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622 lines
20 KiB
622 lines
20 KiB
// SPDX-License-Identifier: LGPL-3.0-only |
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// SPDX-FileCopyrightText: 2023 Denis Drakhnia <numas13@gmail.com> |
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//! Server query filter. |
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//! |
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//! # Supported filters: |
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//! |
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//! | Filter | Type | Description | Examples | |
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//! | --------- | ---- | ------------------------------ | -------- | |
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//! | map | str | Map name | `crossfire`, `de_dust` | |
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//! | gamedir | str | Game directory | `valve`, `cstrike` | |
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//! | protocol | u8 | Game directory | `48`, `49` | |
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//! | dedicated | bool | Server running dedicated | `0`, `1` | |
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//! | lan | bool | Server is LAN | `0`, `1` | |
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//! | nat | bool | Server behind NAT | `0`, `1` | |
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//! | noplayers | bool | Server is empty | `0`, `1` | |
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//! | empty | bool | Server is not empty | `0`, `1` | |
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//! | full | bool | Server is not full | `0`, `1` | |
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//! | password | bool | Server is password prodected | `0`, `1` | |
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//! | secure | bool | Server using anti-cheat | `0`, `1` | |
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//! | bots | bool | Server has bots | `0`, `1` | |
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//! |
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//! # Examples: |
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//! |
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//! Filter `\gamedir\valve\full\1\bots\0\password\0` will select server if: |
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//! |
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//! * It is Half-Life server |
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//! * Is not full |
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//! * Do not have bots |
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//! * Is not protected by a password |
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use std::fmt; |
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use std::net::SocketAddrV4; |
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use std::str::FromStr; |
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use bitflags::bitflags; |
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use crate::cursor::{Cursor, GetKeyValue, PutKeyValue}; |
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use crate::server::{ServerAdd, ServerFlags, ServerType}; |
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use crate::wrappers::Str; |
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use crate::{CursorError, Error, ServerInfo}; |
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bitflags! { |
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/// Additional filter flags. |
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#[derive(Copy, Clone, Debug, Default, PartialEq, Eq)] |
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pub struct FilterFlags: u16 { |
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/// Servers running dedicated |
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const DEDICATED = 1 << 0; |
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/// Servers using anti-cheat technology (VAC, but potentially others as well) |
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const SECURE = 1 << 1; |
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/// Servers that are not password protected |
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const PASSWORD = 1 << 2; |
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/// Servers that are empty |
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const EMPTY = 1 << 3; |
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/// Servers that are not full |
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const FULL = 1 << 4; |
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/// Servers that are empty |
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const NOPLAYERS = 1 << 5; |
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/// Servers that are behind NAT |
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const NAT = 1 << 6; |
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/// Servers that are LAN |
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const LAN = 1 << 7; |
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/// Servers that has bots |
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const BOTS = 1 << 8; |
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} |
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} |
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impl<T> From<&ServerAdd<T>> for FilterFlags { |
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fn from(info: &ServerAdd<T>) -> Self { |
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let mut flags = Self::empty(); |
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flags.set(Self::DEDICATED, info.server_type == ServerType::Dedicated); |
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flags.set(Self::SECURE, info.flags.contains(ServerFlags::SECURE)); |
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flags.set(Self::PASSWORD, info.flags.contains(ServerFlags::PASSWORD)); |
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flags.set(Self::EMPTY, info.players == 0); |
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flags.set(Self::FULL, info.players >= info.max); |
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flags.set(Self::NOPLAYERS, info.players == 0); |
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flags.set(Self::NAT, info.flags.contains(ServerFlags::NAT)); |
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flags.set(Self::LAN, info.flags.contains(ServerFlags::LAN)); |
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flags.set(Self::BOTS, info.flags.contains(ServerFlags::BOTS)); |
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flags |
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} |
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} |
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/// Client or server version. |
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#[derive(Copy, Clone, Default, PartialEq, Eq, PartialOrd, Ord)] |
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pub struct Version { |
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/// MAJOR version. |
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pub major: u8, |
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/// MINOR version. |
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pub minor: u8, |
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/// PATCH version. |
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pub patch: u8, |
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} |
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impl Version { |
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/// Creates a new `Version`. |
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pub const fn new(major: u8, minor: u8) -> Self { |
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Self::with_patch(major, minor, 0) |
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} |
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/// Creates a new `Version` with the specified `patch` version. |
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pub const fn with_patch(major: u8, minor: u8, patch: u8) -> Self { |
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Self { |
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major, |
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minor, |
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patch, |
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} |
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} |
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} |
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impl fmt::Debug for Version { |
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fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result { |
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write!(fmt, "{}.{}", self.major, self.minor)?; |
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if self.patch != 0 { |
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write!(fmt, ".{}", self.patch)?; |
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} |
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Ok(()) |
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} |
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} |
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impl fmt::Display for Version { |
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fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result { |
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<Self as fmt::Debug>::fmt(self, fmt) |
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} |
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} |
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impl FromStr for Version { |
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type Err = CursorError; |
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fn from_str(s: &str) -> Result<Self, Self::Err> { |
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let (major, tail) = s.split_once('.').unwrap_or((s, "0")); |
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let (minor, patch) = tail.split_once('.').unwrap_or((tail, "0")); |
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let major = major.parse().map_err(|_| CursorError::InvalidNumber)?; |
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let minor = minor.parse().map_err(|_| CursorError::InvalidNumber)?; |
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let patch = patch.parse().map_err(|_| CursorError::InvalidNumber)?; |
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Ok(Self::with_patch(major, minor, patch)) |
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} |
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} |
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impl GetKeyValue<'_> for Version { |
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fn get_key_value(cur: &mut Cursor) -> Result<Self, CursorError> { |
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cur.get_key_value().and_then(Self::from_str) |
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} |
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} |
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impl PutKeyValue for Version { |
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fn put_key_value<'a, 'b>( |
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&self, |
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cur: &'b mut crate::cursor::CursorMut<'a>, |
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) -> Result<&'b mut crate::cursor::CursorMut<'a>, CursorError> { |
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cur.put_key_value(self.major)? |
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.put_u8(b'.')? |
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.put_key_value(self.minor)?; |
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if self.patch > 0 { |
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cur.put_u8(b'.')?.put_key_value(self.patch)?; |
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} |
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Ok(cur) |
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} |
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} |
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/// Server filter. |
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#[derive(Clone, Debug, Default, PartialEq, Eq)] |
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pub struct Filter<'a> { |
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/// Servers running the specified modification (ex. cstrike) |
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pub gamedir: Option<Str<&'a [u8]>>, |
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/// Servers running the specified map (ex. cs_italy) |
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pub map: Option<Str<&'a [u8]>>, |
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/// Client version. |
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pub clver: Option<Version>, |
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/// Protocol version |
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pub protocol: Option<u8>, |
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/// A number that master must sent back to game client. |
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pub key: Option<u32>, |
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/// Additional filter flags. |
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pub flags: FilterFlags, |
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/// Filter flags mask. |
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pub flags_mask: FilterFlags, |
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} |
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impl Filter<'_> { |
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/// Insert filter flag. |
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pub fn insert_flag(&mut self, flag: FilterFlags, value: bool) { |
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self.flags.set(flag, value); |
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self.flags_mask.insert(flag); |
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} |
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/// Test if all `other` flags are set in `flags_mask` and in `flags`. |
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pub fn contains_flags(&self, other: FilterFlags) -> Option<bool> { |
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if self.flags_mask.contains(other) { |
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Some(self.flags.contains(other)) |
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} else { |
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None |
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} |
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} |
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/// Returns `true` if a server matches the filter. |
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pub fn matches(&self, _addr: SocketAddrV4, info: &ServerInfo) -> bool { |
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!((info.flags & self.flags_mask) != self.flags |
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|| self.gamedir.map_or(false, |s| *s != &*info.gamedir) |
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|| self.map.map_or(false, |s| *s != &*info.map) |
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|| self.protocol.map_or(false, |s| s != info.protocol)) |
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} |
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} |
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impl<'a> TryFrom<&'a [u8]> for Filter<'a> { |
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type Error = Error; |
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fn try_from(src: &'a [u8]) -> Result<Self, Self::Error> { |
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trait Helper<'a> { |
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fn get<T: GetKeyValue<'a>>(&mut self, key: &'static str) -> Result<T, Error>; |
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} |
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impl<'a> Helper<'a> for Cursor<'a> { |
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fn get<T: GetKeyValue<'a>>(&mut self, key: &'static str) -> Result<T, Error> { |
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T::get_key_value(self).map_err(|e| Error::InvalidFilterValue(key, e)) |
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} |
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} |
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let mut cur = Cursor::new(src); |
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let mut filter = Self::default(); |
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loop { |
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let key = match cur.get_key_raw().map(Str) { |
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Ok(s) => s, |
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Err(CursorError::TableEnd) => break, |
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Err(e) => Err(e)?, |
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}; |
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match *key { |
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b"dedicated" => filter.insert_flag(FilterFlags::DEDICATED, cur.get("dedicated")?), |
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b"secure" => filter.insert_flag(FilterFlags::SECURE, cur.get("secure")?), |
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b"gamedir" => filter.gamedir = Some(cur.get("gamedir")?), |
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b"map" => filter.map = Some(cur.get("map")?), |
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b"protocol" => filter.protocol = Some(cur.get("protocol")?), |
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b"empty" => filter.insert_flag(FilterFlags::EMPTY, cur.get("empty")?), |
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b"full" => filter.insert_flag(FilterFlags::FULL, cur.get("full")?), |
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b"password" => filter.insert_flag(FilterFlags::PASSWORD, cur.get("password")?), |
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b"noplayers" => filter.insert_flag(FilterFlags::NOPLAYERS, cur.get("noplayers")?), |
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b"clver" => filter.clver = Some(cur.get("clver")?), |
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b"nat" => filter.insert_flag(FilterFlags::NAT, cur.get("nat")?), |
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b"lan" => filter.insert_flag(FilterFlags::LAN, cur.get("lan")?), |
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b"bots" => filter.insert_flag(FilterFlags::BOTS, cur.get("bots")?), |
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b"key" => { |
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filter.key = Some( |
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cur.get_key_value::<&str>() |
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.and_then(|s| { |
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u32::from_str_radix(s, 16).map_err(|_| CursorError::InvalidNumber) |
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}) |
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.map_err(|e| Error::InvalidFilterValue("key", e))?, |
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) |
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} |
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_ => { |
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// skip unknown fields |
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let value = Str(cur.get_key_value_raw()?); |
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debug!("Invalid Filter field \"{}\" = \"{}\"", key, value); |
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} |
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} |
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} |
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Ok(filter) |
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} |
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} |
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impl fmt::Display for &Filter<'_> { |
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fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result { |
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macro_rules! display_flag { |
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($n:expr, $f:expr) => { |
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if self.flags_mask.contains($f) { |
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let flag = if self.flags.contains($f) { '1' } else { '0' }; |
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write!(fmt, "\\{}\\{}", $n, flag)?; |
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} |
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}; |
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} |
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display_flag!("dedicated", FilterFlags::DEDICATED); |
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display_flag!("secure", FilterFlags::SECURE); |
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if let Some(s) = self.gamedir { |
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write!(fmt, "\\gamedir\\{}", s)?; |
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} |
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display_flag!("secure", FilterFlags::SECURE); |
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if let Some(s) = self.map { |
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write!(fmt, "\\map\\{}", s)?; |
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} |
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display_flag!("empty", FilterFlags::EMPTY); |
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display_flag!("full", FilterFlags::FULL); |
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display_flag!("password", FilterFlags::PASSWORD); |
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display_flag!("noplayers", FilterFlags::NOPLAYERS); |
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if let Some(v) = self.clver { |
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write!(fmt, "\\clver\\{}", v)?; |
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} |
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display_flag!("nat", FilterFlags::NAT); |
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display_flag!("lan", FilterFlags::LAN); |
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display_flag!("bots", FilterFlags::BOTS); |
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if let Some(x) = self.key { |
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write!(fmt, "\\key\\{:x}", x)?; |
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} |
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if let Some(x) = self.protocol { |
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write!(fmt, "\\protocol\\{}", x)?; |
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} |
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Ok(()) |
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} |
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} |
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#[cfg(test)] |
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mod tests { |
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use super::*; |
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use crate::cursor::CursorMut; |
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use crate::wrappers::Str; |
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macro_rules! tests { |
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($($name:ident$(($($predefined_f:ident: $predefined_v:expr),+ $(,)?))? { |
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$($src:expr => { |
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$($field:ident: $value:expr),* $(,)? |
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})+ |
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})+) => { |
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$(#[test] |
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fn $name() { |
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let predefined = Filter { |
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$($($predefined_f: $predefined_v,)+)? |
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.. Filter::default() |
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}; |
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$(assert_eq!( |
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Filter::try_from($src as &[u8]), |
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Ok(Filter { |
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$($field: $value,)* |
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..predefined |
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}) |
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);)+ |
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})+ |
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}; |
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} |
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tests! { |
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parse_gamedir { |
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b"\\gamedir\\valve" => { |
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gamedir: Some(Str(&b"valve"[..])), |
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} |
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} |
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parse_map { |
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b"\\map\\crossfire" => { |
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map: Some(Str(&b"crossfire"[..])), |
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} |
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} |
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parse_clver { |
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b"\\clver\\0.20" => { |
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clver: Some(Version::new(0, 20)), |
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} |
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b"\\clver\\0.19.3" => { |
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clver: Some(Version::with_patch(0, 19, 3)), |
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} |
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} |
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parse_protocol { |
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b"\\protocol\\48" => { |
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protocol: Some(48) |
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} |
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} |
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parse_dedicated(flags_mask: FilterFlags::DEDICATED) { |
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b"\\dedicated\\0" => {} |
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b"\\dedicated\\1" => { |
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flags: FilterFlags::DEDICATED, |
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} |
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} |
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parse_secure(flags_mask: FilterFlags::SECURE) { |
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b"\\secure\\0" => {} |
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b"\\secure\\1" => { |
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flags: FilterFlags::SECURE, |
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} |
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} |
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parse_password(flags_mask: FilterFlags::PASSWORD) { |
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b"\\password\\0" => {} |
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b"\\password\\1" => { |
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flags: FilterFlags::PASSWORD, |
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} |
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} |
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parse_empty(flags_mask: FilterFlags::EMPTY) { |
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b"\\empty\\0" => {} |
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b"\\empty\\1" => { |
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flags: FilterFlags::EMPTY, |
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} |
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} |
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parse_full(flags_mask: FilterFlags::FULL) { |
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b"\\full\\0" => {} |
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b"\\full\\1" => { |
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flags: FilterFlags::FULL, |
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} |
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} |
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parse_noplayers(flags_mask: FilterFlags::NOPLAYERS) { |
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b"\\noplayers\\0" => {} |
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b"\\noplayers\\1" => { |
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flags: FilterFlags::NOPLAYERS, |
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} |
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} |
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parse_nat(flags_mask: FilterFlags::NAT) { |
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b"\\nat\\0" => {} |
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b"\\nat\\1" => { |
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flags: FilterFlags::NAT, |
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} |
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} |
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parse_lan(flags_mask: FilterFlags::LAN) { |
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b"\\lan\\0" => {} |
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b"\\lan\\1" => { |
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flags: FilterFlags::LAN, |
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} |
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} |
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parse_bots(flags_mask: FilterFlags::BOTS) { |
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b"\\bots\\0" => {} |
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b"\\bots\\1" => { |
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flags: FilterFlags::BOTS, |
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} |
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} |
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parse_all { |
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b"\ |
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\\bots\\1\ |
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\\clver\\0.20\ |
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\\dedicated\\1\ |
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\\empty\\1\ |
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\\full\\1\ |
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\\gamedir\\valve\ |
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\\lan\\1\ |
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\\map\\crossfire\ |
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\\nat\\1\ |
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\\noplayers\\1\ |
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\\password\\1\ |
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\\secure\\1\ |
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\\protocol\\49\ |
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" => { |
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gamedir: Some(Str(&b"valve"[..])), |
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map: Some(Str(&b"crossfire"[..])), |
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protocol: Some(49), |
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clver: Some(Version::new(0, 20)), |
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flags: FilterFlags::all(), |
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flags_mask: FilterFlags::all(), |
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} |
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} |
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} |
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#[test] |
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fn version_to_key_value() { |
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let mut buf = [0; 64]; |
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let n = CursorMut::new(&mut buf[..]) |
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.put_key_value(Version::with_patch(0, 19, 3)) |
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.unwrap() |
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.pos(); |
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assert_eq!(&buf[..n], b"0.19.3"); |
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} |
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macro_rules! servers { |
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($($addr:expr => $info:expr $(=> $func:expr)?)+) => ( |
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[$({ |
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let addr = $addr.parse::<SocketAddrV4>().unwrap(); |
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let mut buf = [0; 512]; |
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let n = CursorMut::new(&mut buf) |
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.put_bytes(ServerAdd::HEADER).unwrap() |
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.put_key("challenge", 0).unwrap() |
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.put_bytes($info).unwrap() |
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.pos(); |
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let p = ServerAdd::<Str<&[u8]>>::decode(&buf[..n]).unwrap(); |
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let server = ServerInfo::new(&p); |
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$( |
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let mut server = server; |
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let func: fn(&mut Server) = $func; |
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func(&mut server); |
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)? |
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(addr, server) |
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}),+] |
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); |
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} |
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macro_rules! matches { |
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($servers:expr, $filter:expr$(, $expected:expr)*) => ( |
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let servers = &$servers; |
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let filter = Filter::try_from($filter as &[u8]).unwrap(); |
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let iter = servers |
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.iter() |
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.enumerate() |
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.filter(|(_, (addr, server))| filter.matches(*addr, &server)) |
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.map(|(i, _)| i); |
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assert_eq!(iter.collect::<Vec<_>>(), [$($expected),*]) |
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); |
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} |
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|
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#[test] |
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fn match_dedicated() { |
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let s = servers! { |
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"0.0.0.0:0" => b"" |
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"0.0.0.0:0" => b"\\type\\d" |
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"0.0.0.0:0" => b"\\type\\p" |
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"0.0.0.0:0" => b"\\type\\l" |
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}; |
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matches!(s, b"", 0, 1, 2, 3); |
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matches!(s, b"\\dedicated\\0", 0, 2, 3); |
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matches!(s, b"\\dedicated\\1", 1); |
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} |
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|
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#[test] |
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fn match_password() { |
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let s = servers! { |
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"0.0.0.0:0" => b"" |
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"0.0.0.0:0" => b"\\password\\0" |
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"0.0.0.0:0" => b"\\password\\1" |
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}; |
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matches!(s, b"", 0, 1, 2); |
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matches!(s, b"\\password\\0", 0, 1); |
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matches!(s, b"\\password\\1", 2); |
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} |
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|
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#[test] |
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fn match_not_empty() { |
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let servers = servers! { |
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"0.0.0.0:0" => b"\\players\\0\\max\\8" |
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"0.0.0.0:0" => b"\\players\\4\\max\\8" |
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"0.0.0.0:0" => b"\\players\\8\\max\\8" |
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}; |
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matches!(servers, b"", 0, 1, 2); |
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matches!(servers, b"\\empty\\0", 1, 2); |
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matches!(servers, b"\\empty\\1", 0); |
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} |
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|
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#[test] |
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fn match_full() { |
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let servers = servers! { |
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"0.0.0.0:0" => b"\\players\\0\\max\\8" |
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"0.0.0.0:0" => b"\\players\\4\\max\\8" |
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"0.0.0.0:0" => b"\\players\\8\\max\\8" |
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}; |
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matches!(servers, b"", 0, 1, 2); |
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matches!(servers, b"\\full\\0", 0, 1); |
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matches!(servers, b"\\full\\1", 2); |
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} |
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|
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#[test] |
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fn match_noplayers() { |
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let servers = servers! { |
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"0.0.0.0:0" => b"\\players\\0\\max\\8" |
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"0.0.0.0:0" => b"\\players\\4\\max\\8" |
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"0.0.0.0:0" => b"\\players\\8\\max\\8" |
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}; |
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matches!(servers, b"", 0, 1, 2); |
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matches!(servers, b"\\noplayers\\0", 1, 2); |
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matches!(servers, b"\\noplayers\\1", 0); |
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} |
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|
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#[test] |
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fn match_nat() { |
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let servers = servers! { |
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"0.0.0.0:0" => b"" |
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"0.0.0.0:0" => b"\\nat\\0" |
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"0.0.0.0:0" => b"\\nat\\1" |
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}; |
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matches!(servers, b"", 0, 1, 2); |
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matches!(servers, b"\\nat\\0", 0, 1); |
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matches!(servers, b"\\nat\\1", 2); |
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} |
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|
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#[test] |
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fn match_lan() { |
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let servers = servers! { |
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"0.0.0.0:0" => b"" |
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"0.0.0.0:0" => b"\\lan\\0" |
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"0.0.0.0:0" => b"\\lan\\1" |
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}; |
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matches!(servers, b"", 0, 1, 2); |
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matches!(servers, b"\\lan\\0", 0, 1); |
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matches!(servers, b"\\lan\\1", 2); |
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} |
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|
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#[test] |
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fn match_bots() { |
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let servers = servers! { |
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"0.0.0.0:0" => b"" |
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"0.0.0.0:0" => b"\\bots\\0" |
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"0.0.0.0:0" => b"\\bots\\1" |
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}; |
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matches!(servers, b"", 0, 1, 2); |
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matches!(servers, b"\\bots\\0", 0, 1); |
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matches!(servers, b"\\bots\\1", 2); |
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} |
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|
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#[test] |
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fn match_gamedir() { |
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let servers = servers! { |
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"0.0.0.0:0" => b"\\gamedir\\valve" |
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"0.0.0.0:0" => b"\\gamedir\\cstrike" |
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"0.0.0.0:0" => b"\\gamedir\\dod" |
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"0.0.0.0:0" => b"\\gamedir\\portal" |
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"0.0.0.0:0" => b"\\gamedir\\left4dead" |
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}; |
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matches!(servers, b"", 0, 1, 2, 3, 4); |
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matches!(servers, b"\\gamedir\\valve", 0); |
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matches!(servers, b"\\gamedir\\portal", 3); |
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matches!(servers, b"\\gamedir\\left4dead", 4); |
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} |
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|
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#[test] |
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fn match_map() { |
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let servers = servers! { |
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"0.0.0.0:0" => b"\\map\\crossfire" |
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"0.0.0.0:0" => b"\\map\\boot_camp" |
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"0.0.0.0:0" => b"\\map\\de_dust" |
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"0.0.0.0:0" => b"\\map\\cs_office" |
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}; |
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matches!(servers, b"", 0, 1, 2, 3); |
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matches!(servers, b"\\map\\crossfire", 0); |
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matches!(servers, b"\\map\\de_dust", 2); |
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matches!(servers, b"\\map\\cs_office", 3); |
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} |
|
|
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#[test] |
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fn match_protocol() { |
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let s = servers! { |
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"0.0.0.0:0" => b"\\protocol\\47" |
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"0.0.0.0:0" => b"\\protocol\\48" |
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"0.0.0.0:0" => b"\\protocol\\49" |
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}; |
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matches!(s, b"", 0, 1, 2); |
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matches!(s, b"\\protocol\\48", 1); |
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matches!(s, b"\\protocol\\49", 2); |
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} |
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}
|
|
|