Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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5 years ago
//-----------------------------------------------------------------------------
// GAMEUI.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$macro SRCDIR ".."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
5 years ago
$include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
$Include "$SRCDIR\vpc_scripts\source_saxxyawards.vpc"
$include "$SRCDIR\vpc_scripts\source_cryptlib_include.vpc"
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE;.\;$SRCDIR\vgui2\include;$SRCDIR\vgui2\controls;$SRCDIR\common\GameUI"
$PreprocessorDefinitions "$BASE;GAMEUI_EXPORTS;VERSION_SAFE_STEAM_API_INTERFACES"
}
$Linker
{
$AdditionalDependencies "$BASE Ws2_32.lib odbc32.lib odbccp32.lib Shlwapi.lib" [$WIN32]
$SystemLibraries "iconv;z" [$OSXALL]
$SystemLibraries "rt" [$LINUXALL && !$DEDICATED]
$GCC_ExtraLinkerFlags "-L/usr/lib32 -L/usr/lib" [$LINUXALL && !$DEDICATED]
}
}
$Configuration "Debug"
{
$Linker [$X360]
{
$AdditionalDependencies "$BASE Xonlined.lib"
}
}
$Configuration "Release"
{
$Linker [$X360]
{
$AdditionalDependencies "$BASE Xonline.lib"
}
}
$Project "GameUI"
{
$Folder "Source Files"
{
$File "BackgroundMenuButton.cpp"
$File "BasePanel.cpp"
$File "GameConsole.cpp"
$File "GameUI_Interface.cpp"
$File "LogoFile.cpp" [!$POSIX]
$File "ModInfo.cpp"
$File "MouseMessageForwardingPanel.cpp"
$File "$SRCDIR\common\GameUI\ObjectList.cpp"
$File "PanelListPanel.cpp"
$File "RunGameEngine.cpp"
$File "$SRCDIR\common\GameUI\scriptobject.cpp"
$File "Sys_Utils.cpp"
$File "TextEntryBox.cpp"
$File "TGAImagePanel.cpp"
$File "$SRCDIR\public\vgui_controls\vgui_controls.cpp"
$File "VGuiSystemModuleLoader.cpp"
$File "BonusMapsDatabase.cpp"
$File "BonusMapsDatabase.h"
$File "$SRCDIR\common\language.cpp"
$File "$SRCDIR\common\imageutils.cpp"
$File "SaveGameBrowserDialog.cpp"
$File "gameui_util.cpp"
$File "gameui_util.h"
}
$Folder "Header Files"
{
$File "BackgroundMenuButton.h"
$File "BasePanel.h"
$File "BaseSaveGameDialog.h"
$File "CDKeyEntryDialog.h"
$File "ChangeGameDialog.h"
$File "CreateMultiplayerGameBotPage.h"
$File "CreateMultiplayerGameDialog.h"
$File "CreateMultiplayerGameGameplayPage.h"
$File "CreateMultiplayerGameServerPage.h"
$File "EngineInterface.h"
$File "GameConsole.h"
$File "GameUI_Interface.h"
$File "LoadingDialog.h"
$File "$SRCDIR\vgui2\src\Memorybitmap.h"
$File "ModInfo.h"
$File "MouseMessageForwardingPanel.h"
$File "PanelListPanel.h"
$File "$SRCDIR\common\GameUI\scriptobject.h"
$File "Sys_Utils.h"
$File "TextEntryBox.h"
$File "TGAImagePanel.h"
$File "VGuiSystemModuleLoader.h"
$File "SaveGameBrowserDialog.h"
}
$Folder "Public Header Files"
{
$File "$SRCDIR\public\iachievementmgr.h"
$File "$SRCDIR\public\game\client\IGameClientExports.h"
$File "$SRCDIR\common\GameUI\IGameUI.h"
$File "$SRCDIR\public\IGameUIFuncs.h"
$File "$SRCDIR\public\tier1\interface.h"
$File "$SRCDIR\common\IObjectContainer.h"
$File "$SRCDIR\common\IRunGameEngine.h"
$File "$SRCDIR\common\IVguiModule.h"
$File "$SRCDIR\common\IVGuiModuleLoader.h"
$File "$SRCDIR\common\GameUI\ObjectList.h"
$File "$SRCDIR\public\savegame_version.h"
$File "$SRCDIR\common\ValveCDKeyGameAndTerritoryCodes.h"
$File "$SRCDIR\common\language.h"
$File "$SRCDIR\common\imageutils.h"
}
$Folder "Controls"
{
$File "BitmapImagePanel.cpp"
$File "BitmapImagePanel.h"
$File "CommandCheckButton.cpp"
$File "CommandCheckButton.h"
$File "CvarNegateCheckButton.cpp"
$File "CvarNegateCheckButton.h"
$File "$SRCDIR\common\GameUI\cvarslider.cpp"
$File "$SRCDIR\common\GameUI\cvarslider.h"
$File "CvarTextEntry.cpp"
$File "CvarTextEntry.h"
$File "CvarToggleCheckButton.cpp"
$File "CvarToggleCheckButton.h"
$File "HapticControlBox.cpp"
$File "HapticControlBox.h"
$File "KeyToggleCheckButton.cpp"
$File "KeyToggleCheckButton.h"
$File "LabeledCommandComboBox.cpp"
$File "LabeledCommandComboBox.h"
$File "URLButton.cpp"
$File "URLButton.h"
$File "vcontrolslistpanel.cpp"
$File "vcontrolslistpanel.h"
}
$Folder "Dialogs"
{
$File "BenchmarkDialog.cpp"
$File "BenchmarkDialog.h"
$File "BonusMapsDialog.cpp"
$File "BonusMapsDialog.h"
$File "CommentaryDialog.cpp"
$File "CommentaryDialog.h"
$File "CommentaryExplanationDialog.cpp"
$File "CommentaryExplanationDialog.h"
$File "ContentControlDialog.cpp"
$File "ContentControlDialog.h"
$File "CustomTabExplanationDialog.cpp"
$File "CustomTabExplanationDialog.h"
$File "GameConsoleDialog.cpp"
$File "GameConsoleDialog.h"
$File "LoadGameDialog_Xbox.cpp"
$File "LoadGameDialog.cpp"
$File "LoadGameDialog.h"
$File "MultiplayerAdvancedDialog.cpp"
$File "MultiplayerAdvancedDialog.h"
$File "NewGameDialog.cpp"
$File "NewGameDialog.h"
$File "PlayerListDialog.cpp"
$File "PlayerListDialog.h"
$File "SaveGameDialog_Xbox.cpp"
$File "SaveGameDialog.cpp"
$File "SaveGameDialog.h"
$File "LoadCommentaryDialog.cpp"
$File "LoadingDialog.cpp"
$File "BaseSaveGameDialog.cpp"
$File "ChangeGameDialog.cpp" [!$POSIX]
$File "CreateMultiplayerGameBotPage.cpp"
$File "CreateMultiplayerGameDialog.cpp"
$File "CreateMultiplayerGameGameplayPage.cpp"
$File "CreateMultiplayerGameServerPage.cpp"
$File "OptionsDialog_Xbox.cpp"
$File "ControllerDialog.cpp"
$File "ControllerDialog.h"
}
$Folder "Matchmaking"
{
$File "matchmaking\achievementsdialog.cpp"
$File "matchmaking\achievementsdialog.h"
$File "matchmaking\basedialog.cpp"
$File "matchmaking\basedialog.h"
$File "matchmaking\dialogmenu.cpp"
$File "matchmaking\dialogmenu.h"
$File "matchmaking\leaderboarddialog.cpp"
$File "matchmaking\leaderboarddialog.h"
$File "matchmaking\matchmakingbasepanel.cpp"
$File "matchmaking\matchmakingbasepanel.h"
$File "matchmaking\pausedialog.cpp"
$File "matchmaking\pausedialog.h"
$File "matchmaking\sessionlobbydialog.cpp"
$File "matchmaking\sessionlobbydialog.h"
$File "matchmaking\sessionoptionsdialog.cpp"
$File "matchmaking\sessionoptionsdialog.h"
$File "matchmaking\sessionbrowserdialog.cpp"
$File "matchmaking\sessionbrowserdialog.h"
$File "matchmaking\welcomedialog.cpp"
$File "matchmaking\welcomedialog.h"
}
$Folder "Options Dialog"
{
$File "OptionsDialog.cpp"
$File "OptionsDialog.h"
$File "OptionsSubAudio.cpp"
$File "OptionsSubAudio.h"
$File "OptionsSubDifficulty.cpp"
$File "OptionsSubDifficulty.h"
$File "OptionsSubGame.cpp"
$File "OptionsSubGame.h"
$File "OptionsSubHaptics.cpp" [$WIN32]
$File "OptionsSubHaptics.h" [$WIN32]
$File "OptionsSubKeyboard.cpp"
$File "OptionsSubKeyboard.h"
$File "OptionsSubMouse.cpp"
$File "OptionsSubMouse.h"
$File "OptionsSubMultiplayer.cpp"
$File "OptionsSubMultiplayer.h"
$File "OptionsSubPortal.cpp"
$File "OptionsSubPortal.h"
$File "OptionsSubVideo.cpp"
$File "OptionsSubVideo.h"
$File "OptionsSubVoice.cpp"
$File "OptionsSubVoice.h"
}
$Folder "Link Libraries"
{
$Lib bitmap
$Lib mathlib
$Lib matsys_controls
$Lib tier2
$Lib tier3
$Lib vgui_controls
$Lib vtf
$Lib "$LIBCOMMON/libjpeg" [!$DEDICATED]
$ImpLib steam_api
$Lib libpng [!$VS2015 && !$VS2019 && !$DEDICATED]
$Lib $LIBCOMMON/libpng [($VS2015 || $VS2019) && !$DEDICATED]
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$Lib libz [!$DEDICATED]
$ImpLib SDL2 [$SDL]
}
}