Christophe Dumez
15 years ago
24 changed files with 8367 additions and 5790 deletions
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/* |
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Core.css for Mocha UI |
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Theme: Default |
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Copyright: |
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Copyright (c) 2007-2009 Greg Houston, <http://greghoustondesign.com/>. |
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License: |
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MIT-style license. |
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Notes: |
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CSS rules in this file: |
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1. Rules required by all MochaUI components or are shared by more than one. |
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2. Theme specific ajustments to plugin styles. |
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3. Miscellaneous rules that have no better place to go. |
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*/ |
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/* Required By All |
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---------------------------------------------------------------- */ |
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/* Clears */ |
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.clear { |
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clear: both; |
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height: 0; |
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} |
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* html .clear { |
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font-size: 1px; |
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line-height: 1px; |
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overflow: hidden; |
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visibility: hidden; |
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} |
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/* Miscellaneous |
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---------------------------------------------------------------- */ |
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#themeControl { |
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margin-top: 2px; |
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} |
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/* Theme Specific Adjustments to Default Plugin Styles |
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---------------------------------------------------------------- */ |
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/* Folder Tree */ |
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.tree li a { |
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color: #3f3f3f !important; |
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} |
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/* |
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Core.css for Mocha UI |
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Theme: Default |
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Copyright: |
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Copyright (c) 2007-2009 Greg Houston, <http://greghoustondesign.com/>. |
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License: |
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MIT-style license. |
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Required by: |
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Layout.js |
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*/ |
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/* Layout |
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---------------------------------------------------------------- */ |
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html, body { |
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background: #fff; |
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} |
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body { |
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margin: 0; /* Required */ |
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} |
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#desktop { |
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position: relative; |
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min-width: 400px; /* Helps keep header content from wrapping */ |
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height: 100%; |
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min-height: 100%; |
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overflow: hidden; |
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cursor: default; /* Fix for issue in IE7. IE7 wants to use the I-bar text cursor */ |
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} |
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#desktopHeader { |
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background: #f2f2f2; |
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} |
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#desktopTitlebarWrapper { |
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position: relative; |
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height: 45px; |
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overflow: hidden; |
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background: #718BA6 url(../images/skin/bg-header.gif) repeat-x; |
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} |
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#desktopTitlebar { |
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padding: 7px 8px 6px 8px; |
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height: 32px; |
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background: url(../images/skin/logo.gif) no-repeat; |
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background-position: left 0; |
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} |
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#desktopTitlebar h1.applicationTitle { |
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display: none; |
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margin: 0; |
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padding: 0 5px 0 0; |
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font-size: 20px; |
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line-height: 25px; |
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font-weight: bold; |
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color: #fff; |
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} |
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#desktopTitlebar h2.tagline { |
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padding: 7px 0 0 0; |
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font-family: Verdana, Arial, Helvetica, sans-serif; |
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font-size: 10px; |
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color: #d4dce4; |
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font-weight: bold; |
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text-align: center; |
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text-transform: uppercase; |
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} |
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#desktopTitlebar h2.tagline .taglineEm { |
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color: #fff; |
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font-weight: bold; |
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} |
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#topNav { |
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font-family: Verdana, Arial, Helvetica, sans-serif; |
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font-size: 10px; |
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position: absolute; |
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right: 0; |
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top: 0; |
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color: #d4dce4; |
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text-align: right; |
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padding: 13px 10px 0 0; |
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} |
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#topNav a { |
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color: #fff; |
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font-weight: normal; |
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} |
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#topNav a:hover { |
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text-decoration: none; |
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} |
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/* Navbar */ |
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#desktopNavbar { |
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background: #f2f2f2; |
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height: 30px; |
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margin: 0 0px; |
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overflow: hidden; /* Remove this line if you want the menu to be backward compatible with Firefox 2 */ |
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} |
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#desktopNavbar ul { |
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padding: 0; |
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margin: 0; |
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list-style: none; |
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font-size: 12px; |
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} |
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#desktopNavbar li { |
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float: left; |
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} |
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#desktopNavbar a { |
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display: block; |
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} |
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#desktopNavbar ul li a { |
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padding: 6px 10px 6px 10px; |
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color: #333; |
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font-weight: normal; |
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} |
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#desktopNavbar ul li a:hover { |
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color: #333; |
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} |
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#desktopNavbar ul li a.arrow-right, #desktopNavbar ul li a:hover.arrow-right { |
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background-image: url(../images/skin/arrow-right.gif); |
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background-repeat: no-repeat; |
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background-position: right 7px; |
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} |
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#desktopNavbar li ul { |
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padding: 2px; |
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border: 1px solid #3f3f3f; |
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background: #fff url(../images/skin/bg-dropdown.gif) repeat-y; |
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position: absolute; |
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width: 164px; |
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left: -999em; |
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z-index: 8000; |
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} |
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#desktopNavbar li:hover ul ul, |
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#desktopNavbar li.ieHover ul ul, |
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#desktopNavbar li:hover ul ul ul, |
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#desktopNavbar li.ieHover ul ul ul { |
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left: -999em; |
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} |
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#desktopNavbar li ul ul { /* third-and-above-level lists */ |
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margin: -22px 0 0 163px; |
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} |
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#desktopNavbar li ul li .check { |
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position: absolute; |
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top: 8px; |
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left: 6px; |
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width: 5px; |
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height: 5px; |
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background: #555; |
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overflow: hidden; |
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line-height: 1px; |
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font-size: 1px; |
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} |
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#desktopNavbar li ul li a { |
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position: relative; |
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padding: 1px 9px 1px 25px; |
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width: 130px; |
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color: #3f3f3f; |
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font-weight: normal; |
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} |
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#desktopNavbar li ul li a:hover { |
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background: #6C98D9; |
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color: #fff; |
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-moz-border-radius: 2px; |
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} |
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#desktopNavbar li ul li a:hover .check { |
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background: #fff; |
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} |
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#desktopNavbar li:hover ul, |
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#desktopNavbar li.ieHover ul, |
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#desktopNavbar li li.ieHover ul, |
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#desktopNavbar li li li.ieHover ul, |
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#desktopNavbar li li:hover ul, |
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#desktopNavbar li li li:hover ul { /* lists nested under hovered list items */ |
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left: auto; |
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} |
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#desktopNavbar li:hover { /* For IE7 */ |
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position: static; |
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} |
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li.divider { |
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margin-top: 2px; |
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padding-top: 3px; |
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border-top: 1px solid #ebebeb; |
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} |
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#pageWrapper { |
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position: relative; |
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overflow: hidden; /* This can be set to hidden or auto */ |
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border-top: 1px solid #909090; |
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border-bottom: 1px solid #909090; |
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/*height: 100%;*/ |
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} |
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/* Footer */ |
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#desktopFooterWrapper { |
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position: absolute; |
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left: 0; |
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bottom: 0; |
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width: 100%; |
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height: 30px; |
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overflow: hidden; |
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} |
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#desktopFooter { |
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font-family: Verdana, Arial, Helvetica, sans-serif; |
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font-size: 10px; |
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height: 24px; |
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padding: 6px 8px 0 8px; |
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background: #f2f2f2; |
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} |
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/* Panel Layout |
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---------------------------------------------------------------- */ |
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/* Columns */ |
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.column { |
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position: relative; |
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float: left; |
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overflow: hidden; /* Required by IE6 */ |
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} |
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/* Panels */ |
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.panel { |
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position: relative; |
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overflow: auto; |
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background: #f8f8f8; |
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border-bottom: 1px solid #b9b9b9; |
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} |
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.panelWrapper.collapsed .panel-header { |
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border-bottom: 0; |
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} |
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.panelAlt { |
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background: #f2f2f2; |
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} |
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.bottomPanel { |
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border-bottom: 0; |
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} |
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.pad { |
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padding: 8px; |
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} |
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#mainPanel { |
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background: #fff; |
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} |
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.panel-header { |
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position: relative; |
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background: #f1f1f1 url(../images/skin/bg-panel-header.gif) repeat-x; |
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height: 30px; |
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overflow: hidden; |
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border-bottom: 1px solid #d3d3d3; |
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} |
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.panel-headerContent { |
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padding-top: 2px; |
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} |
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.panel-headerContent.tabs { |
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background: url(../images/skin/tabs.gif) repeat-x; |
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background-position: left -68px; |
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} |
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.panel-header h2 { |
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display: inline-block; |
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font-size: 12px; |
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margin: 0; |
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padding: 3px 8px 0 8px; |
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height: 22px; |
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overflow: hidden; |
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color: #333; |
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} |
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.panel-collapse { |
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background: url(../images/skin/collapse-expand.gif) left top no-repeat; |
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} |
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.panel-expand { |
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background: url(../images/skin/collapse-expand.gif) left -16px no-repeat; |
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} |
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.icon16 { |
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margin: 4px 0 0 2px; |
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cursor: pointer; |
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} |
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/* Column and Panel Handles */ |
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.horizontalHandle { |
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height: 4px; |
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line-height: 1px; |
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font-size: 1px; |
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overflow: hidden; |
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background: #eee url(../images/skin/bg-handle-horizontal.gif) repeat-x; |
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} |
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.horizontalHandle.detached .handleIcon { |
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background: transparent; |
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} |
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.horizontalHandle .handleIcon { |
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margin: 0 auto; |
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height: 4px; |
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line-height: 1px; |
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font-size: 1px; |
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overflow: hidden; |
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background: url(../images/skin/handle-icon-horizontal.gif) center center no-repeat; |
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} |
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.columnHandle { |
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min-height: 10px; |
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float: left; |
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width: 4px; |
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overflow: hidden; |
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background: #c3c3c3 url(../images/skin/handle-icon.gif) center center no-repeat; |
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border: 1px solid #909090; |
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border-top: 0; |
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border-bottom: 0; |
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} |
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/* Toolboxes */ |
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.toolbox { |
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float: right; |
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margin-top: 3px; |
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padding: 0 5px; |
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height: 24px; |
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overflow: hidden; |
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text-align: right; |
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} |
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.panel-header-toolbox { |
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} |
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div.toolbox.divider { /* Have to specify div here for IE6's sake */ |
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background: url(../images/skin/toolbox-divider.gif) repeat-y; |
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padding-left: 8px; |
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} |
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.toolbox img.disabled { |
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cursor: default; |
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} |
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.iconWrapper { |
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display: inline-block; |
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height: 22px; |
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min-width: 22px; |
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overflow: hidden; |
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border: 1px solid transparent; |
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} |
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* html .iconWrapper { |
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padding: 1px; |
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border: 0; |
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} |
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.iconWrapper img { |
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cursor: pointer; |
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margin: 0; |
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padding: 3px; |
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} |
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.iconWrapper:hover { |
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border: 1px solid #a0a0a0; |
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-moz-border-radius: 3px; |
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} |
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#spinnerWrapper { |
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width: 16px; |
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height: 16px; |
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background: url(../images/skin/spinner-placeholder.gif) no-repeat; |
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margin: 4px 5px 0 5px; |
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} |
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#spinner { |
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display: none; |
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background: url(../images/skin/spinner.gif) no-repeat; |
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width: 16px; |
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height: 16px; |
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} |
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@@ -0,0 +1,66 @@
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/* |
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Tabs.css for Mocha UI |
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Theme: Default |
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Copyright: |
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Copyright (c) 2007-2009 Greg Houston, <http://greghoustondesign.com/>. |
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|
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License: |
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MIT-style license. |
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Required by: |
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Tabs.js |
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*/ |
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/* Toolbar Tabs */ |
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.toolbarTabs { |
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padding: 0 5px 2px 2px; |
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background: url(../images/skin/tabs.gif) repeat-x; |
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background-position: left -70px; |
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overflow: visible; |
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} |
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.tab-menu { |
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padding-top: 1px; |
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list-style: none; |
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margin: 0; |
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padding: 0; |
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line-height: 16px; |
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font-size: 11px; |
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} |
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.tab-menu li { |
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display: block; |
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float: left; |
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margin: 0 0 5px 0; |
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cursor: pointer; |
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background: url(../images/skin/tabs.gif) repeat-x; |
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background-position: left -35px; |
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} |
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.tab-menu li.selected { |
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background: url(../images/skin/tabs.gif) repeat-x; |
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background-position: left 0; |
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} |
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.tab-menu li a { |
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display: block; |
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margin-left: 8px; |
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padding: 6px 15px 5px 9px; |
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text-align: center; |
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font-weight: normal; |
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color: #181818; |
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background: url(../images/skin/tabs.gif) repeat-x; |
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background-position: right -35px; |
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} |
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.tab-menu li.selected a { |
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color: #181818; |
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font-weight: bold; |
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background: url(../images/skin/tabs.gif) repeat-x; |
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background-position: right 0; |
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} |
@ -0,0 +1,371 @@
@@ -0,0 +1,371 @@
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/* |
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|
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Window.css for Mocha UI |
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|
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Theme: Default |
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|
||||
Copyright: |
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Copyright (c) 2007-2009 Greg Houston, <http://greghoustondesign.com/>. |
||||
|
||||
License: |
||||
MIT-style license. |
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|
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Required by: |
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Window.js and Modal.css |
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|
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*/ |
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/* Windows |
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---------------------------------------------------------------- */ |
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|
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.mocha { |
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display: none; |
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overflow: hidden; |
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background-color: #e5e5e5; |
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} |
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|
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.mocha.isFocused { |
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} |
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|
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.mochaOverlay { |
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position: absolute; /* This is also set in theme.js in order to make theme transitions smoother */ |
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top: 0; |
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left: 0; |
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} |
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|
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/* |
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|
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We get a little creative here in order to define a gradient in the CSS using a query |
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string appended to a background image. |
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|
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"from" is the top color of the gradient. "to" is the bottom color of the gradient. |
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|
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Both must be hex values without the leading # sign. |
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*/ |
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|
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.mochaTitlebar { |
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width: 100%; |
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overflow: hidden; |
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background: url(../images/spacer.gif?from=fafafa&to=e5e5e5); |
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} |
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|
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.mochaTitlebar h3 { |
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font-size: 12px; |
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line-height: 15px; |
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font-weight: bold; |
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margin: 0; |
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padding: 5px 10px 4px 12px; |
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color: #888; |
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} |
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|
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.mocha.isFocused .mochaTitlebar h3 { |
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color: #181818; |
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} |
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|
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.mochaToolbarWrapper { |
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width: 100%; /* For IE */ |
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position: relative; |
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height: 29px; |
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background: #f1f1f1; |
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overflow: hidden; |
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border-top: 1px solid #d9d9d9; |
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} |
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|
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div.mochaToolbarWrapper.bottom { |
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border: 0; |
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border-bottom: 1px solid #d9d9d9; |
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} |
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|
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.mochaToolbar { |
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width: 100%; /* For IE */ |
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border-top: 1px solid #fff; |
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} |
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|
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.mochaContentBorder { |
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border-top: 1px solid #dadada; |
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border-bottom: 1px solid #dadada; |
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} |
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|
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.mochaContentWrapper { /* Has a fixed height and scrollbars if required. */ |
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font-size: 12px; |
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overflow: auto; |
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background: #fff; |
||||
} |
||||
|
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.mochaContent { |
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padding: 10px 12px; |
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} |
||||
|
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.mocha .handle { |
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position: absolute; |
||||
background: #0f0; |
||||
width: 3px; |
||||
height: 3px; |
||||
z-index: 2; |
||||
-ms-filter: "progid:DXImageTransform.Microsoft.Alpha(Opacity=0)"; /* IE8 */ |
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filter: progid:DXImageTransform.Microsoft.Alpha(Opacity=0); /* IE6 and 7*/ |
||||
opacity: .0; |
||||
-moz-opacity: .0; |
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overflow: hidden; |
||||
font-size: 1px; /* For IE6 */ |
||||
} |
||||
|
||||
.mocha .corner { /* Corner resize handles */ |
||||
width: 10px; |
||||
height: 10px; |
||||
background: #f00; |
||||
} |
||||
|
||||
.mocha .cornerSE { /* Bottom right resize handle */ |
||||
width: 20px; |
||||
height: 20px; |
||||
background: #fefefe; /* This is the color of the visible resize handle */ |
||||
} |
||||
|
||||
.mochaCanvasHeader { |
||||
position: absolute; |
||||
top: 0; |
||||
left: 0; |
||||
background: transparent; |
||||
z-index: -1; |
||||
visibility: hidden; |
||||
overflow: hidden; |
||||
} |
||||
|
||||
.mochaControls { |
||||
position: absolute; |
||||
width: 52px; |
||||
top: 8px; |
||||
right: 8px; |
||||
height: 14px; |
||||
z-index: 4; |
||||
background: transparent; |
||||
} |
||||
|
||||
.mochaCanvasControls { |
||||
position: absolute; |
||||
top: 8px; |
||||
right: 8px; |
||||
z-index: 3; |
||||
background: transparent; |
||||
} |
||||
|
||||
/* |
||||
To use images for these buttons: |
||||
1. Set the useCanvasControls window option to false. |
||||
2. If you use a different button size you may need to reposition the controls. |
||||
Modify the controlsOffset window option. |
||||
2. Replcac the background-color with a background-image for each button. |
||||
|
||||
*/ |
||||
.mochaMinimizeButton, .mochaMaximizeButton, .mochaCloseButton { |
||||
float: right; |
||||
width: 14px; |
||||
height: 14px; |
||||
font-size: 1px; |
||||
cursor: pointer; |
||||
z-index: 4; |
||||
color: #666; |
||||
background-color: #fff; |
||||
margin-left: 5px; |
||||
} |
||||
|
||||
.mochaMinimizeButton { |
||||
margin-left: 0; |
||||
} |
||||
|
||||
.mochaMaximizeButton { |
||||
} |
||||
|
||||
.mochaCloseButton { |
||||
} |
||||
|
||||
.mochaSpinner{ |
||||
display: none; |
||||
position: absolute; |
||||
bottom: 7px; |
||||
left: 6px; |
||||
width: 16px; |
||||
height: 16px; |
||||
background: url(../images/spinner.gif) no-repeat; |
||||
} |
||||
|
||||
.mochaIframe { |
||||
width: 100%; |
||||
} |
||||
|
||||
/* Fix for IE6 select z-index issue */ |
||||
.zIndexFix { |
||||
display: block; |
||||
position: absolute; |
||||
top: 0; |
||||
left: 0; |
||||
z-index: -1; |
||||
filter: mask(); |
||||
width: 100px; |
||||
height: 100px; |
||||
border: 1px solid transparent; |
||||
} |
||||
|
||||
/* Viewport overlays |
||||
---------------------------------------------------------------- */ |
||||
|
||||
#modalOverlay { |
||||
display: none; |
||||
position: fixed; |
||||
top: 0; |
||||
left: 0; |
||||
width: 100%; |
||||
background: #000; |
||||
-ms-filter: "progid:DXImageTransform.Microsoft.Alpha(Opacity=0)"; /* IE8 */ |
||||
filter: progid:DXImageTransform.Microsoft.Alpha(Opacity=0); /* IE6 and 7*/ |
||||
opacity: 0; |
||||
-moz-opacity: 0; |
||||
z-index: 10000; |
||||
} |
||||
|
||||
/* Fix for IE6 select z-index issue */ |
||||
#modalFix { |
||||
display: none; |
||||
position: absolute; |
||||
top: 0; |
||||
left: 0; |
||||
width: 100%; |
||||
-ms-filter: "progid:DXImageTransform.Microsoft.Alpha(Opacity=0)"; /* IE8 */ |
||||
filter: progid:DXImageTransform.Microsoft.Alpha(Opacity=0); /* IE6 and 7*/ |
||||
opacity: 0; |
||||
-moz-opacity: 0; |
||||
z-index: 9999; |
||||
} |
||||
|
||||
/* Underlay */ |
||||
|
||||
#windowUnderlay { |
||||
position: fixed; |
||||
top: 0; |
||||
left: 0; |
||||
width: 100%; |
||||
background: #fff; |
||||
} |
||||
|
||||
* html #windowUnderlay { |
||||
position: absolute; |
||||
} |
||||
|
||||
/* The replaced class is used internally when converting CSS values to Canvas. These classes should not be removed. */ |
||||
|
||||
.mocha.replaced, .mochaTitlebar.replaced, .mochaMinimizeButton.replaced, .mochaMaximizeButton.replaced, .mochaCloseButton.replaced { |
||||
background-color: transparent !important; |
||||
} |
||||
|
||||
.windowClosed { |
||||
visibility: hidden; |
||||
display: none; |
||||
position: absolute; |
||||
top: -20000px; |
||||
left: -20000px; |
||||
z-index: -1; |
||||
overflow: hidden; |
||||
} |
||||
|
||||
.windowClosed .mochaContentBorder, .windowClosed .mochaToolbarWrapper, .windowClosed .mochaTitlebar, .windowClosed .mochaControls, |
||||
.windowClosed .mochaCanvasControls { |
||||
position: absolute; |
||||
top: 0; |
||||
left: 0; |
||||
visibility: hidden; |
||||
display: none; |
||||
z-index: -1; |
||||
} |
||||
|
||||
/* Modals */ |
||||
|
||||
.modal2 { |
||||
border: 8px solid #fff; |
||||
} |
||||
|
||||
.modal2 .mochaContentBorder { |
||||
border-width: 0px; |
||||
} |
||||
|
||||
/* Window Themes */ |
||||
|
||||
.mocha.no-canvas { |
||||
background: #e5e5e5; |
||||
border: 1px solid #555; |
||||
} |
||||
|
||||
.mocha.no-canvas .mochaTitlebar { |
||||
background: #e5e5e5; |
||||
} |
||||
|
||||
.mocha.transparent .mochaTitlebar h3 { |
||||
color: #fff; |
||||
display: none; |
||||
} |
||||
|
||||
.mocha.transparent .mochaContentWrapper { |
||||
background: transparent; |
||||
} |
||||
|
||||
.mocha.notification { |
||||
background: #cedff2; |
||||
} |
||||
|
||||
.mocha.notification .mochaTitlebar { |
||||
-ms-filter: "progid:DXImageTransform.Microsoft.Alpha(Opacity=0)"; /* IE8 */ |
||||
filter: progid:DXImageTransform.Microsoft.Alpha(Opacity=0); /* IE6 and 7*/ |
||||
opacity: .0; |
||||
-moz-opacity: 0; |
||||
} |
||||
|
||||
.mocha.notification .mochaContentBorder { |
||||
border-width: 0px; |
||||
} |
||||
|
||||
.mocha.notification .mochaContentWrapper { |
||||
text-align: center; |
||||
font-size: 12px; |
||||
font-weight: bold; |
||||
background: transparent; |
||||
} |
||||
|
||||
/* Example Window Themes */ |
||||
|
||||
#about_contentWrapper { |
||||
background: #e5e5e5 url(../images/logo2.gif) 3px 3px no-repeat; |
||||
} |
||||
|
||||
#builder_contentWrapper { |
||||
background: #f5f5f7; |
||||
} |
||||
|
||||
#json01 .mochaTitlebar { |
||||
background: #6dd2db; |
||||
} |
||||
|
||||
#json02 .mochaTitlebar { |
||||
background: #6db6db; |
||||
} |
||||
|
||||
#json03 .mochaTitlebar { |
||||
background: #6d92db; |
||||
} |
||||
|
||||
.jsonExample .mochaTitlebar h3 { |
||||
color: #ddd; |
||||
} |
||||
|
||||
/* This does not work in IE6. */ |
||||
.isFocused.jsonExample .mochaTitlebar h3 { |
||||
color: #fff; |
||||
} |
||||
|
||||
#fxmorpherExample .mochaContentWrapper { |
||||
background: #577a9e; |
||||
} |
||||
|
||||
#clock { |
||||
background: #fff; |
||||
} |
@ -1,19 +1,876 @@
@@ -1,19 +1,876 @@
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||||
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||||
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||||
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if(b.firstChild){b.firstChild.style.width=b.clientWidth+"px";b.firstChild.style.height=b.clientHeight+"px"}}Q.init();var R=[];for(var E=0;E<16;E++){for(var F=0;F<16;F++){R[E*16+F]=E.toString(16)+F.toString(16)}}function J(){return[[1,0,0],[0,1,0],[0,0,1]]}function G(a,b){var c=J();for(var d=0;d<3;d++){for(var e=0;e<3;e++){var g=0;for(var h=0;h<3;h++){g+=a[d][h]*b[h][e]}c[d][e]=g}}return c}function N(a,b){b.fillStyle=a.fillStyle;b.lineCap=a.lineCap;b.lineJoin=a.lineJoin;b.lineWidth=a.lineWidth;b.miterLimit= |
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g,h,l,c,d)};j.arc=function(a,b,c,d,e,g){c*=m;var h=g?"at":"wa",l=a+M(d)*c-A,n=b+L(d)*c-A,o=a+M(e)*c-A,f=b+L(e)*c-A;if(l==o&&!g){l+=0.125}this.c.push({type:h,x:a,y:b,radius:c,xStart:l,yStart:n,xEnd:o,yEnd:f})};j.rect=function(a,b,c,d){this.moveTo(a,b);this.lineTo(a+c,b);this.lineTo(a+c,b+d);this.lineTo(a,b+d);this.closePath()};j.strokeRect=function(a,b,c,d){this.beginPath();this.moveTo(a,b);this.lineTo(a+c,b);this.lineTo(a+c,b+d);this.lineTo(a,b+d);this.closePath();this.stroke()};j.fillRect=function(a, |
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// Copyright 2006 Google Inc.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
|
||||
// Known Issues:
|
||||
//
|
||||
// * Patterns are not implemented.
|
||||
// * Radial gradient are not implemented. The VML version of these look very
|
||||
// different from the canvas one.
|
||||
// * Clipping paths are not implemented.
|
||||
// * Coordsize. The width and height attribute have higher priority than the
|
||||
// width and height style values which isn't correct.
|
||||
// * Painting mode isn't implemented.
|
||||
// * Canvas width/height should is using content-box by default. IE in
|
||||
// Quirks mode will draw the canvas using border-box. Either change your
|
||||
// doctype to HTML5
|
||||
// (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype)
|
||||
// or use Box Sizing Behavior from WebFX
|
||||
// (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html)
|
||||
// * Non uniform scaling does not correctly scale strokes.
|
||||
// * Optimize. There is always room for speed improvements.
|
||||
|
||||
// Only add this code if we do not already have a canvas implementation
|
||||
if (!document.createElement('canvas').getContext) { |
||||
|
||||
(function() { |
||||
|
||||
// alias some functions to make (compiled) code shorter
|
||||
var m = Math; |
||||
var mr = m.round; |
||||
var ms = m.sin; |
||||
var mc = m.cos; |
||||
var abs = m.abs; |
||||
var sqrt = m.sqrt; |
||||
|
||||
// this is used for sub pixel precision
|
||||
var Z = 10; |
||||
var Z2 = Z / 2; |
||||
|
||||
/** |
||||
* This funtion is assigned to the <canvas> elements as element.getContext(). |
||||
* @this {HTMLElement} |
||||
* @return {CanvasRenderingContext2D_} |
||||
*/ |
||||
function getContext() { |
||||
return this.context_ || |
||||
(this.context_ = new CanvasRenderingContext2D_(this)); |
||||
} |
||||
|
||||
var slice = Array.prototype.slice; |
||||
|
||||
/** |
||||
* Binds a function to an object. The returned function will always use the |
||||
* passed in {@code obj} as {@code this}. |
||||
* |
||||
* Example: |
||||
* |
||||
* g = bind(f, obj, a, b) |
||||
* g(c, d) // will do f.call(obj, a, b, c, d)
|
||||
* |
||||
* @param {Function} f The function to bind the object to |
||||
* @param {Object} obj The object that should act as this when the function |
||||
* is called |
||||
* @param {*} var_args Rest arguments that will be used as the initial |
||||
* arguments when the function is called |
||||
* @return {Function} A new function that has bound this |
||||
*/ |
||||
function bind(f, obj, var_args) { |
||||
var a = slice.call(arguments, 2); |
||||
return function() { |
||||
return f.apply(obj, a.concat(slice.call(arguments))); |
||||
}; |
||||
} |
||||
|
||||
var G_vmlCanvasManager_ = { |
||||
init: function(opt_doc) { |
||||
if (/MSIE/.test(navigator.userAgent) && !window.opera) { |
||||
var doc = opt_doc || document; |
||||
// Create a dummy element so that IE will allow canvas elements to be
|
||||
// recognized.
|
||||
doc.createElement('canvas'); |
||||
doc.attachEvent('onreadystatechange', bind(this.init_, this, doc)); |
||||
} |
||||
}, |
||||
|
||||
init_: function(doc) { |
||||
// create xmlns
|
||||
if (!doc.namespaces['g_vml_']) { |
||||
doc.namespaces.add('g_vml_', 'urn:schemas-microsoft-com:vml', |
||||
'#default#VML'); |
||||
|
||||
} |
||||
if (!doc.namespaces['g_o_']) { |
||||
doc.namespaces.add('g_o_', 'urn:schemas-microsoft-com:office:office', |
||||
'#default#VML'); |
||||
} |
||||
|
||||
// Setup default CSS. Only add one style sheet per document
|
||||
if (!doc.styleSheets['ex_canvas_']) { |
||||
var ss = doc.createStyleSheet(); |
||||
ss.owningElement.id = 'ex_canvas_'; |
||||
ss.cssText = 'canvas{display:inline-block;overflow:hidden;' + |
||||
// default size is 300x150 in Gecko and Opera
|
||||
'text-align:left;width:300px;height:150px}' + |
||||
'g_vml_\\:*{behavior:url(#default#VML)}' + |
||||
'g_o_\\:*{behavior:url(#default#VML)}'; |
||||
|
||||
} |
||||
|
||||
// find all canvas elements
|
||||
var els = doc.getElementsByTagName('canvas'); |
||||
for (var i = 0; i < els.length; i++) { |
||||
this.initElement(els[i]); |
||||
} |
||||
}, |
||||
|
||||
/** |
||||
* Public initializes a canvas element so that it can be used as canvas |
||||
* element from now on. This is called automatically before the page is |
||||
* loaded but if you are creating elements using createElement you need to |
||||
* make sure this is called on the element. |
||||
* @param {HTMLElement} el The canvas element to initialize. |
||||
* @return {HTMLElement} the element that was created. |
||||
*/ |
||||
initElement: function(el) { |
||||
if (!el.getContext) { |
||||
|
||||
el.getContext = getContext; |
||||
|
||||
// do not use inline function because that will leak memory
|
||||
el.attachEvent('onpropertychange', onPropertyChange); |
||||
el.attachEvent('onresize', onResize); |
||||
|
||||
var attrs = el.attributes; |
||||
if (attrs.width && attrs.width.specified) { |
||||
// TODO: use runtimeStyle and coordsize
|
||||
// el.getContext().setWidth_(attrs.width.nodeValue);
|
||||
el.style.width = attrs.width.nodeValue + 'px'; |
||||
} else { |
||||
el.width = el.clientWidth; |
||||
} |
||||
if (attrs.height && attrs.height.specified) { |
||||
// TODO: use runtimeStyle and coordsize
|
||||
// el.getContext().setHeight_(attrs.height.nodeValue);
|
||||
el.style.height = attrs.height.nodeValue + 'px'; |
||||
} else { |
||||
el.height = el.clientHeight; |
||||
} |
||||
//el.getContext().setCoordsize_()
|
||||
} |
||||
return el; |
||||
} |
||||
}; |
||||
|
||||
function onPropertyChange(e) { |
||||
var el = e.srcElement; |
||||
|
||||
switch (e.propertyName) { |
||||
case 'width': |
||||
el.style.width = el.attributes.width.nodeValue + 'px'; |
||||
el.getContext().clearRect(); |
||||
break; |
||||
case 'height': |
||||
el.style.height = el.attributes.height.nodeValue + 'px'; |
||||
el.getContext().clearRect(); |
||||
break; |
||||
} |
||||
} |
||||
|
||||
function onResize(e) { |
||||
var el = e.srcElement; |
||||
if (el.firstChild) { |
||||
el.firstChild.style.width = el.clientWidth + 'px'; |
||||
el.firstChild.style.height = el.clientHeight + 'px'; |
||||
} |
||||
} |
||||
|
||||
G_vmlCanvasManager_.init(); |
||||
|
||||
// precompute "00" to "FF"
|
||||
var dec2hex = []; |
||||
for (var i = 0; i < 16; i++) { |
||||
for (var j = 0; j < 16; j++) { |
||||
dec2hex[i * 16 + j] = i.toString(16) + j.toString(16); |
||||
} |
||||
} |
||||
|
||||
function createMatrixIdentity() { |
||||
return [ |
||||
[1, 0, 0], |
||||
[0, 1, 0], |
||||
[0, 0, 1] |
||||
]; |
||||
} |
||||
|
||||
function matrixMultiply(m1, m2) { |
||||
var result = createMatrixIdentity(); |
||||
|
||||
for (var x = 0; x < 3; x++) { |
||||
for (var y = 0; y < 3; y++) { |
||||
var sum = 0; |
||||
|
||||
for (var z = 0; z < 3; z++) { |
||||
sum += m1[x][z] * m2[z][y]; |
||||
} |
||||
|
||||
result[x][y] = sum; |
||||
} |
||||
} |
||||
return result; |
||||
} |
||||
|
||||
function copyState(o1, o2) { |
||||
o2.fillStyle = o1.fillStyle; |
||||
o2.lineCap = o1.lineCap; |
||||
o2.lineJoin = o1.lineJoin; |
||||
o2.lineWidth = o1.lineWidth; |
||||
o2.miterLimit = o1.miterLimit; |
||||
o2.shadowBlur = o1.shadowBlur; |
||||
o2.shadowColor = o1.shadowColor; |
||||
o2.shadowOffsetX = o1.shadowOffsetX; |
||||
o2.shadowOffsetY = o1.shadowOffsetY; |
||||
o2.strokeStyle = o1.strokeStyle; |
||||
o2.globalAlpha = o1.globalAlpha; |
||||
o2.arcScaleX_ = o1.arcScaleX_; |
||||
o2.arcScaleY_ = o1.arcScaleY_; |
||||
o2.lineScale_ = o1.lineScale_; |
||||
} |
||||
|
||||
function processStyle(styleString) { |
||||
var str, alpha = 1; |
||||
|
||||
styleString = String(styleString); |
||||
if (styleString.substring(0, 3) == 'rgb') { |
||||
var start = styleString.indexOf('(', 3); |
||||
var end = styleString.indexOf(')', start + 1); |
||||
var guts = styleString.substring(start + 1, end).split(','); |
||||
|
||||
str = '#'; |
||||
for (var i = 0; i < 3; i++) { |
||||
str += dec2hex[Number(guts[i])]; |
||||
} |
||||
|
||||
if (guts.length == 4 && styleString.substr(3, 1) == 'a') { |
||||
alpha = guts[3]; |
||||
} |
||||
} else { |
||||
str = styleString; |
||||
} |
||||
|
||||
return {color: str, alpha: alpha}; |
||||
} |
||||
|
||||
function processLineCap(lineCap) { |
||||
switch (lineCap) { |
||||
case 'butt': |
||||
return 'flat'; |
||||
case 'round': |
||||
return 'round'; |
||||
case 'square': |
||||
default: |
||||
return 'square'; |
||||
} |
||||
} |
||||
|
||||
/** |
||||
* This class implements CanvasRenderingContext2D interface as described by |
||||
* the WHATWG. |
||||
* @param {HTMLElement} surfaceElement The element that the 2D context should |
||||
* be associated with |
||||
*/ |
||||
function CanvasRenderingContext2D_(surfaceElement) { |
||||
this.m_ = createMatrixIdentity(); |
||||
|
||||
this.mStack_ = []; |
||||
this.aStack_ = []; |
||||
this.currentPath_ = []; |
||||
|
||||
// Canvas context properties
|
||||
this.strokeStyle = '#000'; |
||||
this.fillStyle = '#000'; |
||||
|
||||
this.lineWidth = 1; |
||||
this.lineJoin = 'miter'; |
||||
this.lineCap = 'butt'; |
||||
this.miterLimit = Z * 1; |
||||
this.globalAlpha = 1; |
||||
this.canvas = surfaceElement; |
||||
|
||||
var el = surfaceElement.ownerDocument.createElement('div'); |
||||
el.style.width = surfaceElement.clientWidth + 'px'; |
||||
el.style.height = surfaceElement.clientHeight + 'px'; |
||||
el.style.overflow = 'hidden'; |
||||
el.style.position = 'absolute'; |
||||
surfaceElement.appendChild(el); |
||||
|
||||
this.element_ = el; |
||||
this.arcScaleX_ = 1; |
||||
this.arcScaleY_ = 1; |
||||
this.lineScale_ = 1; |
||||
} |
||||
|
||||
var contextPrototype = CanvasRenderingContext2D_.prototype; |
||||
contextPrototype.clearRect = function() { |
||||
this.element_.innerHTML = ''; |
||||
this.currentPath_ = []; |
||||
}; |
||||
|
||||
contextPrototype.beginPath = function() { |
||||
// TODO: Branch current matrix so that save/restore has no effect
|
||||
// as per safari docs.
|
||||
this.currentPath_ = []; |
||||
}; |
||||
|
||||
contextPrototype.moveTo = function(aX, aY) { |
||||
var p = this.getCoords_(aX, aY); |
||||
this.currentPath_.push({type: 'moveTo', x: p.x, y: p.y}); |
||||
this.currentX_ = p.x; |
||||
this.currentY_ = p.y; |
||||
}; |
||||
|
||||
contextPrototype.lineTo = function(aX, aY) { |
||||
var p = this.getCoords_(aX, aY); |
||||
this.currentPath_.push({type: 'lineTo', x: p.x, y: p.y}); |
||||
|
||||
this.currentX_ = p.x; |
||||
this.currentY_ = p.y; |
||||
}; |
||||
|
||||
contextPrototype.bezierCurveTo = function(aCP1x, aCP1y, |
||||
aCP2x, aCP2y, |
||||
aX, aY) { |
||||
var p = this.getCoords_(aX, aY); |
||||
var cp1 = this.getCoords_(aCP1x, aCP1y); |
||||
var cp2 = this.getCoords_(aCP2x, aCP2y); |
||||
bezierCurveTo(this, cp1, cp2, p); |
||||
}; |
||||
|
||||
// Helper function that takes the already fixed cordinates.
|
||||
function bezierCurveTo(self, cp1, cp2, p) { |
||||
self.currentPath_.push({ |
||||
type: 'bezierCurveTo', |
||||
cp1x: cp1.x, |
||||
cp1y: cp1.y, |
||||
cp2x: cp2.x, |
||||
cp2y: cp2.y, |
||||
x: p.x, |
||||
y: p.y |
||||
}); |
||||
self.currentX_ = p.x; |
||||
self.currentY_ = p.y; |
||||
} |
||||
|
||||
contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) { |
||||
// the following is lifted almost directly from
|
||||
// http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes
|
||||
|
||||
var cp = this.getCoords_(aCPx, aCPy); |
||||
var p = this.getCoords_(aX, aY); |
||||
|
||||
var cp1 = { |
||||
x: this.currentX_ + 2.0 / 3.0 * (cp.x - this.currentX_), |
||||
y: this.currentY_ + 2.0 / 3.0 * (cp.y - this.currentY_) |
||||
}; |
||||
var cp2 = { |
||||
x: cp1.x + (p.x - this.currentX_) / 3.0, |
||||
y: cp1.y + (p.y - this.currentY_) / 3.0 |
||||
}; |
||||
|
||||
bezierCurveTo(this, cp1, cp2, p); |
||||
}; |
||||
|
||||
contextPrototype.arc = function(aX, aY, aRadius, |
||||
aStartAngle, aEndAngle, aClockwise) { |
||||
aRadius *= Z; |
||||
var arcType = aClockwise ? 'at' : 'wa'; |
||||
|
||||
var xStart = aX + mc(aStartAngle) * aRadius - Z2; |
||||
var yStart = aY + ms(aStartAngle) * aRadius - Z2; |
||||
|
||||
var xEnd = aX + mc(aEndAngle) * aRadius - Z2; |
||||
var yEnd = aY + ms(aEndAngle) * aRadius - Z2; |
||||
|
||||
// IE won't render arches drawn counter clockwise if xStart == xEnd.
|
||||
if (xStart == xEnd && !aClockwise) { |
||||
xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something
|
||||
// that can be represented in binary
|
||||
} |
||||
|
||||
var p = this.getCoords_(aX, aY); |
||||
var pStart = this.getCoords_(xStart, yStart); |
||||
var pEnd = this.getCoords_(xEnd, yEnd); |
||||
|
||||
this.currentPath_.push({type: arcType, |
||||
x: p.x, |
||||
y: p.y, |
||||
radius: aRadius, |
||||
xStart: pStart.x, |
||||
yStart: pStart.y, |
||||
xEnd: pEnd.x, |
||||
yEnd: pEnd.y}); |
||||
|
||||
}; |
||||
|
||||
contextPrototype.rect = function(aX, aY, aWidth, aHeight) { |
||||
this.moveTo(aX, aY); |
||||
this.lineTo(aX + aWidth, aY); |
||||
this.lineTo(aX + aWidth, aY + aHeight); |
||||
this.lineTo(aX, aY + aHeight); |
||||
this.closePath(); |
||||
}; |
||||
|
||||
contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) { |
||||
// Will destroy any existing path (same as FF behaviour)
|
||||
this.beginPath(); |
||||
this.moveTo(aX, aY); |
||||
this.lineTo(aX + aWidth, aY); |
||||
this.lineTo(aX + aWidth, aY + aHeight); |
||||
this.lineTo(aX, aY + aHeight); |
||||
this.closePath(); |
||||
this.stroke(); |
||||
this.currentPath_ = []; |
||||
}; |
||||
|
||||
contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) { |
||||
// Will destroy any existing path (same as FF behaviour)
|
||||
this.beginPath(); |
||||
this.moveTo(aX, aY); |
||||
this.lineTo(aX + aWidth, aY); |
||||
this.lineTo(aX + aWidth, aY + aHeight); |
||||
this.lineTo(aX, aY + aHeight); |
||||
this.closePath(); |
||||
this.fill(); |
||||
this.currentPath_ = []; |
||||
}; |
||||
|
||||
contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) { |
||||
var gradient = new CanvasGradient_('gradient'); |
||||
gradient.x0_ = aX0; |
||||
gradient.y0_ = aY0; |
||||
gradient.x1_ = aX1; |
||||
gradient.y1_ = aY1; |
||||
return gradient; |
||||
}; |
||||
|
||||
contextPrototype.createRadialGradient = function(aX0, aY0, aR0, |
||||
aX1, aY1, aR1) { |
||||
var gradient = new CanvasGradient_('gradientradial'); |
||||
gradient.x0_ = aX0; |
||||
gradient.y0_ = aY0; |
||||
gradient.r0_ = aR0; |
||||
gradient.x1_ = aX1; |
||||
gradient.y1_ = aY1; |
||||
gradient.r1_ = aR1; |
||||
return gradient; |
||||
}; |
||||
|
||||
contextPrototype.drawImage = function(image, var_args) { |
||||
var dx, dy, dw, dh, sx, sy, sw, sh; |
||||
|
||||
// to find the original width we overide the width and height
|
||||
var oldRuntimeWidth = image.runtimeStyle.width; |
||||
var oldRuntimeHeight = image.runtimeStyle.height; |
||||
image.runtimeStyle.width = 'auto'; |
||||
image.runtimeStyle.height = 'auto'; |
||||
|
||||
// get the original size
|
||||
var w = image.width; |
||||
var h = image.height; |
||||
|
||||
// and remove overides
|
||||
image.runtimeStyle.width = oldRuntimeWidth; |
||||
image.runtimeStyle.height = oldRuntimeHeight; |
||||
|
||||
if (arguments.length == 3) { |
||||
dx = arguments[1]; |
||||
dy = arguments[2]; |
||||
sx = sy = 0; |
||||
sw = dw = w; |
||||
sh = dh = h; |
||||
} else if (arguments.length == 5) { |
||||
dx = arguments[1]; |
||||
dy = arguments[2]; |
||||
dw = arguments[3]; |
||||
dh = arguments[4]; |
||||
sx = sy = 0; |
||||
sw = w; |
||||
sh = h; |
||||
} else if (arguments.length == 9) { |
||||
sx = arguments[1]; |
||||
sy = arguments[2]; |
||||
sw = arguments[3]; |
||||
sh = arguments[4]; |
||||
dx = arguments[5]; |
||||
dy = arguments[6]; |
||||
dw = arguments[7]; |
||||
dh = arguments[8]; |
||||
} else { |
||||
throw Error('Invalid number of arguments'); |
||||
} |
||||
|
||||
var d = this.getCoords_(dx, dy); |
||||
|
||||
var w2 = sw / 2; |
||||
var h2 = sh / 2; |
||||
|
||||
var vmlStr = []; |
||||
|
||||
var W = 10; |
||||
var H = 10; |
||||
|
||||
// For some reason that I've now forgotten, using divs didn't work
|
||||
vmlStr.push(' <g_vml_:group', |
||||
' coordsize="', Z * W, ',', Z * H, '"', |
||||
' coordorigin="0,0"' , |
||||
' style="width:', W, 'px;height:', H, 'px;position:absolute;'); |
||||
|
||||
// If filters are necessary (rotation exists), create them
|
||||
// filters are bog-slow, so only create them if abbsolutely necessary
|
||||
// The following check doesn't account for skews (which don't exist
|
||||
// in the canvas spec (yet) anyway.
|
||||
|
||||
if (this.m_[0][0] != 1 || this.m_[0][1]) { |
||||
var filter = []; |
||||
|
||||
// Note the 12/21 reversal
|
||||
filter.push('M11=', this.m_[0][0], ',', |
||||
'M12=', this.m_[1][0], ',', |
||||
'M21=', this.m_[0][1], ',', |
||||
'M22=', this.m_[1][1], ',', |
||||
'Dx=', mr(d.x / Z), ',', |
||||
'Dy=', mr(d.y / Z), ''); |
||||
|
||||
// Bounding box calculation (need to minimize displayed area so that
|
||||
// filters don't waste time on unused pixels.
|
||||
var max = d; |
||||
var c2 = this.getCoords_(dx + dw, dy); |
||||
var c3 = this.getCoords_(dx, dy + dh); |
||||
var c4 = this.getCoords_(dx + dw, dy + dh); |
||||
|
||||
max.x = m.max(max.x, c2.x, c3.x, c4.x); |
||||
max.y = m.max(max.y, c2.y, c3.y, c4.y); |
||||
|
||||
vmlStr.push('padding:0 ', mr(max.x / Z), 'px ', mr(max.y / Z), |
||||
'px 0;filter:progid:DXImageTransform.Microsoft.Matrix(', |
||||
filter.join(''), ", sizingmethod='clip');") |
||||
} else { |
||||
vmlStr.push('top:', mr(d.y / Z), 'px;left:', mr(d.x / Z), 'px;'); |
||||
} |
||||
|
||||
vmlStr.push(' ">' , |
||||
'<g_vml_:image src="', image.src, '"', |
||||
' style="width:', Z * dw, 'px;', |
||||
' height:', Z * dh, 'px;"', |
||||
' cropleft="', sx / w, '"', |
||||
' croptop="', sy / h, '"', |
||||
' cropright="', (w - sx - sw) / w, '"', |
||||
' cropbottom="', (h - sy - sh) / h, '"', |
||||
' />', |
||||
'</g_vml_:group>'); |
||||
|
||||
this.element_.insertAdjacentHTML('BeforeEnd', |
||||
vmlStr.join('')); |
||||
}; |
||||
|
||||
contextPrototype.stroke = function(aFill) { |
||||
var lineStr = []; |
||||
var lineOpen = false; |
||||
var a = processStyle(aFill ? this.fillStyle : this.strokeStyle); |
||||
var color = a.color; |
||||
var opacity = a.alpha * this.globalAlpha; |
||||
|
||||
var W = 10; |
||||
var H = 10; |
||||
|
||||
lineStr.push('<g_vml_:shape', |
||||
' filled="', !!aFill, '"', |
||||
' style="position:absolute;width:', W, 'px;height:', H, 'px;"', |
||||
' coordorigin="0 0" coordsize="', Z * W, ' ', Z * H, '"', |
||||
' stroked="', !aFill, '"', |
||||
' path="'); |
||||
|
||||
var newSeq = false; |
||||
var min = {x: null, y: null}; |
||||
var max = {x: null, y: null}; |
||||
|
||||
for (var i = 0; i < this.currentPath_.length; i++) { |
||||
var p = this.currentPath_[i]; |
||||
var c; |
||||
|
||||
switch (p.type) { |
||||
case 'moveTo': |
||||
c = p; |
||||
lineStr.push(' m ', mr(p.x), ',', mr(p.y)); |
||||
break; |
||||
case 'lineTo': |
||||
lineStr.push(' l ', mr(p.x), ',', mr(p.y)); |
||||
break; |
||||
case 'close': |
||||
lineStr.push(' x '); |
||||
p = null; |
||||
break; |
||||
case 'bezierCurveTo': |
||||
lineStr.push(' c ', |
||||
mr(p.cp1x), ',', mr(p.cp1y), ',', |
||||
mr(p.cp2x), ',', mr(p.cp2y), ',', |
||||
mr(p.x), ',', mr(p.y)); |
||||
break; |
||||
case 'at': |
||||
case 'wa': |
||||
lineStr.push(' ', p.type, ' ', |
||||
mr(p.x - this.arcScaleX_ * p.radius), ',', |
||||
mr(p.y - this.arcScaleY_ * p.radius), ' ', |
||||
mr(p.x + this.arcScaleX_ * p.radius), ',', |
||||
mr(p.y + this.arcScaleY_ * p.radius), ' ', |
||||
mr(p.xStart), ',', mr(p.yStart), ' ', |
||||
mr(p.xEnd), ',', mr(p.yEnd)); |
||||
break; |
||||
} |
||||
|
||||
|
||||
// TODO: Following is broken for curves due to
|
||||
// move to proper paths.
|
||||
|
||||
// Figure out dimensions so we can do gradient fills
|
||||
// properly
|
||||
if (p) { |
||||
if (min.x == null || p.x < min.x) { |
||||
min.x = p.x; |
||||
} |
||||
if (max.x == null || p.x > max.x) { |
||||
max.x = p.x; |
||||
} |
||||
if (min.y == null || p.y < min.y) { |
||||
min.y = p.y; |
||||
} |
||||
if (max.y == null || p.y > max.y) { |
||||
max.y = p.y; |
||||
} |
||||
} |
||||
} |
||||
lineStr.push(' ">'); |
||||
|
||||
if (!aFill) { |
||||
var lineWidth = this.lineScale_ * this.lineWidth; |
||||
|
||||
// VML cannot correctly render a line if the width is less than 1px.
|
||||
// In that case, we dilute the color to make the line look thinner.
|
||||
if (lineWidth < 1) { |
||||
opacity *= lineWidth; |
||||
} |
||||
|
||||
lineStr.push( |
||||
'<g_vml_:stroke', |
||||
' opacity="', opacity, '"', |
||||
' joinstyle="', this.lineJoin, '"', |
||||
' miterlimit="', this.miterLimit, '"', |
||||
' endcap="', processLineCap(this.lineCap), '"', |
||||
' weight="', lineWidth, 'px"', |
||||
' color="', color, '" />' |
||||
); |
||||
} else if (typeof this.fillStyle == 'object') { |
||||
var fillStyle = this.fillStyle; |
||||
var angle = 0; |
||||
var focus = {x: 0, y: 0}; |
||||
|
||||
// additional offset
|
||||
var shift = 0; |
||||
// scale factor for offset
|
||||
var expansion = 1; |
||||
|
||||
if (fillStyle.type_ == 'gradient') { |
||||
var x0 = fillStyle.x0_ / this.arcScaleX_; |
||||
var y0 = fillStyle.y0_ / this.arcScaleY_; |
||||
var x1 = fillStyle.x1_ / this.arcScaleX_; |
||||
var y1 = fillStyle.y1_ / this.arcScaleY_; |
||||
var p0 = this.getCoords_(x0, y0); |
||||
var p1 = this.getCoords_(x1, y1); |
||||
var dx = p1.x - p0.x; |
||||
var dy = p1.y - p0.y; |
||||
angle = Math.atan2(dx, dy) * 180 / Math.PI; |
||||
|
||||
// The angle should be a non-negative number.
|
||||
if (angle < 0) { |
||||
angle += 360; |
||||
} |
||||
|
||||
// Very small angles produce an unexpected result because they are
|
||||
// converted to a scientific notation string.
|
||||
if (angle < 1e-6) { |
||||
angle = 0; |
||||
} |
||||
} else { |
||||
var p0 = this.getCoords_(fillStyle.x0_, fillStyle.y0_); |
||||
var width = max.x - min.x; |
||||
var height = max.y - min.y; |
||||
focus = { |
||||
x: (p0.x - min.x) / width, |
||||
y: (p0.y - min.y) / height |
||||
}; |
||||
|
||||
width /= this.arcScaleX_ * Z; |
||||
height /= this.arcScaleY_ * Z; |
||||
var dimension = m.max(width, height); |
||||
shift = 2 * fillStyle.r0_ / dimension; |
||||
expansion = 2 * fillStyle.r1_ / dimension - shift; |
||||
} |
||||
|
||||
// We need to sort the color stops in ascending order by offset,
|
||||
// otherwise IE won't interpret it correctly.
|
||||
var stops = fillStyle.colors_; |
||||
stops.sort(function(cs1, cs2) { |
||||
return cs1.offset - cs2.offset; |
||||
}); |
||||
|
||||
var length = stops.length; |
||||
var color1 = stops[0].color; |
||||
var color2 = stops[length - 1].color; |
||||
var opacity1 = stops[0].alpha * this.globalAlpha; |
||||
var opacity2 = stops[length - 1].alpha * this.globalAlpha; |
||||
|
||||
var colors = []; |
||||
for (var i = 0; i < length; i++) { |
||||
var stop = stops[i]; |
||||
colors.push(stop.offset * expansion + shift + ' ' + stop.color); |
||||
} |
||||
|
||||
// When colors attribute is used, the meanings of opacity and o:opacity2
|
||||
// are reversed.
|
||||
lineStr.push('<g_vml_:fill type="', fillStyle.type_, '"', |
||||
' method="none" focus="100%"', |
||||
' color="', color1, '"', |
||||
' color2="', color2, '"', |
||||
' colors="', colors.join(','), '"', |
||||
' opacity="', opacity2, '"', |
||||
' g_o_:opacity2="', opacity1, '"', |
||||
' angle="', angle, '"', |
||||
' focusposition="', focus.x, ',', focus.y, '" />'); |
||||
} else { |
||||
lineStr.push('<g_vml_:fill color="', color, '" opacity="', opacity, |
||||
'" />'); |
||||
} |
||||
|
||||
lineStr.push('</g_vml_:shape>'); |
||||
|
||||
this.element_.insertAdjacentHTML('beforeEnd', lineStr.join('')); |
||||
}; |
||||
|
||||
contextPrototype.fill = function() { |
||||
this.stroke(true); |
||||
} |
||||
|
||||
contextPrototype.closePath = function() { |
||||
this.currentPath_.push({type: 'close'}); |
||||
}; |
||||
|
||||
/** |
||||
* @private |
||||
*/ |
||||
contextPrototype.getCoords_ = function(aX, aY) { |
||||
var m = this.m_; |
||||
return { |
||||
x: Z * (aX * m[0][0] + aY * m[1][0] + m[2][0]) - Z2, |
||||
y: Z * (aX * m[0][1] + aY * m[1][1] + m[2][1]) - Z2 |
||||
} |
||||
}; |
||||
|
||||
contextPrototype.save = function() { |
||||
var o = {}; |
||||
copyState(this, o); |
||||
this.aStack_.push(o); |
||||
this.mStack_.push(this.m_); |
||||
this.m_ = matrixMultiply(createMatrixIdentity(), this.m_); |
||||
}; |
||||
|
||||
contextPrototype.restore = function() { |
||||
copyState(this.aStack_.pop(), this); |
||||
this.m_ = this.mStack_.pop(); |
||||
}; |
||||
|
||||
contextPrototype.translate = function(aX, aY) { |
||||
var m1 = [ |
||||
[1, 0, 0], |
||||
[0, 1, 0], |
||||
[aX, aY, 1] |
||||
]; |
||||
|
||||
this.m_ = matrixMultiply(m1, this.m_); |
||||
}; |
||||
|
||||
contextPrototype.rotate = function(aRot) { |
||||
var c = mc(aRot); |
||||
var s = ms(aRot); |
||||
|
||||
var m1 = [ |
||||
[c, s, 0], |
||||
[-s, c, 0], |
||||
[0, 0, 1] |
||||
]; |
||||
|
||||
this.m_ = matrixMultiply(m1, this.m_); |
||||
}; |
||||
|
||||
contextPrototype.scale = function(aX, aY) { |
||||
this.arcScaleX_ *= aX; |
||||
this.arcScaleY_ *= aY; |
||||
var m1 = [ |
||||
[aX, 0, 0], |
||||
[0, aY, 0], |
||||
[0, 0, 1] |
||||
]; |
||||
|
||||
var m = this.m_ = matrixMultiply(m1, this.m_); |
||||
|
||||
// Get the line scale.
|
||||
// Determinant of this.m_ means how much the area is enlarged by the
|
||||
// transformation. So its square root can be used as a scale factor
|
||||
// for width.
|
||||
var det = m[0][0] * m[1][1] - m[0][1] * m[1][0]; |
||||
this.lineScale_ = sqrt(abs(det)); |
||||
}; |
||||
|
||||
/******** STUBS ********/ |
||||
contextPrototype.clip = function() { |
||||
// TODO: Implement
|
||||
}; |
||||
|
||||
contextPrototype.arcTo = function() { |
||||
// TODO: Implement
|
||||
}; |
||||
|
||||
contextPrototype.createPattern = function() { |
||||
return new CanvasPattern_; |
||||
}; |
||||
|
||||
// Gradient / Pattern Stubs
|
||||
function CanvasGradient_(aType) { |
||||
this.type_ = aType; |
||||
this.x0_ = 0; |
||||
this.y0_ = 0; |
||||
this.r0_ = 0; |
||||
this.x1_ = 0; |
||||
this.y1_ = 0; |
||||
this.r1_ = 0; |
||||
this.colors_ = []; |
||||
} |
||||
|
||||
CanvasGradient_.prototype.addColorStop = function(aOffset, aColor) { |
||||
aColor = processStyle(aColor); |
||||
this.colors_.push({offset: aOffset, |
||||
color: aColor.color, |
||||
alpha: aColor.alpha}); |
||||
}; |
||||
|
||||
function CanvasPattern_() {} |
||||
|
||||
// set up externs
|
||||
G_vmlCanvasManager = G_vmlCanvasManager_; |
||||
CanvasRenderingContext2D = CanvasRenderingContext2D_; |
||||
CanvasGradient = CanvasGradient_; |
||||
CanvasPattern = CanvasPattern_; |
||||
|
||||
})(); |
||||
|
||||
} // if
|
||||
|
File diff suppressed because one or more lines are too long
Loading…
Reference in new issue