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36 lines
729 B
36 lines
729 B
4 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef AI_NAVGOALTYPE_H
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#define AI_NAVGOALTYPE_H
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#if defined( _WIN32 )
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#pragma once
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#endif
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// =======================================
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// Movement goals
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// Used both to store the current
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// movment goal in m_routeGoalType
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// and to or/and with route
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// =======================================
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enum GoalType_t
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{
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GOALTYPE_NONE,
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GOALTYPE_TARGETENT,
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GOALTYPE_ENEMY,
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GOALTYPE_PATHCORNER,
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GOALTYPE_LOCATION,
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GOALTYPE_LOCATION_NEAREST_NODE,
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GOALTYPE_FLANK,
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GOALTYPE_COVER,
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GOALTYPE_INVALID
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};
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#endif // AI_NAVGOALTYPE_H
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