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348 lines
9.2 KiB
348 lines
9.2 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Helper methods + classes for file access
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//
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//===========================================================================//
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#include "tier3/choreoutils.h"
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#include "tier3/tier3.h"
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#include "SoundEmitterSystem/isoundemittersystembase.h"
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#include "studio.h"
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#include "../game/shared/choreoscene.h"
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#include "../game/shared/choreoevent.h"
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#include "tier1/KeyValues.h"
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#include "bone_setup.h"
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#include "soundchars.h"
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//-----------------------------------------------------------------------------
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// Find sequence by name
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//-----------------------------------------------------------------------------
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static int LookupSequence( CStudioHdr *pStudioHdr, const char *pSequenceName )
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{
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for ( int i = 0; i < pStudioHdr->GetNumSeq(); i++ )
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{
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if ( !Q_stricmp( pSequenceName, pStudioHdr->pSeqdesc( i ).pszLabel() ) )
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return i;
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}
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return -1;
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}
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//-----------------------------------------------------------------------------
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// Returns sequence flags
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//-----------------------------------------------------------------------------
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static int GetSequenceFlags( CStudioHdr *pStudioHdr, int nSequence )
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{
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if ( !pStudioHdr || nSequence < 0 || nSequence >= pStudioHdr->GetNumSeq() )
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return 0;
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mstudioseqdesc_t &seqdesc = pStudioHdr->pSeqdesc( nSequence );
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return seqdesc.flags;
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}
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//-----------------------------------------------------------------------------
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// Does a sequence loop?
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//-----------------------------------------------------------------------------
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static bool DoesSequenceLoop( CStudioHdr *pStudioHdr, int nSequence )
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{
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int nFlags = GetSequenceFlags( pStudioHdr, nSequence );
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bool bLooping = ( nFlags & STUDIO_LOOPING ) ? true : false;
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return bLooping;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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bool AutoAddGestureKeys( CChoreoEvent *e, CStudioHdr *pStudioHdr, float *pPoseParameters, bool bCheckOnly )
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{
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int iSequence = LookupSequence( pStudioHdr, e->GetParameters() );
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if ( iSequence < 0 )
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return false;
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KeyValues *pSeqKeyValues = new KeyValues( "" );
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if ( !pSeqKeyValues->LoadFromBuffer( pStudioHdr->pszName(), Studio_GetKeyValueText( pStudioHdr, iSequence ) ) )
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{
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pSeqKeyValues->deleteThis();
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return false;
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}
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// Do we have a build point section?
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KeyValues *pKVAllFaceposer = pSeqKeyValues->FindKey("faceposer");
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if ( !pKVAllFaceposer )
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{
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pSeqKeyValues->deleteThis();
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return false;
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}
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int nMaxFrame = Studio_MaxFrame( pStudioHdr, iSequence, pPoseParameters ) - 1;
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// Start grabbing the sounds and slotting them in
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KeyValues *pkvFaceposer;
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char szStartLoop[CEventAbsoluteTag::MAX_EVENTTAG_LENGTH] = { "loop" };
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char szEndLoop[CEventAbsoluteTag::MAX_EVENTTAG_LENGTH] = { "end" };
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char szEntry[CEventAbsoluteTag::MAX_EVENTTAG_LENGTH] = { "apex" };
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char szExit[CEventAbsoluteTag::MAX_EVENTTAG_LENGTH] = { "end" };
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for ( pkvFaceposer = pKVAllFaceposer->GetFirstSubKey(); pkvFaceposer; pkvFaceposer = pkvFaceposer->GetNextKey() )
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{
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if ( !Q_stricmp( pkvFaceposer->GetName(), "startloop" ) )
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{
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Q_strncpy( szStartLoop, pkvFaceposer->GetString(), sizeof(szStartLoop) );
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continue;
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}
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if ( !Q_stricmp( pkvFaceposer->GetName(), "endloop" ) )
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{
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Q_strncpy( szEndLoop, pkvFaceposer->GetString(), sizeof(szEndLoop) );
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continue;
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}
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if ( !Q_stricmp( pkvFaceposer->GetName(), "entrytag" ) )
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{
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Q_strncpy( szEntry, pkvFaceposer->GetString(), sizeof(szEntry) );
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continue;
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}
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if ( !Q_stricmp( pkvFaceposer->GetName(), "exittag" ) )
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{
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Q_strncpy( szExit, pkvFaceposer->GetString(), sizeof(szExit) );
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continue;
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}
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if ( !Q_stricmp( pkvFaceposer->GetName(), "tags" ) )
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{
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if ( nMaxFrame <= 0 )
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continue;
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KeyValues *pkvTags;
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for ( pkvTags = pkvFaceposer->GetFirstSubKey(); pkvTags; pkvTags = pkvTags->GetNextKey() )
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{
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float flPercentage = (float)pkvTags->GetInt() / nMaxFrame;
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CEventAbsoluteTag *ptag = e->FindAbsoluteTag( CChoreoEvent::ORIGINAL, pkvTags->GetName() );
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if (ptag)
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{
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// reposition tag
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ptag->SetPercentage( flPercentage );
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}
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else
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{
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e->AddAbsoluteTag( CChoreoEvent::ORIGINAL, pkvTags->GetName(), flPercentage );
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e->AddAbsoluteTag( CChoreoEvent::PLAYBACK, pkvTags->GetName(), flPercentage );
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}
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// lock the original tags so they can't be edited
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ptag = e->FindAbsoluteTag( CChoreoEvent::ORIGINAL, pkvTags->GetName() );
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Assert( ptag );
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ptag->SetLocked( true );
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}
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e->VerifyTagOrder();
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e->PreventTagOverlap();
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continue;
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}
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}
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// FIXME: lookup linear tags in sequence data
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{
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CEventAbsoluteTag *ptag;
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ptag = e->FindAbsoluteTag( CChoreoEvent::ORIGINAL, szStartLoop );
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if (ptag)
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{
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ptag->SetLinear( true );
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}
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ptag = e->FindAbsoluteTag( CChoreoEvent::PLAYBACK, szStartLoop );
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if (ptag)
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{
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ptag->SetLinear( true );
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}
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ptag = e->FindAbsoluteTag( CChoreoEvent::ORIGINAL, szEndLoop );
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if (ptag)
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{
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ptag->SetLinear( true );
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}
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ptag = e->FindAbsoluteTag( CChoreoEvent::PLAYBACK, szEndLoop );
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if (ptag)
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{
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ptag->SetLinear( true );
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}
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ptag = e->FindAbsoluteTag( CChoreoEvent::ORIGINAL, szEntry );
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if (ptag)
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{
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ptag->SetEntry( true );
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}
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ptag = e->FindAbsoluteTag( CChoreoEvent::PLAYBACK, szEntry );
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if (ptag)
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{
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ptag->SetEntry( true );
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}
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ptag = e->FindAbsoluteTag( CChoreoEvent::ORIGINAL, szExit );
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if (ptag)
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{
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ptag->SetExit( true );
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}
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ptag = e->FindAbsoluteTag( CChoreoEvent::PLAYBACK, szExit );
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if (ptag)
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{
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ptag->SetExit( true );
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}
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}
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pSeqKeyValues->deleteThis();
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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bool UpdateGestureLength( CChoreoEvent *e, CStudioHdr *pStudioHdr, float *pPoseParameters, bool bCheckOnly )
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{
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Assert( e );
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if ( !e )
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return false;
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if ( e->GetType() != CChoreoEvent::GESTURE )
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return false;
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int iSequence = LookupSequence( pStudioHdr, e->GetParameters() );
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if ( iSequence < 0 )
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return false;
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bool bChanged = false;
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float flSeqDuration = Studio_Duration( pStudioHdr, iSequence, pPoseParameters );
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float flCurDuration;
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e->GetGestureSequenceDuration( flCurDuration );
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if ( flSeqDuration != 0.0f && flSeqDuration != flCurDuration )
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{
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bChanged = true;
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if ( !bCheckOnly )
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{
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e->SetGestureSequenceDuration( flSeqDuration );
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}
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}
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return bChanged;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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bool UpdateSequenceLength( CChoreoEvent *e, CStudioHdr *pStudioHdr, float *pPoseParameters, bool bCheckOnly, bool bVerbose )
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{
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Assert( e );
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if ( !e )
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return false;
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if ( e->GetType() != CChoreoEvent::SEQUENCE )
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{
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if ( bVerbose )
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{
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ConMsg( "UpdateSequenceLength: called on non-SEQUENCE event %s\n", e->GetName() );
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}
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return false;
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}
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int iSequence = LookupSequence( pStudioHdr, e->GetParameters() );
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if ( iSequence < 0 )
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return false;
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bool bChanged = false;
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bool bLooping = DoesSequenceLoop( pStudioHdr, iSequence );
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float flSeqDuration = Studio_Duration( pStudioHdr, iSequence, pPoseParameters );
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if ( bLooping )
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{
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if ( e->IsFixedLength() )
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{
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if ( bCheckOnly )
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return true;
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if ( bVerbose )
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{
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ConMsg( "UpdateSequenceLength: %s is looping, removing fixed length flag\n", e->GetName() );
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}
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bChanged = true;
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}
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e->SetFixedLength( false );
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if ( !e->HasEndTime() )
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{
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if ( bCheckOnly )
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return true;
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if ( bVerbose )
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{
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ConMsg( "CheckSequenceLength: %s is looping, setting default end time\n", e->GetName() );
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}
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e->SetEndTime( e->GetStartTime() + flSeqDuration );
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bChanged = true;
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}
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return bChanged;
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}
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if ( !e->IsFixedLength() )
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{
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if ( bCheckOnly )
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return true;
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if ( bVerbose )
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{
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ConMsg( "CheckSequenceLength: %s is fixed length, removing looping flag\n", e->GetName() );
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}
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bChanged = true;
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}
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e->SetFixedLength( true );
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if ( e->HasEndTime() )
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{
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float dt = e->GetDuration();
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if ( fabs( dt - flSeqDuration ) > 0.01f )
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{
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if ( bCheckOnly )
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return true;
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if ( bVerbose )
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{
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ConMsg( "CheckSequenceLength: %s has wrong duration, changing length from %f to %f seconds\n",
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e->GetName(), dt, flSeqDuration );
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}
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bChanged = true;
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}
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}
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else
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{
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if ( bCheckOnly )
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return true;
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if ( bVerbose )
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{
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ConMsg( "CheckSequenceLength: %s has wrong duration, changing length to %f seconds\n",
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e->GetName(), flSeqDuration );
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}
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bChanged = true;
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}
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if ( !bCheckOnly )
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{
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e->SetEndTime( e->GetStartTime() + flSeqDuration );
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}
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return bChanged;
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}
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//-----------------------------------------------------------------------------
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// Finds sound files associated with events
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//-----------------------------------------------------------------------------
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const char *GetSoundForEvent( CChoreoEvent *pEvent, CStudioHdr *pStudioHdr )
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{
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const char *pSoundName = pEvent->GetParameters();
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if ( Q_stristr( pSoundName, ".wav" ) )
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return PSkipSoundChars( pSoundName );
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const char *pFileName = g_pSoundEmitterSystem->GetWavFileForSound( pSoundName, ( pStudioHdr && pStudioHdr->IsValid() ) ? pStudioHdr->pszName() : NULL );
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return PSkipSoundChars( pFileName );
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}
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