You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
589 lines
14 KiB
589 lines
14 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose: vcd_sound_check.cpp : Defines the entry point for the console application.
|
||
|
//
|
||
|
//===========================================================================//
|
||
|
#include <stdio.h>
|
||
|
#include <windows.h>
|
||
|
#include "tier0/dbg.h"
|
||
|
#include "tier1/utldict.h"
|
||
|
#include "filesystem.h"
|
||
|
#include "cmdlib.h"
|
||
|
#include "scriplib.h"
|
||
|
#include "vstdlib/random.h"
|
||
|
#include "tier1/UtlBuffer.h"
|
||
|
#include "pacifier.h"
|
||
|
#include "appframework/tier3app.h"
|
||
|
#include "tier0/icommandline.h"
|
||
|
#include "vgui/IVGui.h"
|
||
|
#include "vgui_controls/controls.h"
|
||
|
#include "vgui/ILocalize.h"
|
||
|
#include "tier1/checksum_crc.h"
|
||
|
#include "tier1/UtlSortVector.h"
|
||
|
#include "tier1/utlmap.h"
|
||
|
#include "captioncompiler.h"
|
||
|
|
||
|
#include "tier0/fasttimer.h"
|
||
|
|
||
|
using namespace vgui;
|
||
|
|
||
|
// #define TESTING 1
|
||
|
|
||
|
|
||
|
bool uselogfile = false;
|
||
|
bool bX360 = false;
|
||
|
|
||
|
struct AnalysisData
|
||
|
{
|
||
|
CUtlSymbolTable symbols;
|
||
|
};
|
||
|
|
||
|
static AnalysisData g_Analysis;
|
||
|
|
||
|
IBaseFileSystem *filesystem = NULL;
|
||
|
|
||
|
static bool spewed = false;
|
||
|
|
||
|
SpewRetval_t SpewFunc( SpewType_t type, char const *pMsg )
|
||
|
{
|
||
|
spewed = true;
|
||
|
|
||
|
printf( "%s", pMsg );
|
||
|
OutputDebugString( pMsg );
|
||
|
|
||
|
if ( type == SPEW_ERROR )
|
||
|
{
|
||
|
printf( "\n" );
|
||
|
OutputDebugString( "\n" );
|
||
|
}
|
||
|
|
||
|
return SPEW_CONTINUE;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// Input : depth -
|
||
|
// *fmt -
|
||
|
// ... -
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void vprint( int depth, const char *fmt, ... )
|
||
|
{
|
||
|
char string[ 8192 ];
|
||
|
va_list va;
|
||
|
va_start( va, fmt );
|
||
|
vsprintf( string, fmt, va );
|
||
|
va_end( va );
|
||
|
|
||
|
FILE *fp = NULL;
|
||
|
|
||
|
if ( uselogfile )
|
||
|
{
|
||
|
fp = fopen( "log.txt", "ab" );
|
||
|
}
|
||
|
|
||
|
while ( depth-- > 0 )
|
||
|
{
|
||
|
printf( " " );
|
||
|
OutputDebugString( " " );
|
||
|
if ( fp )
|
||
|
{
|
||
|
fprintf( fp, " " );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
::printf( "%s", string );
|
||
|
OutputDebugString( string );
|
||
|
|
||
|
if ( fp )
|
||
|
{
|
||
|
char *p = string;
|
||
|
while ( *p )
|
||
|
{
|
||
|
if ( *p == '\n' )
|
||
|
{
|
||
|
fputc( '\r', fp );
|
||
|
}
|
||
|
fputc( *p, fp );
|
||
|
p++;
|
||
|
}
|
||
|
fclose( fp );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void logprint( char const *logfile, const char *fmt, ... )
|
||
|
{
|
||
|
char string[ 8192 ];
|
||
|
va_list va;
|
||
|
va_start( va, fmt );
|
||
|
vsprintf( string, fmt, va );
|
||
|
va_end( va );
|
||
|
|
||
|
FILE *fp = NULL;
|
||
|
static bool first = true;
|
||
|
if ( first )
|
||
|
{
|
||
|
first = false;
|
||
|
fp = fopen( logfile, "wb" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
fp = fopen( logfile, "ab" );
|
||
|
}
|
||
|
if ( fp )
|
||
|
{
|
||
|
char *p = string;
|
||
|
while ( *p )
|
||
|
{
|
||
|
if ( *p == '\n' )
|
||
|
{
|
||
|
fputc( '\r', fp );
|
||
|
}
|
||
|
fputc( *p, fp );
|
||
|
p++;
|
||
|
}
|
||
|
fclose( fp );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void Con_Printf( const char *fmt, ... )
|
||
|
{
|
||
|
va_list args;
|
||
|
static char output[1024];
|
||
|
|
||
|
va_start( args, fmt );
|
||
|
vprintf( fmt, args );
|
||
|
vsprintf( output, fmt, args );
|
||
|
|
||
|
vprint( 0, output );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void printusage( void )
|
||
|
{
|
||
|
vprint( 0, "usage: captioncompiler closecaptionfile.txt\n\
|
||
|
\t-v = verbose output\n\
|
||
|
\t-l = log to file log.txt\n\
|
||
|
\ne.g.: kvc -l u:/xbox/game/hl2x/resource/closecaption_english.txt" );
|
||
|
|
||
|
// Exit app
|
||
|
exit( 1 );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CheckLogFile( void )
|
||
|
{
|
||
|
if ( uselogfile )
|
||
|
{
|
||
|
_unlink( "log.txt" );
|
||
|
vprint( 0, " Outputting to log.txt\n" );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void PrintHeader()
|
||
|
{
|
||
|
vprint( 0, "Valve Software - captioncompiler.exe (%s)\n", __DATE__ );
|
||
|
vprint( 0, "--- Close Caption File compiler ---\n" );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// The application object
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CCompileCaptionsApp : public CTier3SteamApp
|
||
|
{
|
||
|
typedef CTier3SteamApp BaseClass;
|
||
|
|
||
|
public:
|
||
|
// Methods of IApplication
|
||
|
virtual bool Create();
|
||
|
virtual bool PreInit();
|
||
|
virtual int Main();
|
||
|
virtual void PostShutdown();
|
||
|
virtual void Destroy();
|
||
|
|
||
|
private:
|
||
|
// Sets up the search paths
|
||
|
bool SetupSearchPaths();
|
||
|
|
||
|
void CompileCaptionFile( char const *infile, char const *outfile );
|
||
|
void DescribeCaptions( char const *file );
|
||
|
};
|
||
|
|
||
|
|
||
|
bool CCompileCaptionsApp::Create()
|
||
|
{
|
||
|
SpewOutputFunc( SpewFunc );
|
||
|
SpewActivate( "kvc", 2 );
|
||
|
|
||
|
AppSystemInfo_t appSystems[] =
|
||
|
{
|
||
|
{ "vgui2.dll", VGUI_IVGUI_INTERFACE_VERSION },
|
||
|
{ "", "" } // Required to terminate the list
|
||
|
};
|
||
|
|
||
|
return AddSystems( appSystems );
|
||
|
}
|
||
|
|
||
|
void CCompileCaptionsApp::Destroy()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Sets up the game path
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CCompileCaptionsApp::SetupSearchPaths()
|
||
|
{
|
||
|
if ( !BaseClass::SetupSearchPaths( NULL, false, true ) )
|
||
|
return false;
|
||
|
|
||
|
// Set gamedir.
|
||
|
Q_MakeAbsolutePath( gamedir, sizeof( gamedir ), GetGameInfoPath() );
|
||
|
Q_AppendSlash( gamedir, sizeof( gamedir ) );
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Init, shutdown
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CCompileCaptionsApp::PreInit( )
|
||
|
{
|
||
|
if ( !BaseClass::PreInit() )
|
||
|
return false;
|
||
|
|
||
|
g_pFileSystem = g_pFullFileSystem;
|
||
|
if ( !g_pFileSystem || !g_pVGui || !g_pVGuiLocalize )
|
||
|
{
|
||
|
Error( "Unable to load required library interface!\n" );
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
// MathLib_Init( 2.2f, 2.2f, 0.0f, 2.0f, false, false, false, false );
|
||
|
g_pFullFileSystem->SetWarningFunc( Warning );
|
||
|
|
||
|
// Add paths...
|
||
|
if ( !SetupSearchPaths() )
|
||
|
return false;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void CCompileCaptionsApp::PostShutdown()
|
||
|
{
|
||
|
g_pFileSystem = NULL;
|
||
|
BaseClass::PostShutdown();
|
||
|
}
|
||
|
|
||
|
void CCompileCaptionsApp::CompileCaptionFile( char const *infile, char const *outfile )
|
||
|
{
|
||
|
StringIndex_t maxindex = (StringIndex_t)-1;
|
||
|
int maxunicodesize = 0;
|
||
|
int totalsize = 0;
|
||
|
|
||
|
int c = 0;
|
||
|
|
||
|
int curblock = 0;
|
||
|
int usedBytes = 0;
|
||
|
int blockSize = MAX_BLOCK_SIZE;
|
||
|
|
||
|
int freeSpace = 0;
|
||
|
|
||
|
CUtlVector< CaptionLookup_t > directory;
|
||
|
CUtlBuffer data;
|
||
|
|
||
|
CUtlRBTree< unsigned int > hashcollision( 0, 0, DefLessFunc( unsigned int ) );
|
||
|
|
||
|
for ( StringIndex_t i = g_pVGuiLocalize->GetFirstStringIndex(); i != INVALID_LOCALIZE_STRING_INDEX; i = g_pVGuiLocalize->GetNextStringIndex( i ), ++c )
|
||
|
{
|
||
|
char const *entryName = g_pVGuiLocalize->GetNameByIndex( i );
|
||
|
CaptionLookup_t entry;
|
||
|
entry.SetHash( entryName );
|
||
|
|
||
|
// vprint( 0, "%d / %d: %s == %u\n", c, i, g_pVGuiLocalize->GetNameByIndex( i ), entry.hash );
|
||
|
|
||
|
if ( hashcollision.Find( entry.hash ) != hashcollision.InvalidIndex() )
|
||
|
{
|
||
|
Error( "Hash name collision on %s!!!\n", g_pVGuiLocalize->GetNameByIndex( i ) );
|
||
|
}
|
||
|
|
||
|
hashcollision.Insert( entry.hash );
|
||
|
|
||
|
const wchar_t *text = g_pVGuiLocalize->GetValueByIndex( i );
|
||
|
if ( verbose )
|
||
|
{
|
||
|
vprint( 0, "Processing: '%30.30s' = '%S'\n", entryName, text );
|
||
|
}
|
||
|
int len = text ? ( wcslen( text ) + 1 ) * sizeof( short ) : 0;
|
||
|
if ( len > maxunicodesize )
|
||
|
{
|
||
|
maxindex = i;
|
||
|
maxunicodesize = len;
|
||
|
}
|
||
|
|
||
|
if ( len > blockSize )
|
||
|
{
|
||
|
Error( "Caption text file '%s' contains a single caption '%s' of %d bytes (%d is max), change MAX_BLOCK_SIZE in captioncompiler.h to fix!!!\n", g_pVGuiLocalize->GetNameByIndex( i ),
|
||
|
entryName, len, blockSize );
|
||
|
}
|
||
|
totalsize += len;
|
||
|
|
||
|
if ( usedBytes + len >= blockSize )
|
||
|
{
|
||
|
++curblock;
|
||
|
|
||
|
int leftover = ( blockSize - usedBytes );
|
||
|
|
||
|
totalsize += leftover;
|
||
|
|
||
|
freeSpace += leftover;
|
||
|
|
||
|
while ( --leftover >= 0 )
|
||
|
{
|
||
|
data.PutChar( 0 );
|
||
|
}
|
||
|
|
||
|
usedBytes = len;
|
||
|
entry.offset = 0;
|
||
|
|
||
|
data.Put( (const void *)text, len );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
entry.offset = usedBytes;
|
||
|
usedBytes += len;
|
||
|
data.Put( (const void *)text, len );
|
||
|
}
|
||
|
|
||
|
entry.length = len;
|
||
|
entry.blockNum = curblock;
|
||
|
|
||
|
directory.AddToTail( entry );
|
||
|
}
|
||
|
|
||
|
int leftover = ( blockSize - usedBytes );
|
||
|
totalsize += leftover;
|
||
|
freeSpace += leftover;
|
||
|
while ( --leftover >= 0 )
|
||
|
{
|
||
|
data.PutChar( 0 );
|
||
|
}
|
||
|
|
||
|
vprint( 0, "Found %i strings in '%s'\n", c, infile );
|
||
|
|
||
|
if ( maxindex != INVALID_LOCALIZE_STRING_INDEX )
|
||
|
{
|
||
|
vprint( 0, "Longest string '%s' = (%i) bytes average(%.3f)\n%",
|
||
|
g_pVGuiLocalize->GetNameByIndex( maxindex ), maxunicodesize, (float)totalsize/(float)c );
|
||
|
}
|
||
|
|
||
|
vprint( 0, "%d blocks (%d bytes each), %d bytes wasted (%.3f per block average), total bytes %d\n",
|
||
|
curblock + 1, blockSize, freeSpace, (float)freeSpace/(float)( curblock + 1 ), totalsize );
|
||
|
|
||
|
vprint( 0, "directory size %d entries, %d bytes, data size %d bytes\n",
|
||
|
directory.Count(), directory.Count() * sizeof( CaptionLookup_t ), data.TellPut() );
|
||
|
|
||
|
CompiledCaptionHeader_t header;
|
||
|
header.magic = COMPILED_CAPTION_FILEID;
|
||
|
header.version = COMPILED_CAPTION_VERSION;
|
||
|
header.numblocks = curblock + 1;
|
||
|
header.blocksize = blockSize;
|
||
|
header.directorysize = directory.Count();
|
||
|
header.dataoffset = 0;
|
||
|
|
||
|
// Now write the outfile
|
||
|
CUtlBuffer out;
|
||
|
out.Put( &header, sizeof( header ) );
|
||
|
out.Put( directory.Base(), directory.Count() * sizeof( CaptionLookup_t ) );
|
||
|
int curOffset = out.TellPut();
|
||
|
// Round it up to the next 512 byte boundary
|
||
|
int nBytesDestBuffer = AlignValue( curOffset, 512 ); // align to HD sector
|
||
|
int nPadding = nBytesDestBuffer - curOffset;
|
||
|
while ( --nPadding >= 0 )
|
||
|
{
|
||
|
out.PutChar( 0 );
|
||
|
}
|
||
|
out.Put( data.Base(), data.TellPut() );
|
||
|
|
||
|
// Write out a corrected header
|
||
|
header.dataoffset = nBytesDestBuffer;
|
||
|
int savePos = out.TellPut();
|
||
|
out.SeekPut( CUtlBuffer::SEEK_HEAD, 0 );
|
||
|
out.Put( &header, sizeof( header ) );
|
||
|
out.SeekPut( CUtlBuffer::SEEK_HEAD, savePos );
|
||
|
|
||
|
g_pFullFileSystem->WriteFile( outfile, NULL, out );
|
||
|
|
||
|
// Jeep: this function no longer exisits
|
||
|
/*if ( bX360 )
|
||
|
{
|
||
|
UpdateOrCreateCaptionFile_X360( g_pFullFileSystem, outfile, NULL, true );
|
||
|
}*/
|
||
|
}
|
||
|
|
||
|
void CCompileCaptionsApp::DescribeCaptions( char const *file )
|
||
|
{
|
||
|
CUtlBuffer buf;
|
||
|
if ( !g_pFullFileSystem->ReadFile( file, NULL, buf ) )
|
||
|
{
|
||
|
Error( "Unable to read '%s' into buffer\n", file );
|
||
|
}
|
||
|
|
||
|
CompiledCaptionHeader_t header;
|
||
|
buf.Get( &header, sizeof( header ) );
|
||
|
if ( header.magic != COMPILED_CAPTION_FILEID )
|
||
|
Error( "Invalid file id for %s\n", file );
|
||
|
if ( header.version != COMPILED_CAPTION_VERSION )
|
||
|
Error( "Invalid file version for %s\n", file );
|
||
|
|
||
|
// Read the directory
|
||
|
CUtlSortVector< CaptionLookup_t, CCaptionLookupLess > directory;
|
||
|
directory.EnsureCapacity( header.directorysize );
|
||
|
directory.CopyArray( (const CaptionLookup_t *)buf.PeekGet(), header.directorysize );
|
||
|
directory.RedoSort( true );
|
||
|
buf.SeekGet( CUtlBuffer::SEEK_HEAD, header.dataoffset );
|
||
|
|
||
|
int i;
|
||
|
CUtlVector< CaptionBlock_t > blocks;
|
||
|
for ( i = 0; i < header.numblocks; ++i )
|
||
|
{
|
||
|
CaptionBlock_t& newBlock = blocks[ blocks.AddToTail() ];
|
||
|
Q_memset( newBlock.data, 0, sizeof( newBlock.data ) );
|
||
|
buf.Get( newBlock.data, header.blocksize );
|
||
|
}
|
||
|
|
||
|
CUtlMap< unsigned int, StringIndex_t > inverseMap( 0, 0, DefLessFunc( unsigned int ) );
|
||
|
for ( StringIndex_t idx = g_pVGuiLocalize->GetFirstStringIndex(); idx != INVALID_LOCALIZE_STRING_INDEX; idx = g_pVGuiLocalize->GetNextStringIndex( idx ) )
|
||
|
{
|
||
|
const char *name = g_pVGuiLocalize->GetNameByIndex( idx );
|
||
|
CaptionLookup_t dummy;
|
||
|
dummy.SetHash( name );
|
||
|
|
||
|
inverseMap.Insert( dummy.hash, idx );
|
||
|
}
|
||
|
|
||
|
// Now print everything out...
|
||
|
for ( i = 0; i < header.directorysize; ++i )
|
||
|
{
|
||
|
const CaptionLookup_t& entry = directory[ i ];
|
||
|
char const *name = g_pVGuiLocalize->GetNameByIndex( inverseMap.Element( inverseMap.Find( entry.hash ) ) );
|
||
|
const CaptionBlock_t& block = blocks[ entry.blockNum ];
|
||
|
const wchar_t *data = (const wchar_t *)&block.data[ entry.offset ];
|
||
|
wchar_t *temp = ( wchar_t * )_alloca( entry.length * sizeof( short ) );
|
||
|
wcsncpy( temp, data, ( entry.length / sizeof( short ) ) - 1 );
|
||
|
|
||
|
vprint( 0, "%3.3d: (%40.40s) hash(%15.15u), block(%4.4d), offset(%4.4d), len(%4.4d) %S\n",
|
||
|
i, name, entry.hash, entry.blockNum, entry.offset, entry.length, temp );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// main application
|
||
|
//-----------------------------------------------------------------------------
|
||
|
int CCompileCaptionsApp::Main()
|
||
|
{
|
||
|
CUtlVector< CUtlSymbol > worklist;
|
||
|
|
||
|
int i = 1;
|
||
|
for ( i ; i<CommandLine()->ParmCount() ; i++)
|
||
|
{
|
||
|
if ( CommandLine()->GetParm( i )[ 0 ] == '-' )
|
||
|
{
|
||
|
switch( CommandLine()->GetParm( i )[ 1 ] )
|
||
|
{
|
||
|
case 'l':
|
||
|
uselogfile = true;
|
||
|
break;
|
||
|
case 'v':
|
||
|
verbose = true;
|
||
|
break;
|
||
|
case 'x':
|
||
|
bX360 = true;
|
||
|
break;
|
||
|
case 'g': // -game
|
||
|
++i;
|
||
|
break;
|
||
|
default:
|
||
|
printusage();
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
else if ( i != 0 )
|
||
|
{
|
||
|
char fn[ 512 ];
|
||
|
Q_strncpy( fn, CommandLine()->GetParm( i ), sizeof( fn ) );
|
||
|
Q_FixSlashes( fn );
|
||
|
Q_strlower( fn );
|
||
|
|
||
|
CUtlSymbol sym;
|
||
|
sym = fn;
|
||
|
worklist.AddToTail( sym );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( CommandLine()->ParmCount() < 2 || ( i != CommandLine()->ParmCount() ) || worklist.Count() != 1 )
|
||
|
{
|
||
|
PrintHeader();
|
||
|
printusage();
|
||
|
}
|
||
|
|
||
|
CheckLogFile();
|
||
|
|
||
|
PrintHeader();
|
||
|
|
||
|
char binaries[MAX_PATH];
|
||
|
Q_strncpy( binaries, gamedir, MAX_PATH );
|
||
|
Q_StripTrailingSlash( binaries );
|
||
|
Q_strncat( binaries, "/../bin", MAX_PATH, MAX_PATH );
|
||
|
|
||
|
char outfile[ 512 ];
|
||
|
if ( Q_stristr( worklist[ worklist.Count() - 1 ].String(), gamedir ) )
|
||
|
{
|
||
|
Q_strncpy( outfile, &worklist[ worklist.Count() - 1 ].String()[ Q_strlen( gamedir ) ] , sizeof( outfile ) );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Q_snprintf( outfile, sizeof( outfile ), "resource\\%s", worklist[ worklist.Count() - 1 ].String() );
|
||
|
}
|
||
|
|
||
|
char infile[ 512 ];
|
||
|
Q_strncpy( infile, outfile, sizeof( infile ) );
|
||
|
|
||
|
Q_SetExtension( outfile, ".dat", sizeof( outfile ) );
|
||
|
|
||
|
vprint( 0, "gamedir[ %s ]\n", gamedir );
|
||
|
vprint( 0, "infile[ %s ]\n", infile );
|
||
|
vprint( 0, "outfile[ %s ]\n", outfile );
|
||
|
|
||
|
g_pFullFileSystem->AddSearchPath( binaries, "EXECUTABLE_PATH" );
|
||
|
|
||
|
if ( !g_pVGuiLocalize->AddFile( infile, "MOD", false ) )
|
||
|
{
|
||
|
Error( "Unable to add localization file '%s'\n", infile );
|
||
|
}
|
||
|
|
||
|
vprint( 0, " Compiling Captions for '%s'...\n", infile );
|
||
|
|
||
|
CompileCaptionFile( infile, outfile );
|
||
|
|
||
|
if ( verbose )
|
||
|
{
|
||
|
DescribeCaptions( outfile );
|
||
|
}
|
||
|
|
||
|
g_pVGuiLocalize->RemoveAll();
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Main entry point
|
||
|
//-----------------------------------------------------------------------------
|
||
|
DEFINE_CONSOLE_STEAM_APPLICATION_OBJECT( CCompileCaptionsApp )
|