You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
163 lines
4.0 KiB
163 lines
4.0 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
//*********** (C) Copyright 2000 Valve, L.L.C. All rights reserved. ***********
|
||
|
//
|
||
|
// The copyright to the contents herein is the property of Valve, L.L.C.
|
||
|
// The contents may be used and/or copied only with the written permission of
|
||
|
// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
|
||
|
// the agreement/contract under which the contents have been supplied.
|
||
|
//
|
||
|
//*****************************************************************************
|
||
|
//
|
||
|
// Contents:
|
||
|
//
|
||
|
//
|
||
|
//
|
||
|
// Authors:
|
||
|
//
|
||
|
// Target restrictions:
|
||
|
//
|
||
|
// Tool restrictions:
|
||
|
//
|
||
|
// Things to do:
|
||
|
//
|
||
|
//
|
||
|
//
|
||
|
//*****************************************************************************
|
||
|
|
||
|
#ifndef INCLUDED_STEAM_BOOTSTRAPPER_H
|
||
|
#define INCLUDED_STEAM_BOOTSTRAPPER_H
|
||
|
|
||
|
#if defined(_MSC_VER) && (_MSC_VER > 1000)
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
|
||
|
//*****************************************************************************
|
||
|
//
|
||
|
// 'Local' build control section.
|
||
|
//
|
||
|
//*****************************************************************************
|
||
|
|
||
|
#if (BUILD_MODE == BUILD_MODE_RELEASE_NORMAL) || (BUILD_MODE == BUILD_MODE_RELEASE_TEST)
|
||
|
|
||
|
|
||
|
#elif BUILD_MODE == BUILD_MODE_DEBUG_NORMAL
|
||
|
|
||
|
|
||
|
#else
|
||
|
// 'Safe' default settings. This allows new build modes to be added to the
|
||
|
// project without requiring the manual updating of all 'local build control'
|
||
|
// sections in every module and header file.
|
||
|
|
||
|
#endif
|
||
|
|
||
|
|
||
|
|
||
|
//*****************************************************************************
|
||
|
//
|
||
|
// Include files required by this header.
|
||
|
//
|
||
|
// Note: Do NOT place any 'using' directives or declarations in header files -
|
||
|
// put them at the top of the source files that require them.
|
||
|
// Use fully-qualified names in header files.
|
||
|
//
|
||
|
//*****************************************************************************
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
//*****************************************************************************
|
||
|
//
|
||
|
// Exported constants and macros.
|
||
|
// - Wrap these definitions in a namespace whenever possible
|
||
|
//
|
||
|
//*****************************************************************************
|
||
|
|
||
|
|
||
|
namespace
|
||
|
{
|
||
|
// constant definitions here
|
||
|
}
|
||
|
|
||
|
#define szSteamBootStrapperIconIdEnvVar "__STEAM_BOOTSTRAPPER_ICON_ID__"
|
||
|
|
||
|
//*****************************************************************************
|
||
|
//
|
||
|
// Exported scalar type and enumerated type definitions.
|
||
|
// - Wrap these definitions in a namespace whenever possible
|
||
|
//
|
||
|
//*****************************************************************************
|
||
|
|
||
|
|
||
|
namespace
|
||
|
{
|
||
|
// scalar and enumerated type definitions here
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//*****************************************************************************
|
||
|
//
|
||
|
// Exported class, structure, and complex type definitions.
|
||
|
// - Wrap these definitions in a namespace whenever possible
|
||
|
//
|
||
|
//*****************************************************************************
|
||
|
|
||
|
|
||
|
namespace
|
||
|
{
|
||
|
// class, structure, and complex type definitions here
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//*****************************************************************************
|
||
|
//
|
||
|
// Exported function prototypes
|
||
|
// - Wrap these definitions in a namespace whenever possible
|
||
|
// - declared extern here, and defined without storage class in the source file.
|
||
|
//
|
||
|
//*****************************************************************************
|
||
|
|
||
|
|
||
|
namespace
|
||
|
{
|
||
|
// function prototypes here
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//*****************************************************************************
|
||
|
//
|
||
|
// Exported variable and data declarations
|
||
|
// - Wrap these definitions in a namespace whenever possible
|
||
|
// - declared extern here, and defined without storage class in the source file.
|
||
|
//
|
||
|
//*****************************************************************************
|
||
|
|
||
|
|
||
|
namespace
|
||
|
{
|
||
|
// variable and data declarations here
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//*****************************************************************************
|
||
|
//
|
||
|
// Inline function definitions.
|
||
|
//
|
||
|
//*****************************************************************************
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
#endif
|