Some work about adaptive color scheme for Web UI (PR #19901) http://[316:c51a:62a3:8b9::4]/d4708/qBittorrent/src/branch/adaptive-webui
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

168 lines
5.0 KiB

/*
* Bittorrent Client using Qt and libtorrent.
* Copyright (C) 2006 Christophe Dumez <chris@qbittorrent.org>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* In addition, as a special exception, the copyright holders give permission to
* link this program with the OpenSSL project's "OpenSSL" library (or with
* modified versions of it that use the same license as the "OpenSSL" library),
* and distribute the linked executables. You must obey the GNU General Public
* License in all respects for all of the code used other than "OpenSSL". If you
* modify file(s), you may extend this exception to your version of the file(s),
* but you are not obligated to do so. If you do not wish to do so, delete this
* exception statement from your version.
*/
#include "pieceavailabilitybar.h"
#include <cmath>
#include <QDebug>
PieceAvailabilityBar::PieceAvailabilityBar(QWidget *parent)
: base {parent}
{
}
QVector<float> PieceAvailabilityBar::intToFloatVector(const QVector<int> &vecin, int reqSize)
{
QVector<float> result(reqSize, 0.0);
if (vecin.isEmpty()) return result;
const float ratio = static_cast<float>(vecin.size()) / reqSize;
const int maxElement = *std::max_element(vecin.begin(), vecin.end());
// qMax because in normalization we don't want divide by 0
// if maxElement == 0 check will be disabled please enable this line:
// const int maxElement = qMax(*std::max_element(avail.begin(), avail.end()), 1);
if (maxElement == 0)
return result;
// simple linear transformation algorithm
// for example:
// image.x(0) = pieces.x(0.0 >= x < 1.7)
// image.x(1) = pieces.x(1.7 >= x < 3.4)
for (int x = 0; x < reqSize; ++x) {
// R - real
const float fromR = x * ratio;
const float toR = (x + 1) * ratio;
// C - integer
int fromC = fromR;// std::floor not needed
int toC = std::ceil(toR);
if (toC > vecin.size())
--toC;
// position in pieces table
int x2 = fromC;
// little speed up for really big pieces table, 10K+ size
const int toCMinusOne = toC - 1;
// value in returned vector
float value = 0;
// case when calculated range is (15.2 >= x < 15.7)
if (x2 == toCMinusOne) {
if (vecin[x2])
value += ratio * vecin[x2];
++x2;
}
// case when (15.2 >= x < 17.8)
else {
// subcase (15.2 >= x < 16)
if (x2 != fromR) {
if (vecin[x2])
value += (1.0 - (fromR - fromC)) * vecin[x2];
++x2;
}
// subcase (16 >= x < 17)
for (; x2 < toCMinusOne; ++x2)
if (vecin[x2])
value += vecin[x2];
// subcase (17 >= x < 17.8)
if (x2 == toCMinusOne) {
if (vecin[x2])
value += (1.0 - (toC - toR)) * vecin[x2];
++x2;
}
}
// normalization <0, 1>
value /= ratio * maxElement;
// float precision sometimes gives > 1, because it's not possible to store irrational numbers
value = qMin(value, 1.0f);
result[x] = value;
}
return result;
}
bool PieceAvailabilityBar::updateImage(QImage &image)
{
QImage image2(width() - 2 * borderWidth, 1, QImage::Format_RGB888);
if (image2.isNull()) {
qDebug() << "QImage image2() allocation failed, width():" << width();
return false;
}
if (m_pieces.empty()) {
image2.fill(Qt::white);
image = image2;
return true;
}
QVector<float> scaledPieces = intToFloatVector(m_pieces, image2.width());
// filling image
for (int x = 0; x < scaledPieces.size(); ++x) {
float piecesToValue = scaledPieces.at(x);
image2.setPixel(x, 0, pieceColors()[piecesToValue * 255]);
}
image = image2;
return true;
}
void PieceAvailabilityBar::setAvailability(const QVector<int> &avail)
{
m_pieces = avail;
requestImageUpdate();
}
void PieceAvailabilityBar::clear()
{
m_pieces.clear();
base::clear();
}
QString PieceAvailabilityBar::simpleToolTipText() const
{
return tr("White: Unavailable pieces") + '\n'
+ tr("Blue: Available pieces") + '\n';
}
bool PieceAvailabilityBar::isFileNameCorrectionNeeded() const
{
return true;
}