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619 lines
14 KiB
619 lines
14 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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//
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//=====================================================================================//
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#include "cbase.h" // for pch
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#include "props.h"
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#include "filters.h"
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#include "achievementmgr.h"
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extern CAchievementMgr g_AchievementMgrPortal;
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#define RADIO_MODEL_NAME "models/props/radio_reference.mdl"
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//#define RADIO_DEBUG_SERVER
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class CDinosaurSignal : public CBaseEntity
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{
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public:
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DECLARE_DATADESC();
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DECLARE_SERVERCLASS();
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DECLARE_CLASS( CDinosaurSignal, CBaseEntity );
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void Spawn();
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int UpdateTransmitState();
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#if RADIO_DEBUG_SERVER
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int DrawDebugTextOverlays( void );
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#endif
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CNetworkString( m_szSoundName, 128 );
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CNetworkVar( float, m_flInnerRadius );
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CNetworkVar( float, m_flOuterRadius );
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CNetworkVar( int, m_nSignalID );
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};
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LINK_ENTITY_TO_CLASS( updateitem1, CDinosaurSignal );
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BEGIN_DATADESC( CDinosaurSignal )
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DEFINE_AUTO_ARRAY( m_szSoundName, FIELD_CHARACTER ),
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DEFINE_FIELD( m_flOuterRadius, FIELD_FLOAT ),
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DEFINE_FIELD( m_flInnerRadius, FIELD_FLOAT ),
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DEFINE_FIELD( m_nSignalID, FIELD_INTEGER ),
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END_DATADESC()
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IMPLEMENT_SERVERCLASS_ST( CDinosaurSignal, DT_DinosaurSignal )
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SendPropString( SENDINFO(m_szSoundName) ),
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SendPropFloat( SENDINFO(m_flOuterRadius) ),
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SendPropFloat( SENDINFO(m_flInnerRadius) ),
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SendPropInt( SENDINFO(m_nSignalID) ),
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END_SEND_TABLE()
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void CDinosaurSignal::Spawn()
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{
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PrecacheScriptSound( m_szSoundName.Get() );
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BaseClass::Spawn();
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SetTransmitState( FL_EDICT_ALWAYS );
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}
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int CDinosaurSignal::UpdateTransmitState()
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{
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// ALWAYS transmit to all clients.
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return SetTransmitState( FL_EDICT_ALWAYS );
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}
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#if RADIO_DEBUG_SERVER
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int CDinosaurSignal::DrawDebugTextOverlays( void )
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{
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int text_offset = BaseClass::DrawDebugTextOverlays();
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if (m_debugOverlays & OVERLAY_TEXT_BIT)
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{
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NDebugOverlay::Sphere( GetAbsOrigin(), GetAbsAngles(), m_flInnerRadius, 255, 0, 0, 64, false, 0.1f );
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NDebugOverlay::Sphere( GetAbsOrigin(), GetAbsAngles(), m_flOuterRadius, 0, 255, 0, 64, false, 0.1f );
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}
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return text_offset;
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}
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#endif
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class CPortal_Dinosaur : public CPhysicsProp
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{
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public:
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DECLARE_CLASS( CPortal_Dinosaur, CPhysicsProp );
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DECLARE_DATADESC();
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DECLARE_SERVERCLASS();
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virtual void Spawn();
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virtual void Precache();
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virtual QAngle PreferredCarryAngles( void ) { return QAngle( 0, 180, 0 ); }
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virtual bool HasPreferredCarryAnglesForPlayer( CBasePlayer *pPlayer ) { return true; }
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virtual void Activate();
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CNetworkHandle( CDinosaurSignal, m_hDinosaur_Signal );
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CNetworkVar( bool, m_bAlreadyDiscovered );
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};
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LINK_ENTITY_TO_CLASS( updateitem2, CPortal_Dinosaur );
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BEGIN_DATADESC( CPortal_Dinosaur )
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DEFINE_FIELD( m_hDinosaur_Signal, FIELD_EHANDLE ),
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DEFINE_FIELD( m_bAlreadyDiscovered, FIELD_BOOLEAN ),
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END_DATADESC()
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IMPLEMENT_SERVERCLASS_ST( CPortal_Dinosaur, DT_PropDinosaur )
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SendPropEHandle( SENDINFO( m_hDinosaur_Signal ) ),
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SendPropBool( SENDINFO( m_bAlreadyDiscovered ) ),
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END_SEND_TABLE()
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void CPortal_Dinosaur::Precache()
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{
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PrecacheModel( RADIO_MODEL_NAME );
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PrecacheScriptSound( "Portal.room1_radio" );
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PrecacheScriptSound( "UpdateItem.Static" );
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PrecacheScriptSound( "UpdateItem.Dinosaur01" );
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PrecacheScriptSound( "UpdateItem.Dinosaur02" );
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PrecacheScriptSound( "UpdateItem.Dinosaur03" );
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PrecacheScriptSound( "UpdateItem.Dinosaur04" );
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PrecacheScriptSound( "UpdateItem.Dinosaur05" );
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PrecacheScriptSound( "UpdateItem.Dinosaur06" );
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PrecacheScriptSound( "UpdateItem.Dinosaur07" );
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PrecacheScriptSound( "UpdateItem.Dinosaur08" );
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PrecacheScriptSound( "UpdateItem.Dinosaur09" );
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PrecacheScriptSound( "UpdateItem.Dinosaur10" );
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PrecacheScriptSound( "UpdateItem.Dinosaur11" );
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PrecacheScriptSound( "UpdateItem.Dinosaur12" );
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PrecacheScriptSound( "UpdateItem.Dinosaur13" );
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PrecacheScriptSound( "UpdateItem.Dinosaur14" );
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PrecacheScriptSound( "UpdateItem.Dinosaur15" );
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PrecacheScriptSound( "UpdateItem.Dinosaur16" );
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PrecacheScriptSound( "UpdateItem.Dinosaur17" );
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PrecacheScriptSound( "UpdateItem.Dinosaur18" );
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PrecacheScriptSound( "UpdateItem.Dinosaur19" );
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PrecacheScriptSound( "UpdateItem.Dinosaur20" );
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PrecacheScriptSound( "UpdateItem.Dinosaur21" );
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PrecacheScriptSound( "UpdateItem.Dinosaur22" );
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PrecacheScriptSound( "UpdateItem.Dinosaur23" );
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PrecacheScriptSound( "UpdateItem.Dinosaur24" );
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PrecacheScriptSound( "UpdateItem.Dinosaur25" );
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PrecacheScriptSound( "UpdateItem.Dinosaur26" );
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PrecacheScriptSound( "UpdateItem.Fizzle" );
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}
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void CPortal_Dinosaur::Spawn()
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{
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Precache();
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KeyValue( "model", RADIO_MODEL_NAME );
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m_spawnflags |= SF_PHYSPROP_START_ASLEEP;
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BaseClass::Spawn();
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}
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void CPortal_Dinosaur::Activate( void )
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{
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// Find the current completion status of the dinosaurs
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uint64 fStateFlags = 0;
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CBaseAchievement *pTransmissionRecvd = dynamic_cast<CBaseAchievement *>(g_AchievementMgrPortal.GetAchievementByName("PORTAL_TRANSMISSION_RECEIVED"));
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if ( pTransmissionRecvd )
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{
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fStateFlags = pTransmissionRecvd->GetComponentBits();
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}
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if ( m_hDinosaur_Signal != NULL )
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{
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uint64 nId = m_hDinosaur_Signal.Get()->m_nSignalID;
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// See if we're already tripped
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if ( fStateFlags & ((uint64)1<<nId) )
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{
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m_bAlreadyDiscovered = true;
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}
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}
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BaseClass::Activate();
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}
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struct radiolocs
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{
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const char *mapname;
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const char *soundname;
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int id;
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float radiopos[3];
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float radioang[3];
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float soundpos[3];
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float soundouterrad;
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float soundinnerrad;
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};
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static const radiolocs s_radiolocs[] =
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{
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{
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"testchmb_a_00",
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"UpdateItem.Dinosaur01",
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0,
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{ 0, 0, 0 },
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{ 0, 0, 0 },
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{ -506, -924, 161 },
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200,
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64
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},
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{
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"testchmb_a_00",
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"UpdateItem.Dinosaur02",
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1,
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{ -960, -634, 783 },
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{ 0, 90, 0 },
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{ -926.435, -256.323, 583 },
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200,
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64,
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},
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{
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"testchmb_a_01",
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"UpdateItem.Dinosaur03",
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2,
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{ 233, 393, 130 },
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{ 0, 225, 0 },
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{ 96, 160, -108 },
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224,
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128,
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},
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{
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"testchmb_a_01",
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"UpdateItem.Dinosaur04",
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3,
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{ -1439.89, 1076.04, 779.102 },
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{ 0, 270, 0 },
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{ -731, 735, 888 },
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400,
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64,
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},
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{
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// new entry
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"testchmb_a_02",
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"UpdateItem.Dinosaur05",
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4,
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{ 2, 65, 390 },
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{ 0, 270, 0 },
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{ -864, 192, 64},
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192,
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96,
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},
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{
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"testchmb_a_02",
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"UpdateItem.Dinosaur06",
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21,
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{ 111, 832, 577 },
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{ 0, 0, 0 },
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{ 918, 831, 512},
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192,
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96,
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},
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{
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"testchmb_a_03",
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"UpdateItem.Dinosaur07",
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5,
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{ -53.2337, 78.181, 236 },
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{ 0, 225, 0 },
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{ 304, 0, -96 },
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256,
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128
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},
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// new entry
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{
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"testchmb_a_03",
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"UpdateItem.Dinosaur08",
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6,
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{ 428.112, 0.22326, 1201 },
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{ 0, 180, 0 },
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{ -581.096, 193.694, 1351 },
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165,
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128
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},
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{
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"testchmb_a_04",
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"UpdateItem.Dinosaur09",
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7,
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{ 118, -56.6, -38.8 },
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{ 0, 180, 0 },
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{ -640, 256, 8 },
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512,
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128
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},
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// new entry
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{
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"testchmb_a_05",
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"UpdateItem.Dinosaur10",
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8,
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{ 64, 144, 160 },
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{ 0, 270, 0 },
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{ 64, 740, 7 },
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350,
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128
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},
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{
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"testchmb_a_06",
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"UpdateItem.Dinosaur11",
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9,
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{ 529, 315, 320 },
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{ 0, 270, 0 },
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{ 608, 128, -184 },
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384,
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160
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},
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{
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"testchmb_a_07",
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"UpdateItem.Dinosaur12",
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10,
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{ 192, -1546, 1425 },
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{ 0, 113, 0 },
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{ 272, -496, 1328 },
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432,
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88
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},
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// new entry
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{
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"testchmb_a_07",
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"UpdateItem.Dinosaur13",
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11,
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{ -144, -768, 256 },
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{ 0, 90, 0 },
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{ -192, -384, 176 },
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256,
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128
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},
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{
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"testchmb_a_08",
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"UpdateItem.Dinosaur14",
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12,
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{ 267, -378, 256 },
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{ 0, 90, 0 },
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{ -560, 96, 320 },
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288,
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128,
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},
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{
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"testchmb_a_09",
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"UpdateItem.Dinosaur15",
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13,
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{ 634, 1308, 256 },
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{ 0, 180, 0 },
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{ 386.699, 1792.43, 7},
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548,
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64
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},
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{
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"testchmb_a_10",
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"UpdateItem.Dinosaur16",
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14,
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{ -1420, -2752, 76 },
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{ 0, 0, 0 },
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{ -1968, -2880, -334 },
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448,
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196,
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},
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// new entry
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{
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"testchmb_a_10",
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"UpdateItem.Dinosaur17",
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15,
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{ 112, 1392, -63 },
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{ 0, 260, 0 },
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{ -189, 1220, 65 },
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192,
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128,
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},
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{
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"testchmb_a_11",
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"UpdateItem.Dinosaur18",
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16,
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{0,0,0},
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{0,0,0},
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{-512,644,64},
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192,
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96,
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},
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{
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"testchmb_a_13",
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"UpdateItem.Dinosaur19",
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|
17,
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{955,931,-267},
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{-90,0,0},
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{1472,-191,-12},
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256,
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|
128,
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},
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{
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"testchmb_a_14",
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"UpdateItem.Dinosaur20",
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|
18,
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{0,0,0},
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|
{0,0,0},
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|
{144,192,1288},
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|
807,
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||
|
128,
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|
},
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{
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"testchmb_a_14",
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"UpdateItem.Dinosaur21",
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|
22,
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{1285, 1344, 1412},
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{0,0,0},
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{2712, 894, 1011},
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|
200,
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||
|
120,
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|
},
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||
|
{
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||
|
"testchmb_a_14",
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||
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"UpdateItem.Dinosaur22",
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|
23,
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|
{-952, 336, -256},
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|
{0,0,0},
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|
{-1144, -249, 3336},
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|
400,
|
||
|
128,
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|
},
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|
{
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|
"testchmb_a_15",
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||
|
"UpdateItem.Dinosaur23",
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||
|
19,
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|
{-1529,293,-283},
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||
|
{0,90,0},
|
||
|
{761,443,810},
|
||
|
256,
|
||
|
128,
|
||
|
},
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||
|
{
|
||
|
"escape_00",
|
||
|
"UpdateItem.Dinosaur24",
|
||
|
24,
|
||
|
{192, -1344, -832},
|
||
|
{0, 135, 0},
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||
|
{891, 322, -184},
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|
285,
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|
150,
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|
},
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||
|
{
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"escape_01",
|
||
|
"UpdateItem.Dinosaur25",
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|
20,
|
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|
{0,0,0},
|
||
|
{0,0,0},
|
||
|
{-624, 1440, -464},
|
||
|
512,
|
||
|
128,
|
||
|
},
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||
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{
|
||
|
"escape_02",
|
||
|
"UpdateItem.Dinosaur26",
|
||
|
25,
|
||
|
{5504, 131, -1422},
|
||
|
{0, 90, 0},
|
||
|
{4218, 674, 8},
|
||
|
300,
|
||
|
100,
|
||
|
},
|
||
|
};
|
||
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|
||
|
class CSpawnDinosaurHack : CAutoGameSystem
|
||
|
{
|
||
|
public:
|
||
|
virtual void LevelInitPreEntity();
|
||
|
virtual void LevelInitPostEntity();
|
||
|
|
||
|
CPortal_Dinosaur *SpawnDinosaur( radiolocs& loc );
|
||
|
CDinosaurSignal *SpawnSignal( radiolocs& loc );
|
||
|
|
||
|
void ApplyMapSpecificHacks();
|
||
|
};
|
||
|
|
||
|
static CSpawnDinosaurHack g_SpawnRadioHack;
|
||
|
|
||
|
void CSpawnDinosaurHack::LevelInitPreEntity()
|
||
|
{
|
||
|
UTIL_PrecacheOther( "updateitem2", RADIO_MODEL_NAME );
|
||
|
|
||
|
ApplyMapSpecificHacks();
|
||
|
}
|
||
|
|
||
|
// Spawn all the Dinosaurs and sstv images
|
||
|
void CSpawnDinosaurHack::LevelInitPostEntity()
|
||
|
{
|
||
|
if ( gpGlobals->eLoadType == MapLoad_LoadGame )
|
||
|
{
|
||
|
#if defined ( RADIO_DEBUG_SERVER )
|
||
|
Msg( "Not spawning any Dinosaurs: Detected a map load\n" );
|
||
|
#endif
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
IAchievement *pHeartbreaker = g_AchievementMgrPortal.GetAchievementByName("PORTAL_BEAT_GAME");
|
||
|
if ( pHeartbreaker == NULL || pHeartbreaker->IsAchieved() == false )
|
||
|
{
|
||
|
#if defined ( RADIO_DEBUG_SERVER )
|
||
|
Msg( "Not spawning any Dinosaurs: Player has not beat the game, or failed to get heartbreaker achievement from mgr\n" );
|
||
|
#endif
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
for ( int i = 0; i < ARRAYSIZE( s_radiolocs ); ++i )
|
||
|
{
|
||
|
radiolocs loc = s_radiolocs[i];
|
||
|
if ( V_strcmp( STRING(gpGlobals->mapname), loc.mapname ) == 0 )
|
||
|
{
|
||
|
#if defined ( RADIO_DEBUG_SERVER )
|
||
|
Msg( "Found Dinosaur and signal info for %s, spawning.\n", loc.mapname );
|
||
|
Msg( "Dinosaur pos: %f %f %f, ang: %f %f %f\n", loc.radiopos[0], loc.radiopos[1], loc.radiopos[2], loc.radioang[0], loc.radioang[1], loc.radioang[2] );
|
||
|
Msg( "Signal pos: %f %f %f, inner rad: %f, outter rad: %f\n", loc.soundpos[0], loc.soundpos[1], loc.soundpos[2], loc.soundinnerrad, loc.soundouterrad );
|
||
|
#endif
|
||
|
|
||
|
CPortal_Dinosaur *pDinosaur = SpawnDinosaur( loc );
|
||
|
CDinosaurSignal *pSignal = SpawnSignal( loc );
|
||
|
|
||
|
Assert ( pDinosaur && pSignal );
|
||
|
if ( pDinosaur && pSignal )
|
||
|
{
|
||
|
#if defined ( RADIO_DEBUG_SERVER )
|
||
|
Msg( "SUCCESS: Spawned Dinosaur and signal and linked them.\n" );
|
||
|
#endif
|
||
|
// OK, so these really could have been the same class... not worth changing it now though.
|
||
|
pDinosaur->m_hDinosaur_Signal.Set( pSignal );
|
||
|
pDinosaur->Activate();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
CPortal_Dinosaur *CSpawnDinosaurHack::SpawnDinosaur( radiolocs& loc )
|
||
|
{
|
||
|
Vector vSpawnPos ( loc.radiopos[0], loc.radiopos[1], loc.radiopos[2] );
|
||
|
QAngle vSpawnAng ( loc.radioang[0], loc.radioang[1], loc.radioang[2] );
|
||
|
|
||
|
// origin and angles of zero means skip this Dinosaur creation and look for an existing radio
|
||
|
if ( loc.radiopos[0] == 0 &&
|
||
|
loc.radiopos[1] == 0 &&
|
||
|
loc.radiopos[2] == 0 &&
|
||
|
loc.radioang[0] == 0 &&
|
||
|
loc.radioang[1] == 0 &&
|
||
|
loc.radioang[2] == 0 )
|
||
|
{
|
||
|
|
||
|
#if defined ( RADIO_DEBUG_SERVER )
|
||
|
Msg( "Dinosaur found with zero angles and origin. Replacing existing radio.\n" );
|
||
|
#endif
|
||
|
// Find existing Dinosaur, kill it and spawn at its position
|
||
|
CPhysicsProp *pOldDinosaur = (CPhysicsProp*)gEntList.FindEntityByClassname( NULL, "prop_physics" );
|
||
|
while ( pOldDinosaur )
|
||
|
{
|
||
|
if ( V_strcmp( STRING( pOldDinosaur->GetModelName() ), RADIO_MODEL_NAME ) == 0 )
|
||
|
{
|
||
|
vSpawnPos = pOldDinosaur->GetAbsOrigin();
|
||
|
vSpawnAng = pOldDinosaur->GetAbsAngles();
|
||
|
|
||
|
UTIL_Remove( pOldDinosaur );
|
||
|
|
||
|
#if defined ( RADIO_DEBUG_SERVER )
|
||
|
Msg( "Found Dinosaur exiting in level, replacing with %f, %f %f and %f %f %f.\n", XYZ(vSpawnPos), XYZ(vSpawnAng) );
|
||
|
#endif
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
pOldDinosaur = (CPhysicsProp*)gEntList.FindEntityByClassname( pOldDinosaur, "prop_physics" );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Assert( vSpawnPos != vec3_origin );
|
||
|
|
||
|
CPortal_Dinosaur *pDinosaur = (CPortal_Dinosaur*)CreateEntityByName( "updateitem2" );
|
||
|
Assert ( pDinosaur );
|
||
|
if ( pDinosaur )
|
||
|
{
|
||
|
pDinosaur->SetAbsOrigin( vSpawnPos );
|
||
|
pDinosaur->SetAbsAngles( vSpawnAng );
|
||
|
DispatchSpawn( pDinosaur );
|
||
|
}
|
||
|
|
||
|
return pDinosaur;
|
||
|
}
|
||
|
|
||
|
CDinosaurSignal *CSpawnDinosaurHack::SpawnSignal( radiolocs& loc )
|
||
|
{
|
||
|
CDinosaurSignal *pSignal = (CDinosaurSignal*)CreateEntityByName( "updateitem1" );
|
||
|
Assert ( pSignal );
|
||
|
if ( pSignal )
|
||
|
{
|
||
|
#if defined ( RADIO_DEBUG_SERVER )
|
||
|
if ( loc.soundinnerrad > loc.soundouterrad )
|
||
|
{
|
||
|
Assert( 0 );
|
||
|
Warning( "Dinosaur BUG: Inner radius is greater than outer radius. Will swap them.\n" );
|
||
|
swap( loc.soundinnerrad, loc.soundouterrad );
|
||
|
}
|
||
|
#endif
|
||
|
pSignal->SetAbsOrigin( Vector( loc.soundpos[0], loc.soundpos[1], loc.soundpos[2] ) );
|
||
|
pSignal->m_flInnerRadius = loc.soundinnerrad;
|
||
|
pSignal->m_flOuterRadius = loc.soundouterrad;
|
||
|
V_strncpy( pSignal->m_szSoundName.GetForModify(), loc.soundname, 128 );
|
||
|
pSignal->m_nSignalID = loc.id;
|
||
|
DispatchSpawn( pSignal );
|
||
|
}
|
||
|
|
||
|
return pSignal;
|
||
|
}
|
||
|
|
||
|
|
||
|
void CSpawnDinosaurHack::ApplyMapSpecificHacks()
|
||
|
{
|
||
|
if ( V_strcmp( STRING(gpGlobals->mapname), "testchmb_a_02" ) == 0 )
|
||
|
{
|
||
|
CBaseEntity *pFilter = CreateEntityByName( "filter_activator_name" );
|
||
|
Assert( pFilter );
|
||
|
if ( pFilter )
|
||
|
{
|
||
|
pFilter->KeyValue( "filtername", "box_2" );
|
||
|
pFilter->KeyValue( "targetname", "filter_weight_box" );
|
||
|
DispatchSpawn( pFilter );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|