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https://git.mentality.rip/numas13/xash3d-master.git
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protocol: Filter::NOT_EMPTY to Filter::EMPTY
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06e99ae1a7
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2299010d97
@ -50,8 +50,8 @@ bitflags! {
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const SECURE = 1 << 1;
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/// Servers that are not password protected
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const PASSWORD = 1 << 2;
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/// Servers that are not empty
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const NOT_EMPTY = 1 << 3;
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/// Servers that are empty
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const EMPTY = 1 << 3;
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/// Servers that are not full
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const FULL = 1 << 4;
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/// Servers that are empty
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@ -72,7 +72,7 @@ impl<T> From<&ServerAdd<T>> for FilterFlags {
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flags.set(Self::DEDICATED, info.server_type == ServerType::Dedicated);
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flags.set(Self::SECURE, info.flags.contains(ServerFlags::SECURE));
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flags.set(Self::PASSWORD, info.flags.contains(ServerFlags::PASSWORD));
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flags.set(Self::NOT_EMPTY, info.players > 0);
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flags.set(Self::EMPTY, info.players == 0);
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flags.set(Self::FULL, info.players >= info.max);
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flags.set(Self::NOPLAYERS, info.players == 0);
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flags.set(Self::NAT, info.flags.contains(ServerFlags::NAT));
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@ -196,7 +196,7 @@ impl<'a> TryFrom<&'a [u8]> for Filter<'a> {
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b"secure" => filter.insert_flag(FilterFlags::SECURE, cur.get_key_value()?),
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b"gamedir" => filter.gamedir = Some(cur.get_key_value()?),
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b"map" => filter.map = Some(cur.get_key_value()?),
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b"empty" => filter.insert_flag(FilterFlags::NOT_EMPTY, cur.get_key_value()?),
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b"empty" => filter.insert_flag(FilterFlags::EMPTY, cur.get_key_value()?),
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b"full" => filter.insert_flag(FilterFlags::FULL, cur.get_key_value()?),
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b"password" => filter.insert_flag(FilterFlags::PASSWORD, cur.get_key_value()?),
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b"noplayers" => filter.insert_flag(FilterFlags::NOPLAYERS, cur.get_key_value()?),
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@ -249,7 +249,7 @@ impl fmt::Display for &Filter<'_> {
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if let Some(s) = self.map {
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write!(fmt, "\\map\\{}", s)?;
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}
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display_flag!("empty", FilterFlags::NOT_EMPTY);
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display_flag!("empty", FilterFlags::EMPTY);
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display_flag!("full", FilterFlags::FULL);
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display_flag!("password", FilterFlags::PASSWORD);
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display_flag!("noplayers", FilterFlags::NOPLAYERS);
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@ -330,10 +330,10 @@ mod tests {
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flags: FilterFlags::PASSWORD,
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}
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}
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parse_empty(flags_mask: FilterFlags::NOT_EMPTY) {
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parse_empty(flags_mask: FilterFlags::EMPTY) {
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b"\\empty\\0" => {}
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b"\\empty\\1" => {
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flags: FilterFlags::NOT_EMPTY,
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flags: FilterFlags::EMPTY,
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}
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}
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parse_full(flags_mask: FilterFlags::FULL) {
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@ -459,8 +459,8 @@ mod tests {
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"0.0.0.0:0" => b"\\players\\8\\max\\8"
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};
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matches!(servers, b"", 0, 1, 2);
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matches!(servers, b"\\empty\\0", 0);
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matches!(servers, b"\\empty\\1", 1, 2);
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matches!(servers, b"\\empty\\0", 1, 2);
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matches!(servers, b"\\empty\\1", 0);
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}
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#[test]
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