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- Little piece availability computation optimization

adaptive-webui-19844
Christophe Dumez 15 years ago
parent
commit
1bfadf5219
  1. 2
      src/pieceavailabilitybar.h

2
src/pieceavailabilitybar.h

@ -60,8 +60,8 @@ public:
painter.drawPoint(0,0); painter.drawPoint(0,0);
} else { } else {
// Look for maximum value // Look for maximum value
average = std::accumulate(avail.begin(), avail.end(), 0)/(double)avail.size();
uint nb_pieces = avail.size(); uint nb_pieces = avail.size();
average = std::accumulate(avail.begin(), avail.end(), 0)/(double)nb_pieces;
pixmap = QPixmap(nb_pieces, 1); pixmap = QPixmap(nb_pieces, 1);
QPainter painter(&pixmap); QPainter painter(&pixmap);
std::vector<int>::iterator it; std::vector<int>::iterator it;

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