Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
//
//
//=============================================================================
#include "cbase.h"
#include "NextBot/C_NextBot.h"
#include "c_merasmus.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
#undef NextBot
//-----------------------------------------------------------------------------
IMPLEMENT_CLIENTCLASS_DT( C_Merasmus, DT_Merasmus, CMerasmus )
RecvPropBool( RECVINFO( m_bRevealed ) ),
RecvPropBool( RECVINFO( m_bIsDoingAOEAttack ) ),
RecvPropBool( RECVINFO( m_bStunned ) ),
END_RECV_TABLE()
//-----------------------------------------------------------------------------
C_Merasmus::C_Merasmus()
{
m_ghostEffect = NULL;
m_aoeEffect = NULL;
m_stunEffect = NULL;
m_bRevealed = false;
m_bWasRevealed = false;
m_bIsDoingAOEAttack = false;
m_bStunned = false;
}
//-----------------------------------------------------------------------------
C_Merasmus::~C_Merasmus()
{
if ( m_ghostEffect )
{
ParticleProp()->StopEmission( m_ghostEffect );
m_ghostEffect = NULL;
}
if ( m_aoeEffect )
{
ParticleProp()->StopEmission( m_aoeEffect );
m_aoeEffect = NULL;
}
if ( m_stunEffect )
{
ParticleProp()->StopEmission( m_stunEffect );
m_stunEffect = NULL;
}
}
//-----------------------------------------------------------------------------
void C_Merasmus::Spawn( void )
{
BaseClass::Spawn();
m_vecViewOffset = Vector( 0, 0, 100.0f );
}
//-----------------------------------------------------------------------------
// Return the origin for player observers tracking this target
Vector C_Merasmus::GetObserverCamOrigin( void )
{
return EyePosition();
}
//-----------------------------------------------------------------------------
void C_Merasmus::OnPreDataChanged( DataUpdateType_t updateType )
{
BaseClass::OnPreDataChanged( updateType );
m_bWasRevealed = m_bRevealed;
}
//-----------------------------------------------------------------------------
void C_Merasmus::OnDataChanged( DataUpdateType_t updateType )
{
BaseClass::OnDataChanged( updateType );
if ( m_bRevealed != m_bWasRevealed )
{
if ( m_bRevealed )
{
if ( !m_ghostEffect )
{
m_ghostEffect = ParticleProp()->Create( "merasmus_ambient_body", PATTACH_ABSORIGIN_FOLLOW );
}
}
else
{
if ( m_ghostEffect )
{
ParticleProp()->StopEmission( m_ghostEffect );
m_ghostEffect = NULL;
}
}
}
// book attack
if ( m_bIsDoingAOEAttack )
{
if ( !m_aoeEffect )
{
m_aoeEffect = ParticleProp()->Create( "merasmus_book_attack", PATTACH_POINT_FOLLOW, LookupAttachment( "effect_hand_R" ), Vector( 16.f, 0.f, 0.f ) );
}
}
else
{
if ( m_aoeEffect )
{
ParticleProp()->StopEmission( m_aoeEffect );
m_aoeEffect = NULL;
}
}
// stunned
if ( m_bStunned )
{
if ( !m_stunEffect )
{
m_stunEffect = ParticleProp()->Create( "merasmus_dazed", PATTACH_POINT_FOLLOW, LookupAttachment( "head" ) );
}
}
else
{
if ( m_stunEffect )
{
ParticleProp()->StopEmission( m_stunEffect );
m_stunEffect = NULL;
}
}
}
int C_Merasmus::GetSkin()
{
return ( m_bIsDoingAOEAttack || m_bStunned ) ? 0 : 1;
}