/* * Bittorrent Client using Qt and libtorrent. * Copyright (C) 2017 Mike Tzou * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * In addition, as a special exception, the copyright holders give permission to * link this program with the OpenSSL project's "OpenSSL" library (or with * modified versions of it that use the same license as the "OpenSSL" library), * and distribute the linked executables. You must obey the GNU General Public * License in all respects for all of the code used other than "OpenSSL". If you * modify file(s), you may extend this exception to your version of the file(s), * but you are not obligated to do so. If you do not wish to do so, delete this * exception statement from your version. */ #include "random.h" #include #include #include #ifdef Q_OS_WIN #ifndef NOMINMAX #define NOMINMAX #endif #include #include #else // Q_OS_WIN #include #endif #include "misc.h" namespace { #ifdef Q_OS_WIN class RandomLayer { // need to satisfy UniformRandomBitGenerator requirements public: using result_type = uint32_t; RandomLayer() : m_rtlGenRandom {Utils::Misc::loadWinAPI("Advapi32.dll", "SystemFunction036")} { if (!m_rtlGenRandom) qFatal("Failed to load RtlGenRandom()"); } static constexpr result_type min() { return std::numeric_limits::min(); } static constexpr result_type max() { return std::numeric_limits::max(); } result_type operator()() { result_type buf = 0; const bool result = m_rtlGenRandom(&buf, sizeof(buf)); if (!result) qFatal("RtlGenRandom() failed"); return buf; } private: using PRTLGENRANDOM = BOOLEAN (WINAPI *)(PVOID, ULONG); const PRTLGENRANDOM m_rtlGenRandom; }; #else // Q_OS_WIN class RandomLayer { // need to satisfy UniformRandomBitGenerator requirements public: using result_type = uint32_t; RandomLayer() : m_randDev {fopen("/dev/urandom", "rb")} { if (!m_randDev) qFatal("Failed to open /dev/urandom"); } ~RandomLayer() { fclose(m_randDev); } static constexpr result_type min() { return std::numeric_limits::min(); } static constexpr result_type max() { return std::numeric_limits::max(); } result_type operator()() const { result_type buf = 0; if (fread(&buf, sizeof(buf), 1, m_randDev) != 1) qFatal("Read /dev/urandom error"); return buf; } private: FILE *m_randDev; }; #endif } uint32_t Utils::Random::rand(const uint32_t min, const uint32_t max) { static RandomLayer layer; // new distribution is cheap: https://stackoverflow.com/a/19036349 std::uniform_int_distribution uniform(min, max); return uniform(layer); }