You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
80 lines
2.1 KiB
80 lines
2.1 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose: Defines the interface to the entity placement tool.
|
||
|
//
|
||
|
//=============================================================================
|
||
|
|
||
|
#ifndef TOOLENTITY_H
|
||
|
#define TOOLENTITY_H
|
||
|
#pragma once
|
||
|
|
||
|
|
||
|
#include "ToolInterface.h"
|
||
|
#include "Tool3D.h"
|
||
|
|
||
|
|
||
|
class CRender2D;
|
||
|
class CRender3D;
|
||
|
|
||
|
|
||
|
class CToolEntity : public Tool3D
|
||
|
{
|
||
|
|
||
|
friend class CToolEntityMessageWnd;
|
||
|
|
||
|
public:
|
||
|
|
||
|
CToolEntity(void);
|
||
|
~CToolEntity(void);
|
||
|
|
||
|
inline void GetPos(Vector &vecPos);
|
||
|
|
||
|
//
|
||
|
// CBaseTool implementation.
|
||
|
//
|
||
|
virtual ToolID_t GetToolID(void) { return TOOL_ENTITY; }
|
||
|
|
||
|
virtual bool OnContextMenu2D(CMapView2D *pView, UINT nFlags, const Vector2D &vPoint);
|
||
|
virtual bool OnKeyDown2D(CMapView2D *pView, UINT nChar, UINT nRepCnt, UINT nFlags);
|
||
|
|
||
|
virtual bool OnLMouseDown2D(CMapView2D *pView, UINT nFlags, const Vector2D &vPoint);
|
||
|
virtual bool OnLMouseUp2D(CMapView2D *pView, UINT nFlags, const Vector2D &vPoint);
|
||
|
virtual bool OnMouseMove2D(CMapView2D *pView, UINT nFlags, const Vector2D &vPoint);
|
||
|
|
||
|
virtual bool OnMouseMove3D(CMapView3D *pView, UINT nFlags, const Vector2D &vPoint);
|
||
|
virtual bool OnKeyDown3D(CMapView3D *pView, UINT nChar, UINT nRepCnt, UINT nFlags);
|
||
|
virtual bool OnLMouseDown3D(CMapView3D *pView, UINT nFlags, const Vector2D &vPoint);
|
||
|
|
||
|
virtual void RenderTool2D(CRender2D *pRender);
|
||
|
virtual void RenderTool3D(CRender3D *pRender);
|
||
|
|
||
|
protected:
|
||
|
|
||
|
//
|
||
|
// Tool3D implementation.
|
||
|
//
|
||
|
void StartTranslation( CMapView *pView, const Vector2D &vPoint);
|
||
|
virtual bool UpdateTranslation(const Vector &vUpdate, UINT flags);
|
||
|
virtual void FinishTranslation(bool bSave);
|
||
|
virtual int HitTest(CMapView *pView, const Vector2D &vPoint, bool bTestHandles = false);
|
||
|
|
||
|
private:
|
||
|
|
||
|
void OnEscape(void);
|
||
|
void CreateMapObject(CMapView2D *pView);
|
||
|
|
||
|
Vector m_vecPos; // Current position of the marker.
|
||
|
};
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Returns the current position of the marker.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
inline void CToolEntity::GetPos(Vector &vecPos)
|
||
|
{
|
||
|
vecPos = m_vecPos;
|
||
|
}
|
||
|
|
||
|
|
||
|
#endif // TOOLENTITY_H
|