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https://git.mentality.rip/numas13/xash3d-master.git
synced 2025-01-22 04:44:31 +00:00
master: limit amount of servers with same ip
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parent
1b1b41d646
commit
6adb2c98c3
@ -7,13 +7,15 @@ level = "info"
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[server]
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ip = "0.0.0.0"
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port = 27010
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# How many servers with the same ip can be registred
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max-servers-per-ip = 14
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[server.timeout]
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# Time in seconds while challenge is valid
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challenge = 10
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# Time in seconds while server is valid
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server = 300
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# TIme in seconds before next admin request is allowed after wrong password
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# Time in seconds before next admin request is allowed after wrong password
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admin = 10
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[client]
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@ -20,6 +20,8 @@ pub const DEFAULT_CHALLENGE_TIMEOUT: u32 = 10;
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pub const DEFAULT_SERVER_TIMEOUT: u32 = 300;
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pub const DEFAULT_ADMIN_TIMEOUT: u32 = 10;
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pub const DEFAULT_MAX_SERVERS_PER_IP: u16 = 14;
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pub const DEFAULT_HASH_LEN: usize = admin::HASH_LEN;
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macro_rules! impl_helpers {
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@ -76,11 +78,14 @@ impl Default for LogConfig {
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#[derive(Deserialize, Debug)]
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#[serde(deny_unknown_fields)]
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#[serde(rename_all = "kebab-case")]
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pub struct ServerConfig {
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#[serde(default = "default_server_ip")]
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pub ip: IpAddr,
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#[serde(default = "default_u16::<DEFAULT_MASTER_SERVER_PORT>")]
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pub port: u16,
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#[serde(default = "default_u16::<DEFAULT_MAX_SERVERS_PER_IP>")]
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pub max_servers_per_ip: u16,
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#[serde(default)]
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pub timeout: TimeoutConfig,
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}
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@ -90,6 +95,7 @@ impl Default for ServerConfig {
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Self {
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ip: default_server_ip(),
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port: DEFAULT_MASTER_SERVER_PORT,
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max_servers_per_ip: DEFAULT_MAX_SERVERS_PER_IP,
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timeout: Default::default(),
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}
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}
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@ -1,6 +1,7 @@
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// SPDX-License-Identifier: GPL-3.0-only
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// SPDX-FileCopyrightText: 2023 Denis Drakhnia <numas13@gmail.com>
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use std::collections::hash_map;
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use std::io;
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use std::net::{Ipv4Addr, SocketAddr, SocketAddrV4, ToSocketAddrs, UdpSocket};
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use std::ops::Deref;
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@ -108,6 +109,7 @@ pub struct MasterServer {
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challenges_counter: Counter,
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servers: HashMap<SocketAddrV4, Entry<ServerInfo>>,
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servers_counter: Counter,
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max_servers_per_ip: u16,
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rng: Rng,
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start_time: Instant,
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@ -180,6 +182,7 @@ impl MasterServer {
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challenges_counter: Counter::new(CHALLENGE_CLEANUP_MAX),
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servers: Default::default(),
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servers_counter: Counter::new(SERVER_CLEANUP_MAX),
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max_servers_per_ip: cfg.server.max_servers_per_ip,
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rng: Rng::new(),
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timeout: cfg.server.timeout,
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clver: cfg.client.version,
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@ -492,11 +495,25 @@ impl MasterServer {
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}
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}
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fn count_servers(&self, addr: &Ipv4Addr) -> u16 {
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self.servers.keys().filter(|i| i.ip() == addr).count() as u16
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}
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fn add_server(&mut self, addr: SocketAddrV4, server: ServerInfo) {
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let entry = Entry::new(self.now(), server);
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match self.servers.insert(addr, entry) {
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Some(_) => trace!("{}: Updated GameServer", addr),
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None => trace!("{}: New GameServer", addr),
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let now = self.now();
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match self.servers.entry(addr) {
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hash_map::Entry::Occupied(mut e) => {
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trace!("{}: Updated GameServer", addr);
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e.insert(Entry::new(now, server));
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}
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hash_map::Entry::Vacant(_) => {
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if self.count_servers(addr.ip()) >= self.max_servers_per_ip {
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trace!("{}: max servers per ip", addr);
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return;
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}
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trace!("{}: New GameServer", addr);
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self.servers.insert(addr, Entry::new(now, server));
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}
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}
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}
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