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419 lines
12 KiB
419 lines
12 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "cbase.h"
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#include "store_page.h"
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#include "vgui/ISurface.h"
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#include "vgui/IInput.h"
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#include "vgui/ILocalize.h"
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#include "gamestringpool.h"
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#include "econ_item_inventory.h"
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#include "econ_item_system.h"
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#include "store_preview_item.h"
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#include "item_model_panel.h"
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#include "econ_ui.h"
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#include "store/store_panel.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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DECLARE_BUILD_FACTORY_DEFAULT_TEXT( CPreviewRotButton, CPreviewRotButton );
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CStorePreviewItemPanel::CStorePreviewItemPanel( vgui::Panel *pParent, const char *pResFile, const char *pPanelName, CStorePage *pOwner )
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: EditablePanel( pParent, "storepreviewitem" )
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{
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m_pOwner = pOwner;
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m_pResFile = pResFile != NULL ? pResFile : ( ShouldUseNewStore() ? "Resource/UI/econ/store/v2/StorePreviewItemPanel.res" : "Resource/UI/econ/store/v1/StorePreviewItemPanel.res" );
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m_pDataTextRichText = NULL;
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m_iCurrentIconPosition = 0;
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m_iState = PS_ITEM;
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m_pIconsMoveLeftButton = NULL;
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m_pIconsMoveRightButton = NULL;
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m_pItemFullImage = new CItemModelPanel( this, "PreviewItemModelPanel" );
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SetDialogVariable("selectiontitle", g_pVGuiLocalize->Find("#TF_NoSelection") );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CStorePreviewItemPanel::~CStorePreviewItemPanel()
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CStorePreviewItemPanel::ApplySchemeSettings( vgui::IScheme *pScheme )
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{
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BaseClass::ApplySchemeSettings( pScheme );
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LoadControlSettings( m_pResFile );
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// Apply attribute changes to CItemModelPanel
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m_pItemFullImage->UpdatePanels();
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m_pIconsMoveLeftButton = dynamic_cast<CExButton*>( FindChildByName("IconsMoveLeftButton") );
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if ( m_pIconsMoveLeftButton )
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{
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m_pIconsMoveLeftButton->AddActionSignalTarget( this );
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}
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m_pIconsMoveRightButton = dynamic_cast<CExButton*>( FindChildByName("IconsMoveRightButton") );
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if ( m_pIconsMoveRightButton )
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{
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m_pIconsMoveRightButton->AddActionSignalTarget( this );
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}
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m_pDataTextRichText = dynamic_cast<CEconItemDetailsRichText*>( FindChildByName( "DetailsRichText" ) );
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if ( m_pDataTextRichText )
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{
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m_pDataTextRichText->SetURLClickedHandler( EconUI()->GetStorePanel() );
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m_pDataTextRichText->AllowItemSetLinks( true );
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}
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// Then find all our item icons
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m_pItemIcons.Purge();
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CStorePreviewItemIcon *pItemIcon = NULL;
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int iIcon = 1;
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do
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{
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pItemIcon = dynamic_cast<CStorePreviewItemIcon*>( FindChildByName( VarArgs("ItemIcon%d",iIcon)) );
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if ( pItemIcon )
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{
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m_pItemIcons.AddToTail( pItemIcon );
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if ( m_pOwner )
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{
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pItemIcon->GetItemPanel()->SetTooltip( m_pOwner->GetItemTooltip(), "" );
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}
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}
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iIcon++;
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} while ( pItemIcon );
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// Update our item icons. Hide them all first. The code below will unhide ones used.
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for ( int i = 0; i < m_pItemIcons.Count(); i++ )
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{
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m_pItemIcons[i]->SetVisible( false );
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}
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// Start with the item itself showing
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SetState( PS_ITEM );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CStorePreviewItemPanel::PerformLayout( void )
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{
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BaseClass::PerformLayout();
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// center the icons
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int iNumItemIcons = 0;
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FOR_EACH_VEC( m_pItemIcons, i )
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{
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if ( m_pItemIcons[i]->IsVisible() )
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{
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++iNumItemIcons;
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}
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}
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if ( iNumItemIcons )
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{
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int iCenterX = GetWide() / 2;
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int interval = XRES(2);
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int totalWidth = (iNumItemIcons * m_pItemIcons[0]->GetWide()) + (interval * (iNumItemIcons - 1));
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int iX = iCenterX - ( totalWidth / 2 );
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int posX, posY;
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m_pItemIcons[0]->GetPos( posX, posY );
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int iButton = 0;
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for ( int i = 0; i < m_pItemIcons.Count(); i++ )
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{
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if ( m_pItemIcons[i]->IsVisible() )
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{
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m_pItemIcons[i]->SetPos( iX, posY );
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iX += m_pItemIcons[i]->GetWide() + interval;
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iButton++;
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}
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CStorePreviewItemPanel::OnCommand( const char *command )
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{
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if ( !Q_strnicmp( command, "close", 5 ) )
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{
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PostActionSignal(new KeyValues("HidePreview"));
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SetVisible( false );
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return;
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}
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else if ( !Q_stricmp( command, "icons_left" ) )
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{
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m_iCurrentIconPosition = MAX( m_iCurrentIconPosition - 1, 0 );
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UpdateIcons();
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}
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else if ( !Q_stricmp( command, "icons_right" ) )
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{
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// It's only visible if we can still move right.
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m_iCurrentIconPosition++;
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UpdateIcons();
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}
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else
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{
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engine->ClientCmd( const_cast<char *>( command ) );
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}
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BaseClass::OnCommand( command );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CStorePreviewItemPanel::OnRotButtonDown( KeyValues *data )
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{
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int iRotDelta = data->GetInt( "rot", 0 );
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m_iCurrentRotation = iRotDelta;
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vgui::ivgui()->AddTickSignal( GetVPanel(), 33 );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CStorePreviewItemPanel::OnRotButtonUp( void )
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{
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m_iCurrentRotation = 0;
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vgui::ivgui()->RemoveTickSignal( GetVPanel() );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CStorePreviewItemPanel::PreviewItem( int iClass, CEconItemView *pItem, const econ_store_entry_t* pEntry /*= NULL*/ )
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{
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m_iCurrentIconPosition = 0;
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m_item = *pItem;
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if ( m_item.IsValid() )
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{
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m_pItemFullImage->SetItem( &m_item );
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if ( m_pDataTextRichText )
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{
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m_pDataTextRichText->SetLimitedItem( pEntry && pEntry->m_bLimited );
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m_pDataTextRichText->UpdateDetailsForItem( m_item.GetItemDefinition() );
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}
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SetDialogVariable("selectiontitle", m_item.GetItemName() );
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CExButton *pButton = dynamic_cast<CExButton*>( FindChildByName( "AddToCartButton" ) );
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if ( pButton )
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{
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const CEconStorePriceSheet *pPriceSheet = EconUI()->GetStorePanel()->GetPriceSheet();
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if ( pPriceSheet )
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{
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const econ_store_entry_t *pStoreEntry = pPriceSheet->GetEntry( pItem->GetItemDefIndex() );
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if ( pStoreEntry->m_bIsMarketItem )
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{
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SetDialogVariable( "storeaddtocart", g_pVGuiLocalize->Find( "#Store_ViewMarket" ) );
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}
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else
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{
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SetDialogVariable( "storeaddtocart", g_pVGuiLocalize->Find( "#Store_AddToCart" ) );
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}
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}
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}
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}
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InvalidateLayout();
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UpdateIcons();
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if ( m_iState == PS_PLAYER )
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{
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SetState( PS_ITEM );
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}
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Panel *pAddToCart = FindChildByName( "AddToCartButton" );
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if ( pAddToCart )
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{
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pAddToCart->RequestFocus();
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CStorePreviewItemPanel::SetState( preview_state_t iState )
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{
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// Only reset the position when moving from to items/details
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if ( iState == PS_DETAILS || iState == PS_ITEM )
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{
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m_iCurrentIconPosition = 0;
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}
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m_iState = iState;
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if ( m_pDataTextRichText )
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{
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m_pDataTextRichText->SetVisible( m_iState == PS_DETAILS );
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}
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m_pItemFullImage->SetVisible( m_iState == PS_ITEM );
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UpdateIcons();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CStorePreviewItemPanel::UpdateIcons( void )
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{
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bool bAdditionalIcons = false;
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// Do the item icons first
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if ( m_iState == PS_DETAILS )
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{
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// Show as many of the items in the bundle as possible
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const CEconItemDefinition *pItemData = m_item.GetItemDefinition();
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if ( pItemData )
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{
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const bundleinfo_t *pBundleInfo = pItemData->GetBundleInfo();
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if ( pBundleInfo )
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{
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FOR_EACH_VEC( m_pItemIcons, i )
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{
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// If we haven't scrolled, the first item is the bundle itself
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if ( m_iCurrentIconPosition == 0 && i == 0 )
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{
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m_pItemIcons[0]->SetItem( 0, &m_item );
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continue;
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}
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int iItemPos = (i - 1 + m_iCurrentIconPosition);
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if ( pBundleInfo->vecItemDefs.Count() > iItemPos && pBundleInfo->vecItemDefs[iItemPos] )
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{
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m_pItemIcons[i]->SetItem( i, pBundleInfo->vecItemDefs[iItemPos]->GetDefinitionIndex() );
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m_pItemIcons[i]->SetVisible( true );
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}
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else
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{
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m_pItemIcons[i]->SetVisible( false );
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}
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}
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bAdditionalIcons = (m_iCurrentIconPosition + m_pItemIcons.Count()) <= pBundleInfo->vecItemDefs.Count();
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}
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else if ( m_pItemIcons.Count() > 0 )
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{
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m_pItemIcons[0]->SetVisible( true );
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m_pItemIcons[0]->SetItem( 0, &m_item );
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FOR_EACH_VEC( m_pItemIcons, i )
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{
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if ( i != 0 )
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{
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m_pItemIcons[i]->SetVisible( false );
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}
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}
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}
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}
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}
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else
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{
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// Hide all item icons first (but not the first if we haven't scrolled)
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FOR_EACH_VEC( m_pItemIcons, i )
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{
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m_pItemIcons[i]->SetVisible( m_iCurrentIconPosition == 0 && i == 0 );
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}
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// First icon is always the store entry (item/bundle), if we haven't scrolled right
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if ( m_iCurrentIconPosition == 0 && m_pItemIcons.Count() )
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{
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m_pItemIcons[0]->SetItem( 0, &m_item );
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}
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}
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if( m_pIconsMoveLeftButton )
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m_pIconsMoveLeftButton->SetVisible( (m_iCurrentIconPosition > 0) );
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if( m_pIconsMoveRightButton )
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m_pIconsMoveRightButton->SetVisible( bAdditionalIcons );
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InvalidateLayout();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CStorePreviewItemPanel::OnTick( void )
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{
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BaseClass::OnTick();
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if ( !IsVisible() )
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{
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vgui::ivgui()->RemoveTickSignal( GetVPanel() );
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return;
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CStorePreviewItemPanel::OnItemIconSelected( KeyValues *data )
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{
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if ( m_iState == PS_DETAILS )
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{
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int iIcon = data->GetInt( "icon", 0 );
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CEconItemView *pItem = m_pItemIcons[iIcon]->GetItemPanel()->GetItem();
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if ( pItem )
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{
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if ( m_pDataTextRichText )
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{
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m_pDataTextRichText->UpdateDetailsForItem( pItem->GetStaticData() );
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}
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SetDialogVariable("selectiontitle", pItem->GetItemName() );
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}
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}
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else
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{
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SetState( PS_ITEM );
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}
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}
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//================================================================================================================
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// PREVIEW ROT BUTTON
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//================================================================================================================
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CPreviewRotButton::OnMousePressed(vgui::MouseCode code)
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{
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BaseClass::OnMousePressed( code );
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if ( IsSelected() )
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{
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KeyValues *pCommand = GetCommand();
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PostActionSignal(new KeyValues("RotButtonDown", "rot", pCommand->GetString("command", "0") ));
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CPreviewRotButton::OnMouseReleased(vgui::MouseCode code)
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{
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if ( IsSelected() )
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{
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PostActionSignal(new KeyValues("RotButtonUp"));
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}
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BaseClass::OnMouseReleased( code );
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}
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