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protocol: bots in ServerAdd is a number

master
Denis Drakhnia 5 months ago
parent
commit
34a20700b4
  1. 8
      protocol/src/server.rs

8
protocol/src/server.rs

@ -336,7 +336,7 @@ where @@ -336,7 +336,7 @@ where
.unwrap_or_default()
}
b"region" => ret.region = cur.get_key_value()?,
b"bots" => ret.flags.set(ServerFlags::BOTS, cur.get_key_value()?),
b"bots" => ret.flags.set(ServerFlags::BOTS, cur.get_key_value::<u8>()? != 0),
b"password" => ret.flags.set(ServerFlags::PASSWORD, cur.get_key_value()?),
b"secure" => ret.flags.set(ServerFlags::SECURE, cur.get_key_value()?),
b"lan" => ret.flags.set(ServerFlags::LAN, cur.get_key_value()?),
@ -624,4 +624,10 @@ mod tests { @@ -624,4 +624,10 @@ mod tests {
let n = p.encode(&mut buf).unwrap();
assert_eq!(GetServerInfoResponse::decode(&buf[..n]), Ok(p));
}
#[test]
fn server_add_bots_is_a_number() {
let s = b"0\n\\protocol\\48\\challenge\\4161802725\\players\\0\\max\\32\\bots\\3\\gamedir\\valve\\map\\rats_bathroom\\type\\d\\password\\0\\os\\l\\secure\\0\\lan\\0\\version\\0.19.4\\region\\255\\product\\valve\\nat\\0";
ServerAdd::<&[u8]>::decode(s).unwrap();
}
}

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