Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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/* Copyright (C) 2002 Jean-Marc Valin
File: stereo.c
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
- Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
- Neither the name of the Xiph.org Foundation nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "speex_stereo.h"
#include "speex_callbacks.h"
#include "vq.h"
#include <math.h>
/*float e_ratio_quant[4] = {1, 1.26, 1.587, 2};*/
static float e_ratio_quant[4] = {.25, .315, .397, .5};
void speex_encode_stereo(float *data, int frame_size, SpeexBits *bits)
{
int i, tmp;
float e_left=0, e_right=0, e_tot=0;
float balance, e_ratio;
for (i=0;i<frame_size;i++)
{
e_left += data[2*i]*data[2*i];
e_right += data[2*i+1]*data[2*i+1];
data[i] = .5*(data[2*i]+data[2*i+1]);
e_tot += data[i]*data[i];
}
balance=(e_left+1)/(e_right+1);
e_ratio = e_tot/(1+e_left+e_right);
/*Quantization*/
speex_bits_pack(bits, 14, 5);
speex_bits_pack(bits, SPEEX_INBAND_STEREO, 4);
balance=4*log(balance);
/*Pack sign*/
if (balance>0)
speex_bits_pack(bits, 0, 1);
else
speex_bits_pack(bits, 1, 1);
balance=floor(.5+fabs(balance));
if (balance>30)
balance=31;
speex_bits_pack(bits, (int)balance, 5);
/*Quantize energy ratio*/
tmp=vq_index(&e_ratio, e_ratio_quant, 1, 4);
speex_bits_pack(bits, tmp, 2);
}
void speex_decode_stereo(float *data, int frame_size, SpeexStereoState *stereo)
{
float balance, e_ratio;
int i;
float e_tot=0, e_left, e_right, e_sum;
balance=stereo->balance;
e_ratio=stereo->e_ratio;
for (i=frame_size-1;i>=0;i--)
{
e_tot += data[i]*data[i];
}
e_sum=e_tot/e_ratio;
e_left = e_sum*balance / (1+balance);
e_right = e_sum-e_left;
e_left = sqrt(e_left/(e_tot+.01));
e_right = sqrt(e_right/(e_tot+.01));
for (i=frame_size-1;i>=0;i--)
{
float ftmp=data[i];
stereo->smooth_left = .98*stereo->smooth_left + .02*e_left;
stereo->smooth_right = .98*stereo->smooth_right + .02*e_right;
data[2*i] = stereo->smooth_left*ftmp;
data[2*i+1] = stereo->smooth_right*ftmp;
}
}
int speex_std_stereo_request_handler(SpeexBits *bits, void *state, void *data)
{
SpeexStereoState *stereo;
float sign=1;
int tmp;
stereo = (SpeexStereoState*)data;
if (speex_bits_unpack_unsigned(bits, 1))
sign=-1;
tmp = speex_bits_unpack_unsigned(bits, 5);
stereo->balance = exp(sign*.25*tmp);
tmp = speex_bits_unpack_unsigned(bits, 2);
stereo->e_ratio = e_ratio_quant[tmp];
return 0;
}