyValues *pParams )
|
||
|
{
|
||
|
if ( pParams->GetBool( "confirmed" ) )
|
||
|
{
|
||
|
engine->ClientCmd_Unrestricted( "disconnect" );
|
||
|
GetClientModeTFNormal()->GameUI()->SendMainMenuCommand( "engine training_showdlg" );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::UpdateMOTD( bool bNewMOTDs )
|
||
|
{
|
||
|
if ( m_bInitMOTD == false )
|
||
|
{
|
||
|
m_pMOTDPanel->InvalidateLayout( true, true );
|
||
|
m_bInitMOTD = true;
|
||
|
}
|
||
|
|
||
|
if ( bNewMOTDs )
|
||
|
{
|
||
|
m_bHaveNewMOTDs = true;
|
||
|
m_iCurrentMOTD = -1;
|
||
|
}
|
||
|
|
||
|
int iCount = GetMOTDManager().GetNumMOTDs();
|
||
|
if ( !iCount || m_iCurrentMOTD < 0 )
|
||
|
{
|
||
|
m_iCurrentMOTD = (iCount-1);
|
||
|
}
|
||
|
|
||
|
// If we don't have an MOTD selected, show the most recent one
|
||
|
CMOTDEntryDefinition *pMOTD = GetMOTDManager().GetMOTDByIndex( m_iCurrentMOTD );
|
||
|
if ( pMOTD )
|
||
|
{
|
||
|
char uilanguage[ 64 ];
|
||
|
uilanguage[0] = 0;
|
||
|
engine->GetUILanguage( uilanguage, sizeof( uilanguage ) );
|
||
|
ELanguage nCurLang = PchLanguageToELanguage( uilanguage );
|
||
|
|
||
|
RTime32 nTime = pMOTD->GetPostTime();
|
||
|
wchar_t wzDate[64];
|
||
|
|
||
|
char rgchDateBuf[ 128 ];
|
||
|
BGetLocalFormattedDate( nTime, rgchDateBuf, sizeof( rgchDateBuf ) );
|
||
|
|
||
|
// Start with the day ("Aug 21")
|
||
|
CRTime cTime( nTime );
|
||
|
g_pVGuiLocalize->ConvertANSIToUnicode( rgchDateBuf, wzDate, sizeof( wzDate ) );
|
||
|
|
||
|
m_pMOTDPanel->SetDialogVariable( "motddate", wzDate );
|
||
|
|
||
|
// Header Color and text
|
||
|
if ( m_pMOTDHeaderLabel )
|
||
|
{
|
||
|
m_pMOTDHeaderLabel->SetText( pMOTD->GetHeaderTitle(nCurLang) );
|
||
|
int iHeaderType = pMOTD->GetHeaderType();
|
||
|
switch ( iHeaderType )
|
||
|
{
|
||
|
case 0:
|
||
|
m_pMOTDHeaderLabel->SetBgColor( Color ( 183, 108, 58, 255 ) );
|
||
|
break;
|
||
|
case 1:
|
||
|
m_pMOTDHeaderLabel->SetBgColor( Color ( 141, 178, 61, 255 ) );
|
||
|
break;
|
||
|
default:
|
||
|
m_pMOTDHeaderLabel->SetBgColor( Color ( 183, 108, 58, 255 ) );
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( m_pMOTDHeaderIcon )
|
||
|
{
|
||
|
// Header Class icon
|
||
|
if ( pMOTD->GetHeaderIcon() == NULL || Q_strcmp( pMOTD->GetHeaderIcon(), "" ) == 0)
|
||
|
{
|
||
|
m_pMOTDHeaderIcon->SetVisible(false);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_pMOTDHeaderIcon->SetVisible(true);
|
||
|
m_pMOTDHeaderIcon->SetImage( pMOTD->GetHeaderIcon() );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Set the Title and change font until it fits
|
||
|
// title
|
||
|
int iTitleWide = 0;
|
||
|
int iTitleTall = 0;
|
||
|
|
||
|
int iLabelWide = 0;
|
||
|
int iLabelTall = 0;
|
||
|
|
||
|
wchar_t wszText[512];
|
||
|
g_pVGuiLocalize->ConvertANSIToUnicode( pMOTD->GetTitle(nCurLang), wszText, sizeof( wszText ) );
|
||
|
|
||
|
if ( m_hTitleLabelFont != vgui::INVALID_FONT )
|
||
|
{
|
||
|
surface()->GetTextSize( m_hTitleLabelFont, wszText, iTitleWide, iTitleTall );
|
||
|
}
|
||
|
|
||
|
if ( m_pMOTDTitleLabel )
|
||
|
{
|
||
|
m_pMOTDTitleLabel->GetSize( iLabelWide, iLabelTall );
|
||
|
|
||
|
if ( iTitleWide > iLabelWide )
|
||
|
{
|
||
|
IScheme *pScheme = scheme()->GetIScheme( m_pMOTDTitleLabel->GetScheme() );
|
||
|
|
||
|
int hMediumBoldFont = pScheme->GetFont( "HudFontMediumBold" );
|
||
|
surface()->GetTextSize( hMediumBoldFont, wszText, iTitleWide, iTitleTall );
|
||
|
if ( iTitleWide > iLabelWide )
|
||
|
{
|
||
|
m_pMOTDTitleLabel->SetFont( pScheme->GetFont( "HudFontMediumSmallBold" ) );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_pMOTDTitleLabel->SetFont( hMediumBoldFont );
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( m_hTitleLabelFont != vgui::INVALID_FONT )
|
||
|
{
|
||
|
m_pMOTDTitleLabel->SetFont( m_hTitleLabelFont );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
m_pMOTDPanel->SetDialogVariable( "motdtitle", pMOTD->GetTitle(nCurLang) );
|
||
|
|
||
|
// Body Text
|
||
|
m_pMOTDTextPanel->SetDialogVariable( "motdtext", pMOTD->GetText(nCurLang) );
|
||
|
|
||
|
// Image
|
||
|
const char* pszImage = pMOTD->GetImage();
|
||
|
|
||
|
if ( m_pMOTDTitleImage )
|
||
|
{
|
||
|
m_pMOTDTitleImage->SetShouldScaleImage( false );
|
||
|
if ( pszImage == NULL || Q_strcmp( pszImage, "" ) == 0 || Q_strcmp( pszImage, "class_icons/filter_all_on") == 0 )
|
||
|
{
|
||
|
m_pMOTDTitleImage->SetImage( "../logo/new_tf2_logo" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_pMOTDTitleImage->SetImage( pszImage );
|
||
|
}
|
||
|
|
||
|
IImage *pImage = m_pMOTDTitleImage->GetImage();
|
||
|
int iContentWide = 0;
|
||
|
int iContentTall = 0;
|
||
|
if ( m_pMOTDTitleImageContainer )
|
||
|
{
|
||
|
m_pMOTDTitleImageContainer->GetSize( iContentWide, iContentTall );
|
||
|
}
|
||
|
|
||
|
int iImgWide;
|
||
|
int iImgTall;
|
||
|
pImage->GetSize( iImgWide, iImgTall );
|
||
|
|
||
|
// get the size of the content
|
||
|
// perform a uniform scale along the horizontal
|
||
|
float fImageScale = MIN( (float)iContentWide / (float)iImgWide, 1.0f );
|
||
|
float fScaledTall = iImgTall * fImageScale;
|
||
|
float fScaledWide = iImgWide * fImageScale;
|
||
|
pImage->SetSize( fScaledWide, fScaledTall );
|
||
|
|
||
|
// reposition the image so that its centered
|
||
|
m_pMOTDTitleImage->SetPos( (iContentWide - fScaledWide) / 2, (iContentTall - fScaledTall) / 2 );
|
||
|
}
|
||
|
|
||
|
// We need to resize our text label to fit all the text
|
||
|
if ( m_pMOTDTextLabel )
|
||
|
{
|
||
|
m_pMOTDTextLabel->InvalidateLayout( true );
|
||
|
|
||
|
int wide, tall;
|
||
|
m_pMOTDTextLabel->GetContentSize(wide, tall);
|
||
|
m_pMOTDTextLabel->SetSize( m_pMOTDTextPanel->GetWide(), tall );
|
||
|
m_pMOTDTextPanel->SetSize( m_pMOTDTextPanel->GetWide(), m_pMOTDTextLabel->GetTall() );
|
||
|
}
|
||
|
|
||
|
if ( m_pMOTDURLButton )
|
||
|
{
|
||
|
const char *pszURL = pMOTD->GetURL();
|
||
|
m_pMOTDURLButton->SetVisible( (pszURL && pszURL[0]) );
|
||
|
}
|
||
|
if ( m_pMOTDPrevButton )
|
||
|
{
|
||
|
m_pMOTDPrevButton->SetEnabled( m_iCurrentMOTD > 0 );
|
||
|
m_pMOTDPrevButton->SetSubImage( m_iCurrentMOTD > 0 ? "blog_back" : "blog_back_disabled" );
|
||
|
}
|
||
|
if ( m_pMOTDNextButton )
|
||
|
{
|
||
|
m_pMOTDNextButton->SetEnabled( m_iCurrentMOTD < (iCount-1) );
|
||
|
m_pMOTDNextButton->SetSubImage( m_iCurrentMOTD < (iCount-1) ? "blog_forward" : "blog_forward_disabled" );
|
||
|
}
|
||
|
|
||
|
// Move our scrollbar to the top.
|
||
|
m_pMOTDTextScroller->InvalidateLayout();
|
||
|
m_pMOTDTextScroller->Repaint();
|
||
|
m_pMOTDTextScroller->GetScrollbar()->SetValue( 0 );
|
||
|
m_pMOTDTextScroller->GetScrollbar()->SetVisible( m_pMOTDTextPanel->GetTall() > m_pMOTDTextScroller->GetScrollbar()->GetTall() );
|
||
|
m_pMOTDTextScroller->GetScrollbar()->InvalidateLayout();
|
||
|
m_pMOTDTextScroller->GetScrollbar()->Repaint();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Hide the MOTD, and the button to show it.
|
||
|
SetMOTDVisible( false );
|
||
|
|
||
|
if ( m_pMOTDShowPanel )
|
||
|
{
|
||
|
m_pMOTDShowPanel->SetVisible( false );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::SetMOTDButtonVisible( bool bVisible )
|
||
|
{
|
||
|
if ( bVisible && m_pMOTDPanel && m_pMOTDPanel->IsVisible() )
|
||
|
return;
|
||
|
|
||
|
if ( m_pMOTDShowPanel )
|
||
|
{
|
||
|
// Show the notifications show panel button if we have new notifications.
|
||
|
m_pMOTDShowPanel->SetVisible( bVisible );
|
||
|
|
||
|
if ( bVisible && m_bHaveNewMOTDs )
|
||
|
{
|
||
|
g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( m_pMOTDShowPanel, "HasMOTDBlink" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( m_pMOTDShowPanel, "HasMOTDBlinkStop" );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::SetMOTDVisible( bool bVisible )
|
||
|
{
|
||
|
m_pMOTDPanel->SetVisible( bVisible );
|
||
|
|
||
|
if ( bVisible )
|
||
|
{
|
||
|
// Ensure the text is correct.
|
||
|
UpdateMOTD( false );
|
||
|
|
||
|
// Clear MOTD button.
|
||
|
SetMOTDButtonVisible( true );
|
||
|
SetNotificationsPanelVisible( false );
|
||
|
SetQuestLogVisible( false );
|
||
|
SetWatchStreamVisible( false );
|
||
|
//SetNotificationsButtonVisible( false );
|
||
|
|
||
|
// Consider new MOTDs as having been viewed.
|
||
|
m_bHaveNewMOTDs = false;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
SetMOTDButtonVisible( true );
|
||
|
UpdateNotifications();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::SetQuestLogVisible( bool bVisible )
|
||
|
{
|
||
|
GetQuestLog()->ShowPanel( bVisible );
|
||
|
|
||
|
if ( bVisible )
|
||
|
{
|
||
|
SetMOTDVisible( false );
|
||
|
SetNotificationsPanelVisible( false );
|
||
|
SetWatchStreamVisible( false );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::SetWatchStreamVisible( bool bVisible )
|
||
|
{
|
||
|
m_pWatchStreamsPanel->SetVisible( bVisible );
|
||
|
|
||
|
if ( bVisible )
|
||
|
{
|
||
|
SetMOTDVisible( false );
|
||
|
SetNotificationsPanelVisible( false );
|
||
|
SetQuestLogVisible( false );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bool CHudMainMenuOverride::CheckAndWarnForPREC( void )
|
||
|
{
|
||
|
enum check_state
|
||
|
{
|
||
|
INVALID,
|
||
|
FOUND,
|
||
|
NOT_FOUND,
|
||
|
};
|
||
|
|
||
|
static check_state s_state = INVALID;
|
||
|
if ( s_state == INVALID )
|
||
|
{
|
||
|
s_state = NOT_FOUND;
|
||
|
|
||
|
ICvar::Iterator iter( g_pCVar );
|
||
|
for ( iter.SetFirst() ; iter.IsValid() ; iter.Next() )
|
||
|
{
|
||
|
ConCommandBase *cmd = iter.Get();
|
||
|
if ( cmd )
|
||
|
{
|
||
|
if ( !Q_strncmp( cmd->GetName(), "prec_", 5 ) )
|
||
|
{
|
||
|
s_state = FOUND;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( s_state == FOUND )
|
||
|
{
|
||
|
ShowMessageBox( "#TF_Incompatible_AddOn", "#TF_PREC_Loaded" );
|
||
|
}
|
||
|
|
||
|
return ( s_state == FOUND );
|
||
|
}
|
||
|
|
||
|
void CHudMainMenuOverride::OpenMvMMMPanel()
|
||
|
{
|
||
|
if ( CheckAndWarnForPREC() )
|
||
|
return;
|
||
|
|
||
|
GetMvMLobbyPanel()->ShowPanel( true );
|
||
|
}
|
||
|
|
||
|
void CHudMainMenuOverride::OpenCompMMPanel()
|
||
|
{
|
||
|
if ( CheckAndWarnForPREC() )
|
||
|
return;
|
||
|
|
||
|
GetCompLobbyPanel()->ShowPanel( true );
|
||
|
}
|
||
|
|
||
|
void CHudMainMenuOverride::OpenCasualMMPanel()
|
||
|
{
|
||
|
if ( CheckAndWarnForPREC() )
|
||
|
return;
|
||
|
|
||
|
GetCasualLobbyPanel()->ShowPanel( true );
|
||
|
}
|
||
|
|
||
|
CLobbyContainerFrame_Comp* CHudMainMenuOverride::GetCompLobbyPanel()
|
||
|
{
|
||
|
static CLobbyContainerFrame_Comp* pCompPanel = NULL;
|
||
|
if ( pCompPanel == NULL )
|
||
|
{
|
||
|
pCompPanel = SETUP_PANEL( new CLobbyContainerFrame_Comp() );
|
||
|
}
|
||
|
|
||
|
return pCompPanel;
|
||
|
}
|
||
|
|
||
|
CLobbyContainerFrame_MvM* CHudMainMenuOverride::GetMvMLobbyPanel()
|
||
|
{
|
||
|
static CLobbyContainerFrame_MvM* pMvMPanel = NULL;
|
||
|
if ( pMvMPanel == NULL )
|
||
|
{
|
||
|
pMvMPanel = SETUP_PANEL( new CLobbyContainerFrame_MvM() );
|
||
|
}
|
||
|
|
||
|
return pMvMPanel;
|
||
|
}
|
||
|
|
||
|
CLobbyContainerFrame_Casual* CHudMainMenuOverride::GetCasualLobbyPanel()
|
||
|
{
|
||
|
static CLobbyContainerFrame_Casual* pCasualPanel = NULL;
|
||
|
if ( pCasualPanel == NULL )
|
||
|
{
|
||
|
pCasualPanel = SETUP_PANEL( new CLobbyContainerFrame_Casual() );
|
||
|
}
|
||
|
|
||
|
return pCasualPanel;
|
||
|
}
|
||
|
|
||
|
void CHudMainMenuOverride::ReloadMMPanels()
|
||
|
{
|
||
|
if ( GetCasualLobbyPanel()->IsVisible() )
|
||
|
{
|
||
|
GetCasualLobbyPanel()->InvalidateLayout( true, true );
|
||
|
GetCasualLobbyPanel()->ShowPanel( true );
|
||
|
}
|
||
|
|
||
|
if ( GetCompLobbyPanel()->IsVisible() )
|
||
|
{
|
||
|
GetCompLobbyPanel()->InvalidateLayout( true, true );
|
||
|
GetCompLobbyPanel()->ShowPanel( true );
|
||
|
}
|
||
|
|
||
|
if ( GetMvMLobbyPanel()->IsVisible() )
|
||
|
{
|
||
|
GetMvMLobbyPanel()->InvalidateLayout( true, true );
|
||
|
GetMvMLobbyPanel()->ShowPanel( true );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::UpdateNotifications()
|
||
|
{
|
||
|
int iNumNotifications = NotificationQueue_GetNumNotifications();
|
||
|
|
||
|
wchar_t wszNumber[16]=L"";
|
||
|
V_swprintf_safe( wszNumber, L"%i", iNumNotifications );
|
||
|
wchar_t wszText[1024]=L"";
|
||
|
g_pVGuiLocalize->ConstructString_safe( wszText, g_pVGuiLocalize->Find( "#MMenu_Notifications_Show" ), 1, wszNumber );
|
||
|
|
||
|
m_pNotificationsPanel->SetDialogVariable( "notititle", wszText );
|
||
|
|
||
|
bool bHasNotifications = iNumNotifications != 0;
|
||
|
|
||
|
if ( m_pNotificationsShowPanel )
|
||
|
{
|
||
|
SetNotificationsButtonVisible( bHasNotifications );
|
||
|
|
||
|
bool bBlinkNotifications = bHasNotifications && m_pNotificationsShowPanel->IsVisible();
|
||
|
if ( bBlinkNotifications )
|
||
|
{
|
||
|
g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( m_pNotificationsShowPanel, "HasNotificationsBlink" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( m_pNotificationsShowPanel, "HasNotificationsBlinkStop" );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( !bHasNotifications )
|
||
|
{
|
||
|
SetNotificationsButtonVisible( false );
|
||
|
SetNotificationsPanelVisible( false );
|
||
|
}
|
||
|
|
||
|
AdjustNotificationsPanelHeight();
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::SetNotificationsButtonVisible( bool bVisible )
|
||
|
{
|
||
|
if ( bVisible && ( m_pNotificationsPanel && m_pNotificationsPanel->IsVisible() ) )
|
||
|
return;
|
||
|
|
||
|
if ( m_pNotificationsShowPanel )
|
||
|
{
|
||
|
// Show the notifications show panel button if we have new notifications.
|
||
|
m_pNotificationsShowPanel->SetVisible( bVisible );
|
||
|
|
||
|
// Set the notification count variable.
|
||
|
if ( m_pNotificationsShowPanel )
|
||
|
{
|
||
|
m_pNotificationsShowPanel->SetDialogVariable( "noticount", NotificationQueue_GetNumNotifications() );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::SetNotificationsPanelVisible( bool bVisible )
|
||
|
{
|
||
|
if ( m_pNotificationsPanel )
|
||
|
{
|
||
|
bool bHasNotifications = NotificationQueue_GetNumNotifications() != 0;
|
||
|
|
||
|
if ( bHasNotifications )
|
||
|
{
|
||
|
UpdateNotifications();
|
||
|
}
|
||
|
|
||
|
m_pNotificationsPanel->SetVisible( bVisible );
|
||
|
|
||
|
if ( bVisible )
|
||
|
{
|
||
|
m_pNotificationsScroller->InvalidateLayout();
|
||
|
m_pNotificationsScroller->GetScrollbar()->InvalidateLayout();
|
||
|
m_pNotificationsScroller->GetScrollbar()->SetValue( 0 );
|
||
|
|
||
|
SetMOTDVisible( false );
|
||
|
SetQuestLogVisible( false );
|
||
|
SetWatchStreamVisible( false );
|
||
|
|
||
|
m_pNotificationsShowPanel->SetVisible( false );
|
||
|
|
||
|
m_pNotificationsControl->OnTick();
|
||
|
m_pNotificationsControl->PerformLayout();
|
||
|
AdjustNotificationsPanelHeight();
|
||
|
|
||
|
// Faster updating while open.
|
||
|
vgui::ivgui()->RemoveTickSignal( GetVPanel() );
|
||
|
vgui::ivgui()->AddTickSignal( GetVPanel(), 5 );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Clear all notifications.
|
||
|
if ( bHasNotifications )
|
||
|
{
|
||
|
SetNotificationsButtonVisible( true );
|
||
|
}
|
||
|
|
||
|
// Slower updating while closed.
|
||
|
vgui::ivgui()->RemoveTickSignal( GetVPanel() );
|
||
|
vgui::ivgui()->AddTickSignal( GetVPanel(), 250 );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::AdjustNotificationsPanelHeight()
|
||
|
{
|
||
|
// Fit to our contents, which may change without notifying us.
|
||
|
int iNotiTall = m_pNotificationsControl->GetTall();
|
||
|
if ( iNotiTall > m_pNotificationsScroller->GetTall() )
|
||
|
iNotiTall = m_pNotificationsScroller->GetTall();
|
||
|
int iTargetTall = YRES(40) + iNotiTall;
|
||
|
if ( m_pNotificationsPanel->GetTall() != iTargetTall )
|
||
|
m_pNotificationsPanel->SetTall( iTargetTall );
|
||
|
|
||
|
// Adjust visibility of the slider buttons and our width, as contents change.
|
||
|
if ( m_pNotificationsScroller )
|
||
|
{
|
||
|
if ( m_pNotificationsScroller->GetScrollbar()->GetSlider() &&
|
||
|
m_pNotificationsScroller->GetScrollbar()->GetSlider()->IsSliderVisible() )
|
||
|
{
|
||
|
m_pNotificationsPanel->SetWide( m_iNotiPanelWide + m_pNotificationsScroller->GetScrollbar()->GetSlider()->GetWide() );
|
||
|
m_pNotificationsScroller->GetScrollbar()->SetScrollbarButtonsVisible( true );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_pNotificationsPanel->SetWide( m_iNotiPanelWide );
|
||
|
m_pNotificationsScroller->GetScrollbar()->SetScrollbarButtonsVisible( false );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::UpdatePromotionalCodes( void )
|
||
|
{
|
||
|
// should we show the promo codes button?
|
||
|
vgui::Panel *pPromoCodesButton = FindChildByName( "ShowPromoCodesButton" );
|
||
|
if ( pPromoCodesButton )
|
||
|
{
|
||
|
bool bShouldBeVisible = false;
|
||
|
if ( steamapicontext && steamapicontext->SteamUser() )
|
||
|
{
|
||
|
CSteamID steamID = steamapicontext->SteamUser()->GetSteamID();
|
||
|
GCSDK::CGCClientSharedObjectCache *pSOCache = GCClientSystem()->GetSOCache( steamID );
|
||
|
if ( pSOCache )
|
||
|
{
|
||
|
GCSDK::CGCClientSharedObjectTypeCache *pTypeCache = pSOCache->FindTypeCache( k_EEconTypeClaimCode );
|
||
|
bShouldBeVisible = pTypeCache != NULL && pTypeCache->GetCount() != 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// The promo code button collides with the VR mode button. Turn off the promo code button
|
||
|
// in that case since the people who deliberately enabled VR are much more likely to want that
|
||
|
// than to claim their Well Spun Hat in Rift.
|
||
|
bool bShowVR = materials->GetCurrentConfigForVideoCard().m_nVRModeAdapter == materials->GetCurrentAdapter();
|
||
|
if( bShowVR )
|
||
|
{
|
||
|
bShouldBeVisible = false;
|
||
|
}
|
||
|
|
||
|
// has the player turned off this button?
|
||
|
if ( !cl_promotional_codes_button_show.GetBool() )
|
||
|
{
|
||
|
bShouldBeVisible = false;
|
||
|
}
|
||
|
|
||
|
if ( pPromoCodesButton->IsVisible() != bShouldBeVisible )
|
||
|
{
|
||
|
pPromoCodesButton->SetVisible( bShouldBeVisible );
|
||
|
}
|
||
|
|
||
|
if ( m_pVRModeBackground )
|
||
|
{
|
||
|
m_pVRModeBackground->SetVisible( bShouldBeVisible || bShowVR );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CHudMainMenuOverride::IsVisible( void )
|
||
|
{
|
||
|
/*
|
||
|
// Only draw whenever the main menu is visible
|
||
|
if ( GetClientModeTFNormal()->GameUI() && steamapicontext && steamapicontext->SteamFriends() )
|
||
|
return GetClientModeTFNormal()->GameUI()->IsMainMenuVisible();
|
||
|
return BaseClass::IsVisible();
|
||
|
*/
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::StartHighlightAnimation( mm_highlight_anims iAnim )
|
||
|
{
|
||
|
vgui::surface()->PlaySound( "ui/hint.wav" );
|
||
|
|
||
|
if ( m_pHighlightAnims[ iAnim ] )
|
||
|
{
|
||
|
m_pHighlightAnims[ iAnim ]->Popup();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::HideHighlight( mm_highlight_anims iAnim )
|
||
|
{
|
||
|
if ( m_pHighlightAnims[ iAnim ] )
|
||
|
{
|
||
|
m_pHighlightAnims[ iAnim ]->Hide( 0 );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::TogglePlayListMenu( void )
|
||
|
{
|
||
|
if ( m_bPlayListExpanded )
|
||
|
{
|
||
|
g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( this, "MMenu_PlayList_Collapse", false );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( this, "MMenu_PlayList_Expand", false );
|
||
|
UpdatePlaylistEntries();
|
||
|
}
|
||
|
|
||
|
// These all rely on the playlist being in a specific state. If we're
|
||
|
// toggling, then there's no guarantees anything is where we think it is anymore
|
||
|
HideHighlight( MMHA_TUTORIAL );
|
||
|
HideHighlight( MMHA_PRACTICE );
|
||
|
HideHighlight( MMHA_LOADOUT );
|
||
|
HideHighlight( MMHA_STORE );
|
||
|
HideHighlight( MMHA_WAR );
|
||
|
|
||
|
m_bPlayListExpanded = !m_bPlayListExpanded;
|
||
|
|
||
|
CheckTrainingStatus();
|
||
|
}
|
||
|
|
||
|
void PromptOrFireCommand( const char* pszCommand )
|
||
|
{
|
||
|
if ( engine->IsInGame() )
|
||
|
{
|
||
|
CTFDisconnectConfirmDialog *pDialog = BuildDisconnectConfirmDialog();
|
||
|
if ( pDialog )
|
||
|
{
|
||
|
pDialog->Show();
|
||
|
pDialog->AddConfirmCommand( pszCommand );
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
engine->ClientCmd_Unrestricted( pszCommand );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Make the glows behind the update buttons stop pulsing
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::StopUpdateGlow()
|
||
|
{
|
||
|
// Dont ever glow again
|
||
|
if ( cl_mainmenu_updateglow.GetInt() )
|
||
|
{
|
||
|
cl_mainmenu_updateglow.SetValue( 0 );
|
||
|
engine->ClientCmd_Unrestricted( "host_writeconfig" );
|
||
|
}
|
||
|
|
||
|
if ( m_pEventPromoContainer )
|
||
|
{
|
||
|
EditablePanel* pUpdateBackground = m_pEventPromoContainer->FindControl< EditablePanel >( "Background", true );
|
||
|
if ( pUpdateBackground )
|
||
|
{
|
||
|
g_pClientMode->GetViewportAnimationController()->StopAnimationSequence( pUpdateBackground, "MMenu_UpdateButton_StartGlow" );
|
||
|
pUpdateBackground->SetControlVisible( "ViewDetailsGlow", false, true );
|
||
|
pUpdateBackground->SetControlVisible( "ViewWarButtonGlow", false, true );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::OnCommand( const char *command )
|
||
|
{
|
||
|
C_CTFGameStats::ImmediateWriteInterfaceEvent( "on_command(main_menu_override)", command );
|
||
|
|
||
|
if ( FStrEq( "toggle_play_menu", command ) )
|
||
|
{
|
||
|
TogglePlayListMenu();
|
||
|
return;
|
||
|
}
|
||
|
else if ( FStrEq( "play_competitive", command ) )
|
||
|
{
|
||
|
// Defaulting to 6v6
|
||
|
GTFGCClientSystem()->SetLadderType( k_nMatchGroup_Ladder_6v6 );
|
||
|
PromptOrFireCommand( "OpenMatchmakingLobby ladder" );
|
||
|
return;
|
||
|
}
|
||
|
else if ( FStrEq( "play_casual", command ) )
|
||
|
{
|
||
|
// Defaulting to 12v12
|
||
|
GTFGCClientSystem()->SetLadderType( k_nMatchGroup_Casual_12v12 );
|
||
|
PromptOrFireCommand( "OpenMatchmakingLobby casual" );
|
||
|
return;
|
||
|
}
|
||
|
else if ( FStrEq( "play_mvm", command ) )
|
||
|
{
|
||
|
PromptOrFireCommand( "OpenMatchmakingLobby mvm" );
|
||
|
return;
|
||
|
}
|
||
|
else if ( FStrEq( "play_quickplay", command ) )
|
||
|
{
|
||
|
PromptOrFireCommand( "OpenQuickplayDialog" );
|
||
|
return;
|
||
|
}
|
||
|
else if ( FStrEq( "play_training", command ) )
|
||
|
{
|
||
|
HideHighlight( MMHA_TUTORIAL );
|
||
|
|
||
|
if ( engine->IsInGame() )
|
||
|
{
|
||
|
const char *pText = "#TF_Training_Prompt";
|
||
|
const char *pTitle = "#TF_Training_Prompt_Title";
|
||
|
if ( TFGameRules() && TFGameRules()->IsInTraining() )
|
||
|
{
|
||
|
pTitle = "#TF_Training_Restart_Title";
|
||
|
pText = "#TF_Training_Restart_Text";
|
||
|
}
|
||
|
CTFConfirmTrainingDialog *pConfirm = vgui::SETUP_PANEL( new CTFConfirmTrainingDialog( pText, pTitle, this ) );
|
||
|
if ( pConfirm )
|
||
|
{
|
||
|
pConfirm->Show();
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
GetClientModeTFNormal()->GameUI()->SendMainMenuCommand( "engine training_showdlg" );
|
||
|
}
|
||
|
}
|
||
|
else if ( Q_strnicmp( command, "soundentry", 10 ) == 0 )
|
||
|
{
|
||
|
PlaySoundEntry( command + 11 );
|
||
|
return;
|
||
|
}
|
||
|
else if ( !Q_stricmp( command, "motd_viewurl" ) )
|
||
|
{
|
||
|
CMOTDEntryDefinition *pMOTD = GetMOTDManager().GetMOTDByIndex( m_iCurrentMOTD );
|
||
|
if ( pMOTD )
|
||
|
{
|
||
|
const char *pszURL = pMOTD->GetURL();
|
||
|
if ( pszURL && pszURL[0] )
|
||
|
{
|
||
|
if ( steamapicontext && steamapicontext->SteamFriends() )
|
||
|
{
|
||
|
steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( pszURL );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
else if ( !Q_stricmp( command, "view_newuser_forums" ) )
|
||
|
{
|
||
|
HideHighlight( MMHA_NEWUSERFORUM );
|
||
|
|
||
|
if ( steamapicontext && steamapicontext->SteamFriends() )
|
||
|
{
|
||
|
steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( "http://forums.steampowered.com/forums/forumdisplay.php?f=906" );
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
else if ( !Q_stricmp( command, "opentf2options" ) )
|
||
|
{
|
||
|
HideHighlight( MMHA_OPTIONS );
|
||
|
|
||
|
GetClientModeTFNormal()->GameUI()->SendMainMenuCommand( "engine opentf2options" );
|
||
|
}
|
||
|
else if ( !Q_stricmp( command, "motd_prev" ) )
|
||
|
{
|
||
|
if ( m_iCurrentMOTD > 0 )
|
||
|
{
|
||
|
m_iCurrentMOTD--;
|
||
|
UpdateMOTD( false );
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
else if ( !Q_stricmp( command, "motd_next" ) )
|
||
|
{
|
||
|
if ( m_iCurrentMOTD < (GetMOTDManager().GetNumMOTDs()-1) )
|
||
|
{
|
||
|
m_iCurrentMOTD++;
|
||
|
UpdateMOTD( false );
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
else if ( !Q_stricmp( command, "motd_show" ) )
|
||
|
{
|
||
|
SetMOTDVisible( !m_pMOTDPanel->IsVisible() );
|
||
|
}
|
||
|
else if ( !Q_stricmp( command, "motd_hide" ) )
|
||
|
{
|
||
|
SetMOTDVisible( false );
|
||
|
}
|
||
|
else if ( !Q_stricmp( command, "noti_show" ) )
|
||
|
{
|
||
|
SetNotificationsPanelVisible( true );
|
||
|
}
|
||
|
else if ( !Q_stricmp( command, "noti_hide" ) )
|
||
|
{
|
||
|
SetNotificationsPanelVisible( false );
|
||
|
}
|
||
|
else if ( !Q_stricmp( command, "notifications_update" ) )
|
||
|
{
|
||
|
// force visible if
|
||
|
if ( NotificationQueue_GetNumNotifications() != 0 )
|
||
|
{
|
||
|
SetNotificationsButtonVisible( true );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
UpdateNotifications();
|
||
|
}
|
||
|
}
|
||
|
else if ( !Q_stricmp( command, "test_anim" ) )
|
||
|
{
|
||
|
InvalidateLayout( true, true );
|
||
|
|
||
|
StartHighlightAnimation( MMHA_TUTORIAL );
|
||
|
StartHighlightAnimation( MMHA_PRACTICE );
|
||
|
StartHighlightAnimation( MMHA_NEWUSERFORUM );
|
||
|
StartHighlightAnimation( MMHA_OPTIONS );
|
||
|
StartHighlightAnimation( MMHA_STORE );
|
||
|
StartHighlightAnimation( MMHA_LOADOUT );
|
||
|
StartHighlightAnimation( MMHA_WAR );
|
||
|
}
|
||
|
else if ( !Q_stricmp( command, "offlinepractice" ) )
|
||
|
{
|
||
|
HideHighlight( MMHA_PRACTICE );
|
||
|
|
||
|
GetClientModeTFNormal()->GameUI()->SendMainMenuCommand( "engine training_showdlg" );
|
||
|
}
|
||
|
else if ( !Q_stricmp( command, "buyfeatured" ) )
|
||
|
{
|
||
|
GetClientModeTFNormal()->GameUI()->SendMainMenuCommand( VarArgs("engine open_store %d 1", m_pFeaturedItemPanel ? m_pFeaturedItemPanel->GetItem()->GetItemDefIndex() : 0 ) );
|
||
|
}
|
||
|
else if ( !Q_stricmp( command, "armory_open" ) )
|
||
|
{
|
||
|
GetClientModeTFNormal()->GameUI()->SendMainMenuCommand( "engine open_charinfo_armory" );
|
||
|
}
|
||
|
else if ( !Q_stricmp( command, "engine disconnect" ) && engine->IsInGame() && TFGameRules() && ( TFGameRules()->IsMannVsMachineMode() || TFGameRules()->IsCompetitiveMode() ) )
|
||
|
{
|
||
|
// If we're playing MvM, "New Game" should take us back to MvM matchmaking
|
||
|
CTFDisconnectConfirmDialog *pDialog = BuildDisconnectConfirmDialog();
|
||
|
if ( pDialog )
|
||
|
{
|
||
|
pDialog->Show();
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
else if ( !Q_stricmp( command, "callvote" ) )
|
||
|
{
|
||
|
GetClientModeTFNormal()->GameUI()->SendMainMenuCommand( "engine callvote" );
|
||
|
if ( GetClientModeTFNormal()->GameUI() )
|
||
|
{
|
||
|
GetClientModeTFNormal()->GameUI()->SendMainMenuCommand( "ResumeGame" );
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
else if ( !Q_stricmp( command, "showpromocodes" ) )
|
||
|
{
|
||
|
if ( steamapicontext && steamapicontext->SteamFriends() && steamapicontext->SteamUtils() )
|
||
|
{
|
||
|
CSteamID steamID = steamapicontext->SteamUser()->GetSteamID();
|
||
|
switch ( GetUniverse() )
|
||
|
{
|
||
|
case k_EUniversePublic: steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( CFmtStr1024( "http://steamcommunity.com/profiles/%llu/promocodes/tf2", steamID.ConvertToUint64() ) ); break;
|
||
|
case k_EUniverseBeta: steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( CFmtStr1024( "http://beta.steamcommunity.com/profiles/%llu/promocodes/tf2", steamID.ConvertToUint64() ) ); break;
|
||
|
case k_EUniverseDev: steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( CFmtStr1024( "http://localhost/community/profiles/%llu/promocodes/tf2", steamID.ConvertToUint64() ) ); break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else if ( !Q_stricmp( command, "exitreplayeditor" ) )
|
||
|
{
|
||
|
#if defined( REPLAY_ENABLED )
|
||
|
CReplayPerformanceEditorPanel *pEditor = ReplayUI_GetPerformanceEditor();
|
||
|
if ( !pEditor )
|
||
|
return;
|
||
|
|
||
|
pEditor->Exit_ShowDialogs();
|
||
|
#endif // REPLAY_ENABLED
|
||
|
}
|
||
|
else if ( FStrEq( "showcomic", command ) )
|
||
|
{
|
||
|
if ( m_pWarLandingPage )
|
||
|
{
|
||
|
m_pWarLandingPage->InvalidateLayout( true, true );
|
||
|
m_pWarLandingPage->SetVisible( true );
|
||
|
}
|
||
|
}
|
||
|
else if ( FStrEq( "questlog", command ) )
|
||
|
{
|
||
|
SetQuestLogVisible( !GetQuestLog()->IsVisible() );
|
||
|
}
|
||
|
else if ( FStrEq( "watch_stream", command ) )
|
||
|
{
|
||
|
SetWatchStreamVisible( !m_pWatchStreamsPanel->IsVisible() );
|
||
|
}
|
||
|
else if ( FStrEq( "view_update_page", command ) )
|
||
|
{
|
||
|
StopUpdateGlow();
|
||
|
|
||
|
if ( steamapicontext && steamapicontext->SteamFriends() && steamapicontext->SteamUtils() && steamapicontext->SteamUtils()->IsOverlayEnabled() )
|
||
|
{
|
||
|
CSteamID steamID = steamapicontext->SteamUser()->GetSteamID();
|
||
|
switch ( GetUniverse() )
|
||
|
{
|
||
|
case k_EUniversePublic: steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( "http://www.teamfortress.com/meetyourmatch" ); break;
|
||
|
case k_EUniverseBeta: // Fall through
|
||
|
case k_EUniverseDev: steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( "http://csham.valvesoftware.com/tf.com/meetyourmatch" ); break;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
OpenStoreStatusDialog( NULL, "#MMenu_OverlayRequired", true, false );
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
else if ( FStrEq( "view_update_comic", command ) )
|
||
|
{
|
||
|
if ( steamapicontext && steamapicontext->SteamFriends() && steamapicontext->SteamUtils() && steamapicontext->SteamUtils()->IsOverlayEnabled() )
|
||
|
{
|
||
|
CSteamID steamID = steamapicontext->SteamUser()->GetSteamID();
|
||
|
switch ( GetUniverse() )
|
||
|
{
|
||
|
case k_EUniversePublic: steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( "http://www.teamfortress.com/gargoyles_and_gravel" ); break;
|
||
|
case k_EUniverseBeta: // Fall through
|
||
|
case k_EUniverseDev: steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( "http://www.teamfortress.com/gargoyles_and_gravel" ); break;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
OpenStoreStatusDialog( NULL, "#MMenu_OverlayRequired", true, false );
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
else if ( FStrEq( "view_war", command ) )
|
||
|
{
|
||
|
HideHighlight( MMHA_WAR );
|
||
|
StopUpdateGlow();
|
||
|
|
||
|
m_pWarLandingPage->InvalidateLayout( true, true );
|
||
|
m_pWarLandingPage->SetVisible( true );
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
else if ( FStrEq( "comp_access_info", command ) )
|
||
|
{
|
||
|
if ( m_pCompetitiveAccessInfo )
|
||
|
{
|
||
|
m_pCompetitiveAccessInfo->SetVisible( true );
|
||
|
}
|
||
|
}
|
||
|
else if ( FStrEq( "OpenReportPlayerDialog", command ) )
|
||
|
{
|
||
|
if ( !m_hReportPlayerDialog.Get() )
|
||
|
{
|
||
|
m_hReportPlayerDialog = vgui::SETUP_PANEL( new CReportPlayerDialog( this ) );
|
||
|
int x, y, ww, wt, wide, tall;
|
||
|
vgui::surface()->GetWorkspaceBounds( x, y, ww, wt );
|
||
|
m_hReportPlayerDialog->GetSize(wide, tall);
|
||
|
|
||
|
// Center it, keeping requested size
|
||
|
m_hReportPlayerDialog->SetPos(x + ((ww - wide) / 2), y + ((wt - tall) / 2));
|
||
|
}
|
||
|
m_hReportPlayerDialog->Activate();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Pass it on to GameUI main menu
|
||
|
if ( GetClientModeTFNormal()->GameUI() )
|
||
|
{
|
||
|
GetClientModeTFNormal()->GameUI()->SendMainMenuCommand( command );
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
BaseClass::OnCommand( command );
|
||
|
}
|
||
|
|
||
|
void CHudMainMenuOverride::OnKeyCodePressed( KeyCode code )
|
||
|
{
|
||
|
if ( code == KEY_XBUTTON_B && engine->IsInGame() )
|
||
|
{
|
||
|
OnCommand( "ResumeGame" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
BaseClass::OnKeyCodePressed(code);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::CheckTrainingStatus( void )
|
||
|
{
|
||
|
bool bNeedsTraining = tf_training_has_prompted_for_training.GetInt() <= 0;
|
||
|
bool bNeedsPractice = tf_training_has_prompted_for_offline_practice.GetInt() <= 0;
|
||
|
bool bShowForum = tf_training_has_prompted_for_forums.GetInt() <= 0;
|
||
|
bool bShowOptions = tf_training_has_prompted_for_options.GetInt() <= 0;
|
||
|
bool bWasInTraining = m_bWasInTraining;
|
||
|
m_bWasInTraining = false;
|
||
|
|
||
|
bool bShowLoadout = false;
|
||
|
if ( tf_training_has_prompted_for_loadout.GetInt() <= 0 )
|
||
|
{
|
||
|
// See if we have any items in our inventory.
|
||
|
int iNumItems = TFInventoryManager()->GetLocalTFInventory()->GetItemCount();
|
||
|
if ( iNumItems > 0 )
|
||
|
{
|
||
|
bShowLoadout = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( bShowLoadout && !m_bPlayListExpanded )
|
||
|
{
|
||
|
tf_training_has_prompted_for_loadout.SetValue( 1 );
|
||
|
StartHighlightAnimation( MMHA_LOADOUT );
|
||
|
}
|
||
|
else if ( bNeedsTraining && m_bPlayListExpanded )
|
||
|
{
|
||
|
tf_training_has_prompted_for_training.SetValue( 1 );
|
||
|
|
||
|
if ( m_pHighlightAnims[ MMHA_TUTORIAL ] )
|
||
|
{
|
||
|
if ( UTIL_HasLoadedAnyMap() )
|
||
|
{
|
||
|
m_pHighlightAnims[ MMHA_TUTORIAL ]->SetDialogVariable( "highlighttext", g_pVGuiLocalize->Find( "#MMenu_TutorialHighlight_Title2" ) );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_pHighlightAnims[ MMHA_TUTORIAL ]->SetDialogVariable( "highlighttext", g_pVGuiLocalize->Find( "#MMenu_TutorialHighlight_Title" ) );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
StartHighlightAnimation( MMHA_TUTORIAL );
|
||
|
}
|
||
|
else if ( bWasInTraining && Training_IsComplete() == false && tf_training_has_prompted_for_training.GetInt() < 2 && m_bPlayListExpanded)
|
||
|
{
|
||
|
tf_training_has_prompted_for_training.SetValue( 2 );
|
||
|
|
||
|
if ( m_pHighlightAnims[ MMHA_TUTORIAL ] )
|
||
|
{
|
||
|
m_pHighlightAnims[ MMHA_TUTORIAL ]->SetDialogVariable( "highlighttext", g_pVGuiLocalize->Find( "#MMenu_TutorialHighlight_Title3" ) );
|
||
|
}
|
||
|
|
||
|
StartHighlightAnimation( MMHA_TUTORIAL );
|
||
|
}
|
||
|
else if ( bNeedsPractice && m_bPlayListExpanded )
|
||
|
{
|
||
|
tf_training_has_prompted_for_offline_practice.SetValue( 1 );
|
||
|
StartHighlightAnimation( MMHA_PRACTICE );
|
||
|
}
|
||
|
else if ( bShowForum )
|
||
|
{
|
||
|
tf_training_has_prompted_for_forums.SetValue( 1 );
|
||
|
StartHighlightAnimation( MMHA_NEWUSERFORUM );
|
||
|
}
|
||
|
else if ( bShowOptions )
|
||
|
{
|
||
|
tf_training_has_prompted_for_options.SetValue( 1 );
|
||
|
StartHighlightAnimation( MMHA_OPTIONS );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CHudMainMenuOverride::CheckForNewQuests( void )
|
||
|
{
|
||
|
CUtlVector< CEconItemView * > questItems;
|
||
|
TFInventoryManager()->GetAllQuestItems( &questItems );
|
||
|
|
||
|
ImagePanel *pImage = m_pQuestLogButton->FindControl< ImagePanel >( "SubImage", true );
|
||
|
if ( pImage )
|
||
|
{
|
||
|
if ( questItems.Count() > 0 )
|
||
|
{
|
||
|
pImage->SetImage( "button_quests" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
pImage->SetImage( "button_quests_disabled" );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
EditablePanel *pNotiPanel = m_pQuestLogButton->FindControl< EditablePanel >( "NotificationsContainer", true );
|
||
|
if ( pNotiPanel )
|
||
|
{
|
||
|
// how many quests are unidentified?
|
||
|
int iUnidentified = 0;
|
||
|
FOR_EACH_VEC( questItems, i )
|
||
|
{
|
||
|
if ( IsQuestItemUnidentified( questItems[i]->GetSOCData() ) )
|
||
|
{
|
||
|
iUnidentified++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
pNotiPanel->SetDialogVariable( "noticount", iUnidentified );
|
||
|
pNotiPanel->SetVisible( iUnidentified > 0 );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CHudMainMenuOverride::UpdatePlaylistEntries( void )
|
||
|
{
|
||
|
CMainMenuPlayListEntry::EDisabledStates_t eDisabledState = CMainMenuPlayListEntry::NOT_DISABLED;
|
||
|
|
||
|
CTFParty* pParty = GTFGCClientSystem()->GetParty();
|
||
|
if ( ( pParty && pParty->BOffline() ) || !GTFGCClientSystem()->BConnectedtoGC() || GTFGCClientSystem()->BHasOutstandingMatchmakingPartyMessage() )
|
||
|
{
|
||
|
eDisabledState = CMainMenuPlayListEntry::DISABLED_NO_GC;
|
||
|
}
|
||
|
|
||
|
// If we have a live match, and a we're not in it, but we should be in,
|
||
|
// dont let the user click the MM UI buttons. GTFGCClientSystem::Update() will nag them
|
||
|
// to rejoin their match or abandon.
|
||
|
if ( pParty && pParty->GetState() == CSOTFParty_State_IN_MATCH )
|
||
|
{
|
||
|
eDisabledState = CMainMenuPlayListEntry::DISABLED_MATCH_RUNNING;
|
||
|
}
|
||
|
|
||
|
CMainMenuPlayListEntry* pEntry = FindControl< CMainMenuPlayListEntry >( "CasualEntry", true );
|
||
|
if ( pEntry )
|
||
|
{
|
||
|
pEntry->SetDisabledReason( eDisabledState );
|
||
|
}
|
||
|
|
||
|
pEntry = FindControl< CMainMenuPlayListEntry >( "MvMEntry", true );
|
||
|
if ( pEntry )
|
||
|
{
|
||
|
pEntry->SetDisabledReason( eDisabledState );
|
||
|
}
|
||
|
|
||
|
pEntry = FindControl< CMainMenuPlayListEntry >( "CompetitiveEntry", true );
|
||
|
if ( pEntry )
|
||
|
{
|
||
|
// Only check competitive access last
|
||
|
if ( eDisabledState == CMainMenuPlayListEntry::NOT_DISABLED )
|
||
|
{
|
||
|
eDisabledState = !GTFGCClientSystem()->BHasCompetitiveAccess() ? CMainMenuPlayListEntry::DISABLED_NO_COMP_ACCESS : eDisabledState;
|
||
|
}
|
||
|
pEntry->SetDisabledReason( eDisabledState );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CHudMainMenuOverride::SOEvent( const CSharedObject* pObject )
|
||
|
{
|
||
|
if ( pObject->GetTypeID() == CEconGameAccountClient::k_nTypeID )
|
||
|
{
|
||
|
UpdatePlaylistEntries();
|
||
|
}
|
||
|
|
||
|
if ( pObject->GetTypeID() != CEconItem::k_nTypeID )
|
||
|
return;
|
||
|
|
||
|
CEconItem *pEconItem = (CEconItem *)pObject;
|
||
|
|
||
|
// If the item is a competitive pass - update the main menu lock
|
||
|
// From _items_main.txt
|
||
|
const item_definition_index_t kCompetitivePassID = 1167;
|
||
|
if ( pEconItem->GetItemDefIndex() == kCompetitivePassID )
|
||
|
{
|
||
|
CHudMainMenuOverride *pMMPanel = (CHudMainMenuOverride*)gViewPortInterface->FindPanelByName(PANEL_MAINMENUOVERRIDE);
|
||
|
if (pMMPanel)
|
||
|
{
|
||
|
pMMPanel->UpdatePlaylistEntries();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
#define REMAP_COMMAND( oldCommand, newCommand ) \
|
||
|
const char *pszKey##oldCommand = engine->Key_LookupBindingExact(#oldCommand); \
|
||
|
const char *pszNewKey##oldCommand = engine->Key_LookupBindingExact(#newCommand); \
|
||
|
if ( pszKey##oldCommand && !pszNewKey##oldCommand ) \
|
||
|
{ \
|
||
|
Msg( "Rebinding key %s to new command " #newCommand ".\n", pszKey##oldCommand ); \
|
||
|
engine->ClientCmd_Unrestricted( VarArgs( "bind \"%s\" \"" #newCommand "\"\n", pszKey##oldCommand ) ); \
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Rebinds any binds for old commands to their new commands.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudMainMenuOverride::PerformKeyRebindings( void )
|
||
|
{
|
||
|
REMAP_COMMAND( inspect, +inspect );
|
||
|
REMAP_COMMAND( taunt, +taunt );
|
||
|
REMAP_COMMAND( use_action_slot_item, +use_action_slot_item );
|
||
|
REMAP_COMMAND( use_action_slot_item_server, +use_action_slot_item_server );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: GC Msg handler to receive the MOTD request response
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CGCMOTDRequestResponse : public GCSDK::CGCClientJob
|
||
|
{
|
||
|
public:
|
||
|
CGCMOTDRequestResponse( GCSDK::CGCClient *pClient ) : GCSDK::CGCClientJob( pClient ) {}
|
||
|
|
||
|
virtual bool BYieldingRunGCJob( GCSDK::IMsgNetPacket *pNetPacket )
|
||
|
{
|
||
|
GCSDK::CGCMsg<MsgGCMOTDRequestResponse_t> msg( pNetPacket );
|
||
|
|
||
|
// No new entries?
|
||
|
if ( !msg.Body().m_nEntries )
|
||
|
return true;
|
||
|
|
||
|
// No main menu panel?
|
||
|
CHudMainMenuOverride *pMMPanel = (CHudMainMenuOverride*)gViewPortInterface->FindPanelByName( PANEL_MAINMENUOVERRIDE );
|
||
|
if ( !pMMPanel )
|
||
|
return true;
|
||
|
|
||
|
// Get our local language
|
||
|
char uilanguage[ 64 ];
|
||
|
uilanguage[0] = 0;
|
||
|
engine->GetUILanguage( uilanguage, sizeof( uilanguage ) );
|
||
|
|
||
|
//V_strcpy_safe( uilanguage, "german" );
|
||
|
|
||
|
KeyValues *pEntriesKV = new KeyValues( "motd_entries");
|
||
|
|
||
|
// Try and load the cache file. If we fail, we'll just create a new one.
|
||
|
if ( !pMMPanel->ReloadedAllMOTDs() )
|
||
|
{
|
||
|
pEntriesKV->LoadFromFile( g_pFullFileSystem, GC_MOTD_CACHE_FILE );
|
||
|
}
|
||
|
|
||
|
bool bNewMOTDs = false;
|
||
|
|
||
|
// Store the time & language we last checked.
|
||
|
char rtime_buf[k_RTimeRenderBufferSize];
|
||
|
pEntriesKV->SetString( "last_request_time", CRTime::RTime32ToString( pMMPanel->GetLastMOTDRequestTime(), rtime_buf ) );
|
||
|
pEntriesKV->SetString( "last_request_language", GetLanguageShortName( pMMPanel->GetLastMOTDRequestLanguage() ) );
|
||
|
|
||
|
// Read in the entries one by one, and insert them into our keyvalues structure.
|
||
|
for ( int i = 0; i < msg.Body().m_nEntries; i++ )
|
||
|
{
|
||
|
char pchMsgString[2048];
|
||
|
|
||
|
if ( !msg.BReadStr( pchMsgString, Q_ARRAYSIZE( pchMsgString ) ) )
|
||
|
return false;
|
||
|
|
||
|
// If there's already an entry with this index, overwrite the data
|
||
|
KeyValues *pNewEntry = pEntriesKV->FindKey( pchMsgString );
|
||
|
if ( !pNewEntry )
|
||
|
{
|
||
|
pNewEntry = new KeyValues( pchMsgString );
|
||
|
pEntriesKV->AddSubKey( pNewEntry );
|
||
|
}
|
||
|
pNewEntry->SetName( pchMsgString );
|
||
|
|
||
|
RTime32 iTime;
|
||
|
if ( !msg.BReadUintData( &iTime ) )
|
||
|
return false;
|
||
|
pNewEntry->SetString( "post_time", CRTime::RTime32ToString(iTime, rtime_buf) );
|
||
|
|
||
|
if ( !msg.BReadStr( pchMsgString, Q_ARRAYSIZE( pchMsgString ) ) )
|
||
|
return false;
|
||
|
pNewEntry->SetString( VarArgs("title_%s", uilanguage), pchMsgString );
|
||
|
|
||
|
if ( !msg.BReadStr( pchMsgString, Q_ARRAYSIZE( pchMsgString ) ) )
|
||
|
return false;
|
||
|
pNewEntry->SetString( VarArgs("text_%s", uilanguage), pchMsgString );
|
||
|
|
||
|
if ( !msg.BReadStr( pchMsgString, Q_ARRAYSIZE( pchMsgString ) ) )
|
||
|
return false;
|
||
|
pNewEntry->SetString( "url", pchMsgString );
|
||
|
|
||
|
if ( !msg.BReadStr( pchMsgString, Q_ARRAYSIZE( pchMsgString ) ) )
|
||
|
return false;
|
||
|
pNewEntry->SetString( "image", pchMsgString );
|
||
|
|
||
|
int iHeadertype;
|
||
|
if ( !msg.BReadIntData( &iHeadertype ) )
|
||
|
return false;
|
||
|
pNewEntry->SetString( "header_type", CFmtStr( "%d", iHeadertype ).Access() );
|
||
|
|
||
|
if ( !msg.BReadStr( pchMsgString, Q_ARRAYSIZE( pchMsgString ) ) )
|
||
|
return false;
|
||
|
pNewEntry->SetString( VarArgs("header_%s", uilanguage), pchMsgString );
|
||
|
|
||
|
if ( !msg.BReadStr( pchMsgString, Q_ARRAYSIZE( pchMsgString ) ) )
|
||
|
return false;
|
||
|
pNewEntry->SetString( "header_icon", pchMsgString );
|
||
|
|
||
|
bNewMOTDs = true;
|
||
|
}
|
||
|
|
||
|
// Tell the schema to reload its MOTD block
|
||
|
CUtlVector< CUtlString > vecErrors;
|
||
|
pMMPanel->GetMOTDManager().BInitMOTDEntries( pEntriesKV, &vecErrors );
|
||
|
pMMPanel->GetMOTDManager().PurgeUnusedMOTDEntries( pEntriesKV );
|
||
|
|
||
|
// Save out our cache
|
||
|
pEntriesKV->SaveToFile( g_pFullFileSystem, GC_MOTD_CACHE_FILE );
|
||
|
|
||
|
// And tell the main menu to refresh the MOTD.
|
||
|
//pMMPanel->SetMOTDVisible( bNewMOTDs ); HACK! Temporarily turn this off!
|
||
|
pMMPanel->UpdateMOTD( bNewMOTDs );
|
||
|
return true;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
GC_REG_JOB( GCSDK::CGCClient, CGCMOTDRequestResponse, "CGCMOTDRequestResponse", k_EMsgGCMOTDRequestResponse, GCSDK::k_EServerTypeGCClient );
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CMainMenuToolTip::PerformLayout()
|
||
|
{
|
||
|
if ( !ShouldLayout() )
|
||
|
return;
|
||
|
|
||
|
_isDirty = false;
|
||
|
|
||
|
// Resize our text labels to fit.
|
||
|
int iW = 0;
|
||
|
int iH = 0;
|
||
|
for (int i = 0; i < m_pEmbeddedPanel->GetChildCount(); i++)
|
||
|
{
|
||
|
vgui::Label *pLabel = dynamic_cast<vgui::Label*>( m_pEmbeddedPanel->GetChild(i) );
|
||
|
if ( !pLabel )
|
||
|
continue;
|
||
|
|
||
|
// Only checking to see if we have any text
|
||
|
char szTmp[2];
|
||
|
pLabel->GetText( szTmp, sizeof(szTmp) );
|
||
|
if ( !szTmp[0] )
|
||
|
continue;
|
||
|
|
||
|
pLabel->InvalidateLayout(true);
|
||
|
|
||
|
int iX, iY;
|
||
|
pLabel->GetPos( iX, iY );
|
||
|
iW = MAX( iW, ( pLabel->GetWide() + (iX * 2) ) );
|
||
|
|
||
|
if ( iH == 0 )
|
||
|
{
|
||
|
iH += MAX( iH, pLabel->GetTall() + (iY * 2) );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
iH += MAX( iH, pLabel->GetTall() );
|
||
|
}
|
||
|
}
|
||
|
m_pEmbeddedPanel->SetSize( iW, iH );
|
||
|
|
||
|
m_pEmbeddedPanel->SetVisible(true);
|
||
|
|
||
|
PositionWindow( m_pEmbeddedPanel );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CMainMenuToolTip::HideTooltip()
|
||
|
{
|
||
|
if ( m_pEmbeddedPanel )
|
||
|
{
|
||
|
m_pEmbeddedPanel->SetVisible(false);
|
||
|
}
|
||
|
|
||
|
BaseTooltip::HideTooltip();
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CMainMenuToolTip::SetText(const char *pszText)
|
||
|
{
|
||
|
if ( m_pEmbeddedPanel )
|
||
|
{
|
||
|
_isDirty = true;
|
||
|
|
||
|
if ( pszText && pszText[0] == '#' )
|
||
|
{
|
||
|
m_pEmbeddedPanel->SetDialogVariable( "tiptext", g_pVGuiLocalize->Find( pszText ) );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_pEmbeddedPanel->SetDialogVariable( "tiptext", pszText );
|
||
|
}
|
||
|
m_pEmbeddedPanel->SetDialogVariable( "tipsubtext", "" );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Reload the .res file
|
||
|
//-----------------------------------------------------------------------------
|
||
|
#if defined( STAGING_ONLY )
|
||
|
ConVar tf_icon_festive( "tf_icon_festive", 0 );
|
||
|
CON_COMMAND( mainmenu_refresh, "" )
|
||
|
{
|
||
|
CHudMainMenuOverride *pMMPanel = (CHudMainMenuOverride*)gViewPortInterface->FindPanelByName( PANEL_MAINMENUOVERRIDE );
|
||
|
if ( !pMMPanel )
|
||
|
return;
|
||
|
|
||
|
pMMPanel->InvalidateLayout( true, true );
|
||
|
}
|
||
|
|
||
|
CON_COMMAND( create_icons, "Generate 512 x 512 Paint Kit Item Icons for SteamMarket, Specify min and max itemdef ranges if desired" )
|
||
|
{
|
||
|
tf_icon_festive.SetValue( false );
|
||
|
CHudMainMenuOverride *pMMPanel = (CHudMainMenuOverride*)gViewPortInterface->FindPanelByName( PANEL_MAINMENUOVERRIDE );
|
||
|
if ( !pMMPanel )
|
||
|
return;
|
||
|
|
||
|
int min = args.ArgC() > 1 ? atoi( args[1] ) : -1;
|
||
|
int max = args.ArgC() > 2 ? atoi( args[2] ) : -1;
|
||
|
|
||
|
pMMPanel->GenerateIcons( false, min, max );
|
||
|
}
|
||
|
|
||
|
CON_COMMAND( create_icons_large, "Generate 1024 x 1024 Paint Kit Item Icons for Testing, Specify min and max itemdef ranges if desired" )
|
||
|
{
|
||
|
tf_icon_festive.SetValue( false );
|
||
|
CHudMainMenuOverride *pMMPanel = (CHudMainMenuOverride*)gViewPortInterface->FindPanelByName( PANEL_MAINMENUOVERRIDE );
|
||
|
if ( !pMMPanel )
|
||
|
return;
|
||
|
|
||
|
int min = args.ArgC() > 1 ? atoi( args[1] ) : -1;
|
||
|
int max = args.ArgC() > 2 ? atoi( args[2] ) : -1;;
|
||
|
|
||
|
pMMPanel->GenerateIcons( true, min, max );
|
||
|
}
|
||
|
|
||
|
CON_COMMAND( create_icons_festive, "" )
|
||
|
{
|
||
|
tf_icon_festive.SetValue( true );
|
||
|
|
||
|
CHudMainMenuOverride *pMMPanel = (CHudMainMenuOverride*)gViewPortInterface->FindPanelByName( PANEL_MAINMENUOVERRIDE );
|
||
|
if ( !pMMPanel )
|
||
|
return;
|
||
|
|
||
|
int min = args.ArgC() > 1 ? atoi( args[1] ) : -1;
|
||
|
int max = args.ArgC() > 2 ? atoi( args[2] ) : -1;
|
||
|
|
||
|
pMMPanel->GenerateIcons( false, min, max );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void BuildPaintkitItemInventoryImagePath( char *pchOutfile, int nMaxPath, const CTFItemDefinition *pItemDef, int iWear, bool bLargeTestIcons )
|
||
|
{
|
||
|
// CUtlString strDefName( pItemDef->GetDefinitionName() );
|
||
|
//strDefName = strDefName.Replace( ' ', '_' );
|
||
|
//strDefName.ToLower();
|
||
|
// const char *pchDefName = strDefName;
|
||
|
|
||
|
bool bIsPaintkitItem = pItemDef->GetCustomPainkKitDefinition() != NULL;
|
||
|
const char *pchOutputFolder;
|
||
|
if ( bIsPaintkitItem )
|
||
|
{
|
||
|
pchOutputFolder = bLargeTestIcons ? "resource/econ/generated_icons/LargeTest/" : "scripts/items/unencrypted/icons/generated_paintkit_icons/";
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
pchOutputFolder = "scripts/items/unencrypted/icons/generated_item_icons/";
|
||
|
}
|
||
|
|
||
|
// const char *pWear = bIsPaintkitItem ? CFmtStr( "_wear%d", iWear ) : "";
|
||
|
char fname[ MAX_PATH ];
|
||
|
V_FileBase( pItemDef->GetInventoryImage(), fname, sizeof(fname) );
|
||
|
|
||
|
if ( tf_icon_festive.GetBool() == true )
|
||
|
{
|
||
|
V_snprintf( pchOutfile, nMaxPath, "%s%s_festive.png",
|
||
|
pchOutputFolder,
|
||
|
fname
|
||
|
);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
V_snprintf( pchOutfile, nMaxPath, "%s%s.png",
|
||
|
pchOutputFolder,
|
||
|
fname
|
||
|
);
|
||
|
}
|
||
|
}
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool SaveImageIconAsPng( CEconItemView *pItem, ITexture *pInputTexture, const char *pszFilePath )
|
||
|
{
|
||
|
bool bRet = false;
|
||
|
ITexture *pTexture = materials->FindTexture( "_rt_FullFrameFB1", TEXTURE_GROUP_RENDER_TARGET );
|
||
|
|
||
|
if ( !pTexture )
|
||
|
return bRet;
|
||
|
|
||
|
// If this is 3 4, we're only generating the actual composite texture for SFM
|
||
|
ConVarRef r_texcomp_dump( "r_texcomp_dump" );
|
||
|
if ( r_texcomp_dump.GetInt() == 4 )
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
if ( pTexture->GetImageFormat() == IMAGE_FORMAT_RGBA8888 ||
|
||
|
pTexture->GetImageFormat() == IMAGE_FORMAT_ABGR8888 ||
|
||
|
pTexture->GetImageFormat() == IMAGE_FORMAT_ARGB8888 ||
|
||
|
pTexture->GetImageFormat() == IMAGE_FORMAT_BGRA8888 ||
|
||
|
pTexture->GetImageFormat() == IMAGE_FORMAT_BGRX8888 )
|
||
|
{
|
||
|
int width = Min( pInputTexture->GetActualWidth(), pTexture->GetActualWidth() );
|
||
|
int height = Min( pInputTexture->GetActualHeight(), pTexture->GetActualHeight() );
|
||
|
Rect_t SrcRect = { 0, 0, width, height };
|
||
|
Rect_t DstRect = SrcRect;
|
||
|
|
||
|
if ( ( width > 0 ) && ( height > 0 ) )
|
||
|
{
|
||
|
void *pixelValue = malloc( width * height * sizeof( RGBA8888_t ) );
|
||
|
|
||
|
if ( pixelValue )
|
||
|
{
|
||
|
CMatRenderContextPtr pRenderContext( materials );
|
||
|
|
||
|
pRenderContext->PushRenderTargetAndViewport( pTexture, 0, 0, width, height );
|
||
|
pRenderContext->CopyTextureToRenderTargetEx( 0, pInputTexture, &SrcRect, &DstRect );
|
||
|
|
||
|
pRenderContext->ReadPixels( 0, 0, width, height, (unsigned char *)pixelValue, pInputTexture->GetImageFormat() );
|
||
|
|
||
|
CUtlBuffer outBuffer;
|
||
|
ImgUtl_WriteRGBAAsPNGToBuffer( reinterpret_cast<const unsigned char *>( pixelValue ), width, height, outBuffer );
|
||
|
|
||
|
FileHandle_t hFileOut = g_pFullFileSystem->Open( pszFilePath, "wb" );
|
||
|
if ( hFileOut != FILESYSTEM_INVALID_HANDLE )
|
||
|
{
|
||
|
Msg( "Saved.. %s\n", pszFilePath );
|
||
|
g_pFullFileSystem->Write( outBuffer.Base(), outBuffer.TellPut(), hFileOut );
|
||
|
g_pFullFileSystem->Close( hFileOut );
|
||
|
bRet = true;
|
||
|
}
|
||
|
|
||
|
// restore our previous state
|
||
|
pRenderContext->PopRenderTargetAndViewport();
|
||
|
|
||
|
free( pixelValue );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return bRet;
|
||
|
}
|
||
|
//-----------------------------------------------------------------------------
|
||
|
extern ConVar tf_paint_kit_force_wear;
|
||
|
|
||
|
ConVar tf_paint_kit_icon_generating_index( "tf_paint_kit_icon_generating_index", 0 );
|
||
|
|
||
|
void StartNextImage( CEconItemView *pItemData, CEmbeddedItemModelPanel *pItemModelPanel, const CUtlVector< item_definition_index_t > &vecItemDef, float flCurrentWear )
|
||
|
{
|
||
|
// Init the item
|
||
|
item_definition_index_t iDefIndex = vecItemDef[ tf_paint_kit_icon_generating_index.GetInt() ];
|
||
|
pItemData->Init( iDefIndex, AE_PAINTKITWEAPON, AE_USE_SCRIPT_VALUE, true );
|
||
|
pItemData->SetWeaponSkinBase( NULL );
|
||
|
pItemData->SetWeaponSkinBaseCompositor( NULL );
|
||
|
|
||
|
bool bIsPaintkitItem = pItemData->GetCustomPainkKitDefinition() != NULL;
|
||
|
if ( bIsPaintkitItem )
|
||
|
{
|
||
|
// Set up the wear
|
||
|
static CSchemaAttributeDefHandle pAttrDef_TextureWear( "set_item_texture_wear" );
|
||
|
pItemData->GetAttributeList()->SetRuntimeAttributeValue( pAttrDef_TextureWear, flCurrentWear );
|
||
|
|
||
|
Msg( "Force Setting PaintKit Wear for Icon Generation : Wear Level %d", tf_paint_kit_force_wear.GetInt() );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// force use_model_cache_icon
|
||
|
static CSchemaAttributeDefHandle pAttrDef_UseModelCacheIcon( "use_model_cache_icon" );
|
||
|
uint32 unUseModelCacheIcon = 1;
|
||
|
pItemData->GetAttributeList()->SetRuntimeAttributeValue( pAttrDef_UseModelCacheIcon, unUseModelCacheIcon );
|
||
|
}
|
||
|
|
||
|
// Add festive attr if enabled
|
||
|
if ( tf_icon_festive.GetBool() == true )
|
||
|
{
|
||
|
static CSchemaAttributeDefHandle pAttrDef_IsFestivized( "is_festivized" );
|
||
|
pItemData->GetAttributeList()->SetRuntimeAttributeValue( pAttrDef_IsFestivized, 1 );
|
||
|
}
|
||
|
//int iWear = EconWear_ToIntCategory( flCurrentWear );
|
||
|
|
||
|
// Force set convar for wear
|
||
|
//tf_paint_kit_force_wear.SetValue( iWear );
|
||
|
|
||
|
// force image generation to use high res
|
||
|
pItemData->SetWeaponSkinUseHighRes( true );
|
||
|
|
||
|
pItemModelPanel->SetItem( pItemData );
|
||
|
pItemModelPanel->InvalidateLayout( true, true );
|
||
|
}
|
||
|
|
||
|
extern ConVar tf_paint_kit_generating_icons;
|
||
|
void CHudMainMenuOverride::GenerateIconsThink()
|
||
|
{
|
||
|
CEmbeddedItemModelPanel *pItemModelPanel = dynamic_cast<CEmbeddedItemModelPanel *>( FindChildByName( "icon_generator" ) );
|
||
|
if ( !pItemModelPanel )
|
||
|
return;
|
||
|
|
||
|
ITexture *pIcon = pItemModelPanel->GetCachedGeneratedIcon();
|
||
|
if ( !pIcon )
|
||
|
return;
|
||
|
|
||
|
Msg( "Saving.. [%d] - %s\n", m_pIconData->GetItemDefIndex(), m_pIconData->GetItemDefinition()->GetDefinitionName() );
|
||
|
|
||
|
// Generate filepath
|
||
|
char outfile[ MAX_PATH ];
|
||
|
BuildPaintkitItemInventoryImagePath( outfile, sizeof(outfile), m_pIconData->GetItemDefinition(), tf_paint_kit_force_wear.GetInt(), m_bGeneratingLargeTestIcons );
|
||
|
SaveImageIconAsPng( m_pIconData, pIcon, outfile );
|
||
|
|
||
|
// Generate next step
|
||
|
while ( true )
|
||
|
{
|
||
|
int iIndex = tf_paint_kit_icon_generating_index.GetInt();
|
||
|
iIndex++;
|
||
|
|
||
|
// Increment Index, if index is greater, increment wear
|
||
|
if ( iIndex >= m_vecIconDefs.Count() )
|
||
|
{
|
||
|
iIndex = 0;
|
||
|
if ( tf_paint_kit_force_wear.GetInt() == 5 )
|
||
|
{
|
||
|
// reset bg color
|
||
|
SetBgColor( Color( 0, 0, 0, 0 ) );
|
||
|
m_bGeneratingIcons = false;
|
||
|
Msg( "Icon Generating Completed" );
|
||
|
tf_paint_kit_generating_icons.SetValue( 0 );
|
||
|
tf_paint_kit_icon_generating_index.SetValue( 0 );
|
||
|
return;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
tf_paint_kit_force_wear.SetValue( tf_paint_kit_force_wear.GetInt() + 1 );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
tf_paint_kit_icon_generating_index.SetValue( iIndex );
|
||
|
|
||
|
// only render non-paintkit item one time
|
||
|
if ( tf_paint_kit_force_wear.GetInt() > 0 )
|
||
|
{
|
||
|
// search for the next paintkit item to draw
|
||
|
item_definition_index_t iDefIndex = m_vecIconDefs[ tf_paint_kit_icon_generating_index.GetInt() ];
|
||
|
CEconItemView temp;
|
||
|
temp.Init( iDefIndex, AE_PAINTKITWEAPON, AE_USE_SCRIPT_VALUE, true );
|
||
|
if ( temp.GetCustomPainkKitDefinition() )
|
||
|
{
|
||
|
// draw this one
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// start next item, other wise increment wear and go again
|
||
|
delete m_pIconData;
|
||
|
m_pIconData = new CEconItemView;
|
||
|
StartNextImage( m_pIconData, pItemModelPanel, m_vecIconDefs, 0.2f );
|
||
|
}
|
||
|
|
||
|
ConVar tf_icon_bgcolor_override( "tf_icon_bgcolor_override", "" );
|
||
|
ConVar tf_icon_allow_all_items( "tf_icon_allow_all_items", "0" );
|
||
|
void CHudMainMenuOverride::GenerateIcons( bool bLarge, int min /*= -1*/, int max /*= -1*/ )
|
||
|
{
|
||
|
CEmbeddedItemModelPanel *pItemModelPanel = dynamic_cast<CEmbeddedItemModelPanel *>( FindChildByName("icon_generator") );
|
||
|
if ( !pItemModelPanel )
|
||
|
return;
|
||
|
|
||
|
const char *pszBGColor = tf_icon_bgcolor_override.GetString();
|
||
|
if ( pszBGColor && *pszBGColor )
|
||
|
{
|
||
|
color32 bgcolor;
|
||
|
UTIL_StringToColor32( &bgcolor, pszBGColor );
|
||
|
SetBgColor( Color( bgcolor.r, bgcolor.g, bgcolor.b, 255 ) );
|
||
|
}
|
||
|
|
||
|
|
||
|
const char *pchOutputFolder = bLarge ? "resource/econ/generated_icons/LargeTest/" : "scripts/items/unencrypted/icons/generated_paintkit_icons";
|
||
|
g_pFullFileSystem->CreateDirHierarchy( pchOutputFolder, NULL );
|
||
|
|
||
|
pItemModelPanel->SetTall( 1024 );
|
||
|
pItemModelPanel->SetWide( 1024 );
|
||
|
//pItemModelPanel->SetZPos( 1000 );
|
||
|
|
||
|
pItemModelPanel->SetInventoryImageType( CEmbeddedItemModelPanel::IMAGETYPE_LARGE );
|
||
|
pItemModelPanel->SetVisible( true );
|
||
|
pItemModelPanel->m_bOfflineIconGeneration = true;
|
||
|
|
||
|
int rtSize = bLarge ? 1024 : 512;
|
||
|
|
||
|
// Create a larger render target
|
||
|
materials->OverrideRenderTargetAllocation( true );
|
||
|
|
||
|
materials->CreateNamedRenderTargetTextureEx2(
|
||
|
"offline_icon_generation",
|
||
|
rtSize, rtSize,
|
||
|
RT_SIZE_DEFAULT,
|
||
|
materials->GetBackBufferFormat(),
|
||
|
MATERIAL_RT_DEPTH_SHARED,
|
||
|
TEXTUREFLAGS_CLAMPS | TEXTUREFLAGS_CLAMPT,
|
||
|
0 );
|
||
|
materials->OverrideRenderTargetAllocation( false );
|
||
|
|
||
|
// Populate list of item icons
|
||
|
m_vecIconDefs.RemoveAll();
|
||
|
const CEconItemSchema::SortedItemDefinitionMap_t &mapItems = GetItemSchema()->GetSortedItemDefinitionMap();
|
||
|
|
||
|
int nPaintkitItems = 0;
|
||
|
int nNormalItems = 0;
|
||
|
|
||
|
FOR_EACH_MAP( mapItems, idxItem )
|
||
|
{
|
||
|
CEconItemDefinition *pItem = mapItems[idxItem];
|
||
|
CTFItemDefinition *pTFDef = (CTFItemDefinition *)pItem;
|
||
|
item_definition_index_t iDefIndex = pTFDef->GetDefinitionIndex();
|
||
|
|
||
|
// skip numbers below min
|
||
|
if ( min != -1 && iDefIndex < min )
|
||
|
continue;
|
||
|
|
||
|
// skip numbers if above. do not 'break;' since mapItems may NOT be in defindex order
|
||
|
if ( max != -1 && iDefIndex > max )
|
||
|
continue;
|
||
|
|
||
|
if ( pTFDef->GetCustomPainkKitDefinition() )
|
||
|
{
|
||
|
m_vecIconDefs.AddToTail( iDefIndex );
|
||
|
|
||
|
nPaintkitItems++;
|
||
|
}
|
||
|
else if ( tf_icon_allow_all_items.GetBool() )
|
||
|
{
|
||
|
m_vecIconDefs.AddToTail( iDefIndex );
|
||
|
|
||
|
nNormalItems++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( !m_vecIconDefs.Count() )
|
||
|
{
|
||
|
Msg( "Didn't find any valid itemdefs to generate icons for" );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
Msg( "Found %d Valid Item defs. %d normal items and %d paintkit items\n", m_vecIconDefs.Count(), nNormalItems, nPaintkitItems );
|
||
|
|
||
|
int nNumGeneratingIcons = nNormalItems + nPaintkitItems * 5;
|
||
|
Msg( "Generating Icons for %d Items and 5 Wear Levels for each paintkit items (%d icons total)\n", m_vecIconDefs.Count(), nNumGeneratingIcons );
|
||
|
|
||
|
|
||
|
// Starting conditions
|
||
|
tf_paint_kit_force_wear.SetValue( 1 );
|
||
|
tf_paint_kit_generating_icons.SetValue( 1 );
|
||
|
|
||
|
// Create a dummy item
|
||
|
m_pIconData = new CEconItemView;
|
||
|
StartNextImage( m_pIconData, pItemModelPanel, m_vecIconDefs, 0.2 );
|
||
|
|
||
|
m_bGeneratingIcons = true;
|
||
|
m_bGeneratingLargeTestIcons = bLarge;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
|
||
|
|
||
|
|