Browse Source

- Fix crash in pieces downloaded/availability bars when the torrent has too many pieces

adaptive-webui-19844
Christophe Dumez 15 years ago
parent
commit
b87a23037e
  1. 47
      src/downloadedpiecesbar.h
  2. 41
      src/pieceavailabilitybar.h

47
src/downloadedpiecesbar.h

@ -36,6 +36,7 @@ @@ -36,6 +36,7 @@
#include <QList>
#include <QPixmap>
#include <libtorrent/bitfield.hpp>
#include <math.h>
using namespace libtorrent;
#define BAR_HEIGHT 18
@ -59,17 +60,43 @@ public: @@ -59,17 +60,43 @@ public:
pix.fill();
pixmap = pix;
} else {
QPixmap pix = QPixmap(pieces.size(), 1);
pix.fill();
QPainter painter(&pix);
for(uint i=0; i<pieces.size(); ++i) {
if(pieces[i])
painter.setPen(Qt::blue);
else
painter.setPen(Qt::white);
painter.drawPoint(i,0);
int nb_pieces = pieces.size();
// Reduce the number of pieces before creating the pixmap
// otherwise it can crash when there are too many pieces
if(nb_pieces > width()) {
int ratio = floor(nb_pieces/(double)width());
QVector<bool> scaled_pieces;
for(int i=0; i<nb_pieces; i+= ratio) {
bool have = true;
for(int j=i; j<qMin(i+ratio, nb_pieces); ++j) {
if(!pieces[i]) { have = false; break; }
}
scaled_pieces << have;
}
QPixmap pix = QPixmap(scaled_pieces.size(), 1);
pix.fill();
QPainter painter(&pix);
for(int i=0; i<scaled_pieces.size(); ++i) {
if(scaled_pieces[i])
painter.setPen(Qt::blue);
else
painter.setPen(Qt::white);
painter.drawPoint(i,0);
}
pixmap = pix;
} else {
QPixmap pix = QPixmap(pieces.size(), 1);
pix.fill();
QPainter painter(&pix);
for(uint i=0; i<pieces.size(); ++i) {
if(pieces[i])
painter.setPen(Qt::blue);
else
painter.setPen(Qt::white);
painter.drawPoint(i,0);
}
pixmap = pix;
}
pixmap = pix;
}
update();
}

41
src/pieceavailabilitybar.h

@ -36,6 +36,7 @@ @@ -36,6 +36,7 @@
#include <QPixmap>
#include <QColor>
#include <numeric>
#include <math.h>
#define BAR_HEIGHT 18
@ -59,17 +60,39 @@ public: @@ -59,17 +60,39 @@ public:
pixmap = pix;
} else {
// Look for maximum value
uint nb_pieces = avail.size();
int nb_pieces = avail.size();
average = std::accumulate(avail.begin(), avail.end(), 0)/(double)nb_pieces;
QPixmap pix = QPixmap(nb_pieces, 1);
pix.fill();
QPainter painter(&pix);
std::vector<int>::iterator it;
for(uint i=0; i < nb_pieces; ++i) {
painter.setPen(getPieceColor(avail[i], average));
painter.drawPoint(i,0);
// Reduce the number of pieces before creating the pixmap
// otherwise it can crash when there are too many pieces
if(nb_pieces > width()) {
int ratio = floor(nb_pieces/(double)width());
std::vector<int> scaled_avail;
for(int i=0; i<nb_pieces; i+= ratio) {
int j = i;
int sum = avail[i];
for(j=i+1; j<qMin(i+ratio, nb_pieces); ++j) {
sum += avail[j];
}
scaled_avail.push_back(sum/(qMin(ratio, nb_pieces-i)));
}
QPixmap pix = QPixmap(scaled_avail.size(), 1);
pix.fill();
QPainter painter(&pix);
for(qulonglong i=0; i < scaled_avail.size(); ++i) {
painter.setPen(getPieceColor(scaled_avail[i], average));
painter.drawPoint(i,0);
}
pixmap = pix;
} else {
QPixmap pix = QPixmap(nb_pieces, 1);
pix.fill();
QPainter painter(&pix);
for(int i=0; i < nb_pieces; ++i) {
painter.setPen(getPieceColor(avail[i], average));
painter.drawPoint(i,0);
}
pixmap = pix;
}
pixmap = pix;
}
update();
return average;

Loading…
Cancel
Save