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32 lines
1.4 KiB
32 lines
1.4 KiB
4 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef LOCAL_STEAM_SHARED_OBJECT_LISTENER
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#define LOCAL_STEAM_SHARED_OBJECT_LISTENER
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#ifdef _WIN32
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#pragma once
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#endif
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#include "gcsdk/gcclient_sharedobjectcache.h"
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class CLocalSteamSharedObjectListener : public GCSDK::ISharedObjectListener
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{
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public:
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CLocalSteamSharedObjectListener();
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virtual ~CLocalSteamSharedObjectListener();
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virtual void SOCreated( const CSteamID & steamIDOwner, const GCSDK::CSharedObject *pObject, GCSDK::ESOCacheEvent eEvent ) OVERRIDE {}
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virtual void PreSOUpdate( const CSteamID & steamIDOwner, GCSDK::ESOCacheEvent eEvent ) OVERRIDE {}
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virtual void SOUpdated( const CSteamID & steamIDOwner, const GCSDK::CSharedObject *pObject, GCSDK::ESOCacheEvent eEvent ) OVERRIDE {}
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virtual void PostSOUpdate( const CSteamID & steamIDOwner, GCSDK::ESOCacheEvent eEvent ) OVERRIDE {}
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virtual void SODestroyed( const CSteamID & steamIDOwner, const GCSDK::CSharedObject *pObject, GCSDK::ESOCacheEvent eEvent ) OVERRIDE {}
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virtual void SOCacheSubscribed( const CSteamID & steamIDOwner, GCSDK::ESOCacheEvent eEvent ) OVERRIDE {}
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virtual void SOCacheUnsubscribed( const CSteamID & steamIDOwner, GCSDK::ESOCacheEvent eEvent ) OVERRIDE {}
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};
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#endif // LOCAL_STEAM_SHARED_OBJECT_LISTENER
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