|
|
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
|
|
//
|
|
|
|
// Purpose:
|
|
|
|
//
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
#include "pch_serverbrowser.h"
|
|
|
|
#include <vgui_controls/HTML.h>
|
|
|
|
#include <vgui_controls/MessageDialog.h>
|
|
|
|
|
|
|
|
using namespace vgui;
|
|
|
|
|
|
|
|
#define NUM_COMMON_TAGS 20
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Purpose:
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
TagMenuButton::TagMenuButton(Panel *parent, const char *panelName, const char *text) : BaseClass(parent,panelName,text)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Purpose:
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void TagMenuButton::OnShowMenu( vgui::Menu *menu )
|
|
|
|
{
|
|
|
|
PostActionSignal(new KeyValues("TagMenuButtonOpened"));
|
|
|
|
BaseClass::OnShowMenu(menu);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Purpose:
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
class CCustomServerInfoURLQuery : public vgui::QueryBox
|
|
|
|
{
|
|
|
|
DECLARE_CLASS_SIMPLE( CCustomServerInfoURLQuery, vgui::QueryBox );
|
|
|
|
public:
|
|
|
|
CCustomServerInfoURLQuery(const char *title, const char *queryText,vgui::Panel *parent) : BaseClass( title, queryText, parent )
|
|
|
|
{
|
|
|
|
SetOKButtonText( "#ServerBrowser_CustomServerURLButton" );
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
DECLARE_BUILD_FACTORY( TagInfoLabel );
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Purpose:
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
TagInfoLabel::TagInfoLabel(Panel *parent, const char *panelName) : BaseClass(parent,panelName, (const char *)NULL, NULL)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Purpose:
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
TagInfoLabel::TagInfoLabel(Panel *parent, const char *panelName, const char *text, const char *pszURL) : BaseClass(parent,panelName,text,pszURL)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Purpose: If we were left clicked on, launch the URL
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void TagInfoLabel::OnMousePressed(MouseCode code)
|
|
|
|
{
|
|
|
|
if (code == MOUSE_LEFT)
|
|
|
|
{
|
|
|
|
if ( GetURL() )
|
|
|
|
{
|
|
|
|
// Pop up the dialog with the url in it
|
|
|
|
CCustomServerInfoURLQuery *qb = new CCustomServerInfoURLQuery( "#ServerBrowser_CustomServerURLWarning", "#ServerBrowser_CustomServerURLOpen", this );
|
|
|
|
if (qb != NULL)
|
|
|
|
{
|
|
|
|
qb->SetOKCommand( new KeyValues("DoOpenCustomServerInfoURL") );
|
|
|
|
qb->AddActionSignalTarget(this);
|
|
|
|
qb->MoveToFront();
|
|
|
|
qb->DoModal();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Purpose:
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void TagInfoLabel::DoOpenCustomServerInfoURL( void )
|
|
|
|
{
|
|
|
|
if ( GetURL() )
|
|
|
|
{
|
|
|
|
system()->ShellExecute("open", GetURL() );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Purpose: Constructor
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
CCustomGames::CCustomGames(vgui::Panel *parent) :
|
|
|
|
BaseClass(parent, "CustomGames", eInternetServer )
|
|
|
|
{
|
|
|
|
m_pGameList->AddColumnHeader(10, "Tags", "#ServerBrowser_Tags", 200);
|
|
|
|
m_pGameList->SetSortFunc(10, TagsCompare);
|
|
|
|
|
|
|
|
if ( !IsSteamGameServerBrowsingEnabled() )
|
|
|
|
{
|
|
|
|
m_pGameList->SetEmptyListText("#ServerBrowser_OfflineMode");
|
|
|
|
m_pConnect->SetEnabled( false );
|
|
|
|
m_pRefreshAll->SetEnabled( false );
|
|
|
|
m_pRefreshQuick->SetEnabled( false );
|
|
|
|
m_pAddServer->SetEnabled( false );
|
|
|
|
m_pFilter->SetEnabled( false );
|
|
|
|
}
|
|
|
|
|
|
|
|
m_szTagFilter[0] = 0;
|
|
|
|
|
|
|
|
m_pTagFilter = new TextEntry(this, "TagFilter");
|
|
|
|
m_pTagFilter->SetEnabled( false );
|
|
|
|
m_pTagFilter->SetMaximumCharCount( MAX_TAG_CHARACTERS );
|
|
|
|
|
|
|
|
m_pAddTagList = new TagMenuButton( this, "AddTagList", "#ServerBrowser_AddCommonTags" );
|
|
|
|
m_pTagListMenu = new Menu( m_pAddTagList, "TagList" );
|
|
|
|
m_pAddTagList->SetMenu( m_pTagListMenu );
|
|
|
|
m_pAddTagList->SetOpenDirection( Menu::UP );
|
|
|
|
m_pAddTagList->SetEnabled( false );
|
|
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Purpose: Destructor
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
CCustomGames::~CCustomGames()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Purpose:
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CCustomGames::UpdateDerivedLayouts( void )
|
|
|
|
{
|
|
|
|
const char *pPathID = "PLATFORM";
|
|
|
|
|
|
|
|
KeyValues *pConditions = NULL;
|
|
|
|
if ( ServerBrowser().IsWorkshopEnabled() )
|
|
|
|
{
|
|
|
|
pConditions = new KeyValues( "conditions" );
|
|
|
|
if ( pConditions )
|
|
|
|
{
|
|
|
|
KeyValues *pNewKey = new KeyValues( "if_workshop_enabled" );
|
|
|
|
if ( pNewKey )
|
|
|
|
{
|
|
|
|
pConditions->AddSubKey( pNewKey );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( m_pFilter->IsSelected() )
|
|
|
|
{
|
|
|
|
if ( g_pFullFileSystem->FileExists( "servers/CustomGamesPage_Filters.res", "MOD" ) )
|
|
|
|
{
|
|
|
|
pPathID = "MOD";
|
|
|
|
}
|
|
|
|
|
|
|
|
LoadControlSettings( "servers/CustomGamesPage_Filters.res", pPathID, NULL, pConditions );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if ( g_pFullFileSystem->FileExists( "servers/CustomGamesPage.res", "MOD" ) )
|
|
|
|
{
|
|
|
|
pPathID = "MOD";
|
|
|
|
}
|
|
|
|
|
|
|
|
LoadControlSettings( "servers/CustomGamesPage.res", pPathID, NULL, pConditions );
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( pConditions )
|
|
|
|
{
|
|
|
|
pConditions->deleteThis();
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( !GameSupportsReplay() )
|
|
|
|
{
|
|
|
|
HideReplayFilter();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Purpose:
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CCustomGames::OnLoadFilter(KeyValues *filter)
|
|
|
|
{
|
|
|
|
BaseClass::OnLoadFilter( filter );
|
|
|
|
|
|
|
|
Q_strncpy(m_szTagFilter, filter->GetString("gametype"), sizeof(m_szTagFilter));
|
|
|
|
|
|
|
|
if ( m_pTagFilter )
|
|
|
|
{
|
|
|
|
m_pTagFilter->SetText(m_szTagFilter);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Purpose:
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
bool CCustomGames::CheckTagFilter( gameserveritem_t &server )
|
|
|
|
{
|
|
|
|
bool bRetVal = true;
|
|
|
|
|
|
|
|
// Custom games substring matches tags with the server's tags
|
|
|
|
int count = Q_strlen( m_szTagFilter );
|
|
|
|
if ( count )
|
|
|
|
{
|
|
|
|
CUtlVector<char*> TagList;
|
|
|
|
V_SplitString( m_szTagFilter, ",", TagList );
|
|
|
|
for ( int i = 0; i < TagList.Count(); i++ )
|
|
|
|
{
|
|
|
|
if ( ( Q_strnistr( server.m_szGameTags, TagList[i], MAX_TAG_CHARACTERS ) != 0 ) == TagsExclude() )
|
|
|
|
{
|
|
|
|
bRetVal = false;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
TagList.PurgeAndDeleteElements();
|
|
|
|
}
|
|
|
|
|
|
|
|
return bRetVal;
|
|
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Purpose: Checks the workshop filtering setting, taking into account workshop filtering might be disabled
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
bool CCustomGames::CheckWorkshopFilter( gameserveritem_t &server )
|
|
|
|
{
|
|
|
|
eWorkshopMode workshopMode = WorkshopMode();
|
|
|
|
const char szWorkshopPrefix[] = "workshop/";
|
|
|
|
if ( workshopMode == eWorkshop_WorkshopOnly )
|
|
|
|
{
|
|
|
|
return V_strncasecmp( server.m_szMap, szWorkshopPrefix, sizeof( szWorkshopPrefix ) - 1 ) == 0;
|
|
|
|
}
|
|
|
|
else if ( workshopMode == eWorkshop_SubscribedOnly )
|
|
|
|
{
|
|
|
|
return ServerBrowser().IsWorkshopSubscribedMap( server.m_szMap );
|
|
|
|
}
|
|
|
|
|
|
|
|
Assert( workshopMode == eWorkshop_None );
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Purpose: gets filter settings from controls
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CCustomGames::OnSaveFilter(KeyValues *filter)
|
|
|
|
{
|
|
|
|
BaseClass::OnSaveFilter( filter );
|
|
|
|
|
|
|
|
if ( m_pTagFilter )
|
|
|
|
{
|
|
|
|
// tags
|
|
|
|
m_pTagFilter->GetText(m_szTagFilter, sizeof(m_szTagFilter) - 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( m_szTagFilter[0] )
|
|
|
|
{
|
|
|
|
Q_strlower(m_szTagFilter);
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( TagsExclude() )
|
|
|
|
{
|
|
|
|
m_vecServerFilters.AddToTail( MatchMakingKeyValuePair_t( "gametype", "" ) );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
m_vecServerFilters.AddToTail( MatchMakingKeyValuePair_t( "gametype", m_szTagFilter ) );
|
|
|
|
}
|
|
|
|
|
|
|
|
filter->SetString("gametype", m_szTagFilter);
|
|
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Purpose:
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CCustomGames::SetRefreshing(bool state)
|
|
|
|
{
|
|
|
|
if ( state )
|
|
|
|
{
|
|
|
|
m_pAddTagList->SetEnabled( false );
|
|
|
|
}
|
|
|
|
|
|
|
|
BaseClass::SetRefreshing( state );
|
|
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Purpose:
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CCustomGames::ServerResponded( int iServer, gameserveritem_t *pServerItem )
|
|
|
|
{
|
|
|
|
CBaseGamesPage::ServerResponded( iServer, pServerItem );
|
|
|
|
|
|
|
|
// If we've found a server with some tags, enable the add tag button
|
|
|
|
if ( pServerItem->m_szGameTags[0] )
|
|
|
|
{
|
|
|
|
m_pAddTagList->SetEnabled( true );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
struct tagentry_t
|
|
|
|
{
|
|
|
|
const char *pszTag;
|
|
|
|
int iCount;
|
|
|
|
};
|
|
|
|
int __cdecl SortTagsInUse( const tagentry_t *pTag1, const tagentry_t *pTag2 )
|
|
|
|
{
|
|
|
|
return (pTag1->iCount < pTag2->iCount);
|
|
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Purpose:
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CCustomGames::RecalculateCommonTags( void )
|
|
|
|
{
|
|
|
|
// Regenerate our tag list
|
|
|
|
m_pTagListMenu->DeleteAllItems();
|
|
|
|
|
|
|
|
// Loop through our servers, and build a list of all the tags
|
|
|
|
CUtlVector<tagentry_t> aTagsInUse;
|
|
|
|
|
|
|
|
int iCount = m_pGameList->GetItemCount();
|
|
|
|
for ( int i = 0; i < iCount; i++ )
|
|
|
|
{
|
|
|
|
int serverID = m_pGameList->GetItemUserData( i );
|
|
|
|
gameserveritem_t *pServer = GetServer( serverID );
|
|
|
|
if ( pServer && pServer->m_szGameTags && pServer->m_szGameTags[0] )
|
|
|
|
{
|
|
|
|
CUtlVector<char*> TagList;
|
|
|
|
V_SplitString( pServer->m_szGameTags, ",", TagList );
|
|
|
|
|
|
|
|
for ( int iTag = 0; iTag < TagList.Count(); iTag++ )
|
|
|
|
{
|
|
|
|
// First make sure it's not already in our list
|
|
|
|
bool bFound = false;
|
|
|
|
for ( int iCheck = 0; iCheck < aTagsInUse.Count(); iCheck++ )
|
|
|
|
{
|
|
|
|
if ( !Q_strnicmp(TagList[iTag], aTagsInUse[iCheck].pszTag, MAX_TAG_CHARACTERS ) )
|
|
|
|
{
|
|
|
|
aTagsInUse[iCheck].iCount++;
|
|
|
|
bFound = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( !bFound )
|
|
|
|
{
|
|
|
|
int iIdx = aTagsInUse.AddToTail();
|
|
|
|
aTagsInUse[iIdx].pszTag = TagList[iTag];
|
|
|
|
aTagsInUse[iIdx].iCount = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
aTagsInUse.Sort( SortTagsInUse );
|
|
|
|
|
|
|
|
int iTagsToAdd = min( aTagsInUse.Count(), NUM_COMMON_TAGS );
|
|
|
|
for ( int i = 0; i < iTagsToAdd; i++ )
|
|
|
|
{
|
|
|
|
const char *pszTag = aTagsInUse[i].pszTag;
|
|
|
|
m_pTagListMenu->AddMenuItem( pszTag, new KeyValues("AddTag", "tag", pszTag), this, new KeyValues( "data", "tag", pszTag ) );
|
|
|
|
}
|
|
|
|
|
|
|
|
m_pTagListMenu->SetFixedWidth( m_pAddTagList->GetWide() );
|
|
|
|
m_pTagListMenu->InvalidateLayout( true, false );
|
|
|
|
m_pTagListMenu->PositionRelativeToPanel( m_pAddTagList, Menu::UP );
|
|
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Purpose:
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CCustomGames::OnTagMenuButtonOpened( void )
|
|
|
|
{
|
|
|
|
RecalculateCommonTags();
|
|
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Purpose: Sets the text from the message
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CCustomGames::OnAddTag(KeyValues *params)
|
|
|
|
{
|
|
|
|
KeyValues *pkvText = params->FindKey("tag", false);
|
|
|
|
if (!pkvText)
|
|
|
|
return;
|
|
|
|
|
|
|
|
AddTagToFilterList( pkvText->GetString() );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
int SortServerTags( char* const *p1, char* const *p2 )
|
|
|
|
{
|
|
|
|
return ( Q_strcmp( *p1, *p2 ) > 0 );
|
|
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Purpose:
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void CCustomGames::AddTagToFilterList( const char *pszTag )
|
|
|
|
{
|
|
|
|
char txt[ 128 ];
|
|
|
|
m_pTagFilter->GetText( txt, sizeof( txt ) );
|
|
|
|
|
|
|
|
CUtlVector<char*> TagList;
|
|
|
|
V_SplitString( txt, ",", TagList );
|
|
|
|
|
|
|
|
if ( txt[0] )
|
|
|
|
{
|
|
|
|
for ( int i = 0; i < TagList.Count(); i++ )
|
|
|
|
{
|
|
|
|
// Already in the tag list?
|
|
|
|
if ( !Q_stricmp( TagList[i], pszTag ) )
|
|
|
|
{
|
|
|
|
TagList.PurgeAndDeleteElements();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
char *pszNewTag = new char[64];
|
|
|
|
Q_strncpy( pszNewTag, pszTag, 64 );
|
|
|
|
TagList.AddToHead( pszNewTag );
|
|
|
|
|
|
|
|
TagList.Sort( SortServerTags );
|
|
|
|
|
|
|
|
// Append it
|
|
|
|
char tmptags[MAX_TAG_CHARACTERS];
|
|
|
|
tmptags[0] = '\0';
|
|
|
|
|
|
|
|
for ( int i = 0; i < TagList.Count(); i++ )
|
|
|
|
{
|
|
|
|
if ( i > 0 )
|
|
|
|
{
|
|
|
|
Q_strncat( tmptags, ",", MAX_TAG_CHARACTERS );
|
|
|
|
}
|
|
|
|
|
|
|
|
Q_strncat( tmptags, TagList[i], MAX_TAG_CHARACTERS );
|
|
|
|
}
|
|
|
|
|
|
|
|
m_pTagFilter->SetText( tmptags );
|
|
|
|
TagList.PurgeAndDeleteElements();
|
|
|
|
|
|
|
|
// Update & apply filters now that the tag list has changed
|
|
|
|
UpdateFilterSettings();
|
|
|
|
ApplyGameFilters();
|
|
|
|
}
|