You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
402 lines
14 KiB
402 lines
14 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
|
||
|
#ifndef AI_SPEECH_H
|
||
|
#define AI_SPEECH_H
|
||
|
|
||
|
#include "utlmap.h"
|
||
|
|
||
|
#include "soundflags.h"
|
||
|
#include "AI_ResponseSystem.h"
|
||
|
#include "utldict.h"
|
||
|
|
||
|
#if defined( _WIN32 )
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
class KeyValues;
|
||
|
class AI_CriteriaSet;
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Used to share a global resource or prevent a system stepping on
|
||
|
// own toes.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
class CAI_TimedSemaphore
|
||
|
{
|
||
|
public:
|
||
|
CAI_TimedSemaphore()
|
||
|
: m_ReleaseTime( 0 )
|
||
|
{
|
||
|
m_hCurrentTalker = NULL;
|
||
|
}
|
||
|
|
||
|
void Acquire( float time, CBaseEntity *pTalker ) { m_ReleaseTime = gpGlobals->curtime + time; m_hCurrentTalker = pTalker; }
|
||
|
void Release() { m_ReleaseTime = 0; m_hCurrentTalker = NULL; }
|
||
|
|
||
|
// Current owner of the semaphore is always allowed to talk
|
||
|
bool IsAvailable( CBaseEntity *pTalker ) const { return ((gpGlobals->curtime > m_ReleaseTime) || (m_hCurrentTalker == pTalker)); }
|
||
|
float GetReleaseTime() const { return m_ReleaseTime; }
|
||
|
|
||
|
CBaseEntity *GetOwner() { return m_hCurrentTalker; }
|
||
|
|
||
|
private:
|
||
|
float m_ReleaseTime;
|
||
|
EHANDLE m_hCurrentTalker;
|
||
|
};
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
extern CAI_TimedSemaphore g_AIFriendliesTalkSemaphore;
|
||
|
extern CAI_TimedSemaphore g_AIFoesTalkSemaphore;
|
||
|
|
||
|
#define GetSpeechSemaphore( pNpc ) (((pNpc)->IsPlayerAlly()) ? &g_AIFriendliesTalkSemaphore : &g_AIFoesTalkSemaphore )
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Basic speech system types
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
//-------------------------------------
|
||
|
// Constants
|
||
|
|
||
|
|
||
|
const float AIS_DEF_MIN_DELAY = 2.8; // Minimum amount of time an NPCs will wait after someone has spoken before considering speaking again
|
||
|
const float AIS_DEF_MAX_DELAY = 3.2; // Maximum amount of time an NPCs will wait after someone has spoken before considering speaking again
|
||
|
const float AIS_NO_DELAY = 0;
|
||
|
const soundlevel_t AIS_DEF_SNDLVL = SNDLVL_TALKING;
|
||
|
#define AI_NULL_CONCEPT NULL
|
||
|
|
||
|
#define AI_NULL_SENTENCE NULL
|
||
|
|
||
|
// Sentence prefix constants
|
||
|
#define AI_SP_SPECIFIC_SENTENCE '!'
|
||
|
#define AI_SP_WAVFILE '^'
|
||
|
#define AI_SP_SCENE_GROUP '='
|
||
|
#define AI_SP_SPECIFIC_SCENE '?'
|
||
|
|
||
|
#define AI_SPECIFIC_SENTENCE(str_constant) "!" str_constant
|
||
|
#define AI_WAVFILE(str_constant) "^" str_constant
|
||
|
// @Note (toml 09-12-02): as scene groups are not currently implemented, the string is a semi-colon delimited list
|
||
|
#define AI_SCENE_GROUP(str_constant) "=" str_constant
|
||
|
#define AI_SPECIFIC_SCENE(str_constant) "?" str_constant
|
||
|
|
||
|
// Designer overriding modifiers
|
||
|
#define AI_SPECIFIC_SCENE_MODIFIER "scene:"
|
||
|
|
||
|
//-------------------------------------
|
||
|
|
||
|
//-------------------------------------
|
||
|
// An id that represents the core meaning of a spoken phrase,
|
||
|
// eventually to be mapped to a sentence group or scene
|
||
|
|
||
|
typedef const char *AIConcept_t;
|
||
|
|
||
|
inline bool CompareConcepts( AIConcept_t c1, AIConcept_t c2 )
|
||
|
{
|
||
|
return ( (void *)c1 == (void *)c2 || ( c1 && c2 && Q_stricmp( c1, c2 ) == 0 ) );
|
||
|
}
|
||
|
|
||
|
//-------------------------------------
|
||
|
// Specifies and stores the base timing and attentuation values for concepts
|
||
|
//
|
||
|
class AI_Response;
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// CAI_Expresser
|
||
|
//
|
||
|
// Purpose: Provides the functionality of going from abstract concept ("hello")
|
||
|
// to specific sentence/scene/wave
|
||
|
//
|
||
|
|
||
|
//-------------------------------------
|
||
|
// Sink supports behavior control and receives notifications of internal events
|
||
|
|
||
|
class CAI_ExpresserSink
|
||
|
{
|
||
|
public:
|
||
|
virtual void OnSpokeConcept( AIConcept_t concept, AI_Response *response ) {};
|
||
|
virtual void OnStartSpeaking() {}
|
||
|
virtual bool UseSemaphore() { return true; }
|
||
|
};
|
||
|
|
||
|
struct ConceptHistory_t
|
||
|
{
|
||
|
DECLARE_SIMPLE_DATADESC();
|
||
|
|
||
|
ConceptHistory_t(float timeSpoken = -1 )
|
||
|
: timeSpoken( timeSpoken ), response( NULL )
|
||
|
{
|
||
|
}
|
||
|
|
||
|
ConceptHistory_t( const ConceptHistory_t& src );
|
||
|
ConceptHistory_t& operator = ( const ConceptHistory_t& src );
|
||
|
|
||
|
~ConceptHistory_t();
|
||
|
|
||
|
float timeSpoken;
|
||
|
AI_Response *response;
|
||
|
};
|
||
|
//-------------------------------------
|
||
|
|
||
|
class CAI_Expresser : public IResponseFilter
|
||
|
{
|
||
|
public:
|
||
|
CAI_Expresser( CBaseFlex *pOuter = NULL );
|
||
|
~CAI_Expresser();
|
||
|
|
||
|
// --------------------------------
|
||
|
|
||
|
bool Connect( CAI_ExpresserSink *pSink ) { m_pSink = pSink; return true; }
|
||
|
bool Disconnect( CAI_ExpresserSink *pSink ) { m_pSink = NULL; return true;}
|
||
|
|
||
|
void TestAllResponses();
|
||
|
|
||
|
// --------------------------------
|
||
|
|
||
|
bool Speak( AIConcept_t concept, const char *modifiers = NULL, char *pszOutResponseChosen = NULL, size_t bufsize = 0, IRecipientFilter *filter = NULL );
|
||
|
|
||
|
// These two methods allow looking up a response and dispatching it to be two different steps
|
||
|
bool SpeakFindResponse( AI_Response &response, AIConcept_t concept, const char *modifiers = NULL );
|
||
|
bool SpeakDispatchResponse( AIConcept_t concept, AI_Response &response, IRecipientFilter *filter = NULL );
|
||
|
float GetResponseDuration( AI_Response &response );
|
||
|
|
||
|
virtual int SpeakRawSentence( const char *pszSentence, float delay, float volume = VOL_NORM, soundlevel_t soundlevel = SNDLVL_TALKING, CBaseEntity *pListener = NULL );
|
||
|
|
||
|
bool SemaphoreIsAvailable( CBaseEntity *pTalker );
|
||
|
float GetSemaphoreAvailableTime( CBaseEntity *pTalker );
|
||
|
|
||
|
// --------------------------------
|
||
|
|
||
|
virtual bool IsSpeaking();
|
||
|
bool CanSpeak();
|
||
|
bool CanSpeakAfterMyself();
|
||
|
float GetTimeSpeechComplete() const { return m_flStopTalkTime; }
|
||
|
void BlockSpeechUntil( float time );
|
||
|
|
||
|
// --------------------------------
|
||
|
|
||
|
bool CanSpeakConcept( AIConcept_t concept );
|
||
|
bool SpokeConcept( AIConcept_t concept );
|
||
|
float GetTimeSpokeConcept( AIConcept_t concept ); // returns -1 if never
|
||
|
void SetSpokeConcept( AIConcept_t concept, AI_Response *response, bool bCallback = true );
|
||
|
void ClearSpokeConcept( AIConcept_t concept );
|
||
|
|
||
|
// --------------------------------
|
||
|
|
||
|
void SetVoicePitch( int voicePitch ) { m_voicePitch = voicePitch; }
|
||
|
int GetVoicePitch() const;
|
||
|
|
||
|
void NoteSpeaking( float duration, float delay = 0 );
|
||
|
|
||
|
// Force the NPC to release the semaphore & clear next speech time
|
||
|
void ForceNotSpeaking( void );
|
||
|
|
||
|
protected:
|
||
|
CAI_TimedSemaphore *GetMySpeechSemaphore( CBaseEntity *pNpc );
|
||
|
|
||
|
bool SpeakRawScene( const char *pszScene, float delay, AI_Response *response, IRecipientFilter *filter = NULL );
|
||
|
// This will create a fake .vcd/CChoreoScene to wrap the sound to be played
|
||
|
bool SpeakAutoGeneratedScene( char const *soundname, float delay );
|
||
|
|
||
|
void DumpHistories();
|
||
|
|
||
|
void SpeechMsg( CBaseEntity *pFlex, PRINTF_FORMAT_STRING const char *pszFormat, ... );
|
||
|
|
||
|
// --------------------------------
|
||
|
|
||
|
CAI_ExpresserSink *GetSink() { return m_pSink; }
|
||
|
|
||
|
private:
|
||
|
// --------------------------------
|
||
|
|
||
|
virtual bool IsValidResponse( ResponseType_t type, const char *pszValue );
|
||
|
|
||
|
// --------------------------------
|
||
|
|
||
|
CAI_ExpresserSink *m_pSink;
|
||
|
|
||
|
// --------------------------------
|
||
|
//
|
||
|
// Speech concept data structures
|
||
|
//
|
||
|
|
||
|
CUtlDict< ConceptHistory_t, int > m_ConceptHistories;
|
||
|
|
||
|
// --------------------------------
|
||
|
//
|
||
|
// Speaking states
|
||
|
//
|
||
|
|
||
|
float m_flStopTalkTime; // when in the future that I'll be done saying this sentence.
|
||
|
float m_flStopTalkTimeWithoutDelay; // same as the above, but minus the delay before other people can speak
|
||
|
float m_flBlockedTalkTime;
|
||
|
int m_voicePitch; // pitch of voice for this head
|
||
|
float m_flLastTimeAcceptedSpeak; // because speech may not be blocked until NoteSpeaking called by scene ent, this handles in-think blocking
|
||
|
|
||
|
DECLARE_SIMPLE_DATADESC();
|
||
|
|
||
|
// --------------------------------
|
||
|
//
|
||
|
public:
|
||
|
virtual void SetOuter( CBaseFlex *pOuter ) { m_pOuter = pOuter; }
|
||
|
|
||
|
CBaseFlex * GetOuter() { return m_pOuter; }
|
||
|
const CBaseFlex * GetOuter() const { return m_pOuter; }
|
||
|
|
||
|
private:
|
||
|
CHandle<CBaseFlex> m_pOuter;
|
||
|
};
|
||
|
|
||
|
class CMultiplayer_Expresser : public CAI_Expresser
|
||
|
{
|
||
|
public:
|
||
|
CMultiplayer_Expresser( CBaseFlex *pOuter = NULL );
|
||
|
//~CMultiplayer_Expresser();
|
||
|
|
||
|
virtual bool IsSpeaking();
|
||
|
|
||
|
void AllowMultipleScenes();
|
||
|
void DisallowMultipleScenes();
|
||
|
|
||
|
private:
|
||
|
bool m_bAllowMultipleScenes;
|
||
|
|
||
|
};
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//
|
||
|
// An NPC base class to assist a branch of the inheritance graph
|
||
|
// in utilizing CAI_Expresser
|
||
|
//
|
||
|
|
||
|
template <class BASE_NPC>
|
||
|
class CAI_ExpresserHost : public BASE_NPC, protected CAI_ExpresserSink
|
||
|
{
|
||
|
DECLARE_CLASS_NOFRIEND( CAI_ExpresserHost, BASE_NPC );
|
||
|
|
||
|
public:
|
||
|
virtual void NoteSpeaking( float duration, float delay );
|
||
|
|
||
|
virtual bool Speak( AIConcept_t concept, const char *modifiers = NULL, char *pszOutResponseChosen = NULL, size_t bufsize = 0, IRecipientFilter *filter = NULL );
|
||
|
|
||
|
// These two methods allow looking up a response and dispatching it to be two different steps
|
||
|
bool SpeakFindResponse( AI_Response& response, AIConcept_t concept, const char *modifiers = NULL );
|
||
|
bool SpeakDispatchResponse( AIConcept_t concept, AI_Response& response );
|
||
|
virtual void PostSpeakDispatchResponse( AIConcept_t concept, AI_Response& response ) { return; }
|
||
|
float GetResponseDuration( AI_Response& response );
|
||
|
|
||
|
float GetTimeSpeechComplete() const { return this->GetExpresser()->GetTimeSpeechComplete(); }
|
||
|
|
||
|
bool IsSpeaking() { return this->GetExpresser()->IsSpeaking(); }
|
||
|
bool CanSpeak() { return this->GetExpresser()->CanSpeak(); }
|
||
|
bool CanSpeakAfterMyself() { return this->GetExpresser()->CanSpeakAfterMyself(); }
|
||
|
|
||
|
void SetSpokeConcept( AIConcept_t concept, AI_Response *response, bool bCallback = true ) { this->GetExpresser()->SetSpokeConcept( concept, response, bCallback ); }
|
||
|
float GetTimeSpokeConcept( AIConcept_t concept ) { return this->GetExpresser()->GetTimeSpokeConcept( concept ); }
|
||
|
bool SpokeConcept( AIConcept_t concept ) { return this->GetExpresser()->SpokeConcept( concept ); }
|
||
|
|
||
|
protected:
|
||
|
int PlaySentence( const char *pszSentence, float delay, float volume = VOL_NORM, soundlevel_t soundlevel = SNDLVL_TALKING, CBaseEntity *pListener = NULL );
|
||
|
virtual void ModifyOrAppendCriteria( AI_CriteriaSet& set );
|
||
|
|
||
|
virtual IResponseSystem *GetResponseSystem();
|
||
|
// Override of base entity response input handler
|
||
|
virtual void DispatchResponse( const char *conceptName );
|
||
|
};
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <class BASE_NPC>
|
||
|
inline void CAI_ExpresserHost<BASE_NPC>::NoteSpeaking( float duration, float delay )
|
||
|
{
|
||
|
this->GetExpresser()->NoteSpeaking( duration, delay );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <class BASE_NPC>
|
||
|
inline bool CAI_ExpresserHost<BASE_NPC>::Speak( AIConcept_t concept, const char *modifiers /*= NULL*/, char *pszOutResponseChosen /*=NULL*/, size_t bufsize /* = 0 */, IRecipientFilter *filter /* = NULL */ )
|
||
|
{
|
||
|
AssertOnce( this->GetExpresser()->GetOuter() == this );
|
||
|
return this->GetExpresser()->Speak( concept, modifiers, pszOutResponseChosen, bufsize, filter );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <class BASE_NPC>
|
||
|
inline int CAI_ExpresserHost<BASE_NPC>::PlaySentence( const char *pszSentence, float delay, float volume, soundlevel_t soundlevel, CBaseEntity *pListener )
|
||
|
{
|
||
|
return this->GetExpresser()->SpeakRawSentence( pszSentence, delay, volume, soundlevel, pListener );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
extern void CAI_ExpresserHost_NPC_DoModifyOrAppendCriteria( CAI_BaseNPC *pSpeaker, AI_CriteriaSet& criteriaSet );
|
||
|
|
||
|
template <class BASE_NPC>
|
||
|
inline void CAI_ExpresserHost<BASE_NPC>::ModifyOrAppendCriteria( AI_CriteriaSet& criteriaSet )
|
||
|
{
|
||
|
BaseClass::ModifyOrAppendCriteria( criteriaSet );
|
||
|
|
||
|
if ( this->MyNPCPointer() )
|
||
|
{
|
||
|
CAI_ExpresserHost_NPC_DoModifyOrAppendCriteria( this->MyNPCPointer(), criteriaSet );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <class BASE_NPC>
|
||
|
inline IResponseSystem *CAI_ExpresserHost<BASE_NPC>::GetResponseSystem()
|
||
|
{
|
||
|
extern IResponseSystem *g_pResponseSystem;
|
||
|
// Expressive NPC's use the general response system
|
||
|
return g_pResponseSystem;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <class BASE_NPC>
|
||
|
inline bool CAI_ExpresserHost<BASE_NPC>::SpeakFindResponse( AI_Response& response, AIConcept_t concept, const char *modifiers /*= NULL*/ )
|
||
|
{
|
||
|
return this->GetExpresser()->SpeakFindResponse( response, concept, modifiers );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <class BASE_NPC>
|
||
|
inline bool CAI_ExpresserHost<BASE_NPC>::SpeakDispatchResponse( AIConcept_t concept, AI_Response& response )
|
||
|
{
|
||
|
if ( this->GetExpresser()->SpeakDispatchResponse( concept, response ) )
|
||
|
{
|
||
|
PostSpeakDispatchResponse( concept, response );
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <class BASE_NPC>
|
||
|
inline float CAI_ExpresserHost<BASE_NPC>::GetResponseDuration( AI_Response& response )
|
||
|
{
|
||
|
return this->GetExpresser()->GetResponseDuration( response );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Override of base entity response input handler
|
||
|
//-----------------------------------------------------------------------------
|
||
|
template <class BASE_NPC>
|
||
|
inline void CAI_ExpresserHost<BASE_NPC>::DispatchResponse( const char *conceptName )
|
||
|
{
|
||
|
Speak( (AIConcept_t)conceptName );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
#endif // AI_SPEECH_H
|