Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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# pngminim/encoder/pngusr.dfa
#
# Copyright (c) 2010-2013 Glenn Randers-Pehrson
#
# This code is released under the libpng license.
# For conditions of distribution and use, see the disclaimer
# and license in png.h
# First all the build options off:
everything = off
# Switch on the write code - this makes a minimalist encoder
option WRITE on
# These 2 options are required if you need to read PBM (P1 or P4) files.
option WRITE_INVERT on
option WRITE_PACK on
# You must choose fixed or floating point arithmetic:
# option FLOATING_POINT on
option FIXED_POINT on
# You must chose the internal fixed point implementation or to
# use the system floating point. The latter is considerably
# smaller (by about 1kbyte on an x86 system):
# option FLOATING_ARITHMETIC on
option FLOATING_ARITHMETIC off
# Your program will probably need other options. The example
# program here, pnm2pngm, requires the following. Take a look
# at pnglibconf.h to find out the full set of what has to be
# enabled to make the following work.
option SETJMP on
option STDIO on