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301 lines
9.1 KiB
301 lines
9.1 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "cbase.h"
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#if defined( REPLAY_ENABLED )
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#include "replaybrowserpreviewpanel.h"
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#include "replaybrowsermainpanel.h"
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#include "replaybrowsermovieplayerpanel.h"
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#include "replaybrowserlistitempanel.h"
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#include "replay/ireplaymovie.h"
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#include "replay/screenshot.h"
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#include "vgui/ISurface.h"
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#include "econ/econ_controls.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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//-----------------------------------------------------------------------------
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CReplayPreviewPanelBase::CReplayPreviewPanelBase( Panel *pParent, QueryableReplayItemHandle_t hItem, IReplayItemManager *pItemManager )
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: EditablePanel( pParent, "PreviewPanel" ),
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m_hItem( hItem ),
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m_pItemManager( pItemManager )
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{
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CGenericClassBasedReplay *pReplay = GetReplay();
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IQueryableReplayItem *pItem = pItemManager->GetItem( hItem );
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// Setup class image
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char szImage[MAX_OSPATH];
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m_pClassImage = new ImagePanel( this, "ClassImage" );
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V_snprintf( szImage, sizeof( szImage ), "class_sel_sm_%s_%s", pReplay->GetMaterialFriendlyPlayerClass(), pReplay->GetPlayerTeam() ); // Cause default image to display
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m_pClassImage->SetImage( szImage );
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m_pInfoPanel = new vgui::EditablePanel( this, "InfoPanel" );
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// Setup map label
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const char *pMapName = pReplay->m_szMapName;
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const char *pUnderscore = V_strstr( pMapName, "_" );
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if ( pUnderscore )
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{
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pMapName = pUnderscore + 1;
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}
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m_pMapLabel = new CExLabel( m_pInfoPanel, "MapLabel", pMapName );
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// Setup record date/time
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const CReplayTime &RecordTime = pItem->GetItemDate();
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int nDay, nMonth, nYear;
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RecordTime.GetDate( nDay, nMonth, nYear );
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int nHour, nMin, nSec;
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RecordTime.GetTime( nHour, nMin, nSec );
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const wchar_t *pDateAndTime = CReplayTime::GetLocalizedDate( g_pVGuiLocalize, nDay, nMonth, nYear, &nHour, &nMin, &nSec );
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// Setup date / time label
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m_pDateTimeLabel = new CExLabel( m_pInfoPanel, "DateTimeLabel", pDateAndTime );
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// Setup info labels
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for ( int i = 0; i < NUM_INFO_LABELS; ++i )
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{
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for ( int j = 0; j < 2; ++j )
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{
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m_pReplayInfoLabels[i][j] = new CExLabel( m_pInfoPanel, VarArgs("Label%d_%d", i, j), "" );
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}
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}
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m_pReplayInfoLabels[ LABEL_PLAYED_AS ][1]->SetText( pReplay->GetPlayerClass() );
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m_pReplayInfoLabels[ LABEL_KILLED_BY ][1]->SetText( pReplay->WasKilled() ? pReplay->GetKillerName() : "#Replay_NoKiller" );
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m_pReplayInfoLabels[ LABEL_LIFE_LENGTH ][1]->SetText( CReplayTime::FormatTimeString( (int)pItem->GetItemLength() ) );
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}
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CReplayPreviewPanelBase::~CReplayPreviewPanelBase()
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{
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}
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void CReplayPreviewPanelBase::ApplySchemeSettings( IScheme *pScheme )
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{
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BaseClass::ApplySchemeSettings( pScheme );
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LoadControlSettings( "resource/ui/replaybrowser/previewpanel.res", "GAME" );
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#if !defined( TF_CLIENT_DLL )
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m_pClassImage->SetVisible( false );
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#endif
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}
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void CReplayPreviewPanelBase::PerformLayout()
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{
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BaseClass::PerformLayout();
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CGenericClassBasedReplay *pReplay = GetReplay();
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if ( !pReplay )
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return;
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int nWide = XRES(18);
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int nTall = YRES(18);
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int nScreenshotH = 0; // Represents the height of the screenshot OR the "no screenshot" label
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LayoutView( nWide, nTall, nScreenshotH );
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int iInfoHeight = m_pInfoPanel->GetTall();
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nTall += iInfoHeight;
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if ( m_pClassImage )
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{
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int w, h;
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m_pClassImage->GetImage()->GetContentSize( w, h );
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float s = ShoudlUseLargeClassImage() ? 1.25f : 1.0f;
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int nClassTall = s*h;
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m_pClassImage->SetSize( s*w, nClassTall );
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m_pClassImage->SetShouldScaleImage( true );
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m_pClassImage->SetScaleAmount( s );
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// The panel should be at least as tall as the height of the screenshot
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// (or "no screenshot" label) and the class image.
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if ( nTall < nClassTall )
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{
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nTall = nClassTall;
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}
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m_pClassImage->SetPos( XRES(9), nTall - nClassTall );
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}
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const int nLabelX = m_pClassImage->GetWide() + XRES( 18 );
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int iInfoWidth = nWide - nLabelX;
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m_pMapLabel->SetSize( iInfoWidth, m_pMapLabel->GetTall() );
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m_pDateTimeLabel->SetSize( iInfoWidth, m_pMapLabel->GetTall() );
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m_pInfoPanel->SetBounds( nLabelX, nTall - iInfoHeight, iInfoWidth, iInfoHeight );
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nTall += YRES(9);
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SetSize( nWide, nTall );
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}
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void CReplayPreviewPanelBase::LayoutView( int &nWide, int &nTall, int &nCurY )
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{
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nWide = XRES( 188 );
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nTall = YRES(9);
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nCurY = nTall;
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}
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CGenericClassBasedReplay *CReplayPreviewPanelBase::GetReplay()
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{
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return ToGenericClassBasedReplay( m_pItemManager->GetItem( m_hItem )->GetItemReplay() );
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}
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ReplayHandle_t CReplayPreviewPanelBase::GetReplayHandle()
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{
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return GetReplay()->GetHandle();
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}
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//-----------------------------------------------------------------------------
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CReplayPreviewPanelSlideshow::CReplayPreviewPanelSlideshow( Panel *pParent, QueryableReplayItemHandle_t hReplay, IReplayItemManager *pItemManager )
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: BaseClass( pParent, hReplay, pItemManager ),
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m_pScreenshotPanel( NULL )
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{
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// Setup screenshot slideshow panel
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CGenericClassBasedReplay *pReplay = GetReplay();
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const int nScreenshotCount = pReplay->GetScreenshotCount();
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if ( nScreenshotCount )
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{
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m_pScreenshotPanel = new CReplayScreenshotSlideshowPanel( this, "ScreenshotSlideshowPanel", hReplay );
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// Set pretty quick transition times based on the screenshot count
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m_pScreenshotPanel->SetInterval( ( nScreenshotCount == 2 ) ? 3.0f : 2.0f );
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m_pScreenshotPanel->SetTransitionTime( 0.5f );
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}
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// Setup the no screenshot label
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m_pNoScreenshotLabel = new CExLabel( this, "NoScreenshotLabel", "#Replay_NoScreenshot" );
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m_pNoScreenshotLabel->SetVisible( false );
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}
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void CReplayPreviewPanelSlideshow::PerformLayout()
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{
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BaseClass::PerformLayout();
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m_pNoScreenshotLabel->SizeToContents();
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m_pNoScreenshotLabel->SetWide( GetWide() );
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}
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void CReplayPreviewPanelSlideshow::LayoutView( int &nWide, int &nTall, int &nCurY )
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{
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if ( m_pScreenshotPanel )
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{
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// Use the dimensions from the first screenshot to figure out the scale, even though the dimensions
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// may vary if the user changed resolutions during gameplay
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CGenericClassBasedReplay *pReplay = GetReplay();
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const CReplayScreenshot *pScreenshot = pReplay->GetScreenshot( 0 );
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int nScreenshotW = pScreenshot->m_nWidth;
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int nScreenshotH = pScreenshot->m_nHeight;
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// Scale the screenshot if it's too big for the current resolution
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float flScreenshotScale = 1.0f;
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int nMaxScreenshotWidth = ScreenWidth() / 3;
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if ( nScreenshotW > nMaxScreenshotWidth )
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{
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flScreenshotScale = (float)nMaxScreenshotWidth / pScreenshot->m_nWidth;
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nScreenshotW = nMaxScreenshotWidth;
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}
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nCurY = nScreenshotH * flScreenshotScale;
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m_pScreenshotPanel->GetImagePanel()->SetShouldScaleImage( true );
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m_pScreenshotPanel->GetImagePanel()->SetScaleAmount( flScreenshotScale );
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nWide += nScreenshotW;
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nTall += nCurY;
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m_pScreenshotPanel->SetBounds( (nWide - nScreenshotW) * 0.5, YRES(9), nScreenshotW, nCurY );
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}
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else
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{
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int w, h;
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m_pNoScreenshotLabel->SetContentAlignment( Label::a_center );
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m_pNoScreenshotLabel->GetContentSize( w, h );
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nTall += YRES( 20 );
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m_pNoScreenshotLabel->SetBounds( 0, nTall, w, h );
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nTall += YRES( 20 );
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m_pNoScreenshotLabel->SetVisible( true );
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nWide += XRES( 213 ); // Default width (maps to 640 on 1920x1200)
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nTall += h;
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nCurY = nTall;
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}
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}
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//-----------------------------------------------------------------------------
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CReplayPreviewPanelMovie::CReplayPreviewPanelMovie( Panel *pParent, QueryableReplayItemHandle_t hItem, IReplayItemManager *pItemManager )
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: BaseClass( pParent, hItem, pItemManager ),
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m_pMoviePlayerPanel( NULL )
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{
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m_flCreateTime = gpGlobals->realtime;
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ivgui()->AddTickSignal( GetVPanel(), 10 );
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}
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CReplayPreviewPanelMovie::~CReplayPreviewPanelMovie()
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{
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ivgui()->RemoveTickSignal( GetVPanel() );
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}
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void CReplayPreviewPanelMovie::OnTick()
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{
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if ( gpGlobals->realtime >= m_flCreateTime + 0.5f )
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{
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if ( !m_pMoviePlayerPanel )
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{
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m_pMoviePlayerPanel = new CMoviePlayerPanel( this, "MoviePlayer", GetReplayMovie()->GetMovieFilename() );
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InvalidateLayout( true, false );
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}
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if ( !m_pMoviePlayerPanel->IsPlaying() )
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{
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m_pMoviePlayerPanel->SetLooping( true );
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m_pMoviePlayerPanel->Play();
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}
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}
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}
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IReplayMovie* CReplayPreviewPanelMovie::GetReplayMovie()
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{
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return static_cast< IReplayMovie * >( m_pItemManager->GetItem( m_hItem ) );
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}
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void CReplayPreviewPanelMovie::LayoutView( int &nWide, int &nTall, int &nCurY )
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{
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// Get frame dimensions
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int nFrameWidth, nFrameHeight;
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IReplayMovie* pReplayMovie = GetReplayMovie();
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pReplayMovie->GetFrameDimensions( nFrameWidth, nFrameHeight );
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int nScaledWidth = nFrameWidth;
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int nScaledHeight = nFrameHeight;
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// Scale the screenshot if it's too big for the current resolution
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float flScale = 1.0f;
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int nMaxWidth = ScreenWidth() / 3;
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if ( nFrameWidth > nMaxWidth )
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{
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flScale = (float)nMaxWidth / nFrameWidth;
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nScaledWidth = nMaxWidth;
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nScaledHeight = nFrameHeight * flScale;
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}
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nWide += nScaledWidth;
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nTall += nScaledHeight;
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nCurY = nTall;
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// Layout movie player panel if it's ready
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if ( m_pMoviePlayerPanel )
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{
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m_pMoviePlayerPanel->SetBounds( 9, 9, nScaledWidth, nScaledHeight );
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m_pMoviePlayerPanel->SetEnabled( true );
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m_pMoviePlayerPanel->SetVisible( true );
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m_pMoviePlayerPanel->SetZPos( 101 );
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}
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}
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#endif
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