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134 lines
3.4 KiB
134 lines
3.4 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef TEXTUREWINDOW_H
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#define TEXTUREWINDOW_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "IEditorTexture.h"
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#include "utlvector.h"
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struct TextureWindowTex_t
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{
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IEditorTexture *pTex;
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int nUsageCount;
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};
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class TextureWindowTexList : public CUtlVector<TextureWindowTex_t>
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{
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public:
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inline int Find(IEditorTexture *pTex)
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{
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for (int i = 0; i < Count(); i++)
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{
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if (Element(i).pTex == pTex)
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{
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return i;
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}
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}
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return -1;
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}
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};
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class CTextureWindow : public CWnd
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{
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public:
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CTextureWindow();
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virtual ~CTextureWindow();
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void Create(CWnd *pParentWnd, RECT& rect);
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struct TWENUMPOS
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{
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IEditorTexture *pTex;
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RECT texrect;
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int cur_x, cur_y;
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RECT clientrect;
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int largest_y;
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int iTexIndex;
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int nUsageCount; // The number of times this texture is used in the map. Only set in "Used Textures Only" mode.
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};
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enum
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{
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TYPEFILTER_OPAQUE = 0x1,
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TYPEFILTER_TRANSLUCENT = 0x2,
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TYPEFILTER_SELFILLUM = 0x4,
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TYPEFILTER_ENVMASK = 0x8,
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TYPEFILTER_ALL = (TYPEFILTER_OPAQUE|TYPEFILTER_TRANSLUCENT|TYPEFILTER_SELFILLUM|TYPEFILTER_ENVMASK),
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};
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void EnableUpdate(bool bEnable);
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void UpdateScrollSizes();
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BOOL EnumTexturePositions(TWENUMPOS *pTE, BOOL bStart = FALSE);
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void SetDisplaySize(int iSize);
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void HighlightCurTexture(CDC *pDC = NULL);
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void SetNameFilter(LPCTSTR pszFilter);
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void SetKeywords(const char *pszKeywords);
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void SetTextureFormat(TEXTUREFORMAT eTextureFormat);
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void SelectTexture(LPCTSTR pszTexture, BOOL bAllowRedraw = TRUE);
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void SetSpecificList(TextureWindowTexList *pList);
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void SetTypeFilter( int filter, bool enable );
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void ShowErrors( bool enable ) { m_bShowErrors = true; }
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CTextureWindow)
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//}}AFX_VIRTUAL
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char szCurTexture[128];
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protected:
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bool MatchKeywords(const char *pszSearch, char **pszKeyword, int nKeywords);
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int total_x;
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int total_y;
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int iDisplaySize;
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int iTexNameCharWidth;
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BOOL bFirstPaint;
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CFont TexFont;
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TextureWindowTexList *m_pSpecificList;
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CRect rectHighlight;
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int m_nTypeFilter;
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char m_szFilter[128]; // Name filter, space, comma, or semicolon delimited.
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int m_nFilters; // The number of names that were parsed out of the name filter.
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char *m_Filters[64]; // The individual name filters.
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char m_szKeywords[128]; // Keyword filter, space, comma, or semicolon delimited.
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int m_nKeywords; // The number of keywords that were parsed out of the name filter.
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char *m_Keyword[64]; // The individual keywords.
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bool m_bEnableUpdate; // Locks GUI updates to control repaints.
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bool m_bShowErrors;
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TEXTUREFORMAT m_eTextureFormat;
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//{{AFX_MSG(CTextureWindow)
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afx_msg void OnPaint();
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afx_msg void OnSize(UINT nType, int cx, int cy);
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afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
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afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
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afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
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afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
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afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
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afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
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afx_msg BOOL OnMouseWheel(UINT nFlags, short zDelta, CPoint point);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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#endif // TEXTUREWINDOW_H
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