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119 lines
3.1 KiB
119 lines
3.1 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "tfcteammenu.h"
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#include <convar.h>
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#include "hud.h" // for gEngfuncs
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#include "c_tfc_player.h"
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#include "tfc_gamerules.h"
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using namespace vgui;
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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CTFCTeamMenu::CTFCTeamMenu(IViewPort *pViewPort) : CTeamMenu(pViewPort)
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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CTFCTeamMenu::~CTFCTeamMenu()
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{
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}
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void CTFCTeamMenu::ApplySettings(KeyValues *inResourceData)
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{
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BaseClass::ApplySettings( inResourceData );
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}
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void CTFCTeamMenu::ShowPanel(bool bShow)
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{
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if ( bShow )
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{
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engine->CheckPoint( "TeamMenu" );
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}
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BaseClass::ShowPanel( bShow );
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}
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//-----------------------------------------------------------------------------
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// Purpose: called to update the menu with new information
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//-----------------------------------------------------------------------------
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void CTFCTeamMenu::Update( void )
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{
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BaseClass::Update();
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const ConVar *allowspecs = cvar->FindVar( "mp_allowspectators" );
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if ( allowspecs && allowspecs->GetBool() )
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{
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C_TFCPlayer *pPlayer = C_TFCPlayer::GetLocalTFCPlayer();
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if ( !pPlayer || !TFCGameRules() )
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return;
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// if we're not already a CT or T...or the freeze time isn't over yet...or we're dead
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if ( pPlayer->GetTeamNumber() == TEAM_UNASSIGNED ||
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( pPlayer && pPlayer->IsPlayerDead() ) )
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{
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SetVisibleButton("specbutton", true);
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}
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else
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{
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SetVisibleButton("specbutton", false);
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}
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}
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else
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{
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SetVisibleButton("specbutton", false );
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}
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char mapName[MAX_MAP_NAME];
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Q_FileBase( engine->GetLevelName(), mapName, sizeof(mapName) );
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if( C_TFCPlayer::GetLocalTFCPlayer()->GetTeamNumber() == TEAM_UNASSIGNED ) // we aren't on a team yet
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{
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SetVisibleButton("CancelButton", false);
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}
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else
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{
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SetVisibleButton("CancelButton", true);
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: When a team button is pressed it triggers this function to
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// cause the player to join a team
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//-----------------------------------------------------------------------------
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void CTFCTeamMenu::OnCommand( const char *command )
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{
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if ( Q_stricmp( command, "vguicancel" ) )
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{
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engine->ClientCmd( command );
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}
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BaseClass::OnCommand(command);
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gViewPortInterface->ShowBackGround( false );
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OnClose();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Sets the visibility of a button by name
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//-----------------------------------------------------------------------------
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void CTFCTeamMenu::SetVisibleButton(const char *textEntryName, bool state)
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{
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Button *entry = dynamic_cast<Button *>(FindChildByName(textEntryName));
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if (entry)
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{
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entry->SetVisible(state);
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}
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}
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