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278 lines
8.8 KiB
278 lines
8.8 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//===========================================================================//
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#ifndef PACKFILE_H
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#define PACKFILE_H
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#ifdef _WIN32
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#pragma once
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#endif
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// How many bytes compressed filehandles should hold for seeking backwards. Seeks beyond this limit will require
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// rewinding and restarting the compression, at significant performance penalty. (Warnings emitted when this occurs)
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#define PACKFILE_COMPRESSED_FILEHANDLE_SEEK_BUFFER 4096
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// How many bytes compressed filehandles should attempt to read (and cache) at a time from the underlying compressed data.
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#define PACKFILE_COMPRESSED_FILEHANDLE_READ_BUFFER 4096
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// Emit warnings in debug builds if we hold more than this many compressed file handles alive to alert to the poor
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// memory characteristics.
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#define PACKFILE_COMPRESSED_FILE_HANDLES_WARNING 20
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#include "basefilesystem.h"
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#include "tier1/refcount.h"
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#include "tier1/utlbuffer.h"
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#include "tier1/lzmaDecoder.h"
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class CPackFile;
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class CZipPackFile;
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// A pack file handle - essentially represents a file inside the pack file.
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class CPackFileHandle
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{
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public:
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virtual ~CPackFileHandle() {};
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virtual int Read( void* pBuffer, int nDestSize, int nBytes ) = 0;
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virtual int Seek( int nOffset, int nWhence ) = 0;
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virtual int Tell() = 0;
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virtual int Size() = 0;
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virtual void SetBufferSize( int nBytes ) = 0;
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virtual int GetSectorSize() = 0;
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virtual int64 AbsoluteBaseOffset() = 0;
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};
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class CZipPackFileHandle : public CPackFileHandle
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{
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public:
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CZipPackFileHandle( CZipPackFile* pOwner, int64 nBase, unsigned int nLength, unsigned int nIndex = -1, unsigned int nFilePointer = 0 );
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virtual ~CZipPackFileHandle();
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virtual int Read( void* pBuffer, int nDestSize, int nBytes ) OVERRIDE;
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virtual int Seek( int nOffset, int nWhence ) OVERRIDE;
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virtual int Tell() OVERRIDE { return m_nFilePointer; };
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virtual int Size() OVERRIDE { return m_nLength; };
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virtual void SetBufferSize( int nBytes ) OVERRIDE;
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virtual int GetSectorSize() OVERRIDE;
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virtual int64 AbsoluteBaseOffset() OVERRIDE;
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protected:
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int64 m_nBase; // Base offset of the file inside the pack file.
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unsigned int m_nFilePointer; // Current seek pointer (0 based from the beginning of the file).
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CZipPackFile* m_pOwner; // Pack file that owns this handle
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unsigned int m_nLength; // Length of this file.
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unsigned int m_nIndex; // Index into the pack's directory table
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};
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class CLZMAZipPackFileHandle : public CZipPackFileHandle
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{
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public:
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CLZMAZipPackFileHandle( CZipPackFile* pOwner, int64 nBase, unsigned int nOriginalSize, unsigned int nCompressedSize,
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unsigned int nIndex = -1, unsigned int nFilePointer = 0 );
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~CLZMAZipPackFileHandle();
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virtual int Read( void* pBuffer, int nDestSize, int nBytes ) OVERRIDE;
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virtual int Seek( int nOffset, int nWhence ) OVERRIDE;
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virtual int Tell() OVERRIDE;
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virtual int Size() OVERRIDE;
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private:
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// Ensure there are bytes in the read buffer, assuming we're not at the end of the underlying data
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int FillReadBuffer();
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// Reset buffers and underlying seek position to 0
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void Reset();
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// Contains the last PACKFILE_COMPRESSED_FILEHANDLE_SEEK_BUFFER decompressed bytes. The Put and Get locations mimic our
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// filehandle -- TellPut() == TelGet() when we are not back seeking.
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CUtlBuffer m_BackSeekBuffer;
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// The read buffer from the underlying compressed stream. We read PACKFILE_COMPRESSED_FILEHANDLE_READ_BUFFER bytes
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// into this buffer, then consume it via the buffer get position.
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CUtlBuffer m_ReadBuffer;
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// The decompress stream we feed our base filehandle into
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CLZMAStream *m_pLZMAStream;
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// Current seek position in uncompressed data
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int m_nSeekPosition;
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// Size of the decompressed data
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unsigned int m_nOriginalSize;
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};
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//-----------------------------------------------------------------------------
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// An abstract pack file
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class CPackFile : public CRefCounted<CRefCountServiceMT>
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{
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public:
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CPackFile();
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virtual ~CPackFile();
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// The means by which you open files:
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virtual CFileHandle *OpenFile( const char *pFileName, const char *pOptions = "rb" ) = 0;
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// Check for existance in pack
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virtual bool ContainsFile( const char *pFileName ) = 0;
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// The two functions a pack file must provide
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virtual bool Prepare( int64 fileLen = -1, int64 nFileOfs = 0 ) = 0;
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// Returns the filename for a given file in the pack. Returns true if a filename is found, otherwise buffer is filled with "unknown"
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virtual bool IndexToFilename( int nIndex, char* buffer, int nBufferSize ) = 0;
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inline int GetSectorSize();
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virtual void SetupPreloadData() {}
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virtual void DiscardPreloadData() {}
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virtual int64 GetPackFileBaseOffset() = 0;
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CBaseFileSystem *FileSystem() { return m_fs; }
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// Helper for the filesystem's FindFirst/FindNext() API which mimics the old windows equivalent. pWildcard is the
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// same pattern that you would pass to FindFirst, not a true wildcard.
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// Mirrors the VPK code's similar call.
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virtual void GetFileAndDirLists( const char *pFindWildCard, CUtlStringList &outDirnames, CUtlStringList &outFilenames, bool bSortedOutput ) = 0;
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// Note: threading model for pack files assumes that data
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// is segmented into pack files that aggregate files
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// meant to be read in one thread. Performance characteristics
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// tuned for that case
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CThreadFastMutex m_mutex;
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// Path management:
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void SetPath( const CUtlSymbol &path ) { m_Path = path; }
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const CUtlSymbol& GetPath() const { Assert( m_Path != UTL_INVAL_SYMBOL ); return m_Path; }
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CUtlSymbol m_Path;
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// possibly embedded pack
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int64 m_nBaseOffset;
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CUtlString m_ZipName;
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bool m_bIsMapPath;
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long m_lPackFileTime;
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int m_refCount;
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int m_nOpenFiles;
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FILE *m_hPackFileHandleFS;
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#if defined( SUPPORT_PACKED_STORE )
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CPackedStoreFileHandle m_hPackFileHandleVPK;
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#endif
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bool m_bIsExcluded;
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int m_PackFileID;
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protected:
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// This is the core IO routine for reading anything from a pack file, everything should go through here at some point
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virtual int ReadFromPack( int nIndex, void* buffer, int nDestBytes, int nBytes, int64 nOffset ) = 0;
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int64 m_FileLength;
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CBaseFileSystem *m_fs;
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friend class CPackFileHandle;
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};
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class CZipPackFile : public CPackFile
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{
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friend class CZipPackFileHandle;
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public:
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CZipPackFile( CBaseFileSystem* fs, void *pSection = NULL );
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virtual ~CZipPackFile();
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// Loads the pack file
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virtual bool Prepare( int64 fileLen = -1, int64 nFileOfs = 0 ) OVERRIDE;
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virtual bool ContainsFile( const char *pFileName ) OVERRIDE;
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virtual CFileHandle *OpenFile( const char *pFileName, const char *pOptions = "rb" ) OVERRIDE;
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virtual void GetFileAndDirLists( const char *pFindWildCard, CUtlStringList &outDirnames, CUtlStringList &outFilenames, bool bSortedOutput ) OVERRIDE;
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virtual int64 GetPackFileBaseOffset() OVERRIDE { return m_nBaseOffset; }
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virtual bool IndexToFilename( int nIndex, char *pBuffer, int nBufferSize ) OVERRIDE;
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protected:
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virtual int ReadFromPack( int nIndex, void* buffer, int nDestBytes, int nBytes, int64 nOffset ) OVERRIDE;
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#pragma pack(1)
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typedef struct
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{
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char name[ 112 ];
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int64 filepos;
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int64 filelen;
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} packfile64_t;
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typedef struct
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{
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char id[ 4 ];
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int64 dirofs;
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int64 dirlen;
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} packheader64_t;
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typedef struct
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{
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char id[ 8 ];
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int64 packheaderpos;
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int64 originalfilesize;
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} packappenededheader_t;
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#pragma pack()
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// A Pack file directory entry:
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class CPackFileEntry
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{
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public:
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unsigned int m_nPosition;
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unsigned int m_nOriginalSize;
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unsigned int m_nCompressedSize;
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unsigned int m_HashName;
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unsigned short m_nPreloadIdx;
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unsigned short pad;
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unsigned short m_nCompressionMethod;
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FileNameHandle_t m_hFileName;
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};
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class CPackFileLessFunc
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{
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public:
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bool Less( CPackFileEntry const& src1, CPackFileEntry const& src2, void *pCtx );
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};
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// Find a file inside a pack file:
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const CPackFileEntry* FindFile( const char* pFileName );
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// Entries to the individual files stored inside the pack file.
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CUtlSortVector< CPackFileEntry, CPackFileLessFunc > m_PackFiles;
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bool GetFileInfo( const char *pFileName, int &nBaseIndex, int64 &nFileOffset, int &nOriginalSize, int &nCompressedSize, unsigned short &nCompressionMethod );
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// Preload Support
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void SetupPreloadData() OVERRIDE;
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void DiscardPreloadData() OVERRIDE;
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ZIP_PreloadDirectoryEntry* GetPreloadEntry( int nEntryIndex );
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int64 m_nPreloadSectionOffset;
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unsigned int m_nPreloadSectionSize;
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ZIP_PreloadHeader *m_pPreloadHeader;
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unsigned short* m_pPreloadRemapTable;
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ZIP_PreloadDirectoryEntry *m_pPreloadDirectory;
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void* m_pPreloadData;
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CByteswap m_swap;
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#if defined ( _X360 )
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void *m_pSection;
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#endif
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};
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#endif // PACKFILE_H
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