Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright <EFBFBD> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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//
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//-----------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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#if !defined( IFPSPANEL_H )
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#define IFPSPANEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui/VGUI.h>
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namespace vgui
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{
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class Panel;
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}
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abstract_class IFPSPanel
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{
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public:
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virtual void Create( vgui::VPANEL parent ) = 0;
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virtual void Destroy( void ) = 0;
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};
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abstract_class IShowBlockingPanel
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{
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public:
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virtual void Create( vgui::VPANEL parent ) = 0;
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virtual void Destroy( void ) = 0;
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};
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extern IFPSPanel *fps;
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extern IShowBlockingPanel *iopanel;
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#endif // IFPSPANEL_H
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