Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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5 years ago
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "store_page.h"
#include "vgui/ISurface.h"
#include "vgui/IInput.h"
#include "vgui/ILocalize.h"
#include "gamestringpool.h"
#include "econ_item_inventory.h"
#include "econ_item_system.h"
#include "store_preview_item.h"
#include "item_model_panel.h"
#include "econ_ui.h"
#include "store/store_panel.h"
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
DECLARE_BUILD_FACTORY_DEFAULT_TEXT( CPreviewRotButton, CPreviewRotButton );
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CStorePreviewItemPanel::CStorePreviewItemPanel( vgui::Panel *pParent, const char *pResFile, const char *pPanelName, CStorePage *pOwner )
: EditablePanel( pParent, "storepreviewitem" )
{
m_pOwner = pOwner;
m_pResFile = pResFile != NULL ? pResFile : ( ShouldUseNewStore() ? "Resource/UI/econ/store/v2/StorePreviewItemPanel.res" : "Resource/UI/econ/store/v1/StorePreviewItemPanel.res" );
m_pDataTextRichText = NULL;
m_iCurrentIconPosition = 0;
m_iState = PS_ITEM;
m_pIconsMoveLeftButton = NULL;
m_pIconsMoveRightButton = NULL;
m_pItemFullImage = new CItemModelPanel( this, "PreviewItemModelPanel" );
SetDialogVariable("selectiontitle", g_pVGuiLocalize->Find("#TF_NoSelection") );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CStorePreviewItemPanel::~CStorePreviewItemPanel()
{
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CStorePreviewItemPanel::ApplySchemeSettings( vgui::IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
LoadControlSettings( m_pResFile );
// Apply attribute changes to CItemModelPanel
m_pItemFullImage->UpdatePanels();
m_pIconsMoveLeftButton = dynamic_cast<CExButton*>( FindChildByName("IconsMoveLeftButton") );
if ( m_pIconsMoveLeftButton )
{
m_pIconsMoveLeftButton->AddActionSignalTarget( this );
}
m_pIconsMoveRightButton = dynamic_cast<CExButton*>( FindChildByName("IconsMoveRightButton") );
if ( m_pIconsMoveRightButton )
{
m_pIconsMoveRightButton->AddActionSignalTarget( this );
}
m_pDataTextRichText = dynamic_cast<CEconItemDetailsRichText*>( FindChildByName( "DetailsRichText" ) );
if ( m_pDataTextRichText )
{
m_pDataTextRichText->SetURLClickedHandler( EconUI()->GetStorePanel() );
m_pDataTextRichText->AllowItemSetLinks( true );
}
// Then find all our item icons
m_pItemIcons.Purge();
CStorePreviewItemIcon *pItemIcon = NULL;
int iIcon = 1;
do
{
pItemIcon = dynamic_cast<CStorePreviewItemIcon*>( FindChildByName( VarArgs("ItemIcon%d",iIcon)) );
if ( pItemIcon )
{
m_pItemIcons.AddToTail( pItemIcon );
if ( m_pOwner )
{
pItemIcon->GetItemPanel()->SetTooltip( m_pOwner->GetItemTooltip(), "" );
}
}
iIcon++;
} while ( pItemIcon );
// Update our item icons. Hide them all first. The code below will unhide ones used.
for ( int i = 0; i < m_pItemIcons.Count(); i++ )
{
m_pItemIcons[i]->SetVisible( false );
}
// Start with the item itself showing
SetState( PS_ITEM );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CStorePreviewItemPanel::PerformLayout( void )
{
BaseClass::PerformLayout();
// center the icons
int iNumItemIcons = 0;
FOR_EACH_VEC( m_pItemIcons, i )
{
if ( m_pItemIcons[i]->IsVisible() )
{
++iNumItemIcons;
}
}
if ( iNumItemIcons )
{
int iCenterX = GetWide() / 2;
int interval = XRES(2);
int totalWidth = (iNumItemIcons * m_pItemIcons[0]->GetWide()) + (interval * (iNumItemIcons - 1));
int iX = iCenterX - ( totalWidth / 2 );
int posX, posY;
m_pItemIcons[0]->GetPos( posX, posY );
int iButton = 0;
for ( int i = 0; i < m_pItemIcons.Count(); i++ )
{
if ( m_pItemIcons[i]->IsVisible() )
{
m_pItemIcons[i]->SetPos( iX, posY );
iX += m_pItemIcons[i]->GetWide() + interval;
iButton++;
}
}
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CStorePreviewItemPanel::OnCommand( const char *command )
{
if ( !Q_strnicmp( command, "close", 5 ) )
{
PostActionSignal(new KeyValues("HidePreview"));
SetVisible( false );
return;
}
else if ( !Q_stricmp( command, "icons_left" ) )
{
m_iCurrentIconPosition = MAX( m_iCurrentIconPosition - 1, 0 );
UpdateIcons();
}
else if ( !Q_stricmp( command, "icons_right" ) )
{
// It's only visible if we can still move right.
m_iCurrentIconPosition++;
UpdateIcons();
}
else
{
engine->ClientCmd( const_cast<char *>( command ) );
}
BaseClass::OnCommand( command );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CStorePreviewItemPanel::OnRotButtonDown( KeyValues *data )
{
int iRotDelta = data->GetInt( "rot", 0 );
m_iCurrentRotation = iRotDelta;
vgui::ivgui()->AddTickSignal( GetVPanel(), 33 );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CStorePreviewItemPanel::OnRotButtonUp( void )
{
m_iCurrentRotation = 0;
vgui::ivgui()->RemoveTickSignal( GetVPanel() );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CStorePreviewItemPanel::PreviewItem( int iClass, CEconItemView *pItem, const econ_store_entry_t* pEntry /*= NULL*/ )
{
m_iCurrentIconPosition = 0;
m_item = *pItem;
if ( m_item.IsValid() )
{
m_pItemFullImage->SetItem( &m_item );
if ( m_pDataTextRichText )
{
m_pDataTextRichText->SetLimitedItem( pEntry && pEntry->m_bLimited );
m_pDataTextRichText->UpdateDetailsForItem( m_item.GetItemDefinition() );
}
SetDialogVariable("selectiontitle", m_item.GetItemName() );
CExButton *pButton = dynamic_cast<CExButton*>( FindChildByName( "AddToCartButton" ) );
if ( pButton )
{
const CEconStorePriceSheet *pPriceSheet = EconUI()->GetStorePanel()->GetPriceSheet();
if ( pPriceSheet )
{
const econ_store_entry_t *pStoreEntry = pPriceSheet->GetEntry( pItem->GetItemDefIndex() );
if ( pStoreEntry->m_bIsMarketItem )
{
SetDialogVariable( "storeaddtocart", g_pVGuiLocalize->Find( "#Store_ViewMarket" ) );
}
else
{
SetDialogVariable( "storeaddtocart", g_pVGuiLocalize->Find( "#Store_AddToCart" ) );
}
}
}
}
InvalidateLayout();
UpdateIcons();
if ( m_iState == PS_PLAYER )
{
SetState( PS_ITEM );
}
Panel *pAddToCart = FindChildByName( "AddToCartButton" );
if ( pAddToCart )
{
pAddToCart->RequestFocus();
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CStorePreviewItemPanel::SetState( preview_state_t iState )
{
// Only reset the position when moving from to items/details
if ( iState == PS_DETAILS || iState == PS_ITEM )
{
m_iCurrentIconPosition = 0;
}
m_iState = iState;
if ( m_pDataTextRichText )
{
m_pDataTextRichText->SetVisible( m_iState == PS_DETAILS );
}
m_pItemFullImage->SetVisible( m_iState == PS_ITEM );
UpdateIcons();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CStorePreviewItemPanel::UpdateIcons( void )
{
bool bAdditionalIcons = false;
// Do the item icons first
if ( m_iState == PS_DETAILS )
{
// Show as many of the items in the bundle as possible
const CEconItemDefinition *pItemData = m_item.GetItemDefinition();
if ( pItemData )
{
const bundleinfo_t *pBundleInfo = pItemData->GetBundleInfo();
if ( pBundleInfo )
{
FOR_EACH_VEC( m_pItemIcons, i )
{
// If we haven't scrolled, the first item is the bundle itself
if ( m_iCurrentIconPosition == 0 && i == 0 )
{
m_pItemIcons[0]->SetItem( 0, &m_item );
continue;
}
int iItemPos = (i - 1 + m_iCurrentIconPosition);
if ( pBundleInfo->vecItemDefs.Count() > iItemPos && pBundleInfo->vecItemDefs[iItemPos] )
{
m_pItemIcons[i]->SetItem( i, pBundleInfo->vecItemDefs[iItemPos]->GetDefinitionIndex() );
m_pItemIcons[i]->SetVisible( true );
}
else
{
m_pItemIcons[i]->SetVisible( false );
}
}
bAdditionalIcons = (m_iCurrentIconPosition + m_pItemIcons.Count()) <= pBundleInfo->vecItemDefs.Count();
}
else if ( m_pItemIcons.Count() > 0 )
{
m_pItemIcons[0]->SetVisible( true );
m_pItemIcons[0]->SetItem( 0, &m_item );
FOR_EACH_VEC( m_pItemIcons, i )
{
if ( i != 0 )
{
m_pItemIcons[i]->SetVisible( false );
}
}
}
}
}
else
{
// Hide all item icons first (but not the first if we haven't scrolled)
FOR_EACH_VEC( m_pItemIcons, i )
{
m_pItemIcons[i]->SetVisible( m_iCurrentIconPosition == 0 && i == 0 );
}
// First icon is always the store entry (item/bundle), if we haven't scrolled right
if ( m_iCurrentIconPosition == 0 && m_pItemIcons.Count() )
{
m_pItemIcons[0]->SetItem( 0, &m_item );
}
}
if( m_pIconsMoveLeftButton )
m_pIconsMoveLeftButton->SetVisible( (m_iCurrentIconPosition > 0) );
if( m_pIconsMoveRightButton )
m_pIconsMoveRightButton->SetVisible( bAdditionalIcons );
InvalidateLayout();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CStorePreviewItemPanel::OnTick( void )
{
BaseClass::OnTick();
if ( !IsVisible() )
{
vgui::ivgui()->RemoveTickSignal( GetVPanel() );
return;
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CStorePreviewItemPanel::OnItemIconSelected( KeyValues *data )
{
if ( m_iState == PS_DETAILS )
{
int iIcon = data->GetInt( "icon", 0 );
CEconItemView *pItem = m_pItemIcons[iIcon]->GetItemPanel()->GetItem();
if ( pItem )
{
if ( m_pDataTextRichText )
{
m_pDataTextRichText->UpdateDetailsForItem( pItem->GetStaticData() );
}
SetDialogVariable("selectiontitle", pItem->GetItemName() );
}
}
else
{
SetState( PS_ITEM );
}
}
//================================================================================================================
// PREVIEW ROT BUTTON
//================================================================================================================
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CPreviewRotButton::OnMousePressed(vgui::MouseCode code)
{
BaseClass::OnMousePressed( code );
if ( IsSelected() )
{
KeyValues *pCommand = GetCommand();
PostActionSignal(new KeyValues("RotButtonDown", "rot", pCommand->GetString("command", "0") ));
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CPreviewRotButton::OnMouseReleased(vgui::MouseCode code)
{
if ( IsSelected() )
{
PostActionSignal(new KeyValues("RotButtonUp"));
}
BaseClass::OnMouseReleased( code );
}