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134 lines
4.6 KiB
134 lines
4.6 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#ifndef INOTIFYUI_H
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#define INOTIFYUI_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "tier1/utlvector.h"
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#include "datamodel/idatamodel.h"
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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class CDmElement;
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//-----------------------------------------------------------------------------
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// Interface used to allow tools to deal with dynamic choice lists
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//-----------------------------------------------------------------------------
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struct IntChoice_t
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{
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int m_nValue;
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const char *m_pChoiceString;
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};
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struct StringChoice_t
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{
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const char *m_pValue;
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const char *m_pChoiceString;
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};
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struct ElementChoice_t
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{
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ElementChoice_t() {}
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ElementChoice_t( CDmElement *pValue, const char *pChoiceString = NULL ) : m_pValue( pValue ), m_pChoiceString( pChoiceString ) {}
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CDmElement *m_pValue;
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const char *m_pChoiceString;
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};
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typedef CUtlVector<IntChoice_t> IntChoiceList_t;
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typedef CUtlVector<StringChoice_t> StringChoiceList_t;
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typedef CUtlVector<ElementChoice_t> ElementChoiceList_t;
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//-----------------------------------------------------------------------------
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// Interface used to call back out of the element properties panels
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// to communicate with external systems
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//-----------------------------------------------------------------------------
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enum DmeControlsNotifySource_t
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{
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NOTIFY_SOURCE_PROPERTIES_TREE = NOTIFY_SOURCE_FIRST_DME_CONTROL_SOURCE,
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NOTIFY_SOURCE_FILE_LIST_MANAGER,
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NOTIFY_SOURCE_PRESET_GROUP_EDITOR,
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};
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//-----------------------------------------------------------------------------
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// Utility scope guards
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//-----------------------------------------------------------------------------
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DEFINE_SOURCE_UNDO_SCOPE_GUARD( ElementTree, NOTIFY_SOURCE_PROPERTIES_TREE );
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DEFINE_SOURCE_NOTIFY_SCOPE_GUARD( ElementTree, NOTIFY_SOURCE_PROPERTIES_TREE );
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class IElementPropertiesChoices
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{
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public:
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// For boolean choice lists. Return false if it's an unknown choice list type
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// Element, attribute specifies the attribute we're editing.
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// bArray element is true if the attribute is an array attribute and we're editing one of its elements
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virtual bool GetBoolChoiceList( const char *pChoiceListType, CDmElement *pElement,
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const char *pAttributeName, bool bArrayElement, const char *pChoiceStrings[2] ) = 0;
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// For integer choice lists. Return false if it's an unknown choice list type
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virtual bool GetIntChoiceList( const char *pChoiceListType, CDmElement *pElement,
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const char *pAttributeName, bool bArrayElement, IntChoiceList_t &list ) = 0;
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// For string choice lists. Return false if it's an unknown choice list type
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virtual bool GetStringChoiceList( const char *pChoiceListType, CDmElement *pElement,
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const char *pAttributeName, bool bArrayElement, StringChoiceList_t &list ) = 0;
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// For element choice lists. Return false if it's an unknown choice list type
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virtual bool GetElementChoiceList( const char *pChoiceListType, CDmElement *pElement,
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const char *pAttributeName, bool bArrayElement, ElementChoiceList_t &list ) = 0;
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virtual const char *GetElementChoiceString( const char *pChoiceListType, CDmElement *pElement,
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const char *pAttributeName, bool bArrayElement, CDmElement *pValue ) = 0;
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};
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//-----------------------------------------------------------------------------
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// Default implementation of IElementPropertiesChoices
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//-----------------------------------------------------------------------------
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class CBaseElementPropertiesChoices : public IElementPropertiesChoices
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{
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public:
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virtual bool GetBoolChoiceList( const char *pChoiceListType, CDmElement *pElement,
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const char *pAttributeName, bool bArrayElement, const char *pChoiceStrings[2] )
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{
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return false;
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}
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virtual bool GetIntChoiceList( const char *pChoiceListType, CDmElement *pElement,
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const char *pAttributeName, bool bArrayElement, IntChoiceList_t &list )
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{
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return false;
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}
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virtual bool GetStringChoiceList( const char *pChoiceListType, CDmElement *pElement,
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const char *pAttributeName, bool bArrayElement, StringChoiceList_t &list )
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{
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return false;
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}
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virtual bool GetElementChoiceList( const char *pChoiceListType, CDmElement *pElement,
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const char *pAttributeName, bool bArrayElement, ElementChoiceList_t &list )
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{
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return false;
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}
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virtual const char *GetElementChoiceString( const char *pChoiceListType, CDmElement *pElement,
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const char *pAttributeName, bool bArrayElement, CDmElement *pValue )
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{
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return NULL;
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}
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};
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#endif // INOTIFYUI_H
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