You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
361 lines
7.6 KiB
361 lines
7.6 KiB
![]()
4 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//===========================================================================//
|
||
|
|
||
|
#include "cbase.h"
|
||
|
#include <cdll_client_int.h>
|
||
|
#include <cdll_util.h>
|
||
|
#include <globalvars_base.h>
|
||
|
#include <icvar.h>
|
||
|
#include <filesystem.h>
|
||
|
|
||
|
#include "commandmenu.h"
|
||
|
#include "vgui_controls/MenuItem.h"
|
||
|
|
||
|
// memdbgon must be the last include file in a .cpp file!!!
|
||
|
#include "tier0/memdbgon.h"
|
||
|
|
||
|
|
||
|
CommandMenu::CommandMenu( Panel *parent, const char *panelName, IViewPort * viewport) : Menu( parent, panelName )
|
||
|
{
|
||
|
if ( !viewport )
|
||
|
return;
|
||
|
|
||
|
m_ViewPort = viewport;
|
||
|
SetVisible( false );
|
||
|
m_CurrentMenu = this;
|
||
|
|
||
|
m_MenuKeys = NULL;
|
||
|
}
|
||
|
|
||
|
bool CommandMenu::LoadFromFile( const char * fileName) // load menu from KeyValues
|
||
|
{
|
||
|
KeyValues * kv = new KeyValues(fileName);
|
||
|
|
||
|
if ( !kv->LoadFromFile( g_pFullFileSystem, fileName, "GAME" ) )
|
||
|
return false;
|
||
|
|
||
|
bool ret = LoadFromKeyValues( kv );
|
||
|
|
||
|
kv->deleteThis();
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
CommandMenu::~CommandMenu()
|
||
|
{
|
||
|
ClearMenu();
|
||
|
}
|
||
|
|
||
|
void CommandMenu::OnMessage(const KeyValues *params, VPANEL fromPanel)
|
||
|
{
|
||
|
char text[255];
|
||
|
bool bHandled = false;
|
||
|
|
||
|
KeyValues *param1 = const_cast<KeyValues *>(params);
|
||
|
|
||
|
// toggle attached cvar, if any
|
||
|
Q_strncpy( text, param1->GetString("toggle"), sizeof( text ) );
|
||
|
|
||
|
if ( text[0] )
|
||
|
{
|
||
|
ConVarRef convar( text );
|
||
|
if ( convar.IsValid() )
|
||
|
{
|
||
|
// toggle cvar
|
||
|
|
||
|
if ( convar.GetInt() )
|
||
|
{
|
||
|
convar.SetValue( 0 );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
convar.SetValue( 1 );
|
||
|
}
|
||
|
|
||
|
UpdateMenu();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Msg("CommandComboBox::OnMessage: cvar %s not found.\n", param1->GetString("typedata") );
|
||
|
}
|
||
|
|
||
|
bHandled = true;
|
||
|
}
|
||
|
|
||
|
// execute attached command, if any
|
||
|
Q_strncpy( text, param1->GetString("command"), sizeof( text ) );
|
||
|
if ( text[0] )
|
||
|
{
|
||
|
engine->ClientCmd( text );
|
||
|
bHandled = true;
|
||
|
}
|
||
|
|
||
|
// fire custom message, if any
|
||
|
Q_strncpy( text, param1->GetString("custom"), sizeof( text ) );
|
||
|
if ( text[0] )
|
||
|
{
|
||
|
OnCustomItem( param1 ); // let derived class decide what to do
|
||
|
bHandled = true;
|
||
|
}
|
||
|
|
||
|
if ( bHandled )
|
||
|
{
|
||
|
PostMessage( GetParent(), new KeyValues("CommandMenuClosed") );
|
||
|
}
|
||
|
|
||
|
BaseClass::OnMessage( params, fromPanel );
|
||
|
}
|
||
|
|
||
|
void CommandMenu::StartNewSubMenu(KeyValues * params)
|
||
|
{
|
||
|
CommandMenuItem menuitem;
|
||
|
menuitem.menu = m_CurrentMenu;
|
||
|
|
||
|
Menu * menu = new Menu( this, params->GetString("name") ); // create new menu
|
||
|
|
||
|
menuitem.itemnr = m_CurrentMenu->AddCascadingMenuItem( params->GetString("label"), this, menu, params ); // add to current menu as item
|
||
|
|
||
|
m_MenuItems.AddToTail( menuitem ); // add to global list
|
||
|
|
||
|
m_pMenuStack.Push( m_CurrentMenu ); // remember current menu
|
||
|
|
||
|
m_CurrentMenu = menu; // continue adding items in new menu
|
||
|
}
|
||
|
|
||
|
void CommandMenu::FinishSubMenu()
|
||
|
{
|
||
|
m_CurrentMenu = m_pMenuStack.Top(); // get menu one level above
|
||
|
m_pMenuStack.Pop(); // remove it from stack
|
||
|
}
|
||
|
|
||
|
void CommandMenu::AddMenuCommandItem(KeyValues * params)
|
||
|
{
|
||
|
CommandMenuItem menuitem; // create new menuItem
|
||
|
menuitem.menu = m_CurrentMenu; // save the current menu context
|
||
|
menuitem.itemnr = m_CurrentMenu->AddMenuItem( params->GetString("label"), params->MakeCopy(), this, params ); // add it
|
||
|
m_MenuItems.AddToTail( menuitem ); // add to global list
|
||
|
}
|
||
|
|
||
|
void CommandMenu::AddMenuToggleItem(KeyValues * params)
|
||
|
{
|
||
|
CommandMenuItem menuitem; // create new menuItem
|
||
|
menuitem.menu = m_CurrentMenu; // save the current menu context
|
||
|
menuitem.itemnr = m_CurrentMenu->AddCheckableMenuItem( params->GetString("label"), params->MakeCopy(), this, params ); // add it
|
||
|
m_MenuItems.AddToTail( menuitem ); // add to global list
|
||
|
}
|
||
|
|
||
|
void CommandMenu::AddMenuCustomItem(KeyValues * params)
|
||
|
{
|
||
|
CommandMenuItem menuitem; // create new menuItem
|
||
|
menuitem.menu = m_CurrentMenu; // save the current menu context
|
||
|
menuitem.itemnr = AddCustomItem( params, m_CurrentMenu );
|
||
|
m_MenuItems.AddToTail( menuitem ); // add to global list
|
||
|
}
|
||
|
|
||
|
void CommandMenu::ClearMenu()
|
||
|
{
|
||
|
SetVisible( false );
|
||
|
m_pMenuStack.Clear();
|
||
|
m_MenuItems.RemoveAll();
|
||
|
// DeleteAllItems();
|
||
|
MarkForDeletion();
|
||
|
|
||
|
if ( m_MenuKeys )
|
||
|
{
|
||
|
m_MenuKeys->deleteThis();
|
||
|
m_MenuKeys = NULL;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
void CommandMenu::RebuildMenu()
|
||
|
{
|
||
|
if ( !m_MenuKeys )
|
||
|
return;
|
||
|
|
||
|
m_pMenuStack.Clear();
|
||
|
m_MenuItems.RemoveAll();
|
||
|
DeleteAllItems();
|
||
|
|
||
|
LoadFromKeyValues( m_MenuKeys ); // and reload respecting new team, mapname etc.
|
||
|
}
|
||
|
|
||
|
void CommandMenu::UpdateMenu()
|
||
|
{
|
||
|
char text[255];
|
||
|
|
||
|
int num = m_MenuItems.Count();
|
||
|
|
||
|
for (int i=0; i < num; i++)
|
||
|
{
|
||
|
CommandMenuItem menuitem = m_MenuItems.Element(i);
|
||
|
KeyValues * keys = menuitem.menu->GetItemUserData( menuitem.itemnr );
|
||
|
|
||
|
if ( !keys )
|
||
|
continue;
|
||
|
|
||
|
// let custom menu items update themself
|
||
|
Q_strncpy( text, keys->GetString("custom"), sizeof(text) );
|
||
|
|
||
|
if ( text[0] )
|
||
|
{
|
||
|
// let derived class modify the menu item
|
||
|
UpdateCustomItem( keys, menuitem.menu->GetMenuItem(menuitem.itemnr) );
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
// update toggle buttons
|
||
|
Q_strncpy( text, keys->GetString("toggle"), sizeof(text) );
|
||
|
|
||
|
if ( text[0] )
|
||
|
{
|
||
|
// set toggle state equal to cvar state
|
||
|
ConVarRef convar( text );
|
||
|
|
||
|
if ( convar.IsValid() )
|
||
|
{
|
||
|
menuitem.menu->SetMenuItemChecked( menuitem.itemnr, convar.GetBool() );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CommandMenu::SetVisible(bool state)
|
||
|
{
|
||
|
if ( state && !IsVisible() )
|
||
|
{
|
||
|
UpdateMenu();
|
||
|
}
|
||
|
|
||
|
BaseClass::SetVisible( state );
|
||
|
}
|
||
|
|
||
|
bool CommandMenu::CheckRules(const char *rule, const char *ruledata)
|
||
|
{
|
||
|
if ( !rule || !ruledata )
|
||
|
{
|
||
|
return true; // no rule defined, show item
|
||
|
}
|
||
|
|
||
|
if ( Q_strcmp( rule, "team") == 0 )
|
||
|
{
|
||
|
// if team is same as specified in rule, show item
|
||
|
return ( Q_strcmp( m_CurrentTeam, ruledata ) == 0 );
|
||
|
}
|
||
|
else if ( Q_strcmp( rule, "map") == 0 )
|
||
|
{
|
||
|
// if team is same as specified in rule, show item
|
||
|
return ( Q_strcmp( m_CurrentMap, ruledata ) == 0 );
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
KeyValues * CommandMenu::GetKeyValues()
|
||
|
{
|
||
|
return m_MenuKeys;
|
||
|
}
|
||
|
|
||
|
bool CommandMenu::LoadFromKeyValues( KeyValues * params )
|
||
|
{
|
||
|
if ( !params )
|
||
|
return false;
|
||
|
|
||
|
Q_snprintf( m_CurrentTeam, 4, "%i", GetLocalPlayerTeam() );
|
||
|
|
||
|
Q_FileBase( engine->GetLevelName(), m_CurrentMap, sizeof(m_CurrentMap) );
|
||
|
|
||
|
if ( params != m_MenuKeys )
|
||
|
{
|
||
|
if ( m_MenuKeys )
|
||
|
m_MenuKeys->deleteThis();
|
||
|
|
||
|
m_MenuKeys = params->MakeCopy(); // save keyvalues
|
||
|
}
|
||
|
|
||
|
// iterate through all menu items
|
||
|
|
||
|
KeyValues * subkey = m_MenuKeys->GetFirstSubKey();
|
||
|
|
||
|
while ( subkey )
|
||
|
{
|
||
|
if ( subkey->GetDataType() == KeyValues::TYPE_NONE )
|
||
|
{
|
||
|
if ( !LoadFromKeyValuesInternal( subkey, 0 ) ) // recursive call
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
subkey = subkey->GetNextKey();
|
||
|
}
|
||
|
|
||
|
UpdateMenu();
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
bool CommandMenu::LoadFromKeyValuesInternal(KeyValues * key, int depth)
|
||
|
{
|
||
|
char text[255];
|
||
|
KeyValues * subkey = NULL;
|
||
|
|
||
|
if ( depth > 100 )
|
||
|
{
|
||
|
Msg("CommandMenu::LoadFromKeyValueInternal: depth > 100.\n");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
Q_strncpy( text, key->GetString("custom"), sizeof(text) ); // get type
|
||
|
|
||
|
if ( text[0] )
|
||
|
{
|
||
|
AddMenuCustomItem( key ); // do whatever custom item wants to
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
if ( !CheckRules( key->GetString("rule"), key->GetString("ruledata") ) )
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// rules OK add subkey
|
||
|
Q_strncpy( text, key->GetString("toggle"), sizeof(text) ); // get type
|
||
|
|
||
|
if ( text[0] )
|
||
|
{
|
||
|
AddMenuToggleItem( key );
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
Q_strncpy( text, key->GetString("command"), sizeof(text) ); // get type
|
||
|
|
||
|
if ( text[0] )
|
||
|
{
|
||
|
AddMenuCommandItem( key );
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// not a command, nor a toggle. Must be a submenu:
|
||
|
|
||
|
StartNewSubMenu( key ); // create submenu
|
||
|
|
||
|
// iterate through all subkeys
|
||
|
|
||
|
subkey = key->GetFirstSubKey();
|
||
|
|
||
|
while ( subkey )
|
||
|
{
|
||
|
if ( subkey->GetDataType() == KeyValues::TYPE_NONE )
|
||
|
{
|
||
|
LoadFromKeyValuesInternal( subkey, depth+1 ); // recursive call
|
||
|
}
|
||
|
|
||
|
subkey = subkey->GetNextKey();
|
||
|
}
|
||
|
|
||
|
FinishSubMenu(); // go one level back
|
||
|
|
||
|
return true;
|
||
|
}
|