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//=============================================================================
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//
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//========= Copyright Valve Corporation, All rights reserved. ============//
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// The contents may be used and/or copied only with the written permission of
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// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
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// the agreement/contract under which the contents have been supplied.
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//
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// $Header: $
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// $NoKeywords: $
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//
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//=============================================================================
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// Standard includes
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#include <ctype.h>
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#include <io.h>
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// Valve includes
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#include "appframework/AppFramework.h"
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#include "datamodel/idatamodel.h"
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#include "filesystem.h"
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#include "icommandline.h"
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#include "materialsystem/imaterialsystem.h"
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#include "mathlib/mathlib.h"
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#include "tier1/tier1.h"
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#include "tier2/tier2.h"
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#include "tier2/tier2dm.h"
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#include "tier3/tier3.h"
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#include "tier1/UtlStringMap.h"
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#include "vstdlib/vstdlib.h"
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#include "vstdlib/iprocessutils.h"
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#include "tier2/p4helpers.h"
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#include "p4lib/ip4.h"
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// Lua includes
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#include <lua.h>
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#include <lauxlib.h>
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#include <lualib.h>
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// Local includes
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#include "dmxedit.h"
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//-----------------------------------------------------------------------------
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// The application object
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//-----------------------------------------------------------------------------
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class CDmxEditApp : public CDefaultAppSystemGroup< CSteamAppSystemGroup >
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{
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public:
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// Methods of IApplication
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virtual bool Create();
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virtual bool PreInit( );
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virtual int Main();
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virtual void PostShutdown();
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void PrintHelp( bool bWiki = false );
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};
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DEFINE_CONSOLE_STEAM_APPLICATION_OBJECT( CDmxEditApp );
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//-----------------------------------------------------------------------------
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// The application object
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//-----------------------------------------------------------------------------
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bool CDmxEditApp::Create()
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{
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AppSystemInfo_t appSystems[] =
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{
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{ "vstdlib.dll", PROCESS_UTILS_INTERFACE_VERSION },
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{ "materialsystem.dll", MATERIAL_SYSTEM_INTERFACE_VERSION },
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{ "p4lib.dll", P4_INTERFACE_VERSION },
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{ "", "" } // Required to terminate the list
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};
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AddSystems( appSystems );
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IMaterialSystem *pMaterialSystem = reinterpret_cast< IMaterialSystem * >( FindSystem( MATERIAL_SYSTEM_INTERFACE_VERSION ) );
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if ( !pMaterialSystem )
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{
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Error( "// ERROR: Unable to connect to material system interface!\n" );
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return false;
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}
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pMaterialSystem->SetShaderAPI( "shaderapiempty.dll" );
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return true;
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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bool CDmxEditApp::PreInit( )
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{
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CreateInterfaceFn factory = GetFactory();
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MathLib_Init( 2.2f, 2.2f, 0.0f, 2.0f, false, false, false, false );
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ConnectTier1Libraries( &factory, 1 );
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ConnectTier2Libraries( &factory, 1 );
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ConnectTier3Libraries( &factory, 1 );
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if ( !ConnectDataModel( factory ) )
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return false;
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if ( InitDataModel( ) != INIT_OK )
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return false;
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if ( !g_pFullFileSystem || !g_pDataModel )
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{
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Error( "// ERROR: dmxedit is missing a required interface!\n" );
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return false;
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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void CDmxEditApp::PostShutdown()
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{
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ShutdownDataModel();
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DisconnectDataModel();
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DisconnectTier3Libraries();
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DisconnectTier2Libraries();
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DisconnectTier1Libraries();
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}
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//-----------------------------------------------------------------------------
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// The application object
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//-----------------------------------------------------------------------------
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int CDmxEditApp::Main()
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{
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// This bit of hackery allows us to access files on the harddrive
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g_pFullFileSystem->AddSearchPath( "", "LOCAL", PATH_ADD_TO_HEAD );
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if ( CommandLine()->CheckParm( "-h" ) || CommandLine()->CheckParm( "-help" ) )
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{
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PrintHelp();
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return 0;
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}
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if ( CommandLine()->CheckParm( "-wiki" ) )
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{
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PrintHelp( true );
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return 0;
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}
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CUtlStringMap< CUtlString > setVars;
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CUtlString sGame;
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const int nParamCount = CommandLine()->ParmCount();
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for ( int i = 0; i < nParamCount - 1; ++i )
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{
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const char *pCmd = CommandLine()->GetParm( i );
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const char *pArg = CommandLine()->GetParm( i + 1 );
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if ( StringHasPrefix( pCmd, "-s" ) )
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{
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const char *const pEquals = strchr( pArg, '=' );
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if ( !pEquals )
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{
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Warning( "Warning: Invalid command line args, no ='s in -set argument: %s %s\n", pCmd, pArg );
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}
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char buf[ BUFSIZ ];
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Q_strncpy( buf, pArg, pEquals - pArg + 1 );
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const CUtlString sKey( buf );
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CUtlString sVal( pEquals + 1 );
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if ( !V_isdigit( *sVal.Get() ) && *sVal.Get() != '-' && *sVal.Get() != '"' )
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{
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CUtlString sqVal( "\"" );
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sqVal += sVal;
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sqVal += "\"";
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sVal = sqVal;
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}
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setVars[ sKey ] = sVal;
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if ( !Q_stricmp( sKey.Get(), "game" ) && sGame.IsEmpty() )
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{
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sGame = sKey;
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}
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++i;
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}
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else if ( StringHasPrefix( pCmd, "-g" ) )
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{
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if ( *pArg == '"' )
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{
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sGame = pArg;
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}
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else
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{
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sGame = ( "\"" );
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sGame += pArg;
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sGame += "\"";
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}
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}
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else if ( StringHasPrefix( pCmd, "-nop4" ) )
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{
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// Don't issue warning on -nop4
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}
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else if ( StringHasPrefix( pCmd, "-coe" ) || StringHasPrefix( pCmd, "-ContinueOnError" ) )
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{
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// Don't issue warning on -nop4
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}
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else if ( StringHasPrefix( pCmd, "-" ) )
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{
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Warning( "Warning: Unknown command line argument: %s\n", pCmd );
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}
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}
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// Do Perforce Stuff
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if ( CommandLine()->FindParm( "-nop4" ) )
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g_p4factory->SetDummyMode( true );
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g_p4factory->SetOpenFileChangeList( "dmxedit" );
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for ( int i = CommandLine()->ParmCount() - 1; i >= 1; --i )
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{
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const char *pParam = CommandLine()->GetParm( i );
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if ( _access( pParam, 04 ) == 0 )
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{
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CDmxEditLua dmxEditLua;
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for ( int i = 0; i < setVars.GetNumStrings(); ++i )
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{
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dmxEditLua.SetVar( setVars.String( i ), setVars[ i ] );
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}
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if ( !sGame.IsEmpty() )
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{
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dmxEditLua.SetGame( sGame );
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}
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return dmxEditLua.DoIt( pParam );
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}
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}
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Error( "Cannot find any file to execute from passed command line arguments\n\n" );
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PrintHelp();
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return -1;
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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CUtlString Wikize( lua_State *pLuaState, const char *pWikiString )
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{
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CUtlString retVal( pWikiString );
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lua_pushstring( pLuaState, "string");
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lua_gettable( pLuaState, LUA_GLOBALSINDEX );
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lua_pushstring( pLuaState, "gsub");
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lua_gettable( pLuaState, -2);
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lua_pushstring( pLuaState, pWikiString );
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lua_pushstring( pLuaState, "([$#]%w+)" );
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lua_pushstring( pLuaState, "'''%0'''" );
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if ( lua_pcall( pLuaState, 3, 1, 0 ) == 0 )
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{
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if ( lua_isstring( pLuaState, -1 ) )
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{
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retVal = lua_tostring( pLuaState, -1 );
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}
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lua_pop( pLuaState, 1 );
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}
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return retVal;
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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template < class T_t >
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int Sort_LuaFunc_s( const T_t *pA, const T_t *pB )
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{
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return Q_stricmp( (*pA)->m_pFuncName, (*pB)->m_pFuncName );
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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void CDmxEditApp::PrintHelp( bool bWiki /* = false */ )
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{
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CUtlVector< LuaFunc_s * > luaFuncs;
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for ( LuaFunc_s *pFunc = LuaFunc_s::s_pFirstFunc; pFunc; pFunc = pFunc->m_pNextFunc )
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{
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luaFuncs.AddToTail( pFunc );
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}
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luaFuncs.Sort( Sort_LuaFunc_s );
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if ( bWiki && LuaFunc_s::s_pFirstFunc )
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{
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lua_State *pLuaState = lua_open();
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if ( pLuaState )
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{
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luaL_openlibs( pLuaState );
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CUtlString wikiString;
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for ( int i = 0; i < luaFuncs.Count(); ++i )
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{
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const LuaFunc_s *pFunc = luaFuncs[ i ];
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if ( pFunc != LuaFunc_s::s_pFirstFunc )
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{
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Msg( "\n" );
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}
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Msg( ";%s( %s );\n", pFunc->m_pFuncName, pFunc->m_pFuncPrototype );
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Msg( ":%s\n", Wikize( pLuaState, pFunc->m_pFuncDesc ).Get() );
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}
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return;
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}
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}
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Msg( "\n" );
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Msg( "NAME\n" );
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Msg( " dmxedit - Edit dmx files\n" );
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Msg( "\n" );
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Msg( "SYNOPSIS\n" );
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Msg( " dmxedit [ -h | -help ] [ -game <$game> ] [ -set $var=val ] [ script.lua ]\n" );
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Msg( "\n" );
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Msg( " -h | -help : Prints this information\n" );
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Msg( " -g | -game <$game> : Sets the VPROJECT environment variable to the specified game.\n" );
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Msg( " -s | -set <$var=val> : Sets the lua variable var to the specified val before the script is run.\n" );
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Msg( "\n" );
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Msg( "DESCRIPTION\n" );
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Msg( " Edits dmx files by executing a lua script of dmx editing functions\n" );
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Msg( "\n" );
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if ( !LuaFunc_s::s_pFirstFunc )
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return;
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Msg( "FUNCTIONS\n" );
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const char *pWhitespace = " \t";
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for ( int i = 0; i < luaFuncs.Count(); ++i )
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{
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const LuaFunc_s *pFunc = luaFuncs[ i ];
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Msg( " %s( %s );\n", pFunc->m_pFuncName, pFunc->m_pFuncPrototype );
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Msg( " * " );
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CUtlString tmpStr;
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const char *pWordBegin = pFunc->m_pFuncDesc + strspn( pFunc->m_pFuncDesc, pWhitespace );
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const char *pWhiteSpaceBegin = pWordBegin;
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const char *pWordEnd = pWordBegin + strcspn( pWordBegin, pWhitespace );
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bool bNewline = false;
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while ( *pWordBegin )
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{
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if ( pWordEnd - pWhiteSpaceBegin + tmpStr.Length() > 70 )
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{
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if ( bNewline )
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{
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Msg( " " );
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}
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else
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{
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bNewline = true;
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}
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Msg( "%s\n", tmpStr.Get() );
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tmpStr.Set( "" );
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}
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if ( tmpStr.Length() )
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{
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tmpStr += CUtlString( pWhiteSpaceBegin, pWordEnd - pWhiteSpaceBegin + 1);
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}
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else
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{
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tmpStr += CUtlString( pWordBegin, pWordEnd - pWordBegin + 1 );
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}
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pWhiteSpaceBegin = pWordEnd;
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pWordBegin = pWhiteSpaceBegin + strspn( pWhiteSpaceBegin, pWhitespace );
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pWordEnd = pWordBegin + strcspn( pWordBegin, pWhitespace );
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}
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if ( tmpStr.Length() )
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{
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if ( bNewline )
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{
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Msg( " " );
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}
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Msg( "%s\n", tmpStr.Get() );
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}
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Msg( "\n" );
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}
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Msg( "CREDITS\n" );
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Msg( " Lua Copyright <EFBFBD> 1994-2006 Lua.org, PUC-Rio.\n ");
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Msg( "\n" );
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}
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