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37 lines
1.0 KiB
37 lines
1.0 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "cbase.h"
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#include "hud.h"
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#include "commanderoverlay.h"
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#include "tf_obj_baseupgrade_shared.h"
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class C_ObjectExplosives : public C_BaseObjectUpgrade
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{
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DECLARE_CLASS( C_ObjectExplosives, C_BaseObjectUpgrade );
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public:
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DECLARE_CLIENTCLASS();
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C_ObjectExplosives();
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private:
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C_ObjectExplosives( const C_ObjectExplosives & ); // not defined, not accessible
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};
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IMPLEMENT_CLIENTCLASS_DT(C_ObjectExplosives, DT_ObjectExplosives, CObjectExplosives)
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END_RECV_TABLE()
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_ObjectExplosives::C_ObjectExplosives()
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{
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}
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