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25 lines
540 B
25 lines
540 B
4 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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#include "cbase.h"
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#include "c_tf_tank_boss.h"
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#include "teamplayroundbased_gamerules.h"
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IMPLEMENT_CLIENTCLASS_DT(C_TFTankBoss, DT_TFTankBoss, CTFTankBoss)
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//RecvPropVector(RECVINFO(m_shadowDirection)),
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END_RECV_TABLE()
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LINK_ENTITY_TO_CLASS( tank_boss, C_TFTankBoss );
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C_TFTankBoss::C_TFTankBoss()
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{
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}
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void C_TFTankBoss::GetGlowEffectColor( float *r, float *g, float *b )
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{
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TeamplayRoundBasedRules()->GetTeamGlowColor( GetTeamNumber(), *r, *g, *b );
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}
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