Xash3D FWGS engine.
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Alibek Omarov 9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
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server.h Implement XASH_LOW_MEMORY, memory-reduced configuration 5 years ago
sv_client.c engine: more double promotion fixes 5 years ago
sv_cmds.c
sv_custom.c
sv_filter.c
sv_frame.c
sv_game.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
sv_init.c Implement XASH_LOW_MEMORY, memory-reduced configuration 5 years ago
sv_log.c
sv_main.c engine: more double promotion fixes 5 years ago
sv_move.c engine: server: explicitly cast literals to floats 5 years ago
sv_phys.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
sv_pmove.c engine: more double promotion fixes 5 years ago
sv_save.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
sv_world.c Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 6 years ago