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- Little piece availability computation optimization

This commit is contained in:
Christophe Dumez 2009-12-28 21:45:34 +00:00
parent 4f9eca78d9
commit 1bfadf5219

View File

@ -60,8 +60,8 @@ public:
painter.drawPoint(0,0); painter.drawPoint(0,0);
} else { } else {
// Look for maximum value // Look for maximum value
average = std::accumulate(avail.begin(), avail.end(), 0)/(double)avail.size();
uint nb_pieces = avail.size(); uint nb_pieces = avail.size();
average = std::accumulate(avail.begin(), avail.end(), 0)/(double)nb_pieces;
pixmap = QPixmap(nb_pieces, 1); pixmap = QPixmap(nb_pieces, 1);
QPainter painter(&pixmap); QPainter painter(&pixmap);
std::vector<int>::iterator it; std::vector<int>::iterator it;