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88 lines
2.7 KiB
88 lines
2.7 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#include "ChatPanel.h"
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#include "RemoteServer.h"
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#include <vgui/IVGui.h>
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#include <KeyValues.h>
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#include <vgui_controls/TextEntry.h>
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#include <vgui_controls/RichText.h>
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#include <vgui_controls/Button.h>
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#include <vgui_controls/PHandle.h>
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#include <stdio.h>
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using namespace vgui;
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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CChatPanel::CChatPanel(vgui::Panel *parent, const char *name) : PropertyPage(parent, name)
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{
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m_pServerChatPanel = new RichText(this, "ServerChatText");
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m_pServerChatPanel->SetMaximumCharCount(8000);
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m_pEnterChatPanel = new TextEntry(this,"ChatMessage");
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m_pSendChatButton = new Button(this, "SendChat", "#Chat_Panel_Send");
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m_pSendChatButton->SetCommand(new KeyValues("SendChat"));
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m_pSendChatButton->SetAsDefaultButton(true);
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LoadControlSettings("Admin/ChatPanel.res", "PLATFORM");
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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CChatPanel::~CChatPanel()
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose: Activates the page
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//-----------------------------------------------------------------------------
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void CChatPanel::OnPageShow()
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{
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BaseClass::OnPageShow();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Hides the page
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//-----------------------------------------------------------------------------
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void CChatPanel::OnPageHide()
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{
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BaseClass::OnPageHide();
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}
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//-----------------------------------------------------------------------------
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// Purpose: inserts a new string into the main chat panel
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//-----------------------------------------------------------------------------
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void CChatPanel::DoInsertString(const char *str)
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{
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m_pServerChatPanel->InsertString(str);
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}
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//-----------------------------------------------------------------------------
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// Purpose: run when the send button is pressed, send a rcon "say" to the server
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//-----------------------------------------------------------------------------
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void CChatPanel::OnSendChat()
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{
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// build a chat command and send it to the server
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char chat_text[512];
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strcpy(chat_text, "say ");
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m_pEnterChatPanel->GetText(chat_text + 4, sizeof(chat_text) - 4);
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if (strlen("say ") != strlen(chat_text))
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{
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RemoteServer().SendCommand(chat_text);
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// the message is sent, zero the text
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m_pEnterChatPanel->SetText("");
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}
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}
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