Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// NETWORKSYSTEM.VPC
|
|
|
|
//
|
|
|
|
// Project Script
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
|
|
$Macro SRCDIR ".."
|
|
|
|
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
|
|
|
|
|
|
|
|
$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
|
|
|
|
|
|
|
|
$Configuration
|
|
|
|
{
|
|
|
|
$Compiler
|
|
|
|
{
|
|
|
|
$PreprocessorDefinitions "$BASE;NETWORKSYSTEM_EXPORTS"
|
|
|
|
}
|
|
|
|
|
|
|
|
$Linker
|
|
|
|
{
|
|
|
|
$AdditionalDependencies "$BASE winmm.lib ws2_32.lib"
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
$Project "Networksystem"
|
|
|
|
{
|
|
|
|
$Folder "Source Files"
|
|
|
|
{
|
|
|
|
$File "netchannel.cpp"
|
|
|
|
$File "netchannel.h"
|
|
|
|
$File "networkclient.cpp"
|
|
|
|
$File "networkclient.h"
|
|
|
|
$File "networkserver.cpp"
|
|
|
|
$File "networkserver.h"
|
|
|
|
$File "networksystem.cpp"
|
|
|
|
$File "networksystem.h"
|
|
|
|
$File "sm_protocol.h"
|
|
|
|
$File "udp_process.cpp"
|
|
|
|
$File "udp_process.h"
|
|
|
|
$File "udp_socket.cpp"
|
|
|
|
$File "udp_socket.h"
|
|
|
|
}
|
|
|
|
|
|
|
|
$Folder "Interface"
|
|
|
|
{
|
|
|
|
$File "$SRCDIR\common\networksystem\inetworkmessage.h"
|
|
|
|
$File "$SRCDIR\common\networksystem\inetworksystem.h"
|
|
|
|
}
|
|
|
|
|
|
|
|
$Folder "Link Libraries"
|
|
|
|
{
|
|
|
|
$Lib tier2
|
|
|
|
}
|
|
|
|
}
|