Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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#! /usr/bin/env python
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# encoding: utf-8
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from waflib import Utils
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import os
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top = '.'
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PROJECT_NAME = 'bitmap'
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def options(opt):
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# stub
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return
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def configure(conf):
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return
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def build(bld):
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source = [
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'ImageByteSwap.cpp',
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'colorconversion.cpp',
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'float_bm.cpp',
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'float_bm2.cpp',
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'float_bm3.cpp',
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'float_bm_bilateral_filter.cpp',
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'float_cube.cpp',
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'imageformat.cpp',
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'psd.cpp',
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'resample.cpp',
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'tgaloader.cpp',
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'tgawriter.cpp',
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'bitmap.cpp'
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]
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if bld.env.DEST_OS == 'win32':
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source += [
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'float_bm4.cpp'
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]
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includes = [
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'.',
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'../public',
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'../public/tier0',
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'../public/tier1',
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'../thirdparty/stb'
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]
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defines = []
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libs = []
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#if bld.env.DEST_OS == 'win32':
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# libs += ['NVTC', 'ATI_COMPRESS_MT_VC10']
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bld.stlib(
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source = source,
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target = PROJECT_NAME,
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name = PROJECT_NAME,
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features = 'c cxx',
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includes = includes,
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defines = defines,
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use = libs,
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subsystem = bld.env.MSVC_SUBSYSTEM,
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idx = bld.get_taskgen_count()
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)
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