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637 lines
19 KiB
637 lines
19 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: implementation of the rcon server
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//
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//===========================================================================//
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#if defined(_WIN32)
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#if !defined(_X360)
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#include <winsock.h>
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#endif
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#undef SetPort // winsock screws with the SetPort string... *sigh*
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#define socklen_t int
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#define MSG_NOSIGNAL 0
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#elif POSIX
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <errno.h>
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#include <sys/ioctl.h>
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#define closesocket close
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#define WSAGetLastError() errno
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#define ioctlsocket ioctl
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#ifdef OSX
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#define MSG_NOSIGNAL 0
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#endif
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#endif
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#include <tier0/dbg.h>
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#include "utlbuffer.h"
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#include "server.h"
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#include "sv_rcon.h"
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#include "proto_oob.h" // PORT_RCON define
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#include "sv_remoteaccess.h"
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#include "cl_rcon.h"
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#include "sv_filter.h"
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#if defined( _X360 )
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#include "xbox/xbox_win32stubs.h"
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#endif
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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#ifdef ENABLE_RPT
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class CRPTServer : public CRConServer
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{
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typedef CRConServer BaseClass;
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public:
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virtual void OnSocketAccepted( SocketHandle_t hSocket, const netadr_t & netAdr, void** ppData )
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{
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BaseClass::OnSocketAccepted( hSocket, netAdr, ppData );
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// Enable cheats on this client only
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Cmd_SetRptActive( true );
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}
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virtual void OnSocketClosed( SocketHandle_t hSocket, const netadr_t & netAdr, void* pData )
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{
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Cmd_SetRptActive( false );
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BaseClass::OnSocketClosed( hSocket, netAdr, pData );
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}
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};
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static CRPTServer g_RPTServer;
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CRConServer & RPTServer()
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{
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return g_RPTServer;
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}
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#endif // ENABLE_RPT
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static CRConServer g_RCONServer;
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CRConServer & RCONServer()
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{
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return g_RCONServer;
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}
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static void RconPasswordChanged_f( IConVar *pConVar, const char *pOldString, float flOldValue )
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{
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ConVarRef var( pConVar );
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const char *pPassword = var.GetString();
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#ifndef SWDS
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RCONClient().SetPassword( pPassword );
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#endif
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RCONServer().SetPassword( pPassword );
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}
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ConVar rcon_password ( "rcon_password", "", FCVAR_SERVER_CANNOT_QUERY|FCVAR_DONTRECORD, "remote console password.", RconPasswordChanged_f );
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ConVar sv_rcon_banpenalty( "sv_rcon_banpenalty", "0", 0, "Number of minutes to ban users who fail rcon authentication", true, 0, false, 0 );
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ConVar sv_rcon_maxfailures( "sv_rcon_maxfailures", "10", 0, "Max number of times a user can fail rcon authentication before being banned", true, 1, true, 20 );
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ConVar sv_rcon_minfailures( "sv_rcon_minfailures", "5", 0, "Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned", true, 1, true, 20 );
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ConVar sv_rcon_minfailuretime( "sv_rcon_minfailuretime", "30", 0, "Number of seconds to track failed rcon authentications", true, 1, false, 0 );
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ConVar sv_rcon_whitelist_address( "sv_rcon_whitelist_address", "", 0, "When set, rcon failed authentications will never ban this address, e.g. '127.0.0.1'" );
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ConVar sv_rcon_maxpacketsize( "sv_rcon_maxpacketsize", "1024", 0, "The maximum number of bytes to allow in a command packet", true, 0, false, 0 );
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ConVar sv_rcon_maxpacketbans( "sv_rcon_maxpacketbans", "1", 0, "Ban IPs for sending RCON packets exceeding the value specified in sv_rcon_maxpacketsize", true, 0, true, 1 );
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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#pragma warning ( disable : 4355 )
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CRConServer::CRConServer() : m_Socket( this )
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{
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}
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CRConServer::CRConServer( const char *pNetAddress ) : m_Socket( this )
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{
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SetAddress( pNetAddress );
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}
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#pragma warning ( default : 4355 )
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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CRConServer::~CRConServer()
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{
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}
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//-----------------------------------------------------------------------------
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// Allows a server to request a listening client to connect to it
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//-----------------------------------------------------------------------------
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bool CRConServer::ConnectToListeningClient( const netadr_t &adr, bool bSingleSocket )
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{
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if ( m_Socket.ConnectSocket( adr, bSingleSocket ) < 0 )
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{
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ConWarning( "Unable to connect to remote client (%s)\n", adr.ToString() );
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return false;
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: returns true if the listening socket is created and listening
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//-----------------------------------------------------------------------------
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bool CRConServer::IsConnected()
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{
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return m_Socket.IsListening();
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}
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void CRConServer::SetPassword( const char *pPassword )
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{
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m_Socket.CloseAllAcceptedSockets();
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m_Password = pPassword;
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}
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bool CRConServer::HasPassword() const
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{
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return !m_Password.IsEmpty();
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}
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bool CRConServer::IsPassword( const char *pPassword ) const
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{
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// Must have a password set to allow any rconning.
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if ( !HasPassword() )
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return false;
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// If the pw does not match, then not authed
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return ( Q_strcmp( pPassword, m_Password.Get() ) == 0 );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Set the address to bind to
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//-----------------------------------------------------------------------------
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void CRConServer::SetAddress( const char *pNetAddress )
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{
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NET_StringToAdr( pNetAddress, &m_Address );
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if ( m_Address.GetPort() == 0 )
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{
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m_Address.SetPort( PORT_RCON );
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}
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}
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bool CRConServer::CreateSocket()
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{
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return m_Socket.CreateListenSocket( m_Address );
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}
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//-----------------------------------------------------------------------------
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// Inherited from ISocketCreatorListener
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//-----------------------------------------------------------------------------
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bool CRConServer::ShouldAcceptSocket( SocketHandle_t hSocket, const netadr_t & netAdr )
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{
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return !Filter_ShouldDiscard( netAdr );
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}
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void CRConServer::OnSocketAccepted( SocketHandle_t hSocket, const netadr_t &netAdr, void** ppData )
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{
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ConnectedRConSocket_t *pNewSocket = new ConnectedRConSocket_t;
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pNewSocket->lastRequestID = 0;
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pNewSocket->authed = false;
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pNewSocket->listenerID = g_ServerRemoteAccess.GetNextListenerID( true, &netAdr );
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*ppData = pNewSocket;
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}
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void CRConServer::OnSocketClosed( SocketHandle_t hSocket, const netadr_t &netAdr, void* pData )
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{
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m_bSocketDeleted = true;
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ConnectedRConSocket_t *pOldSocket = (ConnectedRConSocket_t*)( pData );
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delete pOldSocket;
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}
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//-----------------------------------------------------------------------------
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// Purpose: accept new connections and walk open sockets and handle any incoming data
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//-----------------------------------------------------------------------------
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void CRConServer::RunFrame()
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{
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m_Socket.RunFrame();
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m_bSocketDeleted = false;
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// handle incoming data
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// NOTE: Have to iterate in reverse since we may be killing sockets
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int nCount = m_Socket.GetAcceptedSocketCount();
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for ( int i = nCount - 1; i >= 0; --i )
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{
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// process any outgoing data for this socket
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ConnectedRConSocket_t *pData = GetSocketData( i );
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SocketHandle_t hSocket = m_Socket.GetAcceptedSocketHandle( i );
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const netadr_t& socketAdr = m_Socket.GetAcceptedSocketAddress( i );
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while ( pData->m_OutstandingSends.Count() > 0 )
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{
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CUtlBuffer &packet = pData->m_OutstandingSends[ pData->m_OutstandingSends.Head()];
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bool bSent = SendRCONResponse( i, packet.PeekGet(), packet.TellPut() - packet.TellGet(), true );
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if ( bSent ) // all this packet was sent, remove it
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{
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pData->m_OutstandingSends.Remove( pData->m_OutstandingSends.Head() ); // delete this entry no matter what, SendRCONResponse() will re-queue if needed
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}
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else // must have blocked part way through, SendRCONResponse
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// fixed up the queued entry
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{
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break;
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}
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}
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int sendLen = g_ServerRemoteAccess.GetDataResponseSize( pData->listenerID );
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if ( sendLen > 0 )
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{
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char sendBuf[4096];
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char *pBuf = sendBuf;
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bool bAllocate = ( sendLen + sizeof(int) > sizeof(sendBuf) );
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if ( bAllocate )
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{
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pBuf = new char[sendLen + sizeof(int)];
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}
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memcpy( pBuf, &sendLen, sizeof(sendLen) ); // copy the size of the packet in
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g_ServerRemoteAccess.ReadDataResponse( pData->listenerID, pBuf + sizeof(int), sendLen );
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SendRCONResponse( i, pBuf, sendLen + sizeof(int) );
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if ( bAllocate )
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{
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delete [] pBuf;
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}
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}
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// check for incoming data
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int pendingLen = 0;
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unsigned long readLen = 0;
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char ch;
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pendingLen = recv( hSocket, &ch, sizeof(ch), MSG_PEEK );
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if ( pendingLen == -1 && SocketWouldBlock() )
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continue;
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if ( pendingLen == 0 )
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{
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m_Socket.CloseAcceptedSocket( i );
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continue;
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}
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if ( pendingLen < 0 )
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{
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//DevMsg( "RCON Cmd: peek error %s\n", NET_ErrorString(WSAGetLastError()));
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m_Socket.CloseAcceptedSocket( i );
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continue;
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}
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// find out how much we have to read
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ioctlsocket( hSocket, FIONREAD, &readLen );
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if ( readLen > sizeof(int) ) // we have a command to process
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{
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CUtlBuffer & response = pData->packetbuffer;
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response.EnsureCapacity( response.TellPut() + readLen );
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char *recvBuf = (char *)_alloca( min( 1024ul, readLen ) ); // a buffer used for recv()
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unsigned int len = 0;
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while ( len < readLen )
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{
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int recvLen = recv( hSocket, recvBuf , min(1024ul, readLen - len) , 0 );
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if ( recvLen == 0 ) // socket was closed
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{
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m_Socket.CloseAcceptedSocket( i );
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break;
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}
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if ( recvLen < 0 && !SocketWouldBlock() )
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{
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Warning( "RCON Cmd: recv error (%s)\n", NET_ErrorString( WSAGetLastError() ) );
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break;
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}
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response.Put( recvBuf, recvLen );
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len += recvLen;
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}
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response.SeekGet( CUtlBuffer::SEEK_HEAD, 0 );
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int size = response.GetInt();
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if ( sv_rcon_maxpacketsize.GetInt() > 0 && size > sv_rcon_maxpacketsize.GetInt() )
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{
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if ( sv_rcon_maxpacketbans.GetBool() )
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{
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HandleFailedRconAuth( socketAdr );
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}
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m_Socket.CloseAcceptedSocket( i );
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continue;
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}
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while ( size > 0 && size <= response.TellPut() - response.TellGet() )
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{
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SV_RedirectStart( RD_SOCKET, &socketAdr );
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g_ServerRemoteAccess.WriteDataRequest( this, pData->listenerID, response.PeekGet(), size );
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SV_RedirectEnd();
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if ( m_bSocketDeleted )
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return;
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response.SeekGet( CUtlBuffer::SEEK_CURRENT, size ); // eat up the buffer we just sent
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if ( response.TellPut() - response.TellGet() >= sizeof(int) )
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{
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size = response.GetInt(); // read how much is in this packet
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}
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else
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{
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size = 0; // finished the packet
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}
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}
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// Check and see if socket was closed as a result of processing - this can happen if the user has entered too many passwords
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int nNewCount = m_Socket.GetAcceptedSocketCount();
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if ( 0 == nNewCount || i > nNewCount || pData != GetSocketData( i ) )
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{
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response.Purge();
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break;
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}
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if ( size > 0 || (response.TellPut() - response.TellGet() > 0))
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{
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// trim the bytes that were just processed
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CUtlBuffer tmpBuf;
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if ( response.TellPut() - response.TellGet() > 0 )
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{
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tmpBuf.Put( response.PeekGet(), response.TellPut() - response.TellGet() );
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}
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response.Purge();
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if ( size > 0 )
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{
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response.Put( &size, sizeof(size));
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}
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if ( tmpBuf.TellPut() > 0 )
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{
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response.Put( tmpBuf.Base(), tmpBuf.TellPut() );
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}
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}
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else
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{
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response.Purge();
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}
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}
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} // for each socket
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}
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//-----------------------------------------------------------------------------
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// Purpose: flush the response of a network command back to a user
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//-----------------------------------------------------------------------------
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void CRConServer::FinishRedirect( const char *msg, const netadr_t &adr )
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{
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// NOTE: Has to iterate in reverse; SendRCONResponse can close sockets
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int nCount = m_Socket.GetAcceptedSocketCount();
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for ( int i = nCount - 1; i >= 0; --i )
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{
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const netadr_t& socketAdr = m_Socket.GetAcceptedSocketAddress( i );
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if ( !adr.CompareAdr( socketAdr ) )
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continue;
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CUtlBuffer response;
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// build the response
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ConnectedRConSocket_t *pSocketData = GetSocketData( i );
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response.PutInt(0); // the size, this gets set once we make the packet
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response.PutInt(pSocketData->lastRequestID);
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response.PutInt(SERVERDATA_RESPONSE_VALUE);
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response.PutString(msg);
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response.PutString("");
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int size = response.TellPut() - sizeof(int);
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response.SeekPut( CUtlBuffer::SEEK_HEAD, 0 );
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response.PutInt(size); // the size
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response.SeekPut( CUtlBuffer::SEEK_CURRENT, size );
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// OutputDebugString( va("RCON: String is %i long\n", Q_strlen(msg)) ); // can't use DevMsg(), we are potentially inside the RedirectFlush() function
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// printf("RCON: String is %i long, packet size %i\n", Q_strlen(msg), size );
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SendRCONResponse( i, response.Base(), response.TellPut() );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: set the current outstanding request ID for this connection, used by the redirect flush above
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//-----------------------------------------------------------------------------
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void CRConServer::SetRequestID( ra_listener_id listener, int iRequestID )
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{
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int nCount = m_Socket.GetAcceptedSocketCount();
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for ( int i = 0; i < nCount; i++ )
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{
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ConnectedRConSocket_t *pSocketData = GetSocketData( i );
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if ( pSocketData->listenerID == listener)
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{
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pSocketData->lastRequestID = iRequestID;
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}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: send a buffer to a particular connection
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CRConServer::SendRCONResponse( int nIndex, const void *data, int len, bool fromQueue )
|
||
|
{
|
||
|
SocketHandle_t hSocket = m_Socket.GetAcceptedSocketHandle( nIndex );
|
||
|
if ( hSocket < 0 )
|
||
|
return false;
|
||
|
|
||
|
ConnectedRConSocket_t *pSocketData = GetSocketData( nIndex );
|
||
|
|
||
|
// if we already have queued data pending then just add this to the end
|
||
|
// of the queue
|
||
|
if ( !fromQueue && pSocketData->m_OutstandingSends.Count() > 0 )
|
||
|
{
|
||
|
if ( pSocketData->m_OutstandingSends.Count() > RCON_MAX_OUTSTANDING_SENDS )
|
||
|
{
|
||
|
m_Socket.CloseAcceptedSocket( nIndex );
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
int index = pSocketData->m_OutstandingSends.AddToTail();
|
||
|
pSocketData->m_OutstandingSends[index].Put( data, len );
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
Assert( !( fromQueue && data != (pSocketData->m_OutstandingSends[pSocketData->m_OutstandingSends.Head()].Base())));
|
||
|
|
||
|
int sendLen = 0;
|
||
|
while ( sendLen < len )
|
||
|
{
|
||
|
int ret = send( hSocket, (const char *)data + sendLen, len - sendLen, MSG_NOSIGNAL );
|
||
|
if ( ret == -1 )
|
||
|
{
|
||
|
// can't finish sending this right now, push it back
|
||
|
// on the TOP of the queue to be sent next time around
|
||
|
if ( !SocketWouldBlock() )
|
||
|
{
|
||
|
m_Socket.CloseAcceptedSocket( nIndex );
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if ( !fromQueue ) // we don't have an entry for this
|
||
|
// yet, add a new one
|
||
|
{
|
||
|
int index = pSocketData->m_OutstandingSends.AddToHead();
|
||
|
pSocketData->m_OutstandingSends[index].Put( (void *)((char *)data + sendLen), len - sendLen );
|
||
|
}
|
||
|
else // update the existing queued item to show we
|
||
|
// sent some of it (we only ever send the head of the list)
|
||
|
{
|
||
|
pSocketData->m_OutstandingSends[pSocketData->m_OutstandingSends.Head()].SeekGet( CUtlBuffer::SEEK_CURRENT, sendLen );
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
else if ( ret > 0 )
|
||
|
{
|
||
|
sendLen += ret;
|
||
|
}
|
||
|
}
|
||
|
// printf("RCON: Sending packet %i in len\n", len);
|
||
|
// OutputDebugString( va("RCON: Sending packet %i in len\n", len) ); // can't use DevMsg(), we are potentially inside the RedirectFlush() function
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: compares failed rcons based on most recent failure time
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CRConServer::FailedRCon_t::operator<(const struct CRConServer::FailedRCon_t &rhs) const
|
||
|
{
|
||
|
int myTime = 0;
|
||
|
int rhsTime = 0;
|
||
|
|
||
|
if ( badPasswordTimes.Count() )
|
||
|
myTime = badPasswordTimes[ badPasswordTimes.Count() - 1 ];
|
||
|
|
||
|
if ( rhs.badPasswordTimes.Count() )
|
||
|
rhsTime = rhs.badPasswordTimes[ rhs.badPasswordTimes.Count() - 1 ];
|
||
|
|
||
|
return myTime < rhsTime;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: tracks failed rcon attempts and bans repeat offenders
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CRConServer::HandleFailedRconAuth( const netadr_t & adr )
|
||
|
{
|
||
|
if ( sv_rcon_whitelist_address.GetString()[0] )
|
||
|
{
|
||
|
if ( !V_strcmp( adr.ToString( true ), sv_rcon_whitelist_address.GetString() ) )
|
||
|
{
|
||
|
ConMsg( "Rcon auth failed from rcon whitelist address %s\n", adr.ToString() );
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int i;
|
||
|
FailedRCon_t *failedRcon = NULL;
|
||
|
int nCount = m_failedRcons.Count();
|
||
|
for ( i=0; i < nCount; ++i )
|
||
|
{
|
||
|
if ( adr.CompareAdr( m_failedRcons[i].adr, true ) )
|
||
|
{
|
||
|
failedRcon = &m_failedRcons[i];
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( !failedRcon )
|
||
|
{
|
||
|
// remove an old rcon if necessary
|
||
|
if ( nCount >= 32 )
|
||
|
{
|
||
|
// look for the one with the oldest failure
|
||
|
int indexToRemove = -1;
|
||
|
for ( i=0; i < nCount; ++i )
|
||
|
{
|
||
|
if ( indexToRemove < 0 || m_failedRcons[i] < m_failedRcons[indexToRemove] )
|
||
|
{
|
||
|
indexToRemove = i;
|
||
|
}
|
||
|
}
|
||
|
if ( indexToRemove >= 0 )
|
||
|
{
|
||
|
m_failedRcons.Remove( indexToRemove );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// add the new rcon
|
||
|
int index = m_failedRcons.AddToTail();
|
||
|
failedRcon = &m_failedRcons[index];
|
||
|
failedRcon->adr = adr;
|
||
|
failedRcon->badPasswordCount = 0;
|
||
|
failedRcon->badPasswordTimes.RemoveAll();
|
||
|
}
|
||
|
|
||
|
// update this failed rcon
|
||
|
++failedRcon->badPasswordCount;
|
||
|
failedRcon->badPasswordTimes.AddToTail( sv.GetTime() );
|
||
|
|
||
|
// remove old failure times (sv_rcon_maxfailures is limited to 20, so we won't be hurting anything by pruning)
|
||
|
while ( failedRcon->badPasswordTimes.Count() > 20 )
|
||
|
{
|
||
|
failedRcon->badPasswordTimes.Remove( 0 );
|
||
|
}
|
||
|
|
||
|
// sanity-check the rcon banning cvars
|
||
|
if ( sv_rcon_maxfailures.GetInt() < sv_rcon_minfailures.GetInt() )
|
||
|
{
|
||
|
int temp = sv_rcon_maxfailures.GetInt();
|
||
|
sv_rcon_maxfailures.SetValue( sv_rcon_minfailures.GetInt() );
|
||
|
sv_rcon_minfailures.SetValue( temp );
|
||
|
}
|
||
|
|
||
|
// ConMsg( "%d of %d bad password times tracked\n", failedRcon->badPasswordTimes.Count(), failedRcon->badPasswordCount );
|
||
|
// ConMsg( "min=%d, max=%d, time=%.2f\n", sv_rcon_minfailures.GetInt(), sv_rcon_maxfailures.GetInt(), sv_rcon_minfailuretime.GetFloat() );
|
||
|
|
||
|
// check if the user should be banned based on total failed attempts
|
||
|
if ( failedRcon->badPasswordCount > sv_rcon_maxfailures.GetInt() )
|
||
|
{
|
||
|
ConMsg( "Banning %s for rcon hacking attempts\n", failedRcon->adr.ToString( true ) );
|
||
|
Cbuf_AddText( va( "addip %i %s\n", sv_rcon_banpenalty.GetInt(), failedRcon->adr.ToString( true ) ) );
|
||
|
Cbuf_Execute();
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// check if the user should be banned based on recent failed attempts
|
||
|
int recentFailures = 0;
|
||
|
for ( i=failedRcon->badPasswordTimes.Count()-1; i>=0; --i )
|
||
|
{
|
||
|
if ( failedRcon->badPasswordTimes[i] + sv_rcon_minfailuretime.GetFloat() >= sv.GetTime() )
|
||
|
{
|
||
|
++recentFailures;
|
||
|
}
|
||
|
}
|
||
|
if ( recentFailures > sv_rcon_minfailures.GetInt() )
|
||
|
{
|
||
|
ConMsg( "Banning %s for rcon hacking attempts\n", failedRcon->adr.ToString( true ) );
|
||
|
Cbuf_AddText( va( "addip %i %s\n", sv_rcon_banpenalty.GetInt(), failedRcon->adr.ToString( true ) ) );
|
||
|
Cbuf_Execute();
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
bool CRConServer::BCloseAcceptedSocket( ra_listener_id listener )
|
||
|
{
|
||
|
int nCount = m_Socket.GetAcceptedSocketCount();
|
||
|
for ( int i = 0; i < nCount; i++ )
|
||
|
{
|
||
|
ConnectedRConSocket_t *pSocketData = GetSocketData( i );
|
||
|
if ( pSocketData->listenerID == listener )
|
||
|
{
|
||
|
m_Socket.CloseAcceptedSocket( i );
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
return false;
|
||
|
}
|