Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#include "filesystem.h"
#include "matsys_controls/vtfpicker.h"
#include "matsys_controls/vtfpreviewpanel.h"
#include "vgui_controls/Splitter.h"
using namespace vgui;
//-----------------------------------------------------------------------------
//
// Asset Picker with no preview
//
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
CVTFPicker::CVTFPicker( vgui::Panel *pParent ) :
BaseClass( pParent, "VTF Files", "vtf", "materials", "vtfName" )
{
// Horizontal splitter for preview
m_pPreviewSplitter = new Splitter( this, "PreviewSplitter", SPLITTER_MODE_VERTICAL, 1 );
vgui::Panel *pSplitterLeftSide = m_pPreviewSplitter->GetChild( 0 );
vgui::Panel *pSplitterRightSide = m_pPreviewSplitter->GetChild( 1 );
// VTF preview
m_pVTFPreview = new CVTFPreviewPanel( pSplitterRightSide, "VTFPreview" );
// Standard browser controls
CreateStandardControls( pSplitterLeftSide );
LoadControlSettingsAndUserConfig( "resource/vtfpicker.res" );
}
CVTFPicker::~CVTFPicker()
{
}
//-----------------------------------------------------------------------------
// Derived classes have this called when the previewed asset changes
//-----------------------------------------------------------------------------
void CVTFPicker::OnSelectedAssetPicked( const char *pAssetName )
{
m_pVTFPreview->SetVTF( pAssetName );
}
//-----------------------------------------------------------------------------
//
// Purpose: Modal picker frame
//
//-----------------------------------------------------------------------------
CVTFPickerFrame::CVTFPickerFrame( vgui::Panel *pParent, const char *pTitle ) :
BaseClass( pParent )
{
SetAssetPicker( new CVTFPicker( this ) );
LoadControlSettingsAndUserConfig( "resource/vtfpickerframe.res" );
SetTitle( pTitle, false );
}