Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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5 years ago
# Microsoft Developer Studio Project File - Name="7z" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=7z - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "7z.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "7z.mak" CFG="7z - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "7z - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "7z - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
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CPP=cl.exe
RSC=rc.exe
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /WX /GX /O2 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /FAs /Yu"Precomp.h" /FD /c
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# SUBTRACT LINK32 /pdb:none
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"c:\util\7zDec.exe" /pdbtype:sept
!ENDIF
# Begin Target
# Name "7z - Win32 Release"
# Name "7z - Win32 Debug"
# Begin Group "Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\7z.h
# End Source File
# Begin Source File
SOURCE=..\..\7zAlloc.c
# End Source File
# Begin Source File
SOURCE=..\..\7zAlloc.h
# End Source File
# Begin Source File
SOURCE=..\..\7zArcIn.c
# End Source File
# Begin Source File
SOURCE=..\..\7zBuf.c
# End Source File
# Begin Source File
SOURCE=..\..\7zBuf.h
# End Source File
# Begin Source File
SOURCE=..\..\7zCrc.c
# End Source File
# Begin Source File
SOURCE=..\..\7zCrc.h
# End Source File
# Begin Source File
SOURCE=..\..\7zCrcOpt.c
# End Source File
# Begin Source File
SOURCE=..\..\7zDec.c
# ADD CPP /D "_7ZIP_PPMD_SUPPPORT"
# End Source File
# Begin Source File
SOURCE=..\..\7zFile.c
# End Source File
# Begin Source File
SOURCE=..\..\7zFile.h
# End Source File
# Begin Source File
SOURCE=..\..\7zStream.c
# End Source File
# Begin Source File
SOURCE=..\..\7zTypes.h
# End Source File
# Begin Source File
SOURCE=..\..\Bcj2.c
# End Source File
# Begin Source File
SOURCE=..\..\Bcj2.h
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# Begin Source File
SOURCE=..\..\Bra.c
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SOURCE=..\..\Bra.h
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SOURCE=..\..\Bra86.c
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# Begin Source File
SOURCE=..\..\CpuArch.c
# End Source File
# Begin Source File
SOURCE=..\..\CpuArch.h
# End Source File
# Begin Source File
SOURCE=..\..\Lzma2Dec.c
# End Source File
# Begin Source File
SOURCE=..\..\Lzma2Dec.h
# End Source File
# Begin Source File
SOURCE=..\..\LzmaDec.c
# End Source File
# Begin Source File
SOURCE=..\..\LzmaDec.h
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# Begin Source File
SOURCE=..\..\Ppmd.h
# End Source File
# Begin Source File
SOURCE=..\..\Ppmd7.c
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# ADD CPP /Yc"Precomp.h"
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SOURCE=.\7zMain.c
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# End Project