Denis Drakhnia
11 months ago
1 changed files with 71 additions and 0 deletions
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# xash3d-query |
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Receive and display information about servers. |
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# Usage |
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Fetch information about a server. |
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```sh |
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$ xash3d-query info 144.49.47.88:27016 |
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server: 144.49.47.88:27016 [33.462 ms] |
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status: "ok" |
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host: "Test Server" |
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gamedir: "valve" |
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map: "crossfire" |
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protocol: "0" |
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numcl: "13" |
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maxcl: "30" |
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dm: "true" |
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team: "false" |
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coop: "false" |
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password: "false" |
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``` |
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Fetch servers addresses from the master server. |
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```sh |
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$ xash3d-query list |
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144.49.47.88:27016 |
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144.49.47.88:27017 |
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``` |
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Fetch information about all servers received from the master server. |
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```sh |
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$ xash3d-query |
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server: 144.49.47.88:27016 [33.462 ms] |
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status: "ok" |
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host: "Test Server" |
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gamedir: "valve" |
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map: "crossfire" |
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protocol: "0" |
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numcl: "13" |
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maxcl: "30" |
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dm: "true" |
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team: "false" |
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coop: "false" |
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password: "false" |
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server: 144.49.47.88:27017 [32.596 ms] |
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status: "ok" |
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host: "Test Server 2" |
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gamedir: "valve" |
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map: "crossfire" |
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protocol: "0" |
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numcl: "7" |
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maxcl: "30" |
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dm: "true" |
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team: "false" |
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coop: "false" |
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password: "false" |
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``` |
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# JSON output |
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```sh |
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# Print table sorted by number of players. |
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$ xash3d-query -j | jq -r '[.servers[] | select(.status == "ok")] | sort_by(.numcl) | reverse | .[] | [.numcl, .map, .address, .host] | @tsv' |
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13 crossfile 144.49.47.88:27016 Test Server |
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7 crossfile 144.49.47.88:27017 Test Server 2 |
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``` |
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