You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
184 lines
6.5 KiB
184 lines
6.5 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
|
||
|
#ifndef SOUNDEMITTERSYSTEMBASE_H
|
||
|
#define SOUNDEMITTERSYSTEMBASE_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#include "SoundEmitterSystem/isoundemittersystembase.h"
|
||
|
#include "soundflags.h"
|
||
|
#include "interval.h"
|
||
|
#include "UtlSortVector.h"
|
||
|
#include <tier1/utlstring.h>
|
||
|
#include <tier1/utlhashtable.h>
|
||
|
|
||
|
soundlevel_t TextToSoundLevel( const char *key );
|
||
|
|
||
|
struct CSoundEntry
|
||
|
{
|
||
|
CUtlConstString m_Name;
|
||
|
CSoundParametersInternal m_SoundParams;
|
||
|
uint16 m_nScriptFileIndex;
|
||
|
bool m_bRemoved : 1;
|
||
|
bool m_bIsOverride : 1;
|
||
|
|
||
|
bool IsOverride() const
|
||
|
{
|
||
|
return m_bIsOverride;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
struct CSoundEntryHashFunctor : CaselessStringHashFunctor
|
||
|
{
|
||
|
using CaselessStringHashFunctor::operator();
|
||
|
unsigned int operator()( CSoundEntry *e ) const
|
||
|
{
|
||
|
return CaselessStringHashFunctor::operator()( e->m_Name.Get() );
|
||
|
}
|
||
|
};
|
||
|
|
||
|
struct CSoundEntryEqualFunctor : CaselessStringEqualFunctor
|
||
|
{
|
||
|
using CaselessStringEqualFunctor::operator();
|
||
|
bool operator()( CSoundEntry *lhs, CSoundEntry *rhs ) const
|
||
|
{
|
||
|
return CaselessStringEqualFunctor::operator()( lhs->m_Name.Get(), rhs->m_Name.Get() );
|
||
|
}
|
||
|
bool operator()( CSoundEntry *lhs, const char *rhs ) const
|
||
|
{
|
||
|
return CaselessStringEqualFunctor::operator()( lhs->m_Name.Get(), rhs );
|
||
|
}
|
||
|
};
|
||
|
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Base class for sound emitter system handling (can be used by tools)
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CSoundEmitterSystemBase : public ISoundEmitterSystemBase
|
||
|
{
|
||
|
public:
|
||
|
CSoundEmitterSystemBase();
|
||
|
virtual ~CSoundEmitterSystemBase() { }
|
||
|
|
||
|
// Methods of IAppSystem
|
||
|
virtual bool Connect( CreateInterfaceFn factory );
|
||
|
virtual void Disconnect();
|
||
|
virtual void *QueryInterface( const char *pInterfaceName );
|
||
|
virtual InitReturnVal_t Init();
|
||
|
virtual void Shutdown();
|
||
|
|
||
|
public:
|
||
|
|
||
|
virtual bool ModInit();
|
||
|
virtual void ModShutdown();
|
||
|
|
||
|
virtual int GetSoundIndex( const char *pName ) const;
|
||
|
virtual bool IsValidIndex( int index );
|
||
|
virtual int GetSoundCount( void );
|
||
|
|
||
|
virtual const char *GetSoundName( int index );
|
||
|
virtual bool GetParametersForSound( const char *soundname, CSoundParameters& params, gender_t gender, bool isbeingemitted = false );
|
||
|
virtual const char *GetWaveName( CUtlSymbol& sym );
|
||
|
|
||
|
virtual CUtlSymbol AddWaveName( const char *name );
|
||
|
|
||
|
virtual soundlevel_t LookupSoundLevel( const char *soundname );
|
||
|
virtual const char *GetWavFileForSound( const char *soundname, char const *actormodel );
|
||
|
virtual const char *GetWavFileForSound( const char *soundname, gender_t gender );
|
||
|
|
||
|
virtual int CheckForMissingWavFiles( bool verbose );
|
||
|
virtual const char *GetSourceFileForSound( int index ) const;
|
||
|
// Iteration methods
|
||
|
virtual int First() const;
|
||
|
virtual int Next( int i ) const;
|
||
|
virtual int InvalidIndex() const;
|
||
|
|
||
|
virtual CSoundParametersInternal *InternalGetParametersForSound( int index );
|
||
|
|
||
|
|
||
|
// The host application is responsible for dealing with dirty sound scripts, etc.
|
||
|
virtual bool AddSound( const char *soundname, const char *scriptfile, const CSoundParametersInternal& params );
|
||
|
virtual void RemoveSound( const char *soundname );
|
||
|
|
||
|
virtual void MoveSound( const char *soundname, const char *newscript );
|
||
|
|
||
|
virtual void RenameSound( const char *soundname, const char *newname );
|
||
|
virtual void UpdateSoundParameters( const char *soundname, const CSoundParametersInternal& params );
|
||
|
|
||
|
virtual int GetNumSoundScripts() const;
|
||
|
virtual char const *GetSoundScriptName( int index ) const;
|
||
|
virtual bool IsSoundScriptDirty( int index ) const;
|
||
|
virtual int FindSoundScript( const char *name ) const;
|
||
|
|
||
|
virtual void SaveChangesToSoundScript( int scriptindex );
|
||
|
|
||
|
virtual void ExpandSoundNameMacros( CSoundParametersInternal& params, char const *wavename );
|
||
|
virtual gender_t GetActorGender( char const *actormodel );
|
||
|
virtual void GenderExpandString( char const *actormodel, char const *in, char *out, int maxlen );
|
||
|
virtual void GenderExpandString( gender_t gender, char const *in, char *out, int maxlen );
|
||
|
virtual bool IsUsingGenderToken( char const *soundname );
|
||
|
virtual unsigned int GetManifestFileTimeChecksum();
|
||
|
|
||
|
virtual bool GetParametersForSoundEx( const char *soundname, HSOUNDSCRIPTHANDLE& handle, CSoundParameters& params, gender_t gender, bool isbeingemitted = false );
|
||
|
virtual soundlevel_t LookupSoundLevelByHandle( char const *soundname, HSOUNDSCRIPTHANDLE& handle );
|
||
|
|
||
|
|
||
|
// Called from both client and server (single player) or just one (server only in dedicated server and client only if connected to a remote server)
|
||
|
// Called by LevelInitPreEntity to override sound scripts for the mod with level specific overrides based on custom mapnames, etc.
|
||
|
virtual void AddSoundOverrides( char const *scriptfile, bool bPreload = false );
|
||
|
|
||
|
// Called by either client or server in LevelShutdown to clear out custom overrides
|
||
|
virtual void ClearSoundOverrides();
|
||
|
|
||
|
virtual void ReloadSoundEntriesInList( IFileList *pFilesToReload );
|
||
|
|
||
|
// Called by either client or server to force ModShutdown and ModInit
|
||
|
virtual void Flush();
|
||
|
|
||
|
private:
|
||
|
|
||
|
bool InternalModInit();
|
||
|
void InternalModShutdown();
|
||
|
|
||
|
void AddSoundsFromFile( const char *filename, bool bPreload, bool bIsOverride = false, bool bRefresh = false );
|
||
|
|
||
|
bool InitSoundInternalParameters( const char *soundname, KeyValues *kv, CSoundParametersInternal& params );
|
||
|
|
||
|
void LoadGlobalActors();
|
||
|
|
||
|
float TranslateAttenuation( const char *key );
|
||
|
soundlevel_t TranslateSoundLevel( const char *key );
|
||
|
int TranslateChannel( const char *name );
|
||
|
|
||
|
int FindBestSoundForGender( SoundFile *pSoundnames, int c, gender_t gender );
|
||
|
void EnsureAvailableSlotsForGender( SoundFile *pSoundnames, int c, gender_t gender );
|
||
|
void AddSoundName( CSoundParametersInternal& params, char const *wavename, gender_t gender );
|
||
|
|
||
|
CUtlHashtable< CUtlConstString, gender_t, CaselessStringHashFunctor, UTLConstStringCaselessStringEqualFunctor<char> > m_ActorGenders;
|
||
|
CUtlStableHashtable< CSoundEntry*, empty_t, CSoundEntryHashFunctor, CSoundEntryEqualFunctor, uint16, const char* > m_Sounds;
|
||
|
|
||
|
CUtlVector< CSoundEntry * > m_SavedOverrides;
|
||
|
CUtlVector< FileNameHandle_t > m_OverrideFiles;
|
||
|
|
||
|
struct CSoundScriptFile
|
||
|
{
|
||
|
FileNameHandle_t hFilename;
|
||
|
bool dirty;
|
||
|
};
|
||
|
|
||
|
CUtlVector< CSoundScriptFile > m_SoundKeyValues;
|
||
|
int m_nInitCount;
|
||
|
unsigned int m_uManifestPlusScriptChecksum;
|
||
|
|
||
|
CUtlSymbolTable m_Waves;
|
||
|
};
|
||
|
|
||
|
#endif // SOUNDEMITTERSYSTEMBASE_H
|