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758 lines
20 KiB
758 lines
20 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//===========================================================================//
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#include "server_pch.h"
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#include "sv_plugin.h"
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#include "filesystem.h"
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#include "filesystem_engine.h"
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#include "eiface.h"
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#include "sys.h"
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#include "client.h"
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#include "sys_dll.h"
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#include "pr_edict.h"
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#include "networkstringtable.h"
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#include "networkstringtableserver.h"
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#include "tier0/etwprof.h"
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extern CreateInterfaceFn g_AppSystemFactory;
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extern CSysModule *g_GameDLL;
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CServerPlugin s_ServerPlugin;
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CServerPlugin *g_pServerPluginHandler = &s_ServerPlugin;
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EXPOSE_SINGLE_INTERFACE_GLOBALVAR( CServerPlugin, IServerPluginHelpers, INTERFACEVERSION_ISERVERPLUGINHELPERS, s_ServerPlugin );
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// Ascending value so they have a unique cookie to relate queries to the responses.
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static int g_iQueryCvarCookie = 1;
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QueryCvarCookie_t SendCvarValueQueryToClient( IClient *client, const char *pCvarName, bool bPluginQuery )
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{
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// Send a message to the client asking for the value.
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SVC_GetCvarValue msg;
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msg.m_iCookie = g_iQueryCvarCookie++;
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msg.m_szCvarName = pCvarName;
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// If the query came from the game DLL instead of from a plugin, then we negate the cookie
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// so it knows who to callback on when the value arrives back from the client.
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if ( !bPluginQuery )
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msg.m_iCookie = -msg.m_iCookie;
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client->SendNetMsg( msg );
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return msg.m_iCookie;
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}
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//---------------------------------------------------------------------------------
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// Purpose: constructor/destructor
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//---------------------------------------------------------------------------------
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CPlugin::CPlugin()
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{
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m_pPlugin = NULL;
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m_pPluginModule = NULL;
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m_bDisable = false;
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m_szName[0] = 0;
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}
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CPlugin::~CPlugin()
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{
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if ( m_pPlugin )
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{
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Unload();
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}
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m_pPlugin = NULL;
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if ( m_pPluginModule )
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{
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g_pFileSystem->UnloadModule( m_pPluginModule );
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}
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m_pPluginModule = NULL;
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}
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//---------------------------------------------------------------------------------
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// Purpose: loads and initializes a plugin
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//---------------------------------------------------------------------------------
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bool CPlugin::Load( const char *fileName )
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{
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if ( IsX360() )
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{
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return false;
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}
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char fixedFileName[ MAX_PATH ];
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Q_strncpy( fixedFileName, fileName, sizeof(fixedFileName) );
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Q_FixSlashes( fixedFileName );
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#if defined ( OSX ) || defined( LINUX )
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// Linux doesn't check signatures, so in that case disable plugins on the client completely unless -insecure is specified
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if ( !sv.IsDedicated() && Host_IsSecureServerAllowed() )
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return false;
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#endif
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// Only allow unsigned plugins in -insecure mode
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if ( !Host_AllowLoadModule( fixedFileName, "GAME", false ) )
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return false;
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m_pPluginModule = g_pFileSystem->LoadModule( fixedFileName, "GAME", false );
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if ( m_pPluginModule )
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{
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CreateInterfaceFn pluginFactory = Sys_GetFactory( m_pPluginModule );
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if ( pluginFactory )
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{
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m_iPluginInterfaceVersion = 3;
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m_bDisable = true;
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m_pPlugin = (IServerPluginCallbacks *)pluginFactory( INTERFACEVERSION_ISERVERPLUGINCALLBACKS, NULL );
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if ( !m_pPlugin )
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{
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m_iPluginInterfaceVersion = 2;
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m_pPlugin = (IServerPluginCallbacks *)pluginFactory( INTERFACEVERSION_ISERVERPLUGINCALLBACKS_VERSION_2, NULL );
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if ( !m_pPlugin )
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{
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m_iPluginInterfaceVersion = 1;
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m_pPlugin = (IServerPluginCallbacks *)pluginFactory( INTERFACEVERSION_ISERVERPLUGINCALLBACKS_VERSION_1, NULL );
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if ( !m_pPlugin )
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{
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Warning( "Could not get IServerPluginCallbacks interface from plugin \"%s\"", fileName );
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return false;
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}
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}
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}
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CreateInterfaceFn gameServerFactory = Sys_GetFactory( g_GameDLL );
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if ( !m_pPlugin->Load( g_AppSystemFactory, gameServerFactory ) )
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{
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Warning( "Failed to load plugin \"%s\"\n", fileName );
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return false;
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}
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SetName( m_pPlugin->GetPluginDescription() );
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m_bDisable = false;
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}
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}
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else
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{
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Warning( "Unable to load plugin \"%s\"\n", fileName );
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return false;
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}
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return true;
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}
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//---------------------------------------------------------------------------------
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// Purpose: unloads and cleans up a module
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//---------------------------------------------------------------------------------
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void CPlugin::Unload()
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{
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if ( m_pPlugin )
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{
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m_pPlugin->Unload();
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}
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m_pPlugin = NULL;
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m_bDisable = true;
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g_pFileSystem->UnloadModule( m_pPluginModule );
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m_pPluginModule = NULL;
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}
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//---------------------------------------------------------------------------------
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// Purpose: sets the name of the plugin
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//---------------------------------------------------------------------------------
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void CPlugin::SetName( const char *name )
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{
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Q_strncpy( m_szName, name, sizeof(m_szName) );
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}
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//---------------------------------------------------------------------------------
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// Purpose: returns the name of the plugin
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//---------------------------------------------------------------------------------
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const char *CPlugin::GetName()
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{
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return m_szName;
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}
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//---------------------------------------------------------------------------------
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// Purpose: returns the callback interface of a module
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//---------------------------------------------------------------------------------
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IServerPluginCallbacks *CPlugin::GetCallback()
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{
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Assert( m_pPlugin );
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if ( m_pPlugin )
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{
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return m_pPlugin;
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}
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else
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{
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Assert( !"Unable to get plugin callback interface" );
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Warning( "Unable to get callback interface for \"%s\"\n", GetName() );
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return NULL;
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}
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}
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//---------------------------------------------------------------------------------
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// Purpose: enables or disabled a plugin (i.e stops it running)
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//---------------------------------------------------------------------------------
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void CPlugin::Disable( bool state )
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{
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Assert( m_pPlugin );
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if ( state )
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{
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m_pPlugin->Pause();
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}
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else
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{
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m_pPlugin->UnPause();
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}
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m_bDisable = state;
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}
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//---------------------------------------------------------------------------------
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// Purpose: constructor/destructor
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//---------------------------------------------------------------------------------
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CServerPlugin::CServerPlugin()
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{
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m_PluginHelperCheck = NULL;
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}
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CServerPlugin::~CServerPlugin()
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{
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}
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//---------------------------------------------------------------------------------
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// Purpose: loads all plugins
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//---------------------------------------------------------------------------------
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void CServerPlugin::LoadPlugins()
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{
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if ( IsX360() )
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{
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return;
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}
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m_Plugins.PurgeAndDeleteElements();
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char const *findfn = Sys_FindFirst( "addons/*.vdf", NULL, 0 );
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while ( findfn )
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{
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DevMsg( "Plugins: found file \"%s\"\n", findfn );
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if ( !g_pFileSystem->FileExists( va("addons/%s", findfn), "MOD" ) ) // verify its in the mods directory
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{
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findfn = Sys_FindNext( NULL, 0 );
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continue;
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}
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KeyValues *pluginsFile = new KeyValues("Plugins");
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pluginsFile->LoadFromFile( g_pFileSystem, va("addons/%s", findfn), "MOD" );
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if ( pluginsFile->GetString("file", NULL) )
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{
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LoadPlugin(pluginsFile->GetString("file"));
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}
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pluginsFile->deleteThis();
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// move to next item
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findfn = Sys_FindNext( NULL, 0 );
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}
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Sys_FindClose();
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CreateInterfaceFn gameServerFactory = Sys_GetFactory( g_GameDLL );
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m_PluginHelperCheck = (IPluginHelpersCheck *)gameServerFactory( INTERFACEVERSION_PLUGINHELPERSCHECK, NULL );
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}
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//---------------------------------------------------------------------------------
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// Purpose: unloads all plugins
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//---------------------------------------------------------------------------------
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void CServerPlugin::UnloadPlugins()
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{
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for ( int i = m_Plugins.Count() - 1; i >= 0; --i )
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{
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m_Plugins[i]->Unload();
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m_Plugins.Remove(i);
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}
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}
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//---------------------------------------------------------------------------------
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// Purpose: unload a single plugin
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//---------------------------------------------------------------------------------
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bool CServerPlugin::UnloadPlugin( int index )
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{
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if ( m_Plugins.IsValidIndex( index ) )
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{
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m_Plugins[index]->Unload();
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m_Plugins.Remove(index);
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return true;
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}
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return false;
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}
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//---------------------------------------------------------------------------------
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// Purpose: loads a particular dll
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//---------------------------------------------------------------------------------
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bool CServerPlugin::LoadPlugin( const char *fileName )
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{
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CPlugin *plugin = new CPlugin();
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if ( plugin->Load( fileName ) )
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{
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m_Plugins.AddToTail( plugin );
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return true;
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}
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else
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{
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delete plugin;
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return false;
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}
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}
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//---------------------------------------------------------------------------------
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// Purpose: stop all plugins from running
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//---------------------------------------------------------------------------------
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void CServerPlugin::DisablePlugins()
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{
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for ( int i = 0; i < m_Plugins.Count(); i++ )
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{
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m_Plugins[i]->Disable(true);
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}
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}
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//---------------------------------------------------------------------------------
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// Purpose: turns all plugins back on
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//---------------------------------------------------------------------------------
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void CServerPlugin::EnablePlugins()
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{
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for ( int i = 0; i < m_Plugins.Count(); i++ )
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{
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m_Plugins[i]->Disable(false);
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}
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}
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//---------------------------------------------------------------------------------
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// Purpose: stops a single plugin
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//---------------------------------------------------------------------------------
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void CServerPlugin::DisablePlugin( int index )
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{
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if ( m_Plugins.IsValidIndex( index ) )
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{
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m_Plugins[index]->Disable(true);
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}
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}
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//---------------------------------------------------------------------------------
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// Purpose: stops a single plugin
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//---------------------------------------------------------------------------------
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void CServerPlugin::EnablePlugin( int index )
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{
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if ( m_Plugins.IsValidIndex( index ) )
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{
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m_Plugins[index]->Disable(false);
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}
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}
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//---------------------------------------------------------------------------------
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// Purpose: prints info about loaded plugins and their state
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//---------------------------------------------------------------------------------
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void CServerPlugin::PrintDetails()
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{
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ConMsg( "Loaded plugins:\n");
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ConMsg( "---------------------\n" );
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for ( int i = 0; i < m_Plugins.Count(); i++ )
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{
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ConMsg( "%i:\t\"%s\"%s\n", i, m_Plugins[i]->GetName(), m_Plugins[i]->IsDisabled() ? " (disabled)": "" );
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}
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ConMsg( "---------------------\n" );
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}
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// helper macro to stop this being typed for every passthrough
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#define FORALL_PLUGINS for( int i = 0; i < m_Plugins.Count(); i++ )
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#define CALL_PLUGIN_IF_ENABLED(call) \
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do { \
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CPlugin *plugin = m_Plugins[i]; \
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if ( ! plugin->IsDisabled() ) \
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{ \
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IServerPluginCallbacks *callbacks = plugin->GetCallback(); \
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if ( callbacks ) \
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{ \
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callbacks-> call ; \
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} \
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} \
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} while (0)
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extern CNetworkStringTableContainer *networkStringTableContainerServer;
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//---------------------------------------------------------------------------------
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// Purpose: pass through functions for the 3rd party API
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//---------------------------------------------------------------------------------
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void CServerPlugin::LevelInit( char const *pMapName,
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char const *pMapEntities, char const *pOldLevel,
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char const *pLandmarkName, bool loadGame, bool background )
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{
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CETWScope timer( "CServerPlugin::LevelInit" );
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MDLCACHE_COARSE_LOCK_(g_pMDLCache);
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FORALL_PLUGINS
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{
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CALL_PLUGIN_IF_ENABLED( LevelInit( pMapName ) );
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}
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bool bPrevState = networkStringTableContainerServer->Lock( false );
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serverGameDLL->LevelInit( pMapName, pMapEntities, pOldLevel, pLandmarkName, loadGame, background );
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networkStringTableContainerServer->Lock( bPrevState );
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}
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void CServerPlugin::ServerActivate( edict_t *pEdictList, int edictCount, int clientMax )
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{
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MDLCACHE_COARSE_LOCK_(g_pMDLCache);
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FORALL_PLUGINS
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{
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CALL_PLUGIN_IF_ENABLED( ServerActivate( pEdictList, edictCount, clientMax ) );
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}
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serverGameDLL->ServerActivate( pEdictList, edictCount, clientMax );
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}
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void CServerPlugin::GameFrame( bool simulating )
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{
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FORALL_PLUGINS
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{
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CALL_PLUGIN_IF_ENABLED( GameFrame( simulating ) );
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}
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serverGameDLL->GameFrame( simulating );
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}
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void CServerPlugin::LevelShutdown( void )
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{
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MDLCACHE_COARSE_LOCK_(g_pMDLCache);
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FORALL_PLUGINS
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{
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CALL_PLUGIN_IF_ENABLED( LevelShutdown() );
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}
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serverGameDLL->LevelShutdown();
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}
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void CServerPlugin::ClientActive( edict_t *pEntity, bool bLoadGame )
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{
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FORALL_PLUGINS
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{
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CALL_PLUGIN_IF_ENABLED( ClientActive( pEntity ) );
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}
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serverGameClients->ClientActive( pEntity, bLoadGame );
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}
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void CServerPlugin::ClientDisconnect( edict_t *pEntity )
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{
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FORALL_PLUGINS
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{
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CALL_PLUGIN_IF_ENABLED( ClientDisconnect( pEntity ) );
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}
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serverGameClients->ClientDisconnect( pEntity );
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}
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void CServerPlugin::ClientPutInServer( edict_t *pEntity, char const *playername )
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{
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FORALL_PLUGINS
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{
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CALL_PLUGIN_IF_ENABLED( ClientPutInServer( pEntity, playername ) );
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}
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serverGameClients->ClientPutInServer( pEntity, playername );
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}
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void CServerPlugin::SetCommandClient( int index )
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{
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FORALL_PLUGINS
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{
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CALL_PLUGIN_IF_ENABLED( SetCommandClient( index ) );
|
||
|
}
|
||
|
|
||
|
serverGameClients->SetCommandClient( index );
|
||
|
}
|
||
|
|
||
|
void CServerPlugin::ClientSettingsChanged( edict_t *pEdict )
|
||
|
{
|
||
|
FORALL_PLUGINS
|
||
|
{
|
||
|
CALL_PLUGIN_IF_ENABLED( ClientSettingsChanged( pEdict ) );
|
||
|
}
|
||
|
|
||
|
serverGameClients->ClientSettingsChanged( pEdict );
|
||
|
}
|
||
|
|
||
|
bool CServerPlugin::ClientConnect( edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen )
|
||
|
{
|
||
|
PLUGIN_RESULT result = PLUGIN_CONTINUE;
|
||
|
bool bAllowConnect = true, bSavedRetVal = true, bRetValOverridden = false;
|
||
|
FORALL_PLUGINS
|
||
|
{
|
||
|
if ( ! m_Plugins[i]->IsDisabled() )
|
||
|
{
|
||
|
result = m_Plugins[i]->GetCallback()->ClientConnect( &bAllowConnect, pEntity, pszName, pszAddress, reject, maxrejectlen );
|
||
|
if ( result == PLUGIN_STOP ) // stop executing right away
|
||
|
{
|
||
|
Assert( bAllowConnect == false );
|
||
|
return bAllowConnect;
|
||
|
}
|
||
|
else if ( result == PLUGIN_OVERRIDE && bRetValOverridden == false ) // only the first PLUGIN_OVERRIDE return set the retval
|
||
|
{
|
||
|
bSavedRetVal = bAllowConnect;
|
||
|
bRetValOverridden = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bAllowConnect = serverGameClients->ClientConnect( pEntity, pszName, pszAddress, reject, maxrejectlen );
|
||
|
return bRetValOverridden ? bSavedRetVal : bAllowConnect;
|
||
|
}
|
||
|
|
||
|
void CServerPlugin::ClientCommand( edict_t *pEntity, const CCommand &args )
|
||
|
{
|
||
|
PLUGIN_RESULT result = PLUGIN_CONTINUE;
|
||
|
FORALL_PLUGINS
|
||
|
{
|
||
|
if ( !m_Plugins[i]->IsDisabled() )
|
||
|
{
|
||
|
result = m_Plugins[i]->GetCallback()->ClientCommand( pEntity, args );
|
||
|
if ( result == PLUGIN_STOP ) // stop executing right away
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
serverGameClients->ClientCommand( pEntity, args );
|
||
|
}
|
||
|
|
||
|
QueryCvarCookie_t CServerPlugin::StartQueryCvarValue( edict_t *pEntity, const char *pCvarName )
|
||
|
{
|
||
|
// Figure out which client they're talking about.
|
||
|
int clientnum = NUM_FOR_EDICT( pEntity );
|
||
|
if (clientnum < 1 || clientnum > sv.GetClientCount() )
|
||
|
{
|
||
|
Warning( "StartQueryCvarValue: Invalid entity\n" );
|
||
|
return InvalidQueryCvarCookie;
|
||
|
}
|
||
|
|
||
|
IClient *client = sv.Client( clientnum-1 );
|
||
|
return SendCvarValueQueryToClient( client, pCvarName, true );
|
||
|
}
|
||
|
|
||
|
void CServerPlugin::NetworkIDValidated( const char *pszUserName, const char *pszNetworkID )
|
||
|
{
|
||
|
PLUGIN_RESULT result = PLUGIN_CONTINUE;
|
||
|
FORALL_PLUGINS
|
||
|
{
|
||
|
if ( ! m_Plugins[i]->IsDisabled() )
|
||
|
{
|
||
|
result = m_Plugins[i]->GetCallback()->NetworkIDValidated( pszUserName, pszNetworkID );
|
||
|
if ( result == PLUGIN_STOP ) // stop executing right away
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CServerPlugin::OnQueryCvarValueFinished( QueryCvarCookie_t iCookie, edict_t *pPlayerEntity, EQueryCvarValueStatus eStatus, const char *pCvarName, const char *pCvarValue )
|
||
|
{
|
||
|
FORALL_PLUGINS
|
||
|
{
|
||
|
CPlugin *p = m_Plugins[i];
|
||
|
if ( !p->IsDisabled() )
|
||
|
{
|
||
|
// OnQueryCvarValueFinished was added in version 2 of this interface.
|
||
|
if ( p->GetPluginInterfaceVersion() >= 2 )
|
||
|
{
|
||
|
p->GetCallback()->OnQueryCvarValueFinished( iCookie, pPlayerEntity, eStatus, pCvarName, pCvarValue );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
void CServerPlugin::OnEdictAllocated( edict_t *edict )
|
||
|
{
|
||
|
FORALL_PLUGINS
|
||
|
{
|
||
|
CPlugin *p = m_Plugins[i];
|
||
|
if ( !p->IsDisabled() )
|
||
|
{
|
||
|
// OnEdictAllocated was added in version 3 of this interface.
|
||
|
if ( p->GetPluginInterfaceVersion() >= 3 )
|
||
|
{
|
||
|
p->GetCallback()->OnEdictAllocated( edict );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
void CServerPlugin::OnEdictFreed( const edict_t *edict )
|
||
|
{
|
||
|
FORALL_PLUGINS
|
||
|
{
|
||
|
CPlugin *p = m_Plugins[i];
|
||
|
if ( !p->IsDisabled() )
|
||
|
{
|
||
|
// OnEdictFreed was added in version 3 of this interface.
|
||
|
if ( p->GetPluginInterfaceVersion() >= 3 )
|
||
|
{
|
||
|
p->GetCallback()->OnEdictFreed( edict );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
//---------------------------------------------------------------------------------
|
||
|
// Purpose: creates a VGUI menu on a clients screen
|
||
|
//---------------------------------------------------------------------------------
|
||
|
void CServerPlugin::CreateMessage( edict_t *pEntity, DIALOG_TYPE type, KeyValues *data, IServerPluginCallbacks *plugin )
|
||
|
{
|
||
|
if ( !pEntity )
|
||
|
{
|
||
|
ConMsg( "Invaid pEntity\n" );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if ( !data )
|
||
|
{
|
||
|
ConMsg( "No data keyvalues provided\n" );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if ( !plugin )
|
||
|
{
|
||
|
ConMsg( "No plugin provided\n" );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if ( m_PluginHelperCheck && !m_PluginHelperCheck->CreateMessage( plugin->GetPluginDescription(), pEntity, type, data ) )
|
||
|
{
|
||
|
ConMsg( "Disallowed by game dll\n" );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
int clientnum = NUM_FOR_EDICT( pEntity );
|
||
|
if (clientnum < 1 || clientnum > sv.GetClientCount() )
|
||
|
{
|
||
|
ConMsg( "Invalid entity\n" );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
IClient *client = sv.Client(clientnum-1);
|
||
|
|
||
|
SVC_Menu menu( type, data );
|
||
|
client->SendNetMsg( menu );
|
||
|
}
|
||
|
|
||
|
void CServerPlugin::ClientCommand( edict_t *pEntity, const char *cmd )
|
||
|
{
|
||
|
int entnum = NUM_FOR_EDICT( pEntity );
|
||
|
|
||
|
if ( ( entnum < 1 ) || ( entnum > sv.GetClientCount() ) )
|
||
|
{
|
||
|
Msg("\n!!!\nCServerPlugin::ClientCommand: Some entity tried to stuff '%s' to console buffer of entity %i when maxclients was set to %i, ignoring\n\n",
|
||
|
cmd, entnum, sv.GetMaxClients() );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
sv.GetClient(entnum-1)->ExecuteStringCommand( cmd );
|
||
|
|
||
|
}
|
||
|
|
||
|
//---------------------------------------------------------------------------------
|
||
|
//
|
||
|
//
|
||
|
// Purpose: client commands for plugin functions
|
||
|
//
|
||
|
//
|
||
|
//---------------------------------------------------------------------------------
|
||
|
CON_COMMAND( plugin_print, "Prints details about loaded plugins" )
|
||
|
{
|
||
|
g_pServerPluginHandler->PrintDetails();
|
||
|
}
|
||
|
|
||
|
CON_COMMAND( plugin_pause, "plugin_pause <index> : pauses a loaded plugin" )
|
||
|
{
|
||
|
if ( args.ArgC() < 2 )
|
||
|
{
|
||
|
Warning( "Syntax: plugin_pause <index>\n" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
g_pServerPluginHandler->DisablePlugin( atoi(args[2]) );
|
||
|
ConMsg( "Plugin disabled\n" );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
CON_COMMAND( plugin_unpause, "plugin_unpause <index> : unpauses a disabled plugin" )
|
||
|
{
|
||
|
if ( args.ArgC() < 2 )
|
||
|
{
|
||
|
Warning( "Syntax: plugin_unpause <index>\n" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
g_pServerPluginHandler->EnablePlugin( atoi(args[2]) );
|
||
|
ConMsg( "Plugin enabled\n" );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
CON_COMMAND( plugin_pause_all, "pauses all loaded plugins" )
|
||
|
{
|
||
|
g_pServerPluginHandler->DisablePlugins();
|
||
|
ConMsg( "Plugins disabled\n" );
|
||
|
}
|
||
|
|
||
|
CON_COMMAND( plugin_unpause_all, "unpauses all disabled plugins" )
|
||
|
{
|
||
|
g_pServerPluginHandler->EnablePlugins();
|
||
|
ConMsg( "Plugins enabled\n" );
|
||
|
}
|
||
|
|
||
|
CON_COMMAND( plugin_load, "plugin_load <filename> : loads a plugin" )
|
||
|
{
|
||
|
if ( sv.IsDedicated() && sv.IsActive() )
|
||
|
{
|
||
|
ConMsg( "plugin_load : cannot load a plugin while running a map\n" );
|
||
|
}
|
||
|
else if ( !sv.IsDedicated() && cl.IsConnected() )
|
||
|
{
|
||
|
ConMsg( "plugin_load : cannot load a plugin while connected to a server\n" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( args.ArgC() < 2 )
|
||
|
{
|
||
|
Warning( "plugin_load <filename>\n" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( !g_pServerPluginHandler->LoadPlugin( args[1] ) )
|
||
|
{
|
||
|
Warning( "Unable to load plugin \"%s\"\n", args[1] );
|
||
|
return;
|
||
|
}
|
||
|
ConMsg( "Loaded plugin \"%s\"\n", args[1] );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
CON_COMMAND( plugin_unload, "plugin_unload <index> : unloads a plugin" )
|
||
|
{
|
||
|
if ( args.ArgC() < 2 )
|
||
|
{
|
||
|
Warning( "plugin_unload <index>\n" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( !g_pServerPluginHandler->UnloadPlugin( atoi(args[1]) ) )
|
||
|
{
|
||
|
Warning( "Unable to unload plugin \"%s\", not found\n", args[1] );
|
||
|
return;
|
||
|
}
|
||
|
ConMsg( "Unloaded plugin \"%s\"\n", args[1] );
|
||
|
}
|
||
|
}
|
||
|
|