Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef IVGUIMODULELOADER_H
#define IVGUIMODULELOADER_H
#ifdef _WIN32
#pragma once
#endif
#include "interface.h"
//-----------------------------------------------------------------------------
// Purpose: interface to accessing all loaded modules
//-----------------------------------------------------------------------------
abstract_class IVGuiModuleLoader : public IBaseInterface
{
public:
virtual int GetModuleCount() = 0;
virtual const char *GetModuleLabel(int moduleIndex) = 0;
virtual CreateInterfaceFn GetModuleFactory(int moduleIndex) = 0;
virtual bool ActivateModule(int moduleIndex) = 0;
virtual bool ActivateModule(const char *moduleName) = 0;
virtual void SetPlatformToRestart() = 0;
};
#define VGUIMODULELOADER_INTERFACE_VERSION "VGuiModuleLoader003"
#endif // IVGUIMODULELOADER_H