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44 lines
1003 B
44 lines
1003 B
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef MINIVIEWPORT_H
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#define MINIVIEWPORT_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "vgui_controls/ToolWindow.h"
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class CMiniViewportPropertyPage;
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class CMiniViewport : public vgui::ToolWindow
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{
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DECLARE_CLASS_SIMPLE( CMiniViewport, vgui::ToolWindow );
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public:
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CMiniViewport( vgui::Panel *parent,
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bool contextLabel,
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vgui::IToolWindowFactory *factory = 0,
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vgui::Panel *page = NULL,
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char const *title = NULL,
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bool contextMenu = false );
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void GetViewport( bool& enabled, int& x, int& y, int& width, int& height );
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void GetEngineBounds( int& x, int& y, int& w, int& h );
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void RenderFrameBegin();
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// Sets text to draw over the window
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void SetOverlayText( const char *pText );
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void ReleaseLayoffTexture();
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private:
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vgui::DHANDLE< CMiniViewportPropertyPage > m_hPage;
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};
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#endif // MINIVIEWPORT_H
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