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93 lines
2.8 KiB
93 lines
2.8 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Receives shell commands from other applications and forwards them
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// to the shell command handler.
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//
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// $Workfile: $
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// $Date: $
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//
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//-----------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "stdafx.h"
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#include "Shell.h"
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#include "ShellMessageWnd.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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static const char *g_pszClassName = "Worldcraft_ShellMessageWnd";
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BEGIN_MESSAGE_MAP(CShellMessageWnd, CWnd)
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//{{AFX_MSG_MAP(CShellMessageWnd)
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ON_WM_COPYDATA()
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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//-----------------------------------------------------------------------------
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// Purpose: Creates the hidden shell message window.
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool CShellMessageWnd::Create(void)
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{
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WNDCLASS wndcls;
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memset(&wndcls, 0, sizeof(WNDCLASS));
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wndcls.style = 0;
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wndcls.lpfnWndProc = AfxWndProc;
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wndcls.hInstance = AfxGetInstanceHandle();
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wndcls.hIcon = NULL;
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wndcls.hCursor = NULL;
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wndcls.hbrBackground = NULL;
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wndcls.lpszMenuName = NULL;
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wndcls.cbWndExtra = 0;
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wndcls.lpszClassName = g_pszClassName;
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if (!AfxRegisterClass(&wndcls))
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{
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AfxMessageBox("Could not register the Hammer shell message window class.");
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return(false);
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}
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return(CWnd::CreateEx(0, g_pszClassName, g_pszClassName, 0, CRect(0, 0, 10, 10), NULL, 0) == TRUE);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Attaches a shell command handler to this message window. All commands
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// received by this message window will be sent to the command handler.
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// Input : pShell - Shell command handler. NULL disables command processing.
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//-----------------------------------------------------------------------------
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void CShellMessageWnd::SetShell(CShell *pShell)
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{
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Assert(pShell != NULL);
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m_pShell = pShell;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Handles the WM_COPYDATA message containing the shell command from
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// another application.
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// Input : pWnd - Temporary CWnd object of the sending window.
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// pCopyData - Copy data struct with shell command in the lpData field.
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// Output : Returns TRUE on success, FALSE on failure.
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//-----------------------------------------------------------------------------
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BOOL CShellMessageWnd::OnCopyData(CWnd *pWnd, COPYDATASTRUCT *pCopyData)
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{
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if (m_pShell != NULL)
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{
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if (pCopyData->lpData != NULL)
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{
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return(m_pShell->RunCommand((const char *)pCopyData->lpData) ? TRUE : FALSE);
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}
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}
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return(FALSE);
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}
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