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//========= Copyright <EFBFBD> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose: This is a panel which is rendered image on top of an entity
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//
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// $Revision: $
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#pragma warning (disable: 4514)
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#include "vgui_bitmappanel.h"
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#include <KeyValues.h>
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#include "panelmetaclassmgr.h"
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#include "vgui_BitmapImage.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// Constructor
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//-----------------------------------------------------------------------------
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CBitmapPanel::CBitmapPanel( ) : BaseClass( NULL, "CBitmapPanel" ), m_pImage(0)
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{
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SetPaintBackgroundEnabled( false );
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m_szMouseOverText[ 0 ] = 0;
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m_r = m_g = m_b = m_a = 255;
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m_bOwnsImage = true;
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}
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CBitmapPanel::CBitmapPanel( vgui::Panel *pParent, const char *pName ) :
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BaseClass( pParent, pName ), m_pImage(0)
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{
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SetPaintBackgroundEnabled( false );
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m_szMouseOverText[ 0 ] = 0;
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m_r = m_g = m_b = m_a = 255;
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m_bOwnsImage = true;
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}
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CBitmapPanel::~CBitmapPanel()
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{
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if (m_pImage && m_bOwnsImage)
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{
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delete m_pImage;
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m_pImage = NULL;
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}
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}
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//-----------------------------------------------------------------------------
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// initialization
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//-----------------------------------------------------------------------------
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bool CBitmapPanel::Init( KeyValues* pInitData )
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{
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Assert( pInitData );
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// modulation color
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if (!ParseRGBA( pInitData, "color", m_r, m_g, m_b, m_a ))
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return false;
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int x, y, w, h;
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if (!ParseRect( pInitData, "position", x, y, w, h ))
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return false;
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const char *mouseover = pInitData->GetString( "mousehint", "" );
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if ( mouseover && mouseover[ 0 ] )
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{
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Q_strncpy( m_szMouseOverText, mouseover, sizeof( m_szMouseOverText ) );
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}
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// Set the size...
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SetPos( x, y );
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SetSize( w, h );
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char const* pClassImage = pInitData->GetString( "material" );
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if ( !pClassImage || !pClassImage[ 0 ] )
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return false;
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// hook in the bitmap
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m_pImage = new BitmapImage( GetVPanel(), pClassImage );
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m_bOwnsImage = true;
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return true;
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}
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//-----------------------------------------------------------------------------
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// initialization from build-mode dialog style .res files
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//-----------------------------------------------------------------------------
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void CBitmapPanel::ApplySettings(KeyValues *pInitData)
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{
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BaseClass::ApplySettings(pInitData);
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if (m_pImage && m_bOwnsImage)
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{
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delete m_pImage;
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m_pImage = NULL;
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}
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// modulation color. Can't use ParseRGBA since this uses a vgui::KeyValues (feh)
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m_r = m_g = m_b = m_a = 255;
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const char *pColorString = pInitData->GetString( "color", "255 255 255 255" );
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if ( pColorString && pColorString[ 0 ] )
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{
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// Try and scan them in
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int r, g, b, a;
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int scanned;
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scanned = sscanf( pColorString, "%i %i %i %i", &r, &g, &b, &a );
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if ( scanned == 4 )
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{
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m_r = r; m_g = g; m_b = b; m_a = a;
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}
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else
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{
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Warning( "Couldn't scan four color values from %s\n", pColorString );
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}
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}
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m_szMouseOverText[0] = 0;
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char const* pClassImage = pInitData->GetString( "material" );
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if ( pClassImage && pClassImage[ 0 ] && m_bOwnsImage )
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{
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// hook in the bitmap
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m_pImage = new BitmapImage( GetVPanel(), pClassImage );
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}
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}
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//-----------------------------------------------------------------------------
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// Draws the puppy
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//-----------------------------------------------------------------------------
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void CBitmapPanel::Paint( void )
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{
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if ( !m_pImage )
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return;
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Color color;
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color.SetColor( m_r, m_g, m_b, m_a );
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m_pImage->SetColor( color );
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m_pImage->DoPaint( GetVPanel() );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CBitmapPanel::OnCursorEntered()
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CBitmapPanel::OnCursorExited()
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : char const
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//-----------------------------------------------------------------------------
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const char *CBitmapPanel::GetMouseOverText( void )
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{
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return m_szMouseOverText;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Sets up the panel
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// Used by panels that aren't created by the commander overlay factory (i.e. aren't parsed from a keyvalues file)
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//-----------------------------------------------------------------------------
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void CBitmapPanel::SetImage( BitmapImage *pImage )
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{
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m_pImage = pImage;
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m_bOwnsImage = (pImage == NULL);
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// Get the color from the image
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if ( m_pImage )
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{
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m_pImage->GetColor( m_r, m_g, m_b, m_a );
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}
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}
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