Jesse Smick
2 years ago
committed by
GitHub
6 changed files with 291 additions and 49 deletions
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@@ -0,0 +1,278 @@
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/* |
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* Bittorrent Client using Qt and libtorrent. |
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* Copyright (C) 2022 Jesse Smick <jesse.smick@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU General Public License |
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* as published by the Free Software Foundation; either version 2 |
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* of the License, or (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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* |
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* In addition, as a special exception, the copyright holders give permission to |
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* link this program with the OpenSSL project's "OpenSSL" library (or with |
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* modified versions of it that use the same license as the "OpenSSL" library), |
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* and distribute the linked executables. You must obey the GNU General Public |
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* License in all respects for all of the code used other than "OpenSSL". If you |
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* modify file(s), you may extend this exception to your version of the file(s), |
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* but you are not obligated to do so. If you do not wish to do so, delete this |
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* exception statement from your version. |
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*/ |
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'use strict'; |
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if (window.qBittorrent === undefined) { |
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window.qBittorrent = {}; |
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} |
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window.qBittorrent.PiecesBar = (() => { |
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const exports = () => { |
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return { |
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PiecesBar: PiecesBar |
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}; |
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}; |
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const STATUS_DOWNLOADING = 1; |
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const STATUS_DOWNLOADED = 2; |
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// absolute max width of 4096
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// this is to support all browsers for size of canvas elements
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// see https://github.com/jhildenbiddle/canvas-size#test-results
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const MAX_CANVAS_WIDTH = 4096; |
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let piecesBarUniqueId = 0; |
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const PiecesBar = new Class({ |
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initialize(pieces, parameters) { |
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const vals = { |
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'id': 'piecesbar_' + (piecesBarUniqueId++), |
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'width': 0, |
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'height': 0, |
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'downloadingColor': 'green', |
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'haveColor': 'blue', |
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'borderSize': 1, |
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'borderColor': '#999' |
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}; |
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if (parameters && ($type(parameters) === 'object')) |
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$extend(vals, parameters); |
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vals.height = Math.max(vals.height, 12); |
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const obj = new Element('div', { |
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'id': vals.id, |
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'class': 'piecesbarWrapper', |
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'styles': { |
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'border': vals.borderSize.toString() + 'px solid ' + vals.borderColor, |
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'height': vals.height.toString() + 'px', |
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} |
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}); |
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obj.vals = vals; |
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obj.vals.pieces = $pick(pieces, []); |
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obj.vals.canvas = new Element('canvas', { |
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'id': vals.id + '_canvas', |
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'class': 'piecesbarCanvas', |
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'width': (vals.width - (2 * vals.borderSize)).toString(), |
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'height': '1' // will stretch vertically to take up the height of the parent
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}); |
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obj.appendChild(obj.vals.canvas); |
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obj.setPieces = setPieces; |
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obj.refresh = refresh; |
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obj.clear = setPieces.bind(obj, []); |
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obj._drawStatus = drawStatus; |
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if (vals.width > 0) |
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obj.setPieces(vals.pieces); |
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else |
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setTimeout(() => { checkForParent(obj.id); }, 1); |
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return obj; |
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} |
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}); |
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function setPieces(pieces) { |
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if (!Array.isArray(pieces)) |
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pieces = []; |
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this.vals.pieces = pieces; |
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this.refresh(true); |
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} |
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function refresh(force) { |
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const start = Date.now(); |
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if (!this.parentNode) |
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return; |
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const pieces = this.vals.pieces; |
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// if the number of pieces is small, use that for the width,
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// and have it stretch horizontally.
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// this also limits the ratio below to >= 1
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const width = Math.min(this.offsetWidth, pieces.length, MAX_CANVAS_WIDTH); |
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if ((this.vals.width === width) && !force) |
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return; |
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this.vals.width = width; |
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// change canvas size to fit exactly in the space
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this.vals.canvas.width = width - (2 * this.vals.borderSize); |
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const canvas = this.vals.canvas; |
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const ctx = canvas.getContext('2d'); |
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ctx.clearRect(0, 0, canvas.width, canvas.height); |
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const imageWidth = canvas.width; |
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if (imageWidth.length === 0) |
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return; |
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let minStatus = Infinity; |
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let maxStatus = 0; |
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for (const status of pieces) { |
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if (status > maxStatus) { |
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maxStatus = status; |
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} |
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if (status < minStatus) { |
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minStatus = status; |
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} |
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} |
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// if no progress then don't do anything
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if (maxStatus === 0) |
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return; |
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// if all pieces are downloaded, fill entire image at once
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if (minStatus === STATUS_DOWNLOADED) { |
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ctx.fillStyle = this.vals.haveColor; |
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ctx.fillRect(0, 0, canvas.width, canvas.height); |
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return; |
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} |
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/* Linear transformation from pieces to pixels. |
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* |
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* The canvas size can vary in width so this figures out what to draw at each pixel. |
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* Inspired by the GUI code here https://github.com/qbittorrent/qBittorrent/blob/25b3f2d1a6b14f0fe098fb79a3d034607e52deae/src/gui/properties/downloadedpiecesbar.cpp#L54
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* |
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* example ratio > 1 (at least 2 pieces per pixel) |
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* +-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+ |
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* pieces | 2 | 1 | 2 | 0 | 2 | 0 | 1 | 0 | 1 | 2 | |
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* +---------+---------+---------+---------+---------+---------+ |
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* pixels | | | | | | | |
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* +---------+---------+---------+---------+---------+---------+ |
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* |
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* example ratio < 1 (at most 2 pieces per pixel) |
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* This case shouldn't happen since the max pixels are limited to the number of pieces |
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* +---------+---------+---------+---------+----------+--------+ |
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* pieces | 2 | 1 | 1 | 0 | 2 | 2 | |
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* +-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+ |
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* pixels | | | | | | | | | | | |
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* +-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+ |
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*/ |
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const ratio = pieces.length / imageWidth; |
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let lastValue = null; |
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let rectangleStart = 0; |
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// for each pixel compute its status based on the pieces
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for (let x = 0; x < imageWidth; ++x) { |
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// find positions in the pieces array
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const piecesFrom = x * ratio; |
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const piecesTo = (x + 1) * ratio; |
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const piecesToInt = Math.ceil(piecesTo); |
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const statusValues = { |
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[STATUS_DOWNLOADING]: 0, |
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[STATUS_DOWNLOADED]: 0 |
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}; |
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// aggregate the status of each piece that contributes to this pixel
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for (let p = piecesFrom; p < piecesToInt; ++p) { |
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const piece = Math.floor(p); |
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const pieceStart = Math.max(piecesFrom, piece); |
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const pieceEnd = Math.min(piece + 1, piecesTo); |
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const amount = pieceEnd - pieceStart; |
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const status = pieces[piece]; |
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if (status in statusValues) |
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statusValues[status] += amount; |
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} |
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// normalize to interval [0, 1]
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statusValues[STATUS_DOWNLOADING] /= ratio; |
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statusValues[STATUS_DOWNLOADED] /= ratio; |
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// floats accumulate small errors, so smooth it out by rounding to hundredths place
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// this effectively limits each status to a value 1 in 100
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statusValues[STATUS_DOWNLOADING] = Math.round(statusValues[STATUS_DOWNLOADING] * 100) / 100; |
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statusValues[STATUS_DOWNLOADED] = Math.round(statusValues[STATUS_DOWNLOADED] * 100) / 100; |
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// float precision sometimes _still_ gives > 1
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statusValues[STATUS_DOWNLOADING] = Math.min(statusValues[STATUS_DOWNLOADING], 1); |
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statusValues[STATUS_DOWNLOADED] = Math.min(statusValues[STATUS_DOWNLOADED], 1); |
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if (!lastValue) { |
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lastValue = statusValues; |
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} |
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// group contiguous colors together and draw as a single rectangle
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if ((lastValue[STATUS_DOWNLOADING] === statusValues[STATUS_DOWNLOADING]) |
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&& (lastValue[STATUS_DOWNLOADED] === statusValues[STATUS_DOWNLOADED])) { |
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continue; |
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} |
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const rectangleWidth = x - rectangleStart; |
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this._drawStatus(ctx, rectangleStart, rectangleWidth, lastValue); |
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lastValue = statusValues; |
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rectangleStart = x; |
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} |
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// fill a rect at the end of the canvas
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if (rectangleStart < imageWidth) { |
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const rectangleWidth = imageWidth - rectangleStart; |
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this._drawStatus(ctx, rectangleStart, rectangleWidth, lastValue); |
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} |
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} |
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function drawStatus(ctx, start, width, statusValues) { |
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// mix the colors by using transparency and a composite mode
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ctx.globalCompositeOperation = 'lighten'; |
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if (statusValues[STATUS_DOWNLOADING]) { |
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ctx.globalAlpha = statusValues[STATUS_DOWNLOADING]; |
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ctx.fillStyle = this.vals.downloadingColor; |
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ctx.fillRect(start, 0, width, ctx.canvas.height); |
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} |
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if (statusValues[STATUS_DOWNLOADED]) { |
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ctx.globalAlpha = statusValues[STATUS_DOWNLOADED]; |
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ctx.fillStyle = this.vals.haveColor; |
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ctx.fillRect(start, 0, width, ctx.canvas.height); |
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} |
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} |
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function checkForParent(id) { |
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const obj = $(id); |
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if (!obj) |
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return; |
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if (!obj.parentNode) |
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return setTimeout(function() { checkForParent(id); }, 1); |
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obj.refresh(); |
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} |
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return exports(); |
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})(); |
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Object.freeze(window.qBittorrent.PiecesBar); |
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